GSdx: Gave accurate blend option an extra state, can now do super accurate blending from the GUI

This commit is contained in:
refractionpcsx2
2015-07-01 09:30:20 +02:00
committed by Gregory Hainaut
parent c925b1d135
commit 2dc4e2a04c
+1 -1
View File
@@ -268,7 +268,7 @@ BEGIN
CONTROL "Allow 8-Bit Textures",IDC_PALTEX,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,243,82,10
CONTROL "Texture Filtering",IDC_FILTER,"Button",BS_AUTO3STATE | WS_TABSTOP,10,227,67,10
CONTROL "Enable Shade Boost",IDC_SHADEBOOST,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,186,79,10
CONTROL "Accurate Blend",IDC_ACCURATE_BLEND,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,259,67,10
CONTROL "Accurate Blend",IDC_ACCURATE_BLEND,"Button",BS_AUTO3STATE | WS_TABSTOP,10,259,67,10
CONTROL "Accurate Date",IDC_ACCURATE_DATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,92,259,67,10
CONTROL "Accurate color clipping",IDC_ACCURATE_COLCLIP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,275,87,10
PUSHBUTTON "Settings...",IDC_SHADEBUTTON,92,183,75,14