use SDL_HAPTIC_INFINITY

This commit is contained in:
Logan McNaughton
2026-01-25 13:35:59 +01:00
parent ceaf56c563
commit b460d55714
+2 -2
View File
@@ -309,7 +309,7 @@ pub fn set_rumble(ui: &ui::Ui, channel: usize, rumble: u8) {
controller,
(rumble & 1) as u16 * u16::MAX,
(rumble & 1) as u16 * u16::MAX,
(rumble & 1) as u32 * 60000,
(rumble & 1) as u32 * sdl3_sys::haptic::SDL_HAPTIC_INFINITY,
)
};
} else if !joystick.is_null() {
@@ -318,7 +318,7 @@ pub fn set_rumble(ui: &ui::Ui, channel: usize, rumble: u8) {
joystick,
(rumble & 1) as u16 * u16::MAX,
(rumble & 1) as u16 * u16::MAX,
(rumble & 1) as u32 * 60000,
(rumble & 1) as u32 * sdl3_sys::haptic::SDL_HAPTIC_INFINITY,
)
};
}