GS: Fix interlace offsets for no-interlace patches

This commit is contained in:
refractionpcsx2 committed 2022-06-28 09:57:23 +01:00
1 parent 311d1c805d
commit e7f52cbf98
1 file changed
+1 -1
+1 -1
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@@ -175,7 +175,7 @@ bool GSRenderer::Merge(int field)
const bool is_bob = GSConfig.InterlaceMode == GSInterlaceMode::BobTFF || GSConfig.InterlaceMode == GSInterlaceMode::BobBFF;
// Use offset for bob deinterlacing always, extra offset added later for FFMD mode.
float offset = (tex[1] ? tex[1]->GetScale().y : tex[0]->GetScale().y);
float offset = is_bob ? (tex[1] ? tex[1]->GetScale().y : tex[0]->GetScale().y) : 0.0f;
int field2 = 0;
int mode = 2;