Merge pull request #14664 from JosJuice/zelda-apply-reverb-uninitialized

Fix uninitialized variable warning in ZeldaAudioRenderer::ApplyReverb
This commit is contained in:
Tilka
2026-05-29 22:23:00 +01:00
committed by GitHub
+1 -1
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@@ -1085,7 +1085,7 @@ void ZeldaAudioRenderer::ApplyReverb(bool post_rendering)
auto& memory = m_system.GetMemory();
for (u16 rpb_idx = 0; rpb_idx < 4; ++rpb_idx)
{
ReverbPB rpb;
ReverbPB rpb{};
u32 rpb_addr = m_reverb_pb_base_addr + rpb_idx * sizeof(ReverbPB);
memory.CopyFromEmuSwapped(reinterpret_cast<u16*>(&rpb), rpb_addr, sizeof(ReverbPB));