GS/GL: Initialise stencil ref/mask during device creation

This commit is contained in:
TheLastRar authored and lightningterror committed 2026-04-17 11:46:24 +02:00
1 parent 420f4177c9
commit f85b20eb00
1 file changed
+3
@@ -553,6 +553,9 @@ bool GSDeviceOGL::Create(GSVSyncMode vsync_mode, bool allow_present_throttle)
glDisable(GL_MULTISAMPLE);
glDisable(GL_DITHER); // Honestly I don't know!
// Initialise stencil ref/mask.
glStencilFunc(GLState::stencil_func, 1, 1);
}
// ****************************************************************