Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 0bf19e6c44 |
@@ -3,119 +3,78 @@ name: RMG
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on: [push, pull_request]
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jobs:
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build-linux:
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runs-on: ubuntu-24.04
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strategy:
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matrix:
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features: [ ON, OFF ]
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Linux:
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runs-on: ubuntu-20.04
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steps:
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- uses: actions/checkout@v4
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with:
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fetch-depth: 0
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- uses: hendrikmuhs/ccache-action@v1.2
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with:
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key: linux-features-${{ matrix.features }}
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key: Linux
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- name: Install Packages
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run: |
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sudo apt-get -y update
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sudo apt-get -y upgrade
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sudo apt-get -y install cmake libhidapi-dev libsamplerate0-dev libspeex-dev libminizip-dev libfreetype6-dev \
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libgl1-mesa-dev libglu1-mesa-dev pkg-config zlib1g-dev binutils-dev libspeexdsp-dev qt6-base-dev libqt6svg6-dev libqt6websockets6-dev libvulkan-dev \
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build-essential nasm git zip appstream xvfb qt6ct mesa-vulkan-drivers
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# sdl3 dependencies
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sudo apt-get -y install build-essential git make \
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pkg-config cmake ninja-build gnome-desktop-testing libasound2-dev libpulse-dev \
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libaudio-dev libjack-dev libsndio-dev libx11-dev libxext-dev \
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libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxtst-dev \
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libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
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libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev
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sudo add-apt-repository ppa:okirby/qt6-backports --yes
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sudo apt-get -y install cmake ninja-build libhidapi-dev libsamplerate0-dev libspeex-dev libminizip-dev libsdl2-dev libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev pkg-config zlib1g-dev binutils-dev libspeexdsp-dev qt6-base-dev libqt6svg6-dev libvulkan-dev build-essential nasm git zip appstream
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- name: Prepare Environment
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run: |
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echo "GIT_REVISION=$(git describe --tags --always)" >> $GITHUB_ENV
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- name: Build SDL3
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run: |
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export sdl_dir="$(pwd)/../SDL3"
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git clone https://github.com/libsdl-org/SDL.git "$sdl_dir" -b release-3.2.22 --depth=1
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mkdir -p "$sdl_dir/build"
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cmake -S "$sdl_dir" -B "$sdl_dir/build" \
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-DCMAKE_BUILD_TYPE="Release" \
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-DCMAKE_INSTALL_LIBDIR="lib/x86_64-linux-gnu" \
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-DCMAKE_INSTALL_FULL_LIBDIR="/usr/lib/x86_64-linux-gnu" \
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-DCMAKE_C_COMPILER_LAUNCHER=ccache \
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-DCMAKE_CXX_COMPILER_LAUNCHER=ccache
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cmake --build "$sdl_dir/build" --parallel "$(nproc)"
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sudo cmake --install "$sdl_dir/build" --prefix /usr/
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- name: Build RMG (AppImage)
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run: |
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mkdir Build Build/AppImage Bin/ -p
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export src_dir="$(pwd)"
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export build_dir="$(pwd)/Build/AppImage"
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export bin_dir="$(pwd)/Bin/AppImage"
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mkdir $build_dir Bin/ -p
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cmake -S "$src_dir" -B "$build_dir" -DCMAKE_BUILD_TYPE="Release" \
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-DDISCORD_RPC=${{ matrix.features }} \
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-DDRAG_DROP=${{ matrix.features }} \
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-DNETPLAY=${{ matrix.features }} \
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-DVRU=${{ matrix.features }} \
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-DUSE_ANGRYLION=${{ matrix.features }} \
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-DUPDATER=${{ matrix.features }} \
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-DAPPIMAGE_UPDATER=${{ matrix.features }} \
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-DPORTABLE_INSTALL=OFF \
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-DUSE_ANGRYLION=ON \
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-DCMAKE_INSTALL_PREFIX="/usr" \
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-DCMAKE_INSTALL_LIBDIR="lib" \
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-G "Unix Makefiles"
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cmake --build "$build_dir" --parallel "$(nproc)"
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-DPORTABLE_INSTALL="OFF" \
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-DUPDATER=ON -DAPPIMAGE_UPDATER=ON \
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-G "Ninja"
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cmake --build "$build_dir"
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cmake --install "$build_dir" --strip --prefix="$bin_dir/usr"
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shell: bash
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- name: Create AppImage
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if: ${{ matrix.features == 'ON' }}
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run: |
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./Package/AppImage/Create.sh
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shell: bash
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- name: Upload RMG (AppImage)
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if: ${{ matrix.features == 'ON' }}
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uses: actions/upload-artifact@v4
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with:
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name: RMG-Portable-Linux64-${{ env.GIT_REVISION }}
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path: Bin/*.AppImage
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build-windows:
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runs-on: windows-2022
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strategy:
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matrix:
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features: [ ON, OFF ]
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Windows:
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runs-on: windows-2019
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steps:
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- uses: actions/checkout@v4
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with:
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fetch-depth: 0
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- uses: hendrikmuhs/ccache-action@v1.2
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with:
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key: windows-features-${{ matrix.features }}
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key: Windows
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- uses: msys2/setup-msys2@v2
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with:
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path-type: inherit
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update: true
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msystem: ucrt64
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install: >-
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make
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mingw-w64-ucrt-x86_64-cmake
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mingw-w64-ucrt-x86_64-gcc
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mingw-w64-ucrt-x86_64-hidapi
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mingw-w64-ucrt-x86_64-freetype
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mingw-w64-ucrt-x86_64-libpng
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mingw-w64-ucrt-x86_64-sdl3
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mingw-w64-ucrt-x86_64-qt6
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mingw-w64-ucrt-x86_64-hidapi
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mingw-w64-ucrt-x86_64-speexdsp
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mingw-w64-ucrt-x86_64-libsamplerate
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mingw-w64-ucrt-x86_64-nasm
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mingw-w64-ucrt-x86_64-minizip
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mingw-w64-ucrt-x86_64-vulkan-headers
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mingw-w64-x86_64-cmake
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mingw-w64-x86_64-ninja
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mingw-w64-x86_64-gcc
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mingw-w64-x86_64-hidapi
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mingw-w64-x86_64-freetype
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mingw-w64-x86_64-libpng
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mingw-w64-x86_64-SDL2
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mingw-w64-x86_64-qt6
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mingw-w64-x86_64-SDL2
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mingw-w64-x86_64-hidapi
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mingw-w64-x86_64-speexdsp
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mingw-w64-x86_64-libsamplerate
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mingw-w64-x86_64-nasm
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mingw-w64-x86_64-minizip
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mingw-w64-x86_64-vulkan-headers
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git
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- name: Prepare Environment
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run: |
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@@ -123,39 +82,19 @@ jobs:
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echo "GIT_REVISION=$env:revision" >> $env:GITHUB_ENV
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shell: pwsh
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- name: Build RMG (Portable)
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run: |
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export src_dir="$(pwd)"
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export build_dir="$(pwd)/Build/Release"
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cmake -S "$src_dir" -B "$build_dir" -DCMAKE_BUILD_TYPE="Release" \
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-DDISCORD_RPC=${{ matrix.features }} \
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-DDRAG_DROP=${{ matrix.features }} \
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-DNETPLAY=${{ matrix.features }} \
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-DVRU=${{ matrix.features }} \
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-DUSE_ANGRYLION=${{ matrix.features }} \
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-DUPDATER=${{ matrix.features }} \
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-DPORTABLE_INSTALL=ON \
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-G "MSYS Makefiles"
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cmake --build "$build_dir" --parallel "$(nproc)"
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cmake --install "$build_dir" --strip --prefix="$src_dir"
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cmake --build "$build_dir" --target=bundle_dependencies
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run: ./Source/Script/Build.sh Release
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shell: msys2 {0}
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- name: Create Installer
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if: ${{ matrix.features == 'ON' }}
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run: .\Build\Release\Source\Installer\CreateInstaller.bat
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- name: Configure RMG (Portable)
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if: ${{ matrix.features == 'ON' }}
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run: touch Bin/Release/portable.txt
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shell: msys2 {0}
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- name: Upload RMG (Portable)
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if: ${{ matrix.features == 'ON' }}
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uses: actions/upload-artifact@v4
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with:
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name: RMG-Portable-Windows64-${{ env.GIT_REVISION }}
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path: Bin/Release/*
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- name: Upload RMG (Installer)
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if: ${{ matrix.features == 'ON' }}
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uses: actions/upload-artifact@v4
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with:
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name: RMG-Setup-Windows64-${{ env.GIT_REVISION }}
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@@ -17,9 +17,6 @@ compile_commands.json
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# AppImage
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squashfs-root
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*.AppImage
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Package/AppImage/appimagetool
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Package/AppImage/lib4bin
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Package/AppImage/sharun
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# 3rdParty Build
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Source/3rdParty/mupen64plus-core/src/asm_defines/asm_defines_gas.h
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Source/3rdParty/mupen64plus-core/src/asm_defines/asm_defines_nasm.h
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@@ -8,7 +8,6 @@ option(UPDATER "Enables updater" ${WIN32})
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option(APPIMAGE_UPDATER "Enables AppImage updater" OFF)
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option(DISCORD_RPC "Enables Discord Rich Presence" ON)
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option(DRAG_DROP "Enables drag and drop" ON)
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option(NETPLAY "Enables netplay" ON)
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option(VRU "Enables VRU support in RMG-Input" ON)
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option(USE_CCACHE "Enables usage of ccache when ccache has been found" ON)
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option(USE_LTO "Enables building with LTO/IPO when compiler supports it" ON)
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@@ -123,7 +122,7 @@ else()
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set(PLUGIN_INSTALL_PATH "${SYSTEM_LIB_INSTALL_PATH}/RMG/Plugin")
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set(DATA_INSTALL_PATH "${CMAKE_INSTALL_DATADIR}/RMG")
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set(INSTALL_DESKTOP_FILE ON)
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set(METAINFO_INSTALL_PATH "${CMAKE_INSTALL_DATADIR}/metainfo/")
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set(APPDATA_INSTALL_PATH "${CMAKE_INSTALL_DATADIR}/metainfo/")
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set(DESKTOP_INSTALL_PATH "${CMAKE_INSTALL_DATADIR}/applications")
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set(ICON_INSTALL_PATH "${CMAKE_INSTALL_DATADIR}/icons/hicolor/scalable/apps/")
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endif()
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@@ -155,17 +154,12 @@ if (WIN32)
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add_subdirectory(Source/Installer)
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add_custom_target(bundle_dependencies
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COMMAND bash "${CMAKE_SOURCE_DIR}/Source/Script/BundleDependencies.sh" "${CMAKE_SOURCE_DIR}/Bin/${CMAKE_BUILD_TYPE}/RMG.exe" "${CMAKE_SOURCE_DIR}/Bin/${CMAKE_BUILD_TYPE}"
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COMMAND bash "${CMAKE_SOURCE_DIR}/Source/Script/BundleDependencies.sh" "${CMAKE_SOURCE_DIR}/Bin/${CMAKE_BUILD_TYPE}/RMG.exe" "${CMAKE_SOURCE_DIR}/Bin/${CMAKE_BUILD_TYPE}" "/mingw64/bin"
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)
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endif(WIN32)
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set(LIB_PERMISSIONS OWNER_READ OWNER_EXECUTE OWNER_WRITE
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GROUP_READ GROUP_EXECUTE
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WORLD_READ WORLD_EXECUTE)
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install(FILES ${MUPEN64PLUSCORE_LIB}
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DESTINATION ${CORE_INSTALL_PATH}
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PERMISSIONS ${LIB_PERMISSIONS}
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)
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install(FILES ${MUPEN64PLUSCORE_INI} Data/font.ttf
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DESTINATION ${DATA_INSTALL_PATH}
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@@ -173,7 +167,6 @@ install(FILES ${MUPEN64PLUSCORE_INI} Data/font.ttf
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if (VRU)
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install(FILES ${VOSK_API_LIBRARY}
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DESTINATION ${LIB_INSTALL_PATH}
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PERMISSIONS ${LIB_PERMISSIONS}
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)
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install(FILES ${VOSK_API_MODEL}
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DESTINATION ${DATA_INSTALL_PATH}
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@@ -189,40 +182,29 @@ install(FILES ${GENERATED_CHEAT_FILES} ${CUSTOM_CHEAT_FILES}
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)
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install(FILES ${MUPEN64PLUS_PLUGIN_RSP_CXD4}
|
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DESTINATION ${PLUGIN_INSTALL_PATH}/RSP
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PERMISSIONS ${LIB_PERMISSIONS}
|
||||
)
|
||||
install(FILES ${MUPEN64PLUS_PLUGIN_RSP_HLE}
|
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DESTINATION ${PLUGIN_INSTALL_PATH}/RSP
|
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PERMISSIONS ${LIB_PERMISSIONS}
|
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)
|
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install(FILES ${MUPEN64PLUS_PLUGIN_RSP_PARALLEL}
|
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DESTINATION ${PLUGIN_INSTALL_PATH}/RSP
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PERMISSIONS ${LIB_PERMISSIONS}
|
||||
)
|
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install(FILES ${MUPEN64PLUS_PLUGIN_INPUT_RAPHNET}
|
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DESTINATION ${PLUGIN_INSTALL_PATH}/Input
|
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PERMISSIONS ${LIB_PERMISSIONS}
|
||||
)
|
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install(FILES ${MUPEN64PLUS_PLUGIN_INPUT_GCA}
|
||||
DESTINATION ${PLUGIN_INSTALL_PATH}/Input
|
||||
PERMISSIONS ${LIB_PERMISSIONS}
|
||||
)
|
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if (USE_ANGRYLION)
|
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install(FILES ${MUPEN64PLUS_PLUGIN_GFX_ANGRYLION}
|
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DESTINATION ${PLUGIN_INSTALL_PATH}/GFX
|
||||
PERMISSIONS ${LIB_PERMISSIONS}
|
||||
)
|
||||
endif(USE_ANGRYLION)
|
||||
install(FILES ${MUPEN64PLUS_PLUGIN_GFX_GLIDEN64}
|
||||
DESTINATION ${PLUGIN_INSTALL_PATH}/GFX
|
||||
PERMISSIONS ${LIB_PERMISSIONS}
|
||||
)
|
||||
install(FILES ${MUPEN64PLUS_PLUGIN_GFX_GLIDEN64_DATA}
|
||||
DESTINATION ${PLUGIN_INSTALL_PATH}/GFX
|
||||
)
|
||||
install(FILES ${MUPEN64PLUS_PLUGIN_GFX_PARALLEL}
|
||||
DESTINATION ${PLUGIN_INSTALL_PATH}/GFX
|
||||
PERMISSIONS ${LIB_PERMISSIONS}
|
||||
)
|
||||
|
||||
if (INSTALL_DESKTOP_FILE)
|
||||
@@ -232,7 +214,7 @@ if (INSTALL_DESKTOP_FILE)
|
||||
install(FILES Package/com.github.Rosalie241.RMG.svg
|
||||
DESTINATION ${ICON_INSTALL_PATH}
|
||||
)
|
||||
install(FILES Package/com.github.Rosalie241.RMG.metainfo.xml
|
||||
DESTINATION ${METAINFO_INSTALL_PATH}
|
||||
install(FILES Package/com.github.Rosalie241.RMG.appdata.xml
|
||||
DESTINATION ${APPDATA_INSTALL_PATH}
|
||||
)
|
||||
endif(INSTALL_DESKTOP_FILE)
|
||||
|
||||
@@ -1,148 +0,0 @@
|
||||
[34AEB154-A4253B86-C:45]
|
||||
Name=Conker's Bad Fur Day (U) [T+Spa1.1_Blade133bo]
|
||||
|
||||
$$Acceso\Todos los Capítulos, Escenas & Personajes Multijugador
|
||||
50000401 0000
|
||||
800E9D01 00FF
|
||||
|
||||
$$Acceso\Todos los Personajes & Armas en Multi Race
|
||||
810E9D02 ??FF
|
||||
FF Todos los Personajes & Bate de Béisbol
|
||||
FB Todos los Personajes & Sartén
|
||||
F3 Todos los Personajes & Huesos
|
||||
|
||||
$$Seleccionar Velocidad de Conker
|
||||
810CC318 ????
