android: fix deadzone calculation

This commit is contained in:
german77 authored and bunnei committed 2023-06-03 00:05:58 -07:00
1 parent da26114d3f
commit 91596d5fd5
1 file changed
+12 -4
@@ -76,10 +76,18 @@ class InputHandler {
// Adjust range of joystick
val deadzone = 0.15f
val deadzoneFactor = 1.0f / r * (r - deadzone) / (1.0f - deadzone)
var x = xAxis * deadzoneFactor
var y = yAxis * deadzoneFactor
r *= deadzoneFactor
var x = xAxis
var y = yAxis
if (r > deadzone) {
val deadzoneFactor = 1.0f / r * (r - deadzone) / (1.0f - deadzone)
x *= deadzoneFactor
y *= deadzoneFactor
r *= deadzoneFactor
} else {
x = 0.0f
y = 0.0f
}
// Normalize joystick
if (r > 1.0f) {