android: Save overlay data while using emulation fragment

This should have been fully embraced before but the items within the popup menu and the adjust controls dialog fell through. This ensures that everything related to the overlay is saved during emulation and can't be lost during a crash.
This commit is contained in:
t895 committed 2024-01-17 20:14:25 -05:00
1 parent 12979632a2
commit 5fdf16144e
2 files changed
+4 -7

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@@ -49,7 +49,6 @@ import org.yuzu.yuzu_emu.utils.ForegroundService
import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.MemoryUtil
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.NfcReader
import org.yuzu.yuzu_emu.utils.ThemeHelper
import java.text.NumberFormat
@@ -171,11 +170,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
stopMotionSensorListener()
}
override fun onStop() {
super.onStop()
NativeConfig.saveGlobalConfig()
}
override fun onUserLeaveHint() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) {
@@ -554,6 +554,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
findItem(R.id.menu_touchscreen).isChecked = BooleanSetting.TOUCHSCREEN.getBoolean()
}
popup.setOnDismissListener { NativeConfig.saveGlobalConfig() }
popup.setOnMenuItemClickListener {
when (it.itemId) {
R.id.menu_toggle_fps -> {
@@ -720,7 +721,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.emulation_control_adjust)
.setView(adjustBinding.root)
.setPositiveButton(android.R.string.ok, null)
.setPositiveButton(android.R.string.ok) { _: DialogInterface?, _: Int ->
NativeConfig.saveGlobalConfig()
}
.setNeutralButton(R.string.slider_default) { _: DialogInterface?, _: Int ->
setControlScale(50)
setControlOpacity(100)