|
||||
3F00 Conker Lento
|
||||
3F80 Conker Normal
|
||||
3FF0 Conker Rápido
|
||||
4030 Conker Superrápido
|
||||
|
||||
$$Infinito\Recuento de Precisión Jugador 1
|
||||
Note=SOLO EN MULTI. Solo pon este código una vez que estés en el juego.
|
||||
800E0B67 0001
|
||||
|
||||
$$Infinito\Bolsas En Heist
|
||||
800E0BE4 00FF
|
||||
|
||||
$$Infinito\Bombas
|
||||
802055CA 0030
|
||||
|
||||
$$Infinito\Recuento de Disparos a la Cabeza Jugador 1
|
||||
Note=SOLO EN MULTI. Solo pon este código una vez que estés en el juego. Una vez que recojas un arma y dispares una vez, acertarás al 100%.
|
||||
800E0B6B 03E7
|
||||
|
||||
$$Infinito\Salud\Jugador 1
|
||||
800CC49A 0006
|
||||
|
||||
$$Infinito\Salud\Jugador 2
|
||||
800CC7C6 270F
|
||||
|
||||
$$Infinito\Salud\Jugador 3
|
||||
800CCAF2 270F
|
||||
|
||||
$$Infinito\Salud\Jugador 4
|
||||
800CCE1E 270F
|
||||
|
||||
$$Infinito\Vidas Jugador 1
|
||||
800D2144 0064
|
||||
|
||||
$$Infinito\Máximo de Muertes Jugador 1
|
||||
800E0B47 03E7
|
||||
|
||||
$$Infinito\Lotes de Dinero
|
||||
810D214A FFFF
|
||||
|
||||
$$Infinito\Tiempo En Multi
|
||||
8108FD7A 7500
|
||||
|
||||
$$Modo Matrix (En Cualquier Momento)
|
||||
Note=Pulsa R para activar y luego C-Derecha para salir.
|
||||
D1042A14 0010
|
||||
800BEA0C 0001
|
||||
D1042A14 0010
|
||||
810BE574 D202
|
||||
D1042A14 0001
|
||||
800BEA0C 0000
|
||||
D1042A14 0001
|
||||
810BE574 0000
|
||||
|
||||
$$Jugar como Opción 1
|
||||
Note=Aquí puedes elegir con quién quieres jugar, pero solo una opción a la vez. La sombra no será visible, excepto cuando juegues como Conker.
|
||||
800D213F 00??
|
||||
01 Comadreja
|
||||
02 Comadreja (Traje negro)
|
||||
03 Tedi
|
||||
04 Ardilla de Combate
|
||||
05 Conker
|
||||
08 Tanque (No se puede mover)
|
||||
09 Dinosaurio (No se puede mover)
|
||||
0B Uga
|
||||
0C Cavernícola Calvo
|
||||
0D Cavernícola
|
||||
0E Cavernícola Mohicano
|
||||
0F Cavernícola Spikey
|
||||
10 Conker Neo
|
||||
11 Aldeano Masculino
|
||||
12 Aldeano Masculino (con gafas)
|
||||
13 Aldeano Masculino (con bigote)
|
||||
14 Aldeano Masculino (con gafas y bigote)
|
||||
15 Aldeano Masculino (con sombrero)
|
||||
16 Aldeano Masculino (con sombrero y gafas)
|
||||
17 Aldeano Masculino (con sombrero y bigote)
|
||||
18 Aldeano Masculino (con sombrero y gafas y bigote)
|
||||
19 Aldeano Masculino (con gorra)
|
||||
1A Aldeano Masculino (con gorra y gafas)
|
||||
1B Aldeano Masculino (con gorra y bigote)
|
||||
1C Aldeano Masculino (con gorra y gafas y bigote)
|
||||
1D Aldeana Femenina
|
||||
1F Aldeana Femenina (con capucha y gafas)
|
||||
21 Zombi Masculino
|
||||
22 Zombi Femenino
|
||||
23 Murciélago Enemigo
|
||||
24 Conker el Murciélago
|
||||
25 Capitán del Ejercito
|
||||
26 Jefe Tedi
|
||||
27 Gregg
|
||||
28 Gregg Huesudo
|
||||
|
||||
$$Pulsa L Para Levitar\Jugador 1
|
||||
Note=Pulsa el Botón L para Levitar y Sueltalo para bajar
|
||||
D0042A15 0020
|
||||
810CC2F0 41CB
|
||||
|
||||
$$Pulsa L Para Levitar\Jugador 2
|
||||
Note=Pulsa el Botón L para Levitar y Sueltalo para bajar
|
||||
D0042A1D 0020
|
||||
810CC61C 41CB
|
||||
|
||||
$$Pulsa L Para Levitar\Jugador 3
|
||||
Note=Pulsa el Botón L para Levitar y Sueltalo para bajar
|
||||
D0042A25 0020
|
||||
810CC948 41CB
|
||||
|
||||
$$Pulsa L Para Levitar\Jugador 4
|
||||
Note=Pulsa el Botón L para Levitar y Sueltalo para bajar
|
||||
D0042A2D 0020
|
||||
810CCC74 41CB
|
||||
|
||||
$$Activador de Animación de Espera
|
||||
800CC5C8 00??
|
||||
00 Por defecto como máximo
|
||||
02 Animaciones de espera deshabilitadas
|
||||
|
||||
$$Selección de Arma en Multi (Al recoger)
|
||||
Note=Selecciona el arma que quieras en el modo multijugador y luego, en una recogida de armas, tendrás el arma de tu elección. (Debes tener un arma ya recogida para cambiar por la próxima.)
|
||||
80180873 00??
|
||||
01 Espada
|
||||
02 Nada
|
||||
03 Motosierra Amarilla
|
||||
04 Cuchillos Arrojadizos
|
||||
05 Rifle
|
||||
06 Revolver con Mira
|
||||
07 Lanzacohetes
|
||||
08 Escopeta
|
||||
0A Rifle Francotirador Con Alcance
|
||||
0C Metralletas Dobles
|
||||
13 Máscara Antigás
|
||||
|
||||
@@ -1,112 +0,0 @@
|
||||
[3A03E50F-E78D1CA7-C:45]
|
||||
Name=GoldenEye 007 (U) [T+Spa2.0_Sogun&IlDucci]
|
||||
|
||||
$$Modo Depuración
|
||||
Note=Pulsa A o Start para habilitar la opción actualmente seleccionada. Al pulsar Start cuando tengas el control del jugador, abrirá el menú reloj y cerrará el menú de depuración.
|
||||
80036FCB 0001
|
||||
|
||||
$$Tener Todo\64 personajes en multijugador
|
||||
Note=Habilita todos los personajes seleccionables para jugar en multijugador
|
||||
8002B197 0040
|
||||
|
||||
$$Tener Todo\Objetivos Completados
|
||||
80036FD3 0001
|
||||
|
||||
$$Todo Desbloqueado\Guardado 1
|
||||
Note=Esto desbloquea todos los niveles, etapas, personajes en el modo multijugador y elementos del menú de trucos (habilite Invencible en el menú de trucos para tener salud infinita)
|
||||
50002902 0000
|
||||
810699EE FFFF
|
||||
|
||||
$$Todo Desbloqueado\Guardado 2
|
||||
Note=Esto desbloquea todos los niveles, etapas, personajes en el modo multijugador y elementos del menú de trucos (habilite Invencible en el menú de trucos para tener salud infinita)
|
||||
50002902 0000
|
||||
8106992E FFFF
|
||||
|
||||
$$Todo Desbloqueado\Guardado 3
|
||||
Note=Esto desbloquea todos los niveles, etapas, personajes en el modo multijugador y elementos del menú de trucos (habilite Invencible en el menú de trucos para tener salud infinita)
|
||||
50002902 0000
|
||||
81069A4E FFFF
|
||||
|
||||
$$Todo Desbloqueado\Guardado 4
|
||||
Note=Esto desbloquea todos los niveles, etapas, personajes en el modo multijugador y elementos del menú de trucos (habilite Invencible en el menú de trucos para tener salud infinita)
|
||||
50002902 0000
|
||||
8106998E FFFF
|
||||
|
||||
$$Infinito\Munición (Todos los Niveles)
|
||||
80079E3B 0001
|
||||
|
||||
$$Tener\Tiempo Infinito 00:00 (Todos los Niveles)
|
||||
8004837E 0000
|
||||
8004838E 0000
|
||||
80048396 0000
|
||||
80079A22 0000
|
||||
80079F26 0000
|
||||
|
||||
$$Infinito\Salud (Todos los Niveles)
|
||||
8100C0F4 0801
|
||||
8100C0F6 8090
|
||||
8100C0F8 AFA4
|
||||
8100C0FA 0000
|
||||
81060240 0004
|
||||
81060242 7600
|
||||
81060244 3C02
|
||||
81060246 8008
|
||||
81060248 8C42
|
||||
8106024A 9EE0
|
||||
8106024C 3401
|
||||
8106024E 3F80
|
||||
81060250 A441
|
||||
81060252 00DC
|
||||
81060254 0800
|
||||
81060256 303F
|
||||
|
||||
$f
|
||||
80048673 0013
|
||||
81048678 3FC0
|
||||
80048677 00D0
|
||||
8004867F 000D
|
||||
80048683 000A
|
||||
8004868B 0013
|
||||
81048690 3FC0
|
||||
8004868F 00D0
|
||||
80048697 000D
|
||||
8004869B 000A
|
||||
800486A3 0019
|
||||
810486A8 3FC0
|
||||
800486A7 00D3
|
||||
800486AF 0006
|
||||
800486B3 0003
|
||||
800486BB 0019
|
||||
810486C0 3FC0
|
||||
800486BF 00D3
|
||||
800486C7 0006
|
||||
800486CB 0003
|
||||
800486D3 0013
|
||||
810486D8 3FC0
|
||||
800486D7 00D0
|
||||
800486DF 000D
|
||||
800486E3 000A
|
||||
800486EB 0013
|
||||
810486F0 3FC0
|
||||
800486EF 00D0
|
||||
800486F7 000D
|
||||
800486FB 000A
|
||||
80048703 0019
|
||||
81048708 3FC0
|
||||
80048707 00D3
|
||||
8004870F 0006
|
||||
80048713 0003
|
||||
8004871B 0019
|
||||
81048720 3FC0
|
||||
8004871F 00D3
|
||||
80048727 0006
|
||||
8004872B 0003
|
||||
812AEA50 476F
|
||||
812AEA52 6C64
|
||||
812AEA54 656E
|
||||
812AEA56 2047
|
||||
812AEA58 756E
|
||||
812AEA5A 2046
|
||||
812AEA5C 756E
|
||||
802AEA5E 0000
|
||||
|
||||
@@ -1,50 +0,0 @@
|
||||
[D8C74049-29CDD8C4-C:50]
|
||||
Name=007 - The World is Not Enough (E) [T+Spa1.0.1_IlDucci]
|
||||
|
||||
$$Acceso\Todos los Gadgets e Items
|
||||
801147DD 0001
|
||||
|
||||
$$Acceso\Todas las Armas
|
||||
Note=Viene con munición
|
||||
801147DC 0001
|
||||
|
||||
$$Acceso\Todos los Niveles & Dificultades
|
||||
81103B66 0021
|
||||
50000D01 0000
|
||||
80118F38 0001
|
||||
|
||||
$$Infinito\Oxígeno
|
||||
800E25E4 0004
|
||||
|
||||
$$Infinito\Tiempo
|
||||
81103B82 0000
|
||||
|
||||
$$Invencible
|
||||
811147D8 0101
|
||||
|
||||
$$Multijugador\Acceso a Todos los Personajes Malvados
|
||||
801147EB 0001
|
||||
811147EC 0101
|
||||
801147EE 0001
|
||||
|
||||
$$Multijugador\Acceso a Todas las Arenas
|
||||
50005C0C 0000
|
||||
800C0167 0081
|
||||
|
||||
$$Multijugador\Acceso a Todos los Escenarios
|
||||
801147EF 0001
|
||||
811147F0 0101
|
||||
|
||||
$$Multijugador\Acceso a Todos los Modos de Armamento
|
||||
811147F2 0101
|
||||
801147F4 0001
|
||||
|
||||
$$Multijugador\Acceso a Q Malvado
|
||||
800C06EF 0081
|
||||
|
||||
$$Multijugador\Acceso a Q Bueno
|
||||
800C06EF 0001
|
||||
|
||||
$$Multijugador\Invencible
|
||||
811147D8 0101
|
||||
|
||||
@@ -377,12 +377,3 @@ Note=Put this code on and it will now take where you wanted to go, turn it back
|
||||
9214 Zora Shop
|
||||
B214 Snowhead (Path to temple - warp in)
|
||||
D214 East Clock Down
|
||||
|
||||
$Time Control
|
||||
Note=Control the speed of time with the D-pad. Up stops the time, left enables double time, and down restores the notmal speed.
