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Merge pull request #963 from PCSX2/game-starting-too-late-i627
Call eeGameStarting sooner
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@@ -1740,7 +1740,7 @@ static void __fastcall recRecompile( const u32 startpc )
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// this is the only way patches get applied, doesn't depend on a hack
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if (HWADDR(startpc) == ElfEntry)
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xCALL(eeGameStarting);
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eeGameStarting();
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g_branch = 0;
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