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GS/HW: Fix bad assert causing debug build failure
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@@ -5805,7 +5805,7 @@ void GSRendererHW::DetermineAlphaScaling(GSTextureCache::Target* rt, GSTextureCa
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void GSRendererHW::EmulateAA1()
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{
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pxAssert(!features.aa1 || features.feedback_loops());
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pxAssert(!g_gs_device->Features().aa1 || g_gs_device->Features().feedback_loops());
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if (IsCoverageAlphaSupported())
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{
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