|
||||
D01F30F6 0008
|
||||
811E6F06 FFFD
|
||||
D01F30F6 0004
|
||||
811E6F06 0000
|
||||
D01F30F6 0002
|
||||
811E6F06 FFFE
|
||||
|
||||
@@ -421,12 +421,3 @@ D03E6B3A 0000
|
||||
9214 Zora Shop
|
||||
B214 Snowhead (Path to temple - warp in)
|
||||
D214 East Clock Down
|
||||
|
||||
$Time Control
|
||||
Note=Control the speed of time with the D-pad. Up stops the time, left enables double time, and down restores the notmal speed.
|
||||
D01FB876 0008
|
||||
811EF686 FFFD
|
||||
D01FB876 0004
|
||||
811EF686 0000
|
||||
D01FB876 0002
|
||||
811EF686 FFFE
|
||||
|
||||
@@ -361,12 +361,3 @@ D03E6FCA 0000
|
||||
9214 Zora Shop
|
||||
B214 Snowhead (Path to temple - warp in)
|
||||
D214 East Clock Down
|
||||
|
||||
$Time Control
|
||||
Note=Control the speed of time with the D-pad. Up stops the time, left enables double time, and down restores the notmal speed.
|
||||
D01FBC96 0008
|
||||
811EF726 FFFD
|
||||
D01FBC96 0004
|
||||
811EF726 0000
|
||||
D01FBC96 0002
|
||||
811EF726 FFFE
|
||||
|
||||
@@ -388,12 +388,3 @@ Note=Put this code on and it will now take where you wanted to go, turn it back
|
||||
9214 Zora Shop
|
||||
B214 Snowhead (Path to temple - warp in)
|
||||
D214 East Clock Down
|
||||
|
||||
$Time Control
|
||||
Note=Control the speed of time with the D-pad. Up stops the time, left enables double time, and down restores the notmal speed.
|
||||
D01F0496 0008
|
||||
811E5496 FFFD
|
||||
D01F0496 0004
|
||||
811E5496 0000
|
||||
D01F0496 0002
|
||||
811E5496 FFFE
|
||||
|
||||
@@ -383,12 +383,3 @@ Note=Put this code on and it will now take where you wanted to go, turn it back
|
||||
9214 Zora Shop
|
||||
B214 Snowhead (Path to temple - warp in)
|
||||
D214 East Clock Down
|
||||
|
||||
$Time Control
|
||||
Note=Control the speed of time with the D-pad. Up stops the time, left enables double time, and down restores the notmal speed.
|
||||
D01F8836 0008
|
||||
811ED836 FFFD
|
||||
D01F8836 0004
|
||||
811ED836 0000
|
||||
D01F8836 0002
|
||||
811ED836 FFFE
|
||||
|
||||
@@ -418,12 +418,3 @@ D03E4CFA 0000
|
||||
9214 Zora Shop
|
||||
B214 Snowhead (Path to temple - warp in)
|
||||
D214 East Clock Down
|
||||
|
||||
$Time Control
|
||||
Note=Control the speed of time with the D-pad. Up stops the time, left enables double time, and down restores the notmal speed.
|
||||
D01F88A0 0008
|
||||
811ED846 FFFD
|
||||
D01F88A0 0004
|
||||
811ED846 0000
|
||||
D01F88A0 0002
|
||||
811ED846 FFFE
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
[C0F6DB17-80E0D532-C:44]
|
||||
Name=Armorines - Project S.W.A.R.M. (G)
|
||||
Name=Armorines Project S.
|
||||
|
||||
$[Press L For Levitate]
|
||||
D10F7550 0020
|
||||
|
||||
@@ -394,12 +394,3 @@ Note=Put this code on and it will now take where you wanted to go, turn it back
|
||||
9214 Zora Shop
|
||||
B214 Snowhead (Path to temple - warp in)
|
||||
D214 East Clock Down
|
||||
|
||||
$Time Control
|
||||
Note=Control the speed of time with the D-pad. Up stops the time, left enables double time, and down restores the notmal speed.
|
||||
D01F2D56 0008
|
||||
811E6B66 FFFD
|
||||
D01F2D56 0004
|
||||
811E6B66 0000
|
||||
D01F2D56 0002
|
||||
811E6B66 FFFE
|
||||
|
||||
@@ -361,12 +361,3 @@ D05EC55A 0000
|
||||
9214 Zora Shop
|
||||
B214 Snowhead (Path to temple - warp in)
|
||||
D214 East Clock Down
|
||||
|
||||
$Time Control
|
||||
Note=Control the speed of time with the D-pad. Up stops the time, left enables double time, and down restores the notmal speed.
|
||||
D01FBA40 0008
|
||||
811EF476 FFFD
|
||||
D01FBA40 0004
|
||||
811EF476 0000
|
||||
D01FBA40 0002
|
||||
811EF476 FFFE
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#!/usr/bin/env sh
|
||||
[ -f "$APPIMAGE".stylesheet ] && APPIMAGE_QT_THEME="$APPIMAGE.stylesheet"
|
||||
[ -f "$APPIMAGE_QT_THEME" ] && set -- "$@" "-stylesheet" "$APPIMAGE_QT_THEME"
|
||||
#!/usr/bin/env bash
|
||||
set -e
|
||||
|
||||
cur_dir="$(readlink -f "$(dirname "$0")")"
|
||||
|
||||
exec "$cur_dir/bin/RMG" \
|
||||
--lib-path="$cur_dir/shared/lib/RMG" \
|
||||
--core-path="$cur_dir/shared/lib/RMG/Core" \
|
||||
--plugin-path="$cur_dir/shared/lib/RMG/Plugin" \
|
||||
--shared-data-path="$cur_dir/share/RMG" \
|
||||
"$@"
|
||||
exec "$cur_dir/usr/bin/RMG" \
|
||||
--lib-path="$cur_dir/usr/lib/RMG" \
|
||||
--core-path="$cur_dir/usr/lib/RMG/Core" \
|
||||
--plugin-path="$cur_dir/usr/lib/RMG/Plugin" \
|
||||
--shared-data-path="$cur_dir/usr/share/RMG" \
|
||||
"$@"
|
||||
|
||||
@@ -4,80 +4,37 @@ set -ex
|
||||
script_dir="$(dirname "$0")"
|
||||
toplvl_dir="$(realpath "$script_dir/../../")"
|
||||
bin_dir="$toplvl_dir/Bin/AppImage" # RMG should be installed here
|
||||
lib_dir="/usr/lib64"
|
||||
|
||||
XVFB_RUN="xvfb-run -a --"
|
||||
LIB4BIN_URL="https://raw.githubusercontent.com/VHSgunzo/sharun/refs/heads/main/lib4bin"
|
||||
APPIMAGETOOL_URL="https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
|
||||
SHARUN_URL="https://github.com/VHSgunzo/sharun/releases/latest/download/sharun-x86_64"
|
||||
|
||||
export ARCH="$(uname -m)"
|
||||
export APPIMAGE_EXTRACT_AND_RUN=1
|
||||
export QMAKE="$(which qmake6)"
|
||||
export EXTRA_QT_PLUGINS="imageformats;iconengines;"
|
||||
export VERSION="$(git describe --tags --always)"
|
||||
export OUTPUT="$bin_dir/../RMG-Portable-Linux64-$VERSION.AppImage"
|
||||
export LD_LIBRARY_PATH="$toplvl_dir/Build/AppImage/Source/RMG-Core" # hack
|
||||
export SHARUN="$script_dir/sharun"
|
||||
|
||||
if [[ ! -f "$script_dir/lib4bin" ]]
|
||||
if [ ! -f "$script_dir/linuxdeploy-x86_64.AppImage" ]
|
||||
then
|
||||
curl -L "$LIB4BIN_URL" -o "$script_dir/lib4bin"
|
||||
chmod +x "$script_dir/lib4bin"
|
||||
curl -L https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage \
|
||||
-o "$script_dir/linuxdeploy-x86_64.AppImage"
|
||||
chmod +x "$script_dir/linuxdeploy-x86_64.AppImage"
|
||||
fi
|
||||
|
||||
if [[ ! -f "$script_dir/appimagetool" ]]
|
||||
if [ ! -f "$script_dir/linuxdeploy-plugin-qt-x86_64.AppImage" ]
|
||||
then
|
||||
curl -L "$APPIMAGETOOL_URL" -o "$script_dir/appimagetool"
|
||||
chmod +x "$script_dir/appimagetool"
|
||||
curl -L https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage \
|
||||
-o "$script_dir/linuxdeploy-plugin-qt-x86_64.AppImage"
|
||||
chmod +x "$script_dir/linuxdeploy-plugin-qt-x86_64.AppImage"
|
||||
fi
|
||||
|
||||
if [[ ! -f "$script_dir/sharun" ]]
|
||||
then
|
||||
curl -L "$SHARUN_URL" -o "$script_dir/sharun"
|
||||
chmod +x "$script_dir/sharun"
|
||||
fi
|
||||
"$script_dir/linuxdeploy-plugin-qt-x86_64.AppImage" --appimage-extract
|
||||
"$script_dir/linuxdeploy-x86_64.AppImage" --appimage-extract
|
||||
|
||||
if [[ "x$DISPLAY" != "x" ]]
|
||||
then
|
||||
XVFB_RUN=""
|
||||
fi
|
||||
# delete appimages
|
||||
rm "$script_dir/linuxdeploy-x86_64.AppImage" \
|
||||
"$script_dir/linuxdeploy-plugin-qt-x86_64.AppImage"
|
||||
|
||||
if [[ -d "/usr/lib/x86_64-linux-gnu/" ]]
|
||||
then
|
||||
lib_dir="/usr/lib/x86_64-linux-gnu/"
|
||||
fi
|
||||
|
||||
cp "$bin_dir/usr/share/applications/com.github.Rosalie241.RMG.desktop" "$bin_dir"
|
||||
cp "$bin_dir/usr/share/icons/hicolor/scalable/apps/com.github.Rosalie241.RMG.svg" "$bin_dir"
|
||||
ln -s ./com.github.Rosalie241.RMG.svg "$bin_dir"/.DirIcon
|
||||
mv "$bin_dir/usr/share" "$bin_dir/share"
|
||||
mv "$bin_dir/usr" "$bin_dir/shared"
|
||||
|
||||
$XVFB_RUN "$script_dir/lib4bin" --dst-dir "$bin_dir" \
|
||||
--hard-links --strip --with-hooks \
|
||||
--strace-mode --with-sharun \
|
||||
"$bin_dir/shared/bin/RMG" \
|
||||
"$lib_dir"/libSDL* \
|
||||
"$lib_dir"/libspeexdsp* \
|
||||
"$lib_dir"/libhidapi-hidraw* \
|
||||
"$lib_dir"/libGL* \
|
||||
"$lib_dir"/libEGL* \
|
||||
"$lib_dir"/libvulkan* \
|
||||
"$lib_dir"/dri/* \
|
||||
"$lib_dir"/libssl.so* \
|
||||
"$lib_dir"/qt6/plugins/iconengines/* \
|
||||
"$lib_dir"/qt6/plugins/imageformats/* \
|
||||
"$lib_dir"/qt6/plugins/platforms/* \
|
||||
"$lib_dir"/qt6/plugins/platformthemes/* \
|
||||
"$lib_dir"/qt6/plugins/styles/* \
|
||||
"$lib_dir"/qt6/plugins/xcbglintegrations/* \
|
||||
"$lib_dir"/qt6/plugins/tls/* \
|
||||
"$lib_dir"/qt6/plugins/wayland-*/*
|
||||
|
||||
# Prepare sharun
|
||||
"$bin_dir/sharun" -g
|
||||
cp "$script_dir/AppRun" "$bin_dir"
|
||||
|
||||
# make appimage
|
||||
"$script_dir/appimagetool" --comp zstd \
|
||||
--mksquashfs-opt -Xcompression-level --mksquashfs-opt 22 \
|
||||
-n "$bin_dir" "$OUTPUT"
|
||||
"$(pwd)/squashfs-root/AppRun" \
|
||||
--plugin=qt \
|
||||
--appdir="$bin_dir" \
|
||||
--custom-apprun="$script_dir/AppRun" \
|
||||
--output=appimage \
|
||||
--desktop-file="$bin_dir/usr/share/applications/com.github.Rosalie241.RMG.desktop"
|
||||
@@ -1,14 +1,14 @@
|
||||
# Maintainer: Rosalie Wanders <rosalie@mailbox.org>
|
||||
pkgname=rmg
|
||||
pkgver=0.8.3
|
||||
pkgver=0.5.8
|
||||
pkgrel=1
|
||||
pkgdesc="Rosalie's Mupen GUI"
|
||||
arch=('x86_64' 'aarch64')
|
||||
url="https://github.com/Rosalie241/$pkgname"
|
||||
license=('GPL3')
|
||||
|
||||
depends=("hidapi" "libsamplerate" "speexdsp" "minizip" "sdl3" "zlib" "freetype2" "qt6-base" "qt6-svg" "qt6-websockets")
|
||||
makedepends=("git" "nasm" "cmake" "vulkan-headers")
|
||||
depends=("hidapi" "libsamplerate" "speexdsp" "minizip" "sdl2" "zlib" "freetype2" "qt6-base" "qt6-svg" "xdg-user-dirs")
|
||||
makedepends=("git" "nasm" "cmake" "ninja")
|
||||
|
||||
source=("git+https://github.com/Rosalie241/$pkgname.git#tag=v$pkgver")
|
||||
sha256sums=('SKIP')
|
||||
@@ -25,7 +25,7 @@ build()
|
||||
-DPORTABLE_INSTALL="OFF" \
|
||||
-DCMAKE_INSTALL_PREFIX="/usr" \
|
||||
-DNO_RUST="ON" \
|
||||
-G "Unix Makefiles"
|
||||
-G "Ninja"
|
||||
|
||||
cmake --build "$srcdir/$pkgname/build"
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
Name: RMG
|
||||
Version: 0.8.3
|
||||
Version: 0.5.8
|
||||
Release: %autorelease
|
||||
Summary: Rosalie's Mupen GUI
|
||||
|
||||
@@ -14,7 +14,7 @@ BuildRequires: cmake
|
||||
BuildRequires: hidapi-devel
|
||||
BuildRequires: libsamplerate-devel
|
||||
BuildRequires: minizip-compat-devel
|
||||
BuildRequires: SDL3-devel
|
||||
BuildRequires: SDL2-devel
|
||||
BuildRequires: freetype-devel
|
||||
BuildRequires: mesa-libGL-devel
|
||||
BuildRequires: mesa-libGLU-devel
|
||||
@@ -23,17 +23,15 @@ BuildRequires: binutils-devel
|
||||
BuildRequires: speexdsp-devel
|
||||
BuildRequires: qt6-qtbase-devel
|
||||
BuildRequires: qt6-qtsvg-devel
|
||||
BuildRequires: qt6-qtwebsockets-devel
|
||||
BuildRequires: libxkbcommon-devel
|
||||
|
||||
Requires: hidapi
|
||||
Requires: SDL3
|
||||
Requires: SDL2
|
||||
Requires: zlib-ng
|
||||
Requires: libsamplerate
|
||||
Requires: speexdsp
|
||||
Requires: qt6-qtbase
|
||||
Requires: qt6-qtsvg
|
||||
Requires: qt6-qtwebsockets
|
||||
|
||||
%description
|
||||
Rosalie's Mupen GUI is a free and open-source mupen64plus front-end written in C++
|
||||
@@ -47,6 +45,9 @@ Rosalie's Mupen GUI is a free and open-source mupen64plus front-end written in C
|
||||
|
||||
%install
|
||||
%cmake_install
|
||||
chmod +x %{buildroot}/usr/lib64/RMG/*.so
|
||||
chmod +x %{buildroot}/usr/lib64/RMG/*/*.so
|
||||
chmod +x %{buildroot}/usr/lib64/RMG/*/*/*.so
|
||||
|
||||
%files
|
||||
/usr/bin/RMG
|
||||
@@ -55,7 +56,7 @@ Rosalie's Mupen GUI is a free and open-source mupen64plus front-end written in C
|
||||
/usr/share/RMG/
|
||||
/usr/share/applications/com.github.Rosalie241.RMG.desktop
