mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-07-11 01:24:22 +02:00
Remove GLX support
EGL is the de-facto GL context initialization API, including on X11 where it provides many additional features over GLX. I’m planning on adding support for selecting the GPU (adapter in Dolphin-speak) also to OpenGL, similarly to the Vulkan backend, and that will require EGL, so let’s remove the legacy API first.
This commit is contained in:
@@ -331,13 +331,7 @@ elseif(ENABLE_X11 AND X11_FOUND)
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target_sources(common PRIVATE
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GL/GLX11Window.cpp
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GL/GLX11Window.h
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GL/GLInterface/GLX.cpp
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GL/GLInterface/GLX.h
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)
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# GLX has a hard dependency on libGL.
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# Make sure to link to it if using GLX.
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target_link_libraries(common PUBLIC ${OPENGL_LIBRARIES})
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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@@ -14,9 +14,6 @@
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#if defined(__HAIKU__)
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#include "Common/GL/GLInterface/BGL.h"
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#endif
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#if HAVE_X11
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#include "Common/GL/GLInterface/GLX.h"
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#endif
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#if HAVE_EGL
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#include "Common/GL/GLInterface/EGL.h"
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#if HAVE_X11
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@@ -79,7 +76,7 @@ void* GLContext::GetFuncAddress(const std::string& name)
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}
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std::unique_ptr<GLContext> GLContext::Create(const WindowSystemInfo& wsi, bool stereo, bool core,
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bool prefer_egl, bool prefer_gles)
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bool prefer_gles)
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{
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std::unique_ptr<GLContext> context;
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#if defined(__APPLE__)
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@@ -98,22 +95,11 @@ std::unique_ptr<GLContext> GLContext::Create(const WindowSystemInfo& wsi, bool s
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if (wsi.type == WindowSystemType::Haiku)
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context = std::make_unique<GLContextBGL>();
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#endif
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#if HAVE_EGL
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#if HAVE_X11
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if (wsi.type == WindowSystemType::X11)
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{
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#if defined(HAVE_EGL)
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// GLES 3 is not supported via GLX.
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const bool use_egl = prefer_egl || prefer_gles;
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if (use_egl)
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context = std::make_unique<GLContextEGLX11>();
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else
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context = std::make_unique<GLContextGLX>();
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#else
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context = std::make_unique<GLContextGLX>();
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context = std::make_unique<GLContextEGLX11>();
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#endif
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}
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#endif
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#if HAVE_EGL
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if (wsi.type == WindowSystemType::Headless || wsi.type == WindowSystemType::FBDev)
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context = std::make_unique<GLContextEGL>();
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#endif
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@@ -47,8 +47,7 @@ public:
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// Creates an instance of GLContext specific to the platform we are running on.
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// If successful, the context is made current on the calling thread.
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static std::unique_ptr<GLContext> Create(const WindowSystemInfo& wsi, bool stereo = false,
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bool core = true, bool prefer_egl = false,
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bool prefer_gles = false);
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bool core = true, bool prefer_gles = false);
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protected:
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virtual bool Initialize(const WindowSystemInfo& wsi, bool stereo, bool core);
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@@ -1,320 +0,0 @@
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// Copyright 2012 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Common/GL/GLInterface/GLX.h"
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#include <array>
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#include <sstream>
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#include "Common/Logging/Log.h"
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#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
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typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSPROC)(Display*, GLXFBConfig, GLXContext, Bool,
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const int*);
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#ifndef GLX_EXT_swap_control
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typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*, GLXDrawable, int);
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#endif
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typedef int (*PFNGLXSWAPINTERVALMESAPROC)(unsigned int);
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static PFNGLXCREATECONTEXTATTRIBSPROC glXCreateContextAttribs = nullptr;
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static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXTPtr = nullptr;
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static PFNGLXSWAPINTERVALMESAPROC glXSwapIntervalMESAPtr = nullptr;
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static PFNGLXCREATEGLXPBUFFERSGIXPROC glXCreateGLXPbufferSGIX = nullptr;
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static PFNGLXDESTROYGLXPBUFFERSGIXPROC glXDestroyGLXPbufferSGIX = nullptr;
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static bool s_glxError;
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static int ctxErrorHandler(Display* dpy, XErrorEvent* ev)
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{
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s_glxError = true;
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return 0;
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}
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GLContextGLX::~GLContextGLX()
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{
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DestroyWindowSurface();
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if (m_context)
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{
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if (glXGetCurrentContext() == m_context)
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glXMakeCurrent(m_display, None, nullptr);
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glXDestroyContext(m_display, m_context);
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}
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}
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bool GLContextGLX::IsHeadless() const
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{
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return !m_render_window;
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}
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void GLContextGLX::SwapInterval(int Interval)
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{
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if (!m_drawable)
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return;
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// Try EXT_swap_control, then MESA_swap_control.
