VideoConfig: Rename StereoMode::SBS to StereoMode::SideBySide

This commit is contained in:
Dentomologist
2026-04-23 12:09:54 -07:00
parent 59eef9d4d8
commit 655ee270e7
5 changed files with 8 additions and 8 deletions
@@ -241,7 +241,7 @@ void EnhancementsWidget::CreateWidgets()
m_3d_convergence_value->setText(QString::asprintf("%.2f", m_3d_convergence->GetValue()));
auto current_stereo_mode = Get(m_game_layer, Config::GFX_STEREO_MODE);
if (current_stereo_mode != StereoMode::SBS && current_stereo_mode != StereoMode::TAB)
if (current_stereo_mode != StereoMode::SideBySide && current_stereo_mode != StereoMode::TAB)
m_3d_per_eye_resolution->hide();
main_layout->addWidget(enhancements_box);
@@ -257,7 +257,7 @@ void EnhancementsWidget::ConnectWidgets()
auto current_stereo_mode = Get(m_game_layer, Config::GFX_STEREO_MODE);
LoadPostProcessingShaders();
if (current_stereo_mode == StereoMode::SBS || current_stereo_mode == StereoMode::TAB)
if (current_stereo_mode == StereoMode::SideBySide || current_stereo_mode == StereoMode::TAB)
m_3d_per_eye_resolution->show();
else
m_3d_per_eye_resolution->hide();
+2 -2
View File
@@ -553,13 +553,13 @@ void HotkeyScheduler::Run()
// Stereoscopy
if (IsHotkey(HK_TOGGLE_STEREO_SIDE_BY_SIDE))
{
if (Config::Get(Config::GFX_STEREO_MODE) != StereoMode::SBS)
if (Config::Get(Config::GFX_STEREO_MODE) != StereoMode::SideBySide)
{
// Disable post-processing shader, as stereoscopy itself is currently a shader
if (Config::Get(Config::GFX_ENHANCE_POST_SHADER) == DUBOIS_ALGORITHM_SHADER)
Config::SetCurrent(Config::GFX_ENHANCE_POST_SHADER, "");
Config::SetCurrent(Config::GFX_STEREO_MODE, StereoMode::SBS);
Config::SetCurrent(Config::GFX_STEREO_MODE, StereoMode::SideBySide);
}
else
{
+1 -1
View File
@@ -1017,7 +1017,7 @@ static bool UseGeometryShaderForPostProcess(bool is_intermediary_buffer)
case StereoMode::Anaglyph:
case StereoMode::Passive:
return is_intermediary_buffer;
case StereoMode::SBS:
case StereoMode::SideBySide:
case StereoMode::TAB:
case StereoMode::Off:
default:
+2 -2
View File
@@ -477,7 +477,7 @@ float Presenter::CalculateDrawAspectRatio(bool allow_stretch) const
if (g_ActiveConfig.stereo_per_eye_resolution_full)
{
if (g_ActiveConfig.stereo_mode == StereoMode::SBS)
if (g_ActiveConfig.stereo_mode == StereoMode::SideBySide)
{
// Render twice as wide if using side-by-side 3D, since the 3D will halve the horizontal
// resolution
@@ -830,7 +830,7 @@ void Presenter::RenderXFBToScreen(const MathUtil::Rectangle<int>& target_rc,
g_gfx->SelectMainBuffer();
}
else if (g_ActiveConfig.stereo_mode == StereoMode::SBS ||
else if (g_ActiveConfig.stereo_mode == StereoMode::SideBySide ||
g_ActiveConfig.stereo_mode == StereoMode::TAB)
{
const auto [left_rc, right_rc] = ConvertStereoRectangle(target_rc);
+1 -1
View File
@@ -33,7 +33,7 @@ enum class AspectMode : int
enum class StereoMode : int
{
Off,
SBS,
SideBySide,
TAB,
Anaglyph,
QuadBuffer,