|
||||
/usr/share/icons/hicolor/scalable/apps/com.github.Rosalie241.RMG.svg
|
||||
/usr/share/metainfo/com.github.Rosalie241.RMG.metainfo.xml
|
||||
/usr/share/metainfo/com.github.Rosalie241.RMG.appdata.xml
|
||||
|
||||
%changelog
|
||||
%autochangelog
|
||||
|
||||
|
After Width: | Height: | Size: 36 KiB |
|
Before Width: | Height: | Size: 460 KiB After Width: | Height: | Size: 277 KiB |
|
Before Width: | Height: | Size: 135 KiB After Width: | Height: | Size: 122 KiB |
|
Before Width: | Height: | Size: 80 KiB After Width: | Height: | Size: 86 KiB |
|
After Width: | Height: | Size: 55 KiB |
@@ -1,391 +1,38 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<!-- Copyright 2024 Rosalie Wanders -->
|
||||
<component type="desktop-application">
|
||||
<!--Created with jdAppStreamEdit 9.1-->
|
||||
<!-- Copyright 2022 Rosalie Wanders -->
|
||||
<component type="desktop">
|
||||
<!--Created with jdAppdataEdit 2.1-->
|
||||
<id>com.github.Rosalie241.RMG</id>
|
||||
<name>Rosalie's Mupen GUI</name>
|
||||
<summary>Play Nintendo 64 games easily</summary>
|
||||
<developer id="com.github.rosalie241">
|
||||
<name>Rosalie</name>
|
||||
</developer>
|
||||
<summary>An easy to use & cross-platform mupen64plus front-end written in C++ & Qt</summary>
|
||||
<developer_name>Rosalie</developer_name>
|
||||
<launchable type="desktop-id">com.github.Rosalie241.RMG.desktop</launchable>
|
||||
<metadata_license>CC0-1.0</metadata_license>
|
||||
<project_license>GPL-3.0-only</project_license>
|
||||
<update_contact>rosalie@mailbox.org</update_contact>
|
||||
<description>
|
||||
<p>Rosalie's Mupen GUI is an easy to use yet customizable mupen64plus front-end, allowing you to easily play Nintendo 64 games.</p>
|
||||
</description>
|
||||
<description><p>Rosalie's Mupen GUI is an easy to use yet customizable mupen64plus front-end, allowing you to easily play N64 games.</p></description>
|
||||
<screenshots>
|
||||
<screenshot type="default">
|
||||
<caption>The Rom Browser</caption>
|
||||
<caption>01 - The Rom Browser</caption>
|
||||
<image type="source">https://github.com/Rosalie241/RMG/raw/master/Package/Screenshots/RomBrowser.png</image>
|
||||
</screenshot>
|
||||
<screenshot type="default">
|
||||
<caption>During A Game</caption>
|
||||
<caption>02 - During A Game</caption>
|
||||
<image type="source">https://github.com/Rosalie241/RMG/raw/master/Package/Screenshots/InGame.png</image>
|
||||
</screenshot>
|
||||
<screenshot type="default">
|
||||
<caption>Input Settings</caption>
|
||||
<caption>03 - Cheats</caption>
|
||||
<image type="source">https://github.com/Rosalie241/RMG/raw/master/Package/Screenshots/Cheats.png</image>
|
||||
</screenshot>
|
||||
<screenshot type="default">
|
||||
<caption>04 - Settings</caption>
|
||||
<image type="source">https://github.com/Rosalie241/RMG/raw/master/Package/Screenshots/Settings.png</image>
|
||||
</screenshot>
|
||||
<screenshot type="default">
|
||||
<caption>05 - Input Settings</caption>
|
||||
<image type="source">https://github.com/Rosalie241/RMG/raw/master/Package/Screenshots/InputSettings.png</image>
|
||||
</screenshot>
|
||||
</screenshots>
|
||||
<releases>
|
||||
<release version="v0.8.3" date="2025-09-28" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix supported 64DD games not having the transfer pak functionality enabled</li>
|
||||
<li>Fix crash in Mario Artist Talent Studio when using mupen64plus-rsp-hle since v0.8.2</li>
|
||||
<li>Fix frame count not increasing from 0 since v0.8.2</li>
|
||||
<li>Fix loading save states freezing since v0.8.2</li>
|
||||
<li>Add clear buttons to 64DD IPL settings in the settings dialog</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.8.2" date="2025-09-26" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix screenshot filename being incorrect when playing 64DD games</li>
|
||||
<li>Fix GameBoy tower functionality not working in Pokemon Stadium 1 and 2</li>
|
||||
<li>Add clear buttons to transfer pak settings in RMG-Input</li>
|
||||
<li>Add support for the GameBoy camera by implementing a SDL3 backend in mupen64plus-core</li>
|
||||
<li>Improve accuracy of RSP</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.8.1" date="2025-09-23" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix incorrect usage of 'i.e' and replace it with 'e.g.' in the settings dialog</li>
|
||||
<li>Fix 7zip archives not supporting the PPMd compression method</li>
|
||||
<li>Fix being able to open another game while emulation is being started</li>
|
||||
<li>Fix allowing drag and drop events while emulation is being started</li>
|
||||
<li>Add 'Ask for confirmation on exit while in-game' setting</li>
|
||||
<li>Migrate RMG-Audio to SDL3 (thank you loganmc10 for the help)</li>
|
||||
<li>Migrate RMG-Input to SDL3</li>
|
||||
<li>Migrate RMG to SDL3</li>
|
||||
<li>Migrate mupen64plus-core to SDL3 and SDL3_net</li>
|
||||
<li>Update GLideN64 and LZMA SDK</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.8.0" date="2025-09-10" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix 64DD games crashing in some cases since v0.7.8</li>
|
||||
<li>Add Windows Vista theme to settings on Windows (thank you RibShark)</li>
|
||||
<li>Add support for the netplay dispatch server</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.7.9" date="2025-05-19" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix netplay allocating UDP packets during emulation</li>
|
||||
<li>Fix 'Game List' and 'Game Grid' UI elements not being disabled during emulation</li>
|
||||
<li>Fix compilation error with newer minizip-ng versions</li>
|
||||
<li>Add search feature to the ROM browser</li>
|
||||
<li>Add crop settings for each side in mupen64plus-video-parallel</li>
|
||||
<li>Change default ROM search limit to 2048</li>
|
||||
<li>Update mupen64plus-video-GLideN64 and mupen64plus-rsp-hle</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.7.8" date="2025-03-23" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix ROM browser loading screen showing '[0/0]'</li>
|
||||
<li>Fix configuration dialog of RMG-Input not closing when pressing escape</li>
|
||||
<li>Fix AppImage not including libhidapi-hidraw</li>
|
||||
<li>Fix AppImage not working on nvidia GPUs since v0.7.7 (thank you Samueru-sama)</li>
|
||||
<li>Fix casing in error message in RMG-Core</li>
|
||||
<li>Fix missing space for 'Start:' label in RMG-Input</li>
|
||||
<li>Fix inconsistent height for UI elements in RMG-Input</li>
|
||||
<li>Fix mupen64plus not being shutdown properly</li>
|
||||
<li>Fix high memory requirement introduced in v0.7.1</li>
|
||||
<li>Add bounds checking for some DMA operations</li>
|
||||
<li>Add new controller image to RMG-Input (thank you Jaffacakelover)</li>
|
||||
<li>Add support for using a local file path for the netplay server list URL</li>
|
||||
<li>Swap Z-Trigger and Start UI elements in RMG-Input</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.7.7" date="2025-03-05" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix error messages not being shown when initialization fails</li>
|
||||
<li>Fix emulation error not being shown when launched with '--quit-after-emulation'</li>
|
||||
<li>Fix AppImage not including libspeexdsp</li>
|
||||
<li>Fix mupen64plus-video-parallel not respecting rdp full sync</li>
|
||||
<li>Fix crash when quitting RMG while the ROM browser is refreshing</li>
|
||||
<li>Fix initial column sizes being incorrect in some cases</li>
|
||||
<li>Add exception handler for Windows which generates a minidump</li>
|
||||
<li>Change "Join Session" to "Browse Sessions" in the Netplay menu</li>
|
||||
<li>Change ROM browser cache limit to 250000</li>
|
||||
<li>Remove "Synchronize RDP and CPU" setting from mupen64plus-video-parallel</li>
|
||||
<li>Improve loading time of the ROM browser when there are invalid ROMs in the ROM directory</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.7.6" date="2025-02-22" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix possible crash in parallel when vulkan initialization fails</li>
|
||||
<li>Remove support for hotplugging controllers while in-game in RMG-Input</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.7.5" date="2025-02-16" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix incorrect error message in RMG-Core</li>
|
||||
<li>Fix possible crash on Windows (thank you Thirteen1355 for assisting with debugging)</li>
|
||||
<li>Fix missing space between 'L-Shoulder' and 'R-Shoulder' in RMG-Input</li>
|
||||
<li>Fix 'L-Trigger' and 'R-Trigger' names by changing it to 'L-Shoulder' and 'R-Shoulder' in RMG-Input</li>
|
||||
<li>Improve opening time of 'Edit Game Input Settings' by utilizing the ROM browser cache</li>
|
||||
<li>Improve configuration dialogs from plugins by setting the parent window</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.7.4" date="2025-02-15" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix covers in JPEG format not loading on windows since v0.7.3</li>
|
||||
<li>Fix RMG not inhibiting the screensaver during emulation</li>
|
||||
<li>Fix not having supported archives listed when opening 64DD Disks through 'Open Combo'</li>
|
||||
<li>Fix RMG-Audio spamming the log with sample warnings</li>
|
||||
<li>Add captions to all file and directory dialogs</li>
|
||||
<li>Improve logging when retrieving OpenGL context fails</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.7.3" date="2025-02-09" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix portable windows version not being able to find update file</li>
|
||||
<li>Fix cheat sections being able to be hidden in Netplay Session dialog</li>
|
||||
<li>Fix 'You're already on the latest version' message being shown as an error</li>
|
||||
<li>Fix empty messages being able to be sent in the Netplay Session dialog</li>
|
||||
<li>Fix flicker in the Netplay Session Browser dialog</li>
|
||||
<li>Fix 'Controller pak' typo in the settings dialog</li>
|
||||
<li>Fix potential crashes when using the dynamic recompiler</li>
|
||||
<li>Add cheats for Spanish translation of 007 The world is not enough, Conker's Bad Fur Day and Goldeneye 007 (thank you Pcgaming575)</li>
|
||||
<li>Add 'View Session' to 'Netplay' menu allowing you to re-open the Netplay Session dialog after closing it when in-game</li>
|
||||
<li>Improve message boxes by expanding the details by default</li>
|
||||
<li>Improve windows build by building in an UCRT64 environment</li>
|
||||
<li>Improve cheats dialog, settings dialog and ROM Information dialog opening time by utilizing the ROM browser cache</li>
|
||||
<li>Implement register mirroring</li>
|
||||
<li>Change 'RMG_WAYLAND' variable name to 'RMG_ALLOW_WAYLAND'</li>
|
||||
<li>Remove 'Sort results after search' setting</li>
|
||||
<li>Remove 'RMG_SHOW_DEBUG_QT_MESSAGES' variable</li>
|
||||
<li>Update GLideN64 and paraLLEl</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.7.2" date="2025-01-31" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix Log dialog and Netplay Session dialog not having a minimize button</li>
|
||||
<li>Fix Netplay Session dialog not having an icon</li>
|
||||
<li>Fix cheats not applying at emulation start</li>
|
||||
<li>Improve netplay dialogs by saving and restoring the server selection</li>
|
||||
