mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-07-11 01:34:17 +02:00
[ci skip] Qt: Update Base Translation.
This commit is contained in:
committed by
lightningterror
parent
4f1dab7b5f
commit
30dd35a743
@@ -6163,11 +6163,6 @@ Do you want to overwrite?</source>
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<source>EE Cycle Rate</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/EmulationSettingsWidget.cpp" line="115"/>
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<source>EE Cycle Skip</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/EmulationSettingsWidget.cpp" line="123"/>
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<source>Enable Multithreaded VU1 (MTVU1)</source>
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@@ -6218,6 +6213,11 @@ Do you want to overwrite?</source>
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<source>Sets the maximum number of frames that can be queued up to the GS, before the CPU thread will wait for one of them to complete before continuing. Higher values can assist with smoothing out irregular frame times, but increase input lag.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/EmulationSettingsWidget.cpp" line="115"/>
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<source>EE Cycle Skipping</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/EmulationSettingsWidget.cpp" line="148"/>
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<source>Enable this option to match PCSX2's refresh rate with your current monitor or screen. VSync is automatically disabled when it is not possible (e.g., running at non-100% speed).</source>
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@@ -6490,7 +6490,8 @@ The URL was: %1</source>
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</message>
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<message>
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<location filename="../Settings/FolderSettingsWidget.ui" line="297"/>
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<source>Save Video Recording in Game-Specific Folders</source>
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<location filename="../Settings/FolderSettingsWidget.cpp" line="27"/>
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<source>Save Video Recordings in Game-Specific Folders</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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@@ -6500,6 +6501,7 @@ The URL was: %1</source>
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</message>
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<message>
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<location filename="../Settings/FolderSettingsWidget.ui" line="152"/>
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<location filename="../Settings/FolderSettingsWidget.cpp" line="25"/>
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<source>Save Snapshots in Game-Specific Folders</source>
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<translation type="unfinished"></translation>
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</message>
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@@ -6519,21 +6521,11 @@ The URL was: %1</source>
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<source>Unchecked</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/FolderSettingsWidget.cpp" line="25"/>
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<source>Organize Snapshots by Game</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/FolderSettingsWidget.cpp" line="26"/>
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<source>Saves snapshots to per-game subfolders instead of a shared folder.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/FolderSettingsWidget.cpp" line="27"/>
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<source>Organize Video Recordings by Game</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/FolderSettingsWidget.cpp" line="28"/>
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<source>Saves video recordings to per-game subfolders instead of a shared folder.</source>
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@@ -12169,7 +12161,7 @@ This action cannot be undone.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="5215"/>
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<location filename="../../pcsx2/GS/Renderers/Vulkan/GSDeviceVK.cpp" line="5221"/>
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<source>Spin GPU During Readbacks is enabled, but calibrated timestamps are unavailable. This might be really slow.</source>
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<translation type="unfinished"></translation>
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</message>
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@@ -15141,21 +15133,11 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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<source>Unchecked</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="413"/>
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<source>Enable Widescreen Patches</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="414"/>
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<source>Automatically loads and applies widescreen patches on game start. Can cause issues.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="416"/>
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<source>Enable No-Interlacing Patches</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="417"/>
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<source>Automatically loads and applies no-interlacing patches on game start. Can cause issues.</source>
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@@ -15517,11 +15499,6 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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<source>Displays additional, very high upscaling multipliers dependent on GPU and driver capability.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="770"/>
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<source>Enable Debug Blend</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="771"/>
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<source>Forces SW blending and disables several optimizations.</source>
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@@ -15803,6 +15780,16 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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<extracomment>Graphics backend/engine type (refers to emulating the GS in software, on the CPU). Translate accordingly.</extracomment>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="413"/>
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<source>Apply Widescreen Patches</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="416"/>
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<source>Apply No-Interlacing Patches</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="452"/>
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<source>Screenshot Resolution</source>
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@@ -16168,7 +16155,7 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="767"/>
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<source>Enable Debug Device</source>
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<source>Use Debug Device</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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@@ -16176,6 +16163,11 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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<source>Enables API-level validation of graphics commands.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="770"/>
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<source>Use Debug Blend</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="773"/>
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<source>GS Download Mode</source>
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@@ -16668,26 +16660,6 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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<source>Cycle Blending Accuracy</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1309"/>
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<source>Basic</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1310"/>
