Commit Graph
21070 Commits
Author SHA1 Message Date
Ziemas 37f28e95b6 Core: Calculate EE/IOPmemSize based on structs v2.5.156 2025-09-11 12:45:12 +02:00
Ziemas 1870193615 Core: Fix EEmemSize
It's got desynced from the actual size of the EEVM_MemoryAllocMess
struct at some point.
2025-09-11 12:45:12 +02:00
lightningterror 189374d19c GS: Bump shader cache version.
Forgot to re include it when I reset the commit.
v2.5.155
2025-09-09 20:32:25 +02:00
lightningterror ac04695edd GS/shaders: Fix false positive warning for pow being negative.
Replaced pow with exp2 log2.
v2.5.154
2025-09-09 20:29:02 +02:00
lightningterror 93bf9db0b4 GS/shaders: Fix types mismatch for ps_convert_rgb5a1_8i shader.
Fixes shader compile errors and warnings on mesa, also synch vk and dx shaders for consistency.
2025-09-09 20:29:02 +02:00
PCSX2 Bot 9219a1a38b [ci skip] PAD: Update to latest controller database. 2025-09-08 18:15:01 +02:00
PCSX2 Bot 1a28d6f0d1 [ci skip] Qt: Update Base Translation. 2025-09-08 18:14:48 +02:00
JordanTheToaster aca1b4478e Deps: Update SDL3 to v3.2.22 v2.5.153 2025-09-07 10:30:26 -04:00
TheTechnician27 9a794f7aaa CDVD: Add message for attempting to remove a disc when no disc exists v2.5.152 2025-09-07 10:29:55 -04:00
TheTechnician27 6e65558d42 Hotkeys: Better organize hotkeys page v2.5.151 2025-09-07 10:28:52 -04:00
JordanTheToaster 74936f49e0 GameDB: Deadly Strike fixes v2.5.150 2025-09-02 14:50:37 +02:00
PCSX2 Bot 9864cd97de [ci skip] PAD: Update to latest controller database. 2025-09-02 04:16:00 +02:00
TheTechnician27 6d7deb57a0 CDVD: Fix block index past EoF error message v2.5.149 2025-09-01 08:07:58 +02:00
PCSX2 Bot 21876ff590 [ci skip] Qt: Update Base Translation. 2025-09-01 02:04:57 +02:00
chaoticgd c543c05968 Debugger: Save symbol tree display options to layout files v2.5.148 2025-08-31 17:31:37 -04:00
chaoticgd a5537da4df Debugger: Add option to show leading zeroes in the symbol trees 2025-08-31 17:31:37 -04:00
chaoticgd edaddeecc4 Debugger: Add option to change the base of integers in the symbol trees 2025-08-31 17:31:37 -04:00
chaoticgd 6b30a199da Qt: Use the correct case for the name of the custom.qss file v2.5.147 2025-08-31 17:29:43 -04:00
lightningterror 23c637e3e5 GS/DX11: Post dx11 multidraw fb copy cleanup.
Don't clear stencil for stencil date.
We don't want to do this unless we always sample with stencil date like vk/gl.
Only swap primid date with barrier date if there is overlap, stencil date might send the wrong alpha on a previous draw which could be wrong when we use the alpha to sample from.
v2.5.146
2025-08-31 02:51:36 +02:00
lightningterror 313b0fe3b5 GS/DX: Fully implement tex is fb on dx11, extend partially on dx12.
Always use tex is fb for dx11.

Partial support for dx12 if prims don't overlap.