<li>Improve netplay dialogs by adding icons to some buttons</li>
|
||||
<li>Improve netplay dialogs by showing the ping</li>
|
||||
<li>Improve device detection of RMG-Input</li>
|
||||
<li>Implement cheat support for netplay</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.7.1" date="2025-01-21" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix RDRAM initialization allowing for libdragon IPL3 to boot</li>
|
||||
<li>Fix AppImage not working on some Linux distributions (thank you Samueru-sama)</li>
|
||||
<li>Fix 64DD disks being shown in the Create Netplay Session dialog</li>
|
||||
<li>Add support for ROMs that are bigger than 64MiB</li>
|
||||
<li>Add support for launching a cartridge + disk combo where the disk is in an archive</li>
|
||||
<li>Add stricter filename validation in the update dialog</li>
|
||||
<li>Improve Netplay Session dialog by keeping it open while in-game</li>
|
||||
<li>Improve 'Play Game with Disk' by turning it into a context menu</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.7.0" date="2025-01-05" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix Netplay Session Browser dialog not resetting properly when requesting sessions fails</li>
|
||||
<li>Fix freeze when opening the input configuration GUI from RMG-Input during netplay</li>
|
||||
<li>Fix nickname validation not being consistent in the netplay dialogs</li>
|
||||
<li>Fix downloading server list not having a timeout</li>
|
||||
<li>Fix update check not having a timeout</li>
|
||||
<li>Fix build failure when building with netplay disabled</li>
|
||||
<li>Fix minimap in Mario Kart 64 not displaying properly during splitscreen in GLideN64</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.6.9" date="2024-12-28" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix ROM browser storing multiple copies of the ROM information in memory</li>
|
||||
<li>Fix game names in the Create Netplay Session dialog</li>
|
||||
<li>Fix same CPU emulator setting being enforced during netplay</li>
|
||||
<li>Fix VRU being able to be initialized during netplay</li>
|
||||
<li>Fix enter key not clicking on the 'Send' button in the Netplay Session dialog</li>
|
||||
<li>Fix vsync being able to be enabled during netplay</li>
|
||||
<li>Fix 'Synchronize audio' in RMG-Audio being able to be enabled during netplay</li>
|
||||
<li>Fix OSD tab of GLideN64 not listing all installed fonts on Linux</li>
|
||||
<li>Add more error messages to the netplay dialogs</li>
|
||||
<li>Add loading screen to the Netplay Session Browser dialog</li>
|
||||
<li>Add no sessions screen to the Netplay Session Browser dialog</li>
|
||||
<li>Add no ROMs screen to the Create Netplay Session dialog</li>
|
||||
<li>Change default ROM search limit from 250 to 1024</li>
|
||||
<li>Change 'Server URL' to 'Server list URL' in the settings dialog</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.6.8" date="2024-12-22" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix crash on windows when opening a archive with files with an invalid character sequence</li>
|
||||
<li>Fix video extension function definitions to prevent them from being exported</li>
|
||||
<li>Implement netplay support (thank you loganmc10 for the hosted servers)</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.6.7" date="2024-12-16" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix out of bounds read in game specific plugin settings</li>
|
||||
<li>Fix inconsistent casing for the 'Left:' label in RMG-Input (thank you cursedUs64-git)</li>
|
||||
<li>Fix incorrect error message in RMG-Core</li>
|
||||
<li>Update mupen64plus-video-GLideN64, mupen64plus-core, LZMA SDK and SDL_GameControllerDB</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.6.6" date="2024-09-30" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix mupen64plus-core URL in the about dialog</li>
|
||||
<li>Fix GLideN64 not showing native path seperator in the configuration dialog</li>
|
||||
<li>Add 'SDL controller mode' option to the options dialog of RMG-Input</li>
|
||||
<li>Add 'None' option to configuration file of mupen64plus-input-gca (thank you GhostlyDark)</li>
|
||||
<li>Update GLideN64, mupen64plus-core and SDL_GameControllerDB</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.6.5" date="2024-07-04" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix not showing an error when per-game plugin settings are invalid</li>
|
||||
<li>Fix settings dialog behavior for plugins not being the same for per-game plugin settings</li>
|
||||
<li>Add 'restore defaults' button to configuration GUI of paraLLEl and angrylion-rdp-plus</li>
|
||||
<li>Add 'OpenGL type' option to the settings dialog which allows choosing OpenGL ES</li>
|
||||
<li>Add dynamic OpenGL ES detection to angrylion-rdp-plus</li>
|
||||
<li>Improve screen size selection by making it editable in the configuration GUI of paraLLEl and angrylion-rdp-plus</li>
|
||||
<li>Improve letter casing in settings dialog, RMG-Input and RMG-Audio</li>
|
||||
<li>Improve about dialog</li>
|
||||
<li>Change 'Miscellaneous' tab name to 'General' and change position in settings dialog</li>
|
||||
<li>Update GLideN64 and SDL_GameControllerDB</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.6.4" date="2024-06-25" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix soft and hard reset freezing RMG when using parallel-rsp</li>
|
||||
<li>Add 'System Region' to ROM Information dialog</li>
|
||||
<li>Add defaults for the audio hotkey settings</li>
|
||||
<li>Improve settings dialog behavior when having plugins with the same name</li>
|
||||
<li>Improve settings dialog behavior by sorting the plugins</li>
|
||||
<li>Change audio resampler default to "src-linear" in RMG-Audio (thank you Fanatic-64)</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.6.3" date="2024-06-24" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix possible memory leak in the cheat dialog</li>
|
||||
<li>Add log messages when initializing OpenGL or Vulkan fails</li>
|
||||
<li>Add PIF ROM settings to the settings dialog</li>
|
||||
<li>Add Transfer Pak setting to the settings dialog</li>
|
||||
<li>Improve settings dialog behavior when a plugin hasn't been found</li>
|
||||
<li>Improve error messages by removing the exclamation mark</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.6.2" date="2024-06-08" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix updater not working on windows with non-portable installs</li>
|
||||
<li>Fix OSD not showing native path separator when saving and loading a state from a file</li>
|
||||
<li>Fix statusbar message not being up-to-date in some cases</li>
|
||||
<li>Fix GLideN64 regression introduced in v0.6.1</li>
|
||||
<li>Fix cmake not making installed libraries executable</li>
|
||||
<li>Add 'Project64 Save State' option when saving a state to a file</li>
|
||||
<li>Revert update to mupen64plus-video-parallel (thank you themaister for looking into the regression)</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.6.1" date="2024-06-05" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix vulkan video plugins crashing on second emulation run on some systems</li>
|
||||
<li>Fix log dialog not showing a monospace font on windows</li>
|
||||
<li>Remove settings dialog storing and restoring the window size</li>
|
||||
<li>Add missing vsync option to angrylion-rdp-plus</li>
|
||||
<li>Update imgui, mupen64plus-video-parallel, GLideN64 and SDL_GameControllerDB</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.6.0" date="2024-05-24" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix 7z not being listed in the ROM browser when there are no ROMs found</li>
|
||||
<li>Fix crash in GLideN64 with certain texture packs</li>
|
||||
<li>Fix GLideN64 being able to create a large log file</li>
|
||||
<li>Fix possible freezing by rate limiting callback messages</li>
|
||||
<li>Update mupen64plus-core, angrylion-rdp-plus, GLideN64 and SDL_GameControllerDB</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.5.9" date="2024-05-01" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix parallel-rsp regression introduced in v0.5.8</li>
|
||||
<li>Fix corruption when using GLideN64 and resizing the window</li>
|
||||
<li>Fix changing save state slot always selecting slot 0 on some system configurations</li>
|
||||
<li>Fix changing speed factor always using 0% on some system configurations</li>
|
||||
<li>Add color settings for the OSD in the settings dialog</li>
|
||||
<li>Add 'Test Rumble' button to the options dialog in RMG-Input</li>
|
||||
<li>Add 'Play Game with State' to the context menu of the ROM browser</li>
|
||||
<li>Add '--load-state-slot' commandline option</li>
|
||||
<li>Update cheats and GLideN64</li>
|
||||
</ul>
|
||||
</description>
|
||||
</release>
|
||||
<release version="v0.5.8" date="2024-03-25" type="stable">
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
@@ -622,7 +269,7 @@
|
||||
<description>
|
||||
<p>Changes:</p>
|
||||
<ul>
|
||||
<li>Fix "Don't check for updates again" checkbox appearing when requesting an update check through Help -> Check For Updates</li>
|
||||
<li>Fix "Don't check for updates again" checkbox appearing when requesting an update check through Help -> Check For Updates</li>
|
||||
<li>Add game format, file name, file extension, file size, game I.D. and game region columns to the list view of the ROM browser which can be toggled in the "Show/Hide Columns" menu of the context menu in the list view of the ROM browser (thank you RetraCarteR)</li>
|
||||
<li>Add "Reset Column Sizes" to context menu of the list view of the ROM browser (thank you RetraCarteR)</li>
|
||||
<li>Add "Analog Stick Sensitivity" setting to RMG-Input (thank you JaxonWasTaken)</li>
|
||||
@@ -775,7 +422,7 @@
|
||||
<li>Add "Play Game with Cartridge" to context menu when a 64DD disk is selected in the ROM Browser</li>
|
||||
<li>Add "Open ROM Directory" to context menu in the ROM Browser</li>
|
||||
<li>Add an On-Screen Display (see the OSD tab in the settings dialog for settings)</li>
|
||||
<li>Add Theme setting to settings dialog (see Interface -> Miscellaneous, this is a replacement for the previous Styles settings)</li>
|
||||
<li>Add Theme setting to settings dialog (see Interface -> Miscellaneous, this is a replacement for the previous Styles settings)</li>
|
||||
<li>Improve error message when opening a zip file fails</li>
|
||||
<li>Improve tab order and naming in settings dialog</li>
|
||||
</ul>
|
||||
@@ -919,7 +566,7 @@
|
||||
<li>Fix --fullscreen not working like expected</li>
|
||||
<li>Fix crash on windows when exiting</li>
|
||||
<li>Implement octagon simulation in RMG-Input (thank you Jaxon)</li>
|
||||
<li>Implement cheat support</li>
|
||||
<li>implement cheat support</li>
|
||||
<li>Add 'Invert Axis Mapped To LRZ' option to RMG-Input</li>
|
||||
<li>Add --disk commandline argument (for opening N64 ROMs with 64DD disk files)</li>
|
||||
<li>Add configuration GUI to angrylion-rdp-plus (thank you GhostlyDark)</li>
|
||||
@@ -956,13 +603,8 @@
|
||||
<recommends>
|
||||
<control>pointing</control>
|
||||
<control>keyboard</control>
|
||||
<control>gamepad</control>
|
||||
</recommends>
|
||||
<supports>
|
||||
<control>voice</control>
|
||||
</supports>
|
||||
<content_rating type="oars-1.1"/>