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<source>Medium</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1311"/>
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<source>High</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1312"/>
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<source>Full</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1320"/>
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<source>Blending Accuracy set to {}.</source>
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@@ -16743,11 +16715,6 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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<source>Target speed set to {:.0f}%.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="84"/>
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<source>Volume: Muted</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="103"/>
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<source>No save state found in slot {}.</source>
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@@ -16865,49 +16832,6 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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<source>Swap Memory Cards</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="52"/>
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<location filename="../../pcsx2/Hotkeys.cpp" line="93"/>
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<source>Volume: Muted in Settings</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="66"/>
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<source>Volume: {} to {}%</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="66"/>
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<source>Decreased</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="66"/>
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<source>Increased</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="71"/>
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<source>Volume: {} {}% Reached</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1308"/>
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<location filename="../../pcsx2/Hotkeys.cpp" line="71"/>
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<source>Minimum</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1313"/>
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<location filename="../../pcsx2/Hotkeys.cpp" line="71"/>
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<source>Maximum</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="89"/>
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<source>Volume: Unmuted to {}%</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="151"/>
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<location filename="../../pcsx2/Hotkeys.cpp" line="156"/>
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@@ -17090,6 +17014,88 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>Hotkeys_BlendAcc</name>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1308"/>
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<source>Minimum</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1309"/>
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<source>Basic</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1310"/>
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<source>Medium</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1311"/>
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<source>High</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1312"/>
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<source>Full</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/GS/GS.cpp" line="1313"/>
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<source>Maximum</source>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>Hotkeys_Volume</name>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="52"/>
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<location filename="../../pcsx2/Hotkeys.cpp" line="93"/>
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<source>Volume: Muted in Settings</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="66"/>
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<source>Volume: {} to {}%</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="66"/>
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<source>Decreased</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="66"/>
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<source>Increased</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="71"/>
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<source>Volume: {} {}% Reached</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="71"/>
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<source>Minimum</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="71"/>
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<source>Maximum</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="84"/>
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<source>Volume: Muted</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Hotkeys.cpp" line="89"/>
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<source>Volume: Unmuted to {}%</source>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>ImGuiOverlays</name>
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<message>
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@@ -17603,6 +17609,7 @@ Right click to clear binding</source>
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</message>
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<message>
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<location filename="../Settings/InterfaceSettingsWidget.ui" line="91"/>
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<location filename="../Settings/InterfaceSettingsWidget.cpp" line="204"/>
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<source>Prefer English Game Titles</source>
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<translation type="unfinished"></translation>
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</message>
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@@ -17649,7 +17656,8 @@ Right click to clear binding</source>
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</message>
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<message>
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<location filename="../Settings/InterfaceSettingsWidget.ui" line="156"/>
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<source>Start Big Picture UI</source>
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<location filename="../Settings/InterfaceSettingsWidget.cpp" line="231"/>
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<source>Start In Big Picture Mode</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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@@ -17880,11 +17888,6 @@ Right click to clear binding</source>
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<source>Pauses the emulator when a controller with bindings is disconnected.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/InterfaceSettingsWidget.cpp" line="204"/>
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<source>Prefer English Titles</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/InterfaceSettingsWidget.cpp" line="205"/>
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<source>For games with both a title in the game's native language and one in English, prefer the English title. Affects how game titles are displayed on the game list, window title and Discord Presence</source>
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@@ -17915,11 +17918,6 @@ Right click to clear binding</source>
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<source>Prevents the main window from being resized.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/InterfaceSettingsWidget.cpp" line="231"/>
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<source>Start Big Picture Mode</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/InterfaceSettingsWidget.cpp" line="232"/>
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<source>Automatically starts Big Picture Mode instead of the regular Qt interface when PCSX2 launches.</source>
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Block a user