Previously it didn't work on dx because we used input.t which is interpolated, instead of absolute cords when fb sampling.
v2.5.145
2025-08-31 02:16:13 +02:00
PCSX2 Bot 90818c3627 [ci skip] Qt: Update Base Translation. 2025-08-30 20:03:21 -04:00
JordanTheToaster 89877aba58 Deps: Update Windows and Linux to Qt 6.9.2 v2.5.144 2025-08-30 20:02:37 -04:00
Ty 80cb381b35 EE Cache: Use GSVector instead of intrinsics v2.5.143 2025-08-30 20:02:19 -04:00
JordanTheToaster 73a4d258a9 3rdparty: Update ffmpeg to 8.0 v2.5.142 2025-08-30 20:01:28 -04:00
lightningterror 26fcbc712e [ci skip] DumpRunner: Fix race condition when creating files/folders, set process priority to below normal. (#13203)
Fixes race condition when running in parallel multiple threads when creating dump folder/files.
Makes the process priority below normal so the system remains more usable even with more threads.
2025-08-31 00:30:03 +02:00
chaoticgd 7e4bc6ba22 Hotkeys: Fix crash when swapping memory cards v2.5.141 2025-08-31 00:19:24 +02:00
TheTechnician27 a975a472b8 GameDB: Add Korean names to serials v2.5.140 2025-08-31 00:18:59 +02:00
PCSX2 Bot 29a1304218 [ci skip] Qt: Update Base Translation. 2025-08-29 04:11:33 +02:00
TJnotJT af5279cf56 GS/HW: Handle texture shuffle with pixel reversals. v2.5.139 2025-08-28 18:55:47 +02:00
lightningterror 4a59a80f1d GS: Cleanup some casts, nullptr check, compare warning. v2.5.138 2025-08-28 17:42:46 +02:00
lightningterror 501088b859 Qt/FSUI: Update DX11/12 renderer info. 2025-08-28 17:42:46 +02:00
lightningterror aa0bd38134 GS/DX11: Clear stencil for date one if fb is already sampled. 2025-08-28 17:42:46 +02:00
lightningterror 35d3bf2f2d GS/DX11: Skip fb copy on alpha second pass when no overlap.
For alpha second pass we can reuse the copy snapshot from the first pass.
2025-08-28 17:42:46 +02:00
lightningterror 09d0ff2577 GS/DX: Implement barrier DATE.
Will only be used when fb is already copied and we want to switch from primid date,
or if date one is present and a barrier/fb copy is already on.
2025-08-28 17:42:46 +02:00
lightningterror 567b0173ec GS/DX11: Support multidraw framebuffer copy for sw blending, fbmask.
Instead of using barriers we can do a multi fb copy for each draw split to replicate
barrier behavior, however it will be much slower.
2025-08-28 17:42:46 +02:00
PCSX2 Bot 20411aa8d6 [ci skip] Qt: Update Base Translation. 2025-08-28 09:29:18 +02:00
NightFyre be94aa97db Core: Fix vumem export and offsets v2.5.137 2025-08-27 16:55:11 -04:00
chaoticgd f65c1dd5bc Debugger: Split debugger event actions strings for easier translation v2.5.136 2025-08-27 16:53:41 -04:00
chaoticgd a92297ceec Debugger: Fix some untranslatable strings 2025-08-27 16:53:41 -04:00
chaoticgd a8ea4e55ef Debugger: Fix Automatically Select Symbols To Clear checkbox v2.5.135 2025-08-27 16:51:45 -04:00
dependabot[bot] 3195befab1 Bump baptiste0928/cargo-install from 3.3.1 to 3.3.2 in the ci-deps group
Bumps the ci-deps group with 1 update: [baptiste0928/cargo-install](https://github.com/baptiste0928/cargo-install).


Updates `baptiste0928/cargo-install` from 3.3.1 to 3.3.2
- [Release notes](https://github.com/baptiste0928/cargo-install/releases)
- [Changelog](https://github.com/baptiste0928/cargo-install/blob/main/CHANGELOG.md)
- [Commits](https://github.com/baptiste0928/cargo-install/compare/e38323ef017552d7f7af73a3f4db467f278310ed...b687c656bda5733207e629b50a22bf68974a0305)

---
updated-dependencies:
- dependency-name: baptiste0928/cargo-install
  dependency-version: 3.3.2
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: ci-deps
...

Signed-off-by: dependabot[bot] <support@github.com>
v2.5.134
2025-08-27 16:50:51 -04:00
JordanTheToaster 2cdc65c06b GameDB: Jumanji half right fixes v2.5.133 2025-08-27 11:42:10 +02:00
lightningterror 0529715640 GS/DX11: Only optimize out depth for CopyResource.
Fixes recent CopyResource/CopySubresourceRegion regression.
v2.5.132
2025-08-26 19:22:05 +02:00
lightningterror 2534cb2c9d GS/DX11: Implement depth testing and sampling.
When tex is depth, instead of copying the depth if it needs to be read only
we can instead simultaneously bind a read only depth stencil view and
shader resource view at the same time with no cost avoiding copies.

If the z buffer is read only then no copies are created and can be safely read.
If the z buffer isn't safe to be read then a copy was already created on a previous pass
so we don't have to create another copy on the following pass for reading and doing testing.
2025-08-26 19:22:05 +02:00
JordanTheToaster 49f4c36b0e 3rdparty: Update ImGui to 1.92.2b v2.5.131 2025-08-26 15:08:32 +02:00
lightningterror 4b08672f99 GS/DX11: Use CopyResource instead of CopySubresourceRegion if possible.
For full texture or depth copies we can use CopyResource instead of CopySubresourceRegion which is generally faster, less overhead.
v2.5.130
2025-08-26 14:58:03 +02:00
PCSX2 Bot 73f7cb1fa7 [ci skip] Qt: Update Base Translation. 2025-08-26 03:15:42 +02:00
TellowKrinkle 8f64d118c8 iMMI: Unbreak PMSUBW, PMULTW, and PMADDUW
Fixes: 9c61053fe0
v2.5.129
2025-08-25 19:26:11 -05:00
PCSX2 Bot e31625d2bd [ci skip] PAD: Update to latest controller database. 2025-08-25 21:20:24 +02:00
TellowKrinkle 7907ead7fc iMMI: Unbreak PPAC5/PEXT5 when D == T
Fixes: 8779bf44d8
v2.5.128
2025-08-24 22:50:12 -05:00