|
||||
<launchable type="desktop-id">com.github.Rosalie241.RMG.desktop</launchable>
|
||||
<keywords>
|
||||
<keyword>mupen64plus</keyword>
|
||||
<keyword>RMG</keyword>
|
||||
@@ -38,25 +38,13 @@ Rosalie's Mupen GUI is licensed under the [GNU General Public License v3.0](http
|
||||
* Portable Debian/Ubuntu
|
||||
|
||||
```bash
|
||||
sudo apt-get -y install cmake libhidapi-dev libsamplerate0-dev libspeex-dev libminizip-dev libsdl3-dev libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev pkg-config zlib1g-dev binutils-dev libspeexdsp-dev qt6-base-dev libqt6svg6-dev libvulkan-dev build-essential nasm git zip ninja-build
|
||||
sudo apt-get -y install cmake libhidapi-dev libsamplerate0-dev libspeex-dev libminizip-dev libsdl2-dev libfreetype6-dev libgl1-mesa-dev libglu1-mesa-dev pkg-config zlib1g-dev binutils-dev libspeexdsp-dev qt6-base-dev libqt6svg6-dev libvulkan-dev build-essential nasm git zip ninja-build
|
||||
./Source/Script/Build.sh Release
|
||||
```
|
||||
|
||||
* Portable Fedora
|
||||
```bash
|
||||
sudo dnf install hidapi-devel libsamplerate-devel minizip-compat-devel SDL3-devel freetype-devel mesa-libGL-devel mesa-libGLU-devel pkgconfig zlib-ng-devel binutils-devel speexdsp-devel qt6-qtbase-devel qt6-qtsvg-devel vulkan-devel gcc-c++ nasm git ninja-build
|
||||
./Source/Script/Build.sh Release
|
||||
```
|
||||
|
||||
* Portable Arch Linux
|
||||
```bash
|
||||
sudo pacman -S --needed make cmake gcc hidapi freetype2 libpng qt6 sdl3 libsamplerate nasm minizip pkgconf vulkan-headers git
|
||||
./Source/Script/Build.sh Release
|
||||
```
|
||||
|
||||
* Portable OpenSUSE Tumbleweed
|
||||
```bash
|
||||
sudo zypper install SDL3-devel cmake freetype2-devel gcc gcc-c++ libhidapi-devel libhidapi-hidraw0 libpng16-devel libsamplerate-devel make nasm ninja pkgconf-pkg-config speex-devel vulkan-devel zlib-devel qt6-tools-devel qt6-opengl-devel qt6-widgets-devel qt6-svg-devel minizip-devel git
|
||||
sudo dnf install hidapi-devel libsamplerate-devel minizip-compat-devel SDL2-devel freetype-devel mesa-libGL-devel mesa-libGLU-devel zlib-ng-devel binutils-devel speexdsp-devel qt6-qtbase-devel qt6-qtsvg-devel gcc-c++ nasm git ninja-build
|
||||
./Source/Script/Build.sh Release
|
||||
```
|
||||
|
||||
@@ -73,9 +61,9 @@ cmake --install "$build_dir" --prefix="/usr"
|
||||
```
|
||||
|
||||
#### Windows
|
||||
* Download & Install [MSYS2](https://www.msys2.org/) (UCRT64)
|
||||
* Download & Install [MSYS2](https://www.msys2.org/)
|
||||
```bash
|
||||
pacman -S --needed make mingw-w64-ucrt-x86_64-cmake mingw-w64-ucrt-x86_64-gcc mingw-w64-ucrt-x86_64-hidapi mingw-w64-ucrt-x86_64-freetype mingw-w64-ucrt-x86_64-libpng mingw-w64-ucrt-x86_64-qt6 mingw-w64-ucrt-x86_64-sdl3 mingw-w64-ucrt-x86_64-speexdsp mingw-w64-ucrt-x86_64-libsamplerate mingw-w64-ucrt-x86_64-libusb mingw-w64-ucrt-x86_64-nasm mingw-w64-ucrt-x86_64-minizip mingw-w64-ucrt-x86_64-vulkan-headers git
|
||||
pacman -S --needed make mingw-w64-x86_64-cmake mingw-w64-x86_64-gcc mingw-w64-x86_64-hidapi mingw-w64-x86_64-freetype mingw-w64-x86_64-libpng mingw-w64-x86_64-SDL2 mingw-w64-x86_64-qt6 mingw-w64-x86_64-SDL2 mingw-w64-x86_64-hidapi mingw-w64-x86_64-speexdsp mingw-w64-x86_64-libsamplerate mingw-w64-x86_64-nasm mingw-w64-x86_64-minizip git
|
||||
./Source/Script/Build.sh Release
|
||||
```
|
||||
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
#
|
||||
include(ExternalProject)
|
||||
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
|
||||
find_program(RUST_CARGO cargo)
|
||||
if(NO_RUST)
|
||||
set(BUILD_INPUT_GCA OFF)
|
||||
@@ -64,20 +62,6 @@ else()
|
||||
set(MAKE_DEBUG "0")
|
||||
endif()
|
||||
|
||||
# TODO: when SDL3_net has made a release,
|
||||
# remove the vendored SDL3_net
|
||||
set(SDL3NET_DIR ${CMAKE_CURRENT_SOURCE_DIR}/SDL_net)
|
||||
set(SDL3NET_SOURCES
|
||||
${SDL3NET_DIR}/src/SDL_net.c
|
||||
)
|
||||
add_library(SDL3_net STATIC ${SDL3NET_SOURCES})
|
||||
target_include_directories(SDL3_net PRIVATE ${SDL3NET_DIR}/include)
|
||||
set(SDL3NET_CFLAGS "-DUSE_SDL3NET -I${SDL3NET_DIR}/include")
|
||||
set(SDL3NET_LDLIBS "$<TARGET_FILE:SDL3_net>")
|
||||
if (WIN32)
|
||||
set(SDL3NET_LDLIBS "${SDL3NET_LDLIBS} -liphlpapi -lws2_32")
|
||||
endif (WIN32)
|
||||
|
||||
ExternalProject_Add(mupen64plus-core
|
||||
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/mupen64plus-core/
|
||||
|
||||
@@ -87,20 +71,15 @@ ExternalProject_Add(mupen64plus-core
|
||||
BUILD_COMMAND ${MAKE_CMD} all -f ${M64P_CORE_DIR}/projects/unix/Makefile
|
||||
SRCDIR=${CMAKE_CURRENT_SOURCE_DIR}/mupen64plus-core/src
|
||||
SUBDIR=${CMAKE_CURRENT_SOURCE_DIR}/mupen64plus-core/subprojects
|
||||
OSD=0 NEW_DYNAREC=1 NO_ASM=$<BOOL:${NO_ASM}>
|
||||
KEYBINDINGS=0 ACCURATE_FPU=1 VULKAN=0 NETPLAY=$<BOOL:${NETPLAY}>
|
||||
OSD=0 NEW_DYNAREC=1 NO_ASM=$<BOOL:${NO_ASM}> KEYBINDINGS=0 ACCURATE_FPU=1
|
||||
TARGET=${CORE_FILE} DEBUG=${MAKE_DEBUG}
|
||||
CC=${MAKE_CC_COMPILER} CXX=${MAKE_CXX_COMPILER}
|
||||
OPTFLAGS=${MAKE_OPTFLAGS}
|
||||
# TODO: when SDL3_net has made a release,
|
||||
# remove the vendored SDL3_net
|
||||
SDLNET_CFLAGS=${SDL3NET_CFLAGS} SDLNET_LDLIBS=${SDL3NET_LDLIBS}
|
||||
BUILD_IN_SOURCE False
|
||||
BUILD_ALWAYS True
|
||||
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/mupen64plus-core
|
||||
|
||||
BUILD_BYPRODUCTS ${CMAKE_CURRENT_BINARY_DIR}/mupen64plus-core/${CORE_FILE}
|
||||
DEPENDS SDL3_net
|
||||
)
|
||||
|
||||
set(APIDIR "${CMAKE_SOURCE_DIR}/Source/3rdParty/mupen64plus-core/src/api")
|
||||
@@ -179,25 +158,29 @@ if (BUILD_INPUT_GCA)
|
||||
CONFIGURE_COMMAND ""
|
||||
INSTALL_COMMAND ""
|
||||
|
||||
BUILD_COMMAND cargo build --manifest-path ${CMAKE_CURRENT_SOURCE_DIR}/mupen64plus-input-gca/Cargo.toml --release --features "m64p_compat" --target-dir=${CMAKE_CURRENT_BINARY_DIR}/mupen64plus-input-gca/target
|
||||
BUILD_IN_SOURCE False
|
||||
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/mupen64plus-input-gca/target/release
|
||||
BUILD_COMMAND cargo build --release --features "m64p_compat"
|
||||
BUILD_IN_SOURCE True
|
||||
|
||||
BUILD_BYPRODUCTS ${CMAKE_CURRENT_BINARY_DIR}/mupen64plus-input-gca/target/release/${GCA_LIB}
|
||||
BUILD_BYPRODUCTS ${CMAKE_CURRENT_SOURCE_DIR}/mupen64plus-input-gca/target/release/${GCA_LIB}
|
||||
)
|
||||
endif(BUILD_INPUT_GCA)
|
||||
|
||||
set(GLIDEN64_DIR "${CMAKE_CURRENT_SOURCE_DIR}/mupen64plus-video-GLideN64")
|
||||
set(GLIDEN64_BUILD_DIR "${CMAKE_CURRENT_BINARY_DIR}/mupen64plus-video-GLideN64")
|
||||
set(GLIDEN64_CUSTOM_INI "${GLIDEN64_DIR}/ini/GLideN64.custom.ini")
|
||||
# taken from GLideN64's CMakeLists.txt
|
||||
if("${CMAKE_BUILD_TYPE}" STREQUAL "Release" OR
|
||||
"${CMAKE_BUILD_TYPE}" STREQUAL "MinSizeRel" OR
|
||||
"${CMAKE_BUILD_TYPE}" STREQUAL "RelWithDebInfo")
|
||||
set(GLIDEN64_BUILD_TYPE Release)
|
||||
elseif("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
|
||||
set(GLIDEN64_BUILD_TYPE Debug)
|
||||
endif()
|
||||
if (WIN32)
|
||||
set(GLIDEN64_LIB "${GLIDEN64_BUILD_DIR}/mupen64plus-video-GLideN64.${SO_EXT}")
|
||||
else(WIN32)
|
||||
# taken from GLideN64's CMakeLists.txt
|
||||
if("${CMAKE_BUILD_TYPE}" STREQUAL "Release" OR
|
||||
"${CMAKE_BUILD_TYPE}" STREQUAL "MinSizeRel" OR
|
||||
"${CMAKE_BUILD_TYPE}" STREQUAL "RelWithDebInfo")
|
||||
set(GLIDEN64_BUILD_TYPE Release)
|
||||
elseif("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
|
||||
set(GLIDEN64_BUILD_TYPE Debug)
|
||||
endif()
|
||||
set(GLIDEN64_LIB "${GLIDEN64_BUILD_DIR}/plugin/${GLIDEN64_BUILD_TYPE}/mupen64plus-video-GLideN64.${SO_EXT}")
|
||||
endif(WIN32)
|
||||
|
||||
set(GLIDENUI_TRANSLATIONS_LANGS "de;es;fr;it;ja;pl;pt_BR")
|
||||
foreach(LANG ${GLIDENUI_TRANSLATIONS_LANGS})
|
||||
@@ -231,7 +214,7 @@ ExternalProject_Add(mupen64plus-video-GLideN64
|
||||
SOURCE_SUBDIR ./src/
|
||||
BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/mupen64plus-video-GLideN64
|
||||
|
||||
BUILD_BYPRODUCTS ${GLIDEN64_BUILD_DIR}/plugin/${GLIDEN64_BUILD_TYPE}/mupen64plus-video-GLideN64.${SO_EXT}
|
||||
BUILD_BYPRODUCTS ${GLIDEN64_LIB}
|
||||
)
|
||||
|
||||
ExternalProject_Add(mupen64plus-video-parallel
|
||||
@@ -263,7 +246,8 @@ if (DISCORD_RPC)
|
||||
endif(DISCORD_RPC)
|
||||
|
||||
set(IMGUI_DIR ${CMAKE_CURRENT_SOURCE_DIR}/imgui)
|
||||
set(IMGUI_SOURCES
|
||||
set(IMGUI_BUILD_DIR ${CMAKE_CURRENT_BINARY_DIR}/imgui/)
|
||||
set(IMGUI_SOURCES_IN
|
||||
${IMGUI_DIR}/imgui_draw.cpp
|
||||
${IMGUI_DIR}/imgui_tables.cpp
|
||||
${IMGUI_DIR}/imgui_widgets.cpp
|
||||
@@ -272,8 +256,24 @@ set(IMGUI_SOURCES
|
||||
${IMGUI_DIR}/backends/imgui_impl_opengl3.h
|
||||
${IMGUI_DIR}/backends/imgui_impl_opengl3_loader.h
|
||||
)
|
||||
add_library(imgui STATIC ${IMGUI_SOURCES})
|
||||
target_include_directories(imgui PRIVATE ${IMGUI_DIR})
|
||||
set(IMGUI_SOURCES_OUT
|
||||
${IMGUI_BUILD_DIR}/imgui_draw.cpp
|
||||
${IMGUI_BUILD_DIR}/imgui_tables.cpp
|
||||
${IMGUI_BUILD_DIR}/imgui_widgets.cpp
|
||||
${IMGUI_BUILD_DIR}/imgui.cpp
|
||||
${IMGUI_BUILD_DIR}/imgui_impl_opengl3.cpp
|
||||
${IMGUI_BUILD_DIR}/imgui_impl_opengl3.h
|
||||
${IMGUI_BUILD_DIR}/imgui_impl_opengl3_loader.h
|
||||
)
|
||||
ExternalProject_Add(imgui
|
||||
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/imgui
|
||||
|
||||
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E make_directory ${IMGUI_BUILD_DIR}
|
||||
BUILD_COMMAND ${CMAKE_COMMAND} -E copy ${IMGUI_SOURCES_IN} ${IMGUI_BUILD_DIR}
|
||||
INSTALL_COMMAND ""
|
||||
|
||||
BUILD_BYPRODUCTS ${IMGUI_SOURCES_OUT}
|
||||
)
|
||||
|
||||
set(SDL_GAMECONTROLLERDB_DIR ${CMAKE_CURRENT_SOURCE_DIR}/SDL_GameControllerDB)
|
||||
set(SDL_GAMECONTROLLERDB_BUILD_DIR ${CMAKE_CURRENT_BINARY_DIR}/SDL_GameControllerDB)
|
||||
@@ -320,8 +320,7 @@ if (USE_ANGRYLION)
|
||||
endif(USE_ANGRYLION)
|
||||
|
||||
ExternalProject_Get_property(mupen64plus-video-GLideN64 BUILD_BYPRODUCTS)
|
||||
set(MUPEN64PLUS_PLUGIN_GFX_GLIDEN64 ${BUILD_BYPRODUCTS} PARENT_SCOPE)
|
||||
set(MUPEN64PLUS_PLUGIN_GFX_GLIDEN64_DATA ${GLIDENUI_TRANSLATIONS} ${GLIDEN64_CUSTOM_INI} PARENT_SCOPE)
|
||||
set(MUPEN64PLUS_PLUGIN_GFX_GLIDEN64 ${BUILD_BYPRODUCTS} ${GLIDENUI_TRANSLATIONS} ${GLIDEN64_CUSTOM_INI} PARENT_SCOPE)
|
||||
|
||||
ExternalProject_Get_property(mupen64plus-video-parallel BUILD_BYPRODUCTS)
|
||||
set(MUPEN64PLUS_PLUGIN_GFX_PARALLEL ${BUILD_BYPRODUCTS} PARENT_SCOPE)
|
||||
@@ -331,6 +330,8 @@ if (DISCORD_RPC)
|
||||
set(DISCORD_RPC_LIB ${BUILD_BYPRODUCTS} PARENT_SCOPE)
|
||||
endif(DISCORD_RPC)
|
||||
|
||||
ExternalProject_Get_property(imgui BUILD_BYPRODUCTS)
|
||||
set(IMGUI_SOURCES ${BUILD_BYPRODUCTS} PARENT_SCOPE)
|
||||
set(IMGUI_DIR ${CMAKE_CURRENT_SOURCE_DIR}/imgui PARENT_SCOPE)
|
||||
|
||||
ExternalProject_Get_property(SDL_GameControllerDB BUILD_BYPRODUCTS)
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
[subrepo]
|
||||
remote = git@github.com:/gabomdq/SDL_GameControllerDB.git
|
||||
branch = master
|
||||
commit = 9e4f34deb5569dfdd8c16c2320710aeb2a7e2f12
|
||||
parent = e4491ca9f4add28c3f0cb428fd9b129af6f978fe
|
||||
commit = e5a5fa2ac6e645d72c619ea99520a3a4586ee005
|
||||
parent = cb07131fbbf9cf9f139ef4281799613a71580182
|
||||
method = merge
|
||||
cmdver = 0.4.6
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# SDL_GameControllerDB
|
||||
|
||||
A community sourced database of game controller mappings to be used with SDL2 and SDL3 Game Controller functionality.
