GS-hw: Fix clr 1 case shader.

Forgot to rename.
This commit is contained in:
lightningterror committed 2022-01-24 11:11:38 +01:00
1 parent bcade5bb9d
commit 93af9656d0
2 files changed
+2 -2

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@@ -720,7 +720,7 @@ void ps_blend(inout vec4 Color, float As)
#else
// Needed for Cd * (As/Ad/F + 1) blending modes
#if PS_CLR1 == 1
C.rgb = vec3(255.0f);
Color.rgb = vec3(255.0f);
#elif PS_CLR1 > 1
// PS_CLR1 2 Af, PS_CLR1 3 As
// Cd*As or Cd*F
+1 -1
View File
@@ -1058,7 +1058,7 @@ void ps_blend(inout vec4 Color, float As)
#else
// Needed for Cd * (As/Ad/F + 1) blending modes
#if PS_CLR1 == 1
C.rgb = vec3(255.0f);
Color.rgb = vec3(255.0f);
#elif PS_CLR1 > 1
// PS_CLR1 2 Af, PS_CLR1 3 As
// Cd*As or Cd*F