GS/GL: Initialise stencil ref/mask during device creation

This commit is contained in:
TheLastRar
2026-04-17 01:04:21 +01:00
committed by lightningterror
parent 420f4177c9
commit f85b20eb00
@@ -553,6 +553,9 @@ bool GSDeviceOGL::Create(GSVSyncMode vsync_mode, bool allow_present_throttle)
glDisable(GL_MULTISAMPLE);
glDisable(GL_DITHER); // Honestly I don't know!
// Initialise stencil ref/mask.
glStencilFunc(GLState::stencil_func, 1, 1);
}
// ****************************************************************