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if (glXSwapIntervalEXTPtr)
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{
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glXSwapIntervalEXTPtr(m_display, m_drawable, Interval);
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}
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else if (glXSwapIntervalMESAPtr)
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{
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glXSwapIntervalMESAPtr(static_cast<unsigned int>(Interval));
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}
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else
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{
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ERROR_LOG_FMT(VIDEO,
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"No support for SwapInterval (framerate clamped to monitor refresh rate).");
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}
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}
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void* GLContextGLX::GetFuncAddress(const std::string& name)
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{
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return reinterpret_cast<void*>(glXGetProcAddress(reinterpret_cast<const GLubyte*>(name.c_str())));
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}
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void GLContextGLX::Swap()
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{
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glXSwapBuffers(m_display, m_drawable);
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}
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// Create rendering window.
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool GLContextGLX::Initialize(const WindowSystemInfo& wsi, bool stereo, bool core)
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{
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m_display = static_cast<Display*>(wsi.display_connection);
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int screen = DefaultScreen(m_display);
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// checking glx version
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int glxMajorVersion, glxMinorVersion;
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glXQueryVersion(m_display, &glxMajorVersion, &glxMinorVersion);
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if (glxMajorVersion < 1 || (glxMajorVersion == 1 && glxMinorVersion < 4))
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{
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ERROR_LOG_FMT(VIDEO, "glX-Version {}.{} detected, but need at least 1.4", glxMajorVersion,
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glxMinorVersion);
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return false;
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}
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// loading core context creation function
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glXCreateContextAttribs =
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(PFNGLXCREATECONTEXTATTRIBSPROC)GetFuncAddress("glXCreateContextAttribsARB");
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if (!glXCreateContextAttribs)
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{
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ERROR_LOG_FMT(VIDEO,
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"glXCreateContextAttribsARB not found, do you support GLX_ARB_create_context?");
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return false;
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}
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// choosing framebuffer
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int visual_attribs[] = {GLX_X_RENDERABLE,
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True,
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GLX_DRAWABLE_TYPE,
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GLX_WINDOW_BIT,
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GLX_X_VISUAL_TYPE,
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GLX_TRUE_COLOR,
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GLX_RED_SIZE,
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8,
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GLX_GREEN_SIZE,
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8,
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GLX_BLUE_SIZE,
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8,
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GLX_DEPTH_SIZE,
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0,
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GLX_STENCIL_SIZE,
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0,
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GLX_DOUBLEBUFFER,
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True,
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GLX_STEREO,
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stereo ? True : False,
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None};
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int fbcount = 0;
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GLXFBConfig* fbc = glXChooseFBConfig(m_display, screen, visual_attribs, &fbcount);
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if (!fbc || !fbcount)
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{
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ERROR_LOG_FMT(VIDEO, "Failed to retrieve a framebuffer config");
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return false;
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}
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m_fbconfig = *fbc;
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XFree(fbc);
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s_glxError = false;
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XErrorHandler oldHandler = XSetErrorHandler(&ctxErrorHandler);
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// Create a GLX context.
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if (core)
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{
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for (const auto& version : s_desktop_opengl_versions)
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{
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std::array<int, 9> context_attribs = {
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{GLX_CONTEXT_MAJOR_VERSION_ARB, version.first, GLX_CONTEXT_MINOR_VERSION_ARB,
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version.second, GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
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GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, None}};
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s_glxError = false;
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m_context =
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glXCreateContextAttribs(m_display, m_fbconfig, nullptr, True, &context_attribs[0]);
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XSync(m_display, False);
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if (!m_context || s_glxError)
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continue;
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// Got a context.
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INFO_LOG_FMT(VIDEO, "Created a GLX context with version {}.{}", version.first,
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version.second);
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m_attribs.insert(m_attribs.end(), context_attribs.begin(), context_attribs.end());
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break;
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}
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}
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// Failed to create any core contexts, try for anything.
