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GSdx:
- Re-enable the D3D10_CREATE_DEVICE_SINGLETHREADED flag, since it seems to be stable again. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2283 96395faa-99c1-11dd-bbfe-3dabce05a288
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@@ -75,9 +75,9 @@ bool GSDevice10::Create(GSWnd* wnd)
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// NOTE : This flag can be enabled for both managed and unmanaged windows, as soon as
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// PCSX2-side properly implements DXGIFactory mess to disable the internal alt-enter crap
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// that DirectX10 forces upon us (and thus causes threading issues because the window
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// message pump isn't on the sae thread as the MTGS).
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// message pump isn't on the same thread as the MTGS).
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uint32 flags = m_wnd->IsManaged() ? D3D10_CREATE_DEVICE_SINGLETHREADED : 0;
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uint32 flags = /*m_wnd->IsManaged() ?*/ D3D10_CREATE_DEVICE_SINGLETHREADED /*: 0*/;
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#ifdef DEBUG
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flags |= D3D10_CREATE_DEVICE_DEBUG;
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