|
||||
A community sourced database of game controller mappings to be used with SDL2 Game Controller functionality.
|
||||
|
||||
# Usage
|
||||
Download gamecontrollerdb.txt, place it in your app's directory and load it.
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
name: 'Setup ninja'
|
||||
description: 'Download ninja and add it to the PATH environment variable'
|
||||
inputs:
|
||||
version:
|
||||
description: 'Ninja version'
|
||||
default: '1.12.1'
|
||||
runs:
|
||||
using: 'composite'
|
||||
steps:
|
||||
- name: 'Calculate variables'
|
||||
id: calc
|
||||
shell: sh
|
||||
run: |
|
||||
case "${{ runner.os }}-${{ runner.arch }}" in
|
||||
"Linux-X86" | "Linux-X64")
|
||||
archive="ninja-linux.zip"
|
||||
;;
|
||||
"Linux-ARM64")
|
||||
archive="ninja-linux-aarch64.zip"
|
||||
;;
|
||||
"macOS-X86" | "macOS-X64" | "macOS-ARM64")
|
||||
archive="ninja-mac.zip"
|
||||
;;
|
||||
"Windows-X86" | "Windows-X64")
|
||||
archive="ninja-win.zip"
|
||||
;;
|
||||
"Windows-ARM64")
|
||||
archive="ninja-winarm64.zip"
|
||||
;;
|
||||
*)
|
||||
echo "Unsupported ${{ runner.os }}-${{ runner.arch }}"
|
||||
exit 1;
|
||||
;;
|
||||
esac
|
||||
echo "archive=${archive}" >> ${GITHUB_OUTPUT}
|
||||
echo "cache-key=${archive}-${{ inputs.version }}-${{ runner.os }}-${{ runner.arch }}" >> ${GITHUB_OUTPUT}
|
||||
- name: 'Restore cached ${{ steps.calc.outputs.archive }}'
|
||||
id: cache-restore
|
||||
uses: actions/cache/restore@v4
|
||||
with:
|
||||
path: '${{ runner.temp }}/${{ steps.calc.outputs.archive }}'
|
||||
key: ${{ steps.calc.outputs.cache-key }}
|
||||
- name: 'Download ninja ${{ inputs.version }} for ${{ runner.os }} (${{ runner.arch }})'
|
||||
if: ${{ !steps.cache-restore.outputs.cache-hit || steps.cache-restore.outputs.cache-hit == 'false' }}
|
||||
shell: pwsh
|
||||
run: |
|
||||
Invoke-WebRequest "https://github.com/ninja-build/ninja/releases/download/v${{ inputs.version }}/${{ steps.calc.outputs.archive }}" -OutFile "${{ runner.temp }}/${{ steps.calc.outputs.archive }}"
|
||||
- name: 'Cache ${{ steps.calc.outputs.archive }}'
|
||||
if: ${{ !steps.cache-restore.outputs.cache-hit || steps.cache-restore.outputs.cache-hit == 'false' }}
|
||||
uses: actions/cache/save@v4
|
||||
with:
|
||||
path: '${{ runner.temp }}/${{ steps.calc.outputs.archive }}'
|
||||
key: ${{ steps.calc.outputs.cache-key }}
|
||||
- name: 'Extract ninja'
|
||||
shell: pwsh
|
||||
run: |
|
||||
7z "-o${{ runner.temp }}/ninja-${{ inputs.version }}-${{ runner.arch }}" x "${{ runner.temp }}/${{ steps.calc.outputs.archive }}"
|
||||
- name: 'Set output variables'
|
||||
id: final
|
||||
shell: pwsh
|
||||
run: |
|
||||
echo "${{ runner.temp }}/ninja-${{ inputs.version }}-${{ runner.arch }}" >> $env:GITHUB_PATH
|
||||
@@ -1,90 +0,0 @@
|
||||
name: Build
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
|
||||
jobs:
|
||||
Build:
|
||||
name: '${{ matrix.platform.name }}'
|
||||
runs-on: '${{ matrix.platform.os }}'
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: 'Linux', os: ubuntu-latest, shell: sh }
|
||||
- { name: 'MacOS', os: macos-latest, shell: sh }
|
||||
# - { name: 'Windows msys2 (mingw32)', os: windows-latest, shell: 'msys2 {0}', msystem: mingw32, msys-env: mingw-w64-i686 }
|
||||
- { name: 'Windows msys2 (mingw64)', os: windows-latest, shell: 'msys2 {0}', msystem: mingw64, msys-env: mingw-w64-x86_64 }
|
||||
# - { name: 'Windows msys2 (clang32)', os: windows-latest, shell: 'msys2 {0}', msystem: clang32, msys-env: mingw-w64-clang-i686 }
|
||||
- { name: 'Windows msys2 (clang64)', os: windows-latest, shell: 'msys2 {0}', msystem: clang64, msys-env: mingw-w64-clang-x86_64 }
|
||||
# - { name: 'Windows MSVC (x86)', os: windows-latest, shell: sh, msvc: true, msvc-arch: x86, cmake: '-DPerl_ROOT=C:/Strawberry/perl/bin/' }
|
||||
- { name: 'Windows MSVC (x64)', os: windows-latest, shell: sh, msvc: true, msvc-arch: x64, cmake: '-DPerl_ROOT=C:/Strawberry/perl/bin/' }
|
||||
# - { name: 'Windows MSVC (arm32)', os: windows-latest, shell: sh, msvc: true, msvc-arch: amd64_arm, cross: true }
|
||||
# - { name: 'Windows MSVC (arm64)', os: windows-latest, shell: sh, msvc: true, msvc-arch: amd64_arm64, cross: true }
|
||||
defaults:
|
||||
run:
|
||||
shell: ${{ matrix.platform.shell }}
|
||||
steps:
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
if: ${{ matrix.platform.msvc }}
|
||||
with:
|
||||
arch: ${{ matrix.platform.msvc-arch }}
|
||||
- name: Set up MSYS2
|
||||
if: ${{ contains(matrix.platform.shell, 'msys2') }}
|
||||
uses: msys2/setup-msys2@v2
|
||||
with:
|
||||
msystem: ${{ matrix.platform.msystem }}
|
||||
install: >-
|
||||
${{ matrix.platform.msys-env }}-cc
|
||||
${{ matrix.platform.msys-env }}-cmake
|
||||
${{ matrix.platform.msys-env }}-crt
|
||||
${{ matrix.platform.msys-env }}-ninja
|
||||
${{ matrix.platform.msys-env }}-perl
|
||||
- name: Get SDL3_net sources
|
||||
uses: actions/checkout@v4
|
||||
- name: Install Ninja
|
||||
if: ${{ !contains(matrix.platform.shell, 'msys2') }}
|
||||
uses: aseprite/get-ninja@main
|
||||
- name: Set up SDL3
|
||||
uses: libsdl-org/setup-sdl@main
|
||||
id: sdl
|
||||
with:
|
||||
cmake-generator: Ninja
|
||||
version: 3-head
|
||||
sdl-test: true
|
||||
shell: ${{ matrix.platform.shell }}
|
||||
add-to-environment: true
|
||||
- name: Configure (CMake)
|
||||
run: |
|
||||
cmake -B build -GNinja \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix \
|
||||
-DSDLNET_WERROR=ON \
|
||||
-DSDLNET_INSTALL_MAN=ON \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix \
|
||||
${{ matrix.platform.cmake }}
|
||||
|
||||
- name: Build (CMake)
|
||||
run: |
|
||||
cmake --build build/ --verbose
|
||||
- name: Install (CMake)
|
||||
if: ${{ matrix.platform.shell == 'sh' || contains(matrix.platform.shell, 'msys2') }}
|
||||
run: |
|
||||
set -eu
|
||||
rm -fr DESTDIR-cmake
|
||||
cmake --install build/ --config Release
|
||||
echo "SDL3_net_ROOT=$(pwd)/prefix" >> $GITHUB_ENV
|
||||
( cd prefix; find . ) | LC_ALL=C sort -u
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DTEST_SHARED=TRUE \
|
||||
-DTEST_STATIC=FALSE
|
||||
cmake --build cmake_config_build --verbose
|
||||
|
||||
- name: Check that versioning is consistent
|
||||
# We only need to run this once: arbitrarily use the Linux build
|
||||
if: ${{ runner.os == 'Linux' }}
|
||||
run: ./build-scripts/test-versioning.sh
|
||||
@@ -1,737 +0,0 @@
|
||||
name: 'release'
|
||||
run-name: 'Create SDL_net release artifacts for ${{ inputs.commit }}'
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
commit:
|
||||
description: 'Commit of SDL_net'
|
||||
required: true
|
||||
|
||||
jobs:
|
||||
|
||||
src:
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
project: ${{ steps.releaser.outputs.project }}
|
||||
version: ${{ steps.releaser.outputs.version }}
|
||||
src-tar-gz: ${{ steps.releaser.outputs.src-tar-gz }}
|
||||
src-tar-xz: ${{ steps.releaser.outputs.src-tar-xz }}
|
||||
src-zip: ${{ steps.releaser.outputs.src-zip }}
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ inputs.commit }}
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Set up SDL sources'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ inputs.commit }}
|
||||
path: 'SDL'
|
||||
fetch-depth: 0
|
||||
- name: 'Build Source archive'
|
||||
id: releaser
|
||||
shell: bash
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
python build-scripts/build-release.py \
|
||||
--actions source \
|
||||
--commit ${{ inputs.commit }} \
|
||||
--root "${{ github.workspace }}/SDL" \
|
||||
--github \
|
||||
--debug
|
||||
- name: 'Store source archives'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace}}/dist'
|
||||
- name: 'Generate summary'
|
||||
run: |
|
||||
echo "Run the following commands to download all artifacts:" >> $GITHUB_STEP_SUMMARY
|
||||
echo '```' >> $GITHUB_STEP_SUMMARY
|
||||
echo "mkdir -p /tmp/${{ steps.releaser.outputs.project }}-${{ steps.releaser.outputs.version }}" >> $GITHUB_STEP_SUMMARY
|
||||
echo "cd /tmp/${{ steps.releaser.outputs.project }}-${{ steps.releaser.outputs.version }}" >> $GITHUB_STEP_SUMMARY
|
||||
echo "gh run -R ${{ github.repository }} download ${{ github.run_id }}" >> $GITHUB_STEP_SUMMARY
|
||||
echo '```' >> $GITHUB_STEP_SUMMARY
|
||||
|
||||
linux-verify:
|
||||
needs: [src]
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '/tmp'
|
||||
- name: 'Unzip ${{ needs.src.outputs.src-zip }}'
|
||||
id: zip
|
||||
run: |
|
||||
set -e
|
||||
mkdir /tmp/zipdir
|
||||
cd /tmp/zipdir
|
||||
unzip "/tmp/${{ needs.src.outputs.src-zip }}"
|
||||
echo "path=/tmp/zipdir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: tar
|
||||
run: |
|
||||
set -e
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "/tmp/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Compare contents of ${{ needs.src.outputs.src-zip }} and ${{ needs.src.outputs.src-tar-gz }}'
|
||||
run: |
|
||||
set -e
|
||||
diff "${{ steps.zip.outputs.path }}" "${{ steps.tar.outputs.path }}"
|
||||
- name: 'Test versioning'
|
||||
shell: bash
|
||||
run: |
|
||||
${{ steps.tar.outputs.path }}/build-scripts/test-versioning.sh
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ inputs.commit }}
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Download dependencies'
|
||||
id: deps
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
python build-scripts/build-release.py \
|
||||
--actions download \
|
||||
--commit ${{ inputs.commit }} \
|
||||
--root "${{ steps.tar.outputs.path }}" \
|
||||
--github \
|
||||
--debug
|
||||
- name: 'Install Linux dependencies'
|
||||
run: |
|
||||
sudo apt-get update -y
|
||||
sudo apt-get install -y \
|
||||
gnome-desktop-testing libasound2-dev libpulse-dev libaudio-dev libjack-dev libsndio-dev \
|
||||
libusb-1.0-0-dev libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev \
|
||||
libxss-dev libwayland-dev libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
|
||||
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev fcitx-libs-dev
|
||||
- name: 'Extract dependencies, build and install them'
|
||||
id: deps-build