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if (!m_context || s_glxError)
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{
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std::array<int, 5> context_attribs_legacy = {
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{GLX_CONTEXT_MAJOR_VERSION_ARB, 1, GLX_CONTEXT_MINOR_VERSION_ARB, 0, None}};
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s_glxError = false;
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m_context =
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glXCreateContextAttribs(m_display, m_fbconfig, nullptr, True, &context_attribs_legacy[0]);
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XSync(m_display, False);
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m_attribs.clear();
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m_attribs.insert(m_attribs.end(), context_attribs_legacy.begin(), context_attribs_legacy.end());
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}
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if (!m_context || s_glxError)
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{
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ERROR_LOG_FMT(VIDEO, "Unable to create GL context.");
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XSetErrorHandler(oldHandler);
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return false;
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}
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glXSwapIntervalEXTPtr = nullptr;
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glXSwapIntervalMESAPtr = nullptr;
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glXCreateGLXPbufferSGIX = nullptr;
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glXDestroyGLXPbufferSGIX = nullptr;
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m_supports_pbuffer = false;
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std::string tmp;
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std::istringstream buffer(glXQueryExtensionsString(m_display, screen));
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while (buffer >> tmp)
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{
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if (tmp == "GLX_SGIX_pbuffer")
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{
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glXCreateGLXPbufferSGIX = reinterpret_cast<PFNGLXCREATEGLXPBUFFERSGIXPROC>(
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GetFuncAddress("glXCreateGLXPbufferSGIX"));
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glXDestroyGLXPbufferSGIX = reinterpret_cast<PFNGLXDESTROYGLXPBUFFERSGIXPROC>(
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GetFuncAddress("glXDestroyGLXPbufferSGIX"));
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m_supports_pbuffer = glXCreateGLXPbufferSGIX && glXDestroyGLXPbufferSGIX;
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}
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else if (tmp == "GLX_EXT_swap_control")
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{
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glXSwapIntervalEXTPtr =
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reinterpret_cast<PFNGLXSWAPINTERVALEXTPROC>(GetFuncAddress("glXSwapIntervalEXT"));
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}
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else if (tmp == "GLX_MESA_swap_control")
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{
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glXSwapIntervalMESAPtr =
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reinterpret_cast<PFNGLXSWAPINTERVALMESAPROC>(GetFuncAddress("glXSwapIntervalMESA"));
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}
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}
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if (!CreateWindowSurface(reinterpret_cast<Window>(wsi.render_surface)))
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{
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ERROR_LOG_FMT(VIDEO, "Error: CreateWindowSurface failed\n");
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XSetErrorHandler(oldHandler);
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return false;
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}
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XSetErrorHandler(oldHandler);
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m_opengl_mode = Mode::OpenGL;
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return MakeCurrent();
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}
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std::unique_ptr<GLContext> GLContextGLX::CreateSharedContext()
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{
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s_glxError = false;
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XErrorHandler oldHandler = XSetErrorHandler(&ctxErrorHandler);
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GLXContext new_glx_context =
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glXCreateContextAttribs(m_display, m_fbconfig, m_context, True, &m_attribs[0]);
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XSync(m_display, False);
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if (!new_glx_context || s_glxError)
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{
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ERROR_LOG_FMT(VIDEO, "Unable to create GL context.");
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XSetErrorHandler(oldHandler);
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return nullptr;
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}
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std::unique_ptr<GLContextGLX> new_context = std::make_unique<GLContextGLX>();
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new_context->m_context = new_glx_context;
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new_context->m_opengl_mode = m_opengl_mode;
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new_context->m_supports_pbuffer = m_supports_pbuffer;
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new_context->m_display = m_display;
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new_context->m_fbconfig = m_fbconfig;
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new_context->m_is_shared = true;
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if (m_supports_pbuffer && !new_context->CreateWindowSurface(None))
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{
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ERROR_LOG_FMT(VIDEO, "Error: CreateWindowSurface failed");
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XSetErrorHandler(oldHandler);
