Merge pull request #10866 from dvessel/OpenGLerror085

Fix OpenGL error on M1 Mac.
This commit is contained in:
JosJuice authored and GitHub committed 2022-07-17 19:34:47 +02:00
commit f0eb7b42e2
2 files changed
+2 -2

No files matched your search

@@ -182,7 +182,7 @@ static void WriteSampleFunction(ShaderCode& code, const EFBCopyParams& params, A
" dot(u_const, float4(texcol_raw.rgb, 256)),\n"
" dot(v_const, float4(texcol_raw.rgb, 256)));\n"
" // Divide by 256 and round .5 and higher up\n"
" texcol_raw.rgb = (texcol_raw.rgb >> 8) + ((texcol_raw.rgb >> 7) & 1);\n");
" texcol_raw.rgb = (texcol_raw.rgb >> 8) + ((texcol_raw.rgb >> 7) & 1u);\n");
}
code.Write(" return float4(texcol_raw) / 255.0;\n");
@@ -161,7 +161,7 @@ ShaderCode GeneratePixelShader(APIType api_type, const UidData* uid_data)
" dot(u_const, float4(texcol_raw.rgb, 256)),\n"
" dot(v_const, float4(texcol_raw.rgb, 256)));\n"
" // Divide by 256 and round .5 and higher up\n"
" texcol_raw.rgb = (texcol_raw.rgb >> 8) + ((texcol_raw.rgb >> 7) & 1);\n");
" texcol_raw.rgb = (texcol_raw.rgb >> 8) + ((texcol_raw.rgb >> 7) & 1u);\n");
}
switch (uid_data->dst_format)