GS/OpenGL: Don't delete null objects for PBO

This commit is contained in:
Connor McLaughlin authored and refractionpcsx2 committed 2021-12-18 14:12:37 +00:00
1 parent f412b6818e
commit 97727cae2c
1 file changed
+10 -2
+10 -2
View File
@@ -100,10 +100,18 @@ namespace PboPool
for (GLsync fence : m_fence)
{
glDeleteSync(fence);
if (fence != 0)
{
glDeleteSync(fence);
fence = 0;
}
}
glDeleteBuffers(1, &m_buffer);
if (m_buffer != 0)
{
glDeleteBuffers(1, &m_buffer);
m_buffer = 0;
}
}
void BindPbo()