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gui-qt: add copy test environment summary to compatibility menu (#3962)
when a game already has a compatibility report, the context menu only lets you copy the vita3k build summary. this adds a second action to also copy the test environment summary (os, cpu, gpu, ram) so users can paste it into existing issue comments without having to manually type it out. closes #3586
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@@ -242,6 +242,32 @@ void AppsListContextMenu::add_compat_actions(const app::AppEntry &app) {
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m_emuenv.cfg.backend_renderer);
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QApplication::clipboard()->setText(QString::fromStdString(summary));
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});
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auto *copy_env = compat_menu->addAction(tr("Copy Test Environment Summary"));
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connect(copy_env, &QAction::triggered, this, [this] {
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#ifdef _WIN32
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const auto user = std::getenv("USERNAME");
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#else
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const auto user = std::getenv("USER");
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#endif
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std::string gpu_name = "Unknown";
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if (m_emuenv.renderer)
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gpu_name = std::string(m_emuenv.renderer->get_gpu_name());
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const auto summary = fmt::format(
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"# Test environment summary\n"
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"- Tested by: {}\n"
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"- OS: {}\n"
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"- CPU: {}\n"
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"- GPU: {}\n"
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"- RAM: {} GB",
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user ? user : "?",
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CppCommon::Environment::OSVersion(),
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CppCommon::CPU::Architecture(),
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gpu_name,
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SDL_GetSystemRAM() / 1000);
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QApplication::clipboard()->setText(QString::fromStdString(summary));
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});
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} else {
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auto *create_report = compat_menu->addAction(tr("Create State Report"));
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connect(create_report, &QAction::triggered, this, [this, &app, title_id] {
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