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return nullptr;
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}
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XSetErrorHandler(oldHandler);
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return new_context;
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}
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bool GLContextGLX::CreateWindowSurface(Window window_handle)
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{
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if (window_handle)
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{
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// Get an appropriate visual
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XVisualInfo* vi = glXGetVisualFromFBConfig(m_display, m_fbconfig);
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m_render_window = GLX11Window::Create(m_display, window_handle, vi);
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if (!m_render_window)
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return false;
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m_backbuffer_width = m_render_window->GetWidth();
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m_backbuffer_height = m_render_window->GetHeight();
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m_drawable = static_cast<GLXDrawable>(m_render_window->GetWindow());
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XFree(vi);
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}
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else if (m_supports_pbuffer)
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{
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m_pbuffer = glXCreateGLXPbufferSGIX(m_display, m_fbconfig, 1, 1, nullptr);
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if (!m_pbuffer)
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return false;
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m_drawable = static_cast<GLXDrawable>(m_pbuffer);
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}
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return true;
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}
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void GLContextGLX::DestroyWindowSurface()
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{
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m_render_window.reset();
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if (m_supports_pbuffer && m_pbuffer)
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{
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glXDestroyGLXPbufferSGIX(m_display, m_pbuffer);
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m_pbuffer = 0;
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}
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}
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bool GLContextGLX::MakeCurrent()
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{
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return glXMakeCurrent(m_display, m_drawable, m_context);
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}
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|
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bool GLContextGLX::ClearCurrent()
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{
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return glXMakeCurrent(m_display, None, nullptr);
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}
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|
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void GLContextGLX::Update()
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{
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m_render_window->UpdateDimensions();
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m_backbuffer_width = m_render_window->GetWidth();
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m_backbuffer_height = m_render_window->GetHeight();
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}
|
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@@ -1,49 +0,0 @@
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||||
// Copyright 2008 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <GL/glx.h>
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#include <GL/glxext.h>
|
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#include <memory>
|
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#include <string>
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#include <vector>
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|
||||
#include "Common/GL/GLContext.h"
|
||||
#include "Common/GL/GLX11Window.h"
|
||||
|
||||
class GLContextGLX final : public GLContext
|
||||
{
|
||||
public:
|
||||
~GLContextGLX() override;
|
||||
|
||||
bool IsHeadless() const override;
|
||||
|
||||
std::unique_ptr<GLContext> CreateSharedContext() override;
|
||||
|
||||
bool MakeCurrent() override;
|
||||
bool ClearCurrent() override;
|
||||
|
||||
void Update() override;
|
||||
|
||||
void SwapInterval(int Interval) override;
|
||||
void Swap() override;
|
||||
|
||||
void* GetFuncAddress(const std::string& name) override;
|
||||
|
||||
protected:
|
||||
bool Initialize(const WindowSystemInfo& wsi, bool stereo, bool core) override;
|
||||
|
||||
Display* m_display = nullptr;
|
||||
std::unique_ptr<GLX11Window> m_render_window;
|
||||
|
||||
GLXDrawable m_drawable = {};
|
||||
GLXContext m_context = nullptr;
|
||||
GLXFBConfig m_fbconfig = {};
|
||||
bool m_supports_pbuffer = false;
|
||||
GLXPbufferSGIX m_pbuffer = 0;
|
||||
std::vector<int> m_attribs;
|
||||
|
||||
bool CreateWindowSurface(Window window_handle);
|
||||
void DestroyWindowSurface();
|
||||
};
|
||||
@@ -76,7 +76,7 @@ std::string VideoBackend::GetDisplayName() const
|
||||
void VideoBackend::InitBackendInfo(const WindowSystemInfo& wsi)
|
||||
{
|
||||
std::unique_ptr<GLContext> temp_gl_context =
|
||||
GLContext::Create(wsi, g_Config.stereo_mode == StereoMode::QuadBuffer, true, false,
|
||||
GLContext::Create(wsi, g_Config.stereo_mode == StereoMode::QuadBuffer, true,
|
||||
Config::Get(Config::GFX_PREFER_GLES));
|
||||
|
||||
if (!temp_gl_context)
|
||||
@@ -195,7 +195,7 @@ bool VideoBackend::FillBackendInfo(GLContext* context)
|
||||
bool VideoBackend::Initialize(const WindowSystemInfo& wsi)
|
||||
{
|
||||
std::unique_ptr<GLContext> main_gl_context =
|
||||
GLContext::Create(wsi, g_Config.stereo_mode == StereoMode::QuadBuffer, true, false,
|
||||
GLContext::Create(wsi, g_Config.stereo_mode == StereoMode::QuadBuffer, true,
|
||||
Config::Get(Config::GFX_PREFER_GLES));
|
||||
if (!main_gl_context)
|
||||
return false;
|
||||
|
||||
Reference in New Issue
Block a user