Merge pull request #14610 from SuperSamus/tlzww-prerelease-demo-gameini

GameSettings: Add Wind Waker pre-release demo
This commit is contained in:
JosJuice
2026-06-28 11:43:37 +02:00
committed by GitHub
2 changed files with 24 additions and 10 deletions
+20
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@@ -0,0 +1,20 @@
# D44J01 - The Legend of Zelda: The Wind Waker Demo Prerelease
[Video_Hacks]
# Prevent sun flares from going through walls.
EFBAccessEnable = True
# Prevent crash when snapping a picture with the Picto Box.
EFBToTextureEnable = False
# The game logic itself is ignoring VI interrupts
# and keeps updating shadow video registers.
# Because of this, it is incompatible with VISkip.
VISkip = False
[Video_Enhancements]
# Makes sea effects fade in the distance.
ArbitraryMipmapDetection = True
[Video_Stereoscopy]
StereoConvergence = 115
+4 -10
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@@ -1,16 +1,9 @@
# GZLE01, GZLJ01, GZLP01 - The Legend of Zelda The Wind Waker
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
# GZLE01, GZLJ01, GZLP01 - The Legend of Zelda: The Wind Waker
[Video_Hacks]
# Prevent sun flares from going through walls.
EFBAccessEnable = True
# Prevent crash when snapping a picture with the Picto Box.
EFBToTextureEnable = False
# The game logic itself is ignoring VI interrupts
@@ -20,6 +13,7 @@ EFBToTextureEnable = False
VISkip = False
[Video_Enhancements]
# Makes sea effects fade in the distance.
ArbitraryMipmapDetection = True
[Video_Stereoscopy]