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GS: Fix interlace offsets for no-interlace patches
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@@ -175,7 +175,7 @@ bool GSRenderer::Merge(int field)
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const bool is_bob = GSConfig.InterlaceMode == GSInterlaceMode::BobTFF || GSConfig.InterlaceMode == GSInterlaceMode::BobBFF;
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// Use offset for bob deinterlacing always, extra offset added later for FFMD mode.
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float offset = (tex[1] ? tex[1]->GetScale().y : tex[0]->GetScale().y);
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float offset = is_bob ? (tex[1] ? tex[1]->GetScale().y : tex[0]->GetScale().y) : 0.0f;
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int field2 = 0;
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int mode = 2;
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