|
||||
run: |
|
||||
tar -C /tmp -v -x -f "${{ steps.deps.outputs.dep-path }}/SDL3-${{ steps.deps.outputs.dep-sdl-version }}.tar.gz"
|
||||
cmake -S /tmp/SDL3-${{ steps.deps.outputs.dep-sdl-version }} -B /tmp/SDL-build -DCMAKE_INSTALL_PREFIX=/tmp/deps-prefix
|
||||
cmake --build /tmp/SDL-build
|
||||
cmake --install /tmp/SDL-build
|
||||
echo "path=/tmp/deps-prefix" >>$GITHUB_OUTPUT
|
||||
- name: 'CMake (configure + build)'
|
||||
run: |
|
||||
cmake \
|
||||
-S ${{ steps.tar.outputs.path }} \
|
||||
-B /tmp/build \
|
||||
-DSDL3net_SAMPLES=ON \
|
||||
-DSDL3net_TESTS=ON \
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.deps-build.outputs.path }}"
|
||||
cmake --build /tmp/build --verbose
|
||||
# ctest --test-dir /tmp/build --no-tests=error --output-on-failure
|
||||
|
||||
# dmg:
|
||||
# needs: [src]
|
||||
# runs-on: macos-latest
|
||||
# outputs:
|
||||
# dmg: ${{ steps.releaser.outputs.dmg }}
|
||||
# steps:
|
||||
# - name: 'Set up Python'
|
||||
# uses: actions/setup-python@v5
|
||||
# with:
|
||||
# python-version: '3.11'
|
||||
# - name: 'Fetch build-release.py'
|
||||
# uses: actions/checkout@v4
|
||||
# with:
|
||||
# ref: ${{ inputs.commit }}
|
||||
# sparse-checkout: 'build-scripts/build-release.py'
|
||||
# - name: 'Download source archives'
|
||||
# uses: actions/download-artifact@v4
|
||||
# with:
|
||||
# name: sources
|
||||
# path: '${{ github.workspace }}'
|
||||
# - name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
# id: tar
|
||||
# run: |
|
||||
# mkdir -p "${{ github.workspace }}/tardir"
|
||||
# tar -C "${{ github.workspace }}/tardir" -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
# echo "path=${{ github.workspace }}/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
## - name: 'Download external dependencies'
|
||||
## run: |
|
||||
## sh "${{ steps.tar.outputs.path }}/external/download.sh" --depth 1
|
||||
# - name: 'Build SDL3_net.dmg'
|
||||
# id: releaser
|
||||
# shell: bash
|
||||
# env:
|
||||
# GH_TOKEN: ${{ github.token }}
|
||||
# run: |
|
||||
# python build-scripts/build-release.py \
|
||||
# --actions dmg \
|
||||
# --commit ${{ inputs.commit }} \
|
||||
# --root "${{ steps.tar.outputs.path }}" \
|
||||
# --github \
|
||||
# --debug
|
||||
# - name: 'Store DMG image file'
|
||||
# uses: actions/upload-artifact@v4
|
||||
# with:
|
||||
# name: dmg
|
||||
# path: '${{ github.workspace }}/dist'
|
||||
#
|
||||
# dmg-verify:
|
||||
# needs: [dmg, src]
|
||||
# runs-on: macos-latest
|
||||
# steps:
|
||||
# - name: 'Set up Python'
|
||||
# uses: actions/setup-python@v5
|
||||
# with:
|
||||
# python-version: '3.11'
|
||||
# - name: 'Fetch build-release.py'
|
||||
# uses: actions/checkout@v4
|
||||
# with:
|
||||
# ref: ${{ inputs.commit }}
|
||||
# sparse-checkout: 'build-scripts/build-release.py'
|
||||
# - name: 'Download source archives'
|
||||
# uses: actions/download-artifact@v4
|
||||
# with:
|
||||
# name: sources
|
||||
# path: '${{ github.workspace }}'
|
||||
# - name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
# id: src
|
||||
# run: |
|
||||
# mkdir -p /tmp/tardir
|
||||
# tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
# echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
# - name: 'Download dependencies'
|
||||
# id: deps
|
||||
# env:
|
||||
# GH_TOKEN: ${{ github.token }}
|
||||
# run: |
|
||||
# python build-scripts/build-release.py \
|
||||
# --actions download \
|
||||
# --commit ${{ inputs.commit }} \
|
||||
# --root "${{ steps.src.outputs.path }}" \
|
||||
# --github \
|
||||
# --debug
|
||||
# - name: 'Mount dependencies'
|
||||
# id: deps-mount
|
||||
# run: |
|
||||
# hdiutil attach "${{ steps.deps.outputs.dep-path }}/SDL3-${{ steps.deps.outputs.dep-sdl-version }}.dmg"
|
||||
# sdl_mount_pount="/Volumes/SDL3"
|
||||
# if [ ! -d "$sdl_mount_pount/SDL3.xcframework" ]; then
|
||||
# echo "Cannot find SDL3.xcframework!"
|
||||
# exit 1
|
||||
# fi
|
||||
# echo "path=${sdl_mount_pount}" >>$GITHUB_OUTPUT
|
||||
# - name: 'Download ${{ needs.dmg.outputs.dmg }}'
|
||||
# uses: actions/download-artifact@v4
|
||||
# with:
|
||||
# name: dmg
|
||||
# path: '${{ github.workspace }}'
|
||||
# - name: 'Mount ${{ needs.dmg.outputs.dmg }}'
|
||||
# id: mount
|
||||
# run: |
|
||||
# hdiutil attach '${{ github.workspace }}/${{ needs.dmg.outputs.dmg }}'
|
||||
# mount_point="/Volumes/${{ needs.src.outputs.project }}"
|
||||
# if [ ! -d "$mount_point/${{ needs.src.outputs.project }}.xcframework" ]; then
|
||||
# echo "Cannot find ${{ needs.src.outputs.project }}.xcframework!"
|
||||
# exit 1
|
||||
# fi
|
||||
# echo "mount-point=${mount_point}">>$GITHUB_OUTPUT
|
||||
# - name: 'CMake (configure + build) Darwin'
|
||||
# run: |
|
||||
# set -e
|
||||
# cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
# -DTEST_SHARED=TRUE \
|
||||
# -DTEST_SHARED=TRUE \
|
||||
# -DTEST_STATIC=FALSE \
|
||||
# -DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount-point }};${{ steps.deps-mount.outputs.path }}" \
|
||||
# -DCMAKE_SYSTEM_NAME=Darwin \
|
||||
# -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" \
|
||||
# -Werror=dev \
|
||||
# -B build_darwin
|
||||
# cmake --build build_darwin --config Release --verbose
|
||||
#
|
||||
# - name: 'CMake (configure + build) iOS'
|
||||
# run: |
|
||||
# cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
# -DTEST_SHARED=TRUE \
|
||||
# -DTEST_STATIC=FALSE \
|
||||
# -DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount-point }};${{ steps.deps-mount.outputs.path }}" \
|
||||
# -DCMAKE_SYSTEM_NAME=iOS \
|
||||
# -DCMAKE_OSX_ARCHITECTURES="arm64" \
|
||||
# -Werror=dev \
|
||||
# -B build_ios
|
||||
# cmake --build build_ios --config Release --verbose
|
||||
# - name: 'CMake (configure + build) tvOS'
|
||||
# run: |
|
||||
# cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
# -DTEST_SHARED=TRUE \
|
||||
# -DTEST_STATIC=FALSE \
|
||||
# -DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount-point }};${{ steps.deps-mount.outputs.path }}" \
|
||||
# -DCMAKE_SYSTEM_NAME=tvOS \
|
||||
# -DCMAKE_OSX_ARCHITECTURES="arm64" \
|
||||
# -Werror=dev \
|
||||
# -B build_tvos
|
||||
# cmake --build build_tvos --config Release --verbose
|
||||
# - name: 'CMake (configure + build) iOS simulator'
|
||||
# run: |
|
||||
# sysroot=$(xcodebuild -version -sdk iphonesimulator Path)
|
||||
# echo "sysroot=$sysroot"
|
||||
# cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
# -DTEST_SHARED=TRUE \
|
||||
# -DTEST_STATIC=FALSE \
|
||||
# -DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount-point }};${{ steps.deps-mount.outputs.path }}" \
|
||||
# -DCMAKE_SYSTEM_NAME=iOS \
|
||||
# -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" \
|
||||
# -DCMAKE_OSX_SYSROOT="${sysroot}" \
|
||||
# -Werror=dev \
|
||||
# -B build_ios_simulator
|
||||
# cmake --build build_ios_simulator --config Release --verbose
|
||||
# - name: 'CMake (configure + build) tvOS simulator'
|
||||
# run: |
|
||||
# sysroot=$(xcodebuild -version -sdk appletvsimulator Path)
|
||||
# echo "sysroot=$sysroot"
|
||||
# cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
# -DTEST_SHARED=TRUE \
|
||||
# -DTEST_STATIC=FALSE \
|
||||
# -DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount-point }};${{ steps.deps-mount.outputs.path }}" \
|
||||
# -DCMAKE_SYSTEM_NAME=tvOS \
|
||||
# -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" \
|
||||
# -DCMAKE_OSX_SYSROOT="${sysroot}" \
|
||||
# -Werror=dev \
|
||||
# -B build_tvos_simulator
|
||||
# cmake --build build_tvos_simulator --config Release --verbose
|
||||
msvc:
|
||||
needs: [src]
|
||||
runs-on: windows-2025
|
||||
outputs:
|
||||
VC-x86: ${{ steps.releaser.outputs.VC-x86 }}
|
||||
VC-x64: ${{ steps.releaser.outputs.VC-x64 }}
|
||||
VC-devel: ${{ steps.releaser.outputs.VC-devel }}
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ inputs.commit }}
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Unzip ${{ needs.src.outputs.src-zip }}'
|
||||
id: zip
|
||||
run: |
|
||||
New-Item C:\temp -ItemType Directory -ErrorAction SilentlyContinue
|
||||
cd C:\temp
|
||||
unzip "${{ github.workspace }}/${{ needs.src.outputs.src-zip }}"
|
||||
echo "path=C:\temp\${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$Env:GITHUB_OUTPUT
|
||||
# - name: 'Download external dependencies'
|
||||
# run: |
|
||||
# ${{ steps.zip.outputs.path }}/external/Get-GitModules.ps1
|
||||
- name: 'Build MSVC binary archives'
|
||||
id: releaser
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
python build-scripts/build-release.py `
|
||||
--actions download msvc `
|
||||
--commit ${{ inputs.commit }} `
|
||||
--root "${{ steps.zip.outputs.path }}" `
|
||||
--github `
|
||||
--debug
|
||||
- name: 'Store MSVC archives'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: msvc
|
||||
path: '${{ github.workspace }}/dist'
|
||||
|
||||
msvc-verify:
|
||||
needs: [msvc, src]
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: 'Fetch .github/actions/setup-ninja/action.yml'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ inputs.commit }}
|
||||
sparse-checkout: |
|
||||
.github/actions/setup-ninja/action.yml
|
||||
build-scripts/build-release.py
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: Set up ninja
|
||||
uses: ./.github/actions/setup-ninja
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Unzip ${{ needs.src.outputs.src-zip }}'
|
||||
id: src
|
||||
run: |
|
||||
mkdir '${{ github.workspace }}/sources'
|
||||
cd '${{ github.workspace }}/sources'
|
||||
unzip "${{ github.workspace }}/${{ needs.src.outputs.src-zip }}"
|
||||
echo "path=${{ github.workspace }}/sources/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$env:GITHUB_OUTPUT
|
||||
- name: 'Download dependencies'
|
||||
id: deps
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
python build-scripts/build-release.py `
|
||||
--actions download `
|
||||
--commit ${{ inputs.commit }} `
|
||||
--root "${{ steps.src.outputs.path }}" `
|
||||
--github `
|
||||
--debug
|
||||
- name: 'Extract dependencies'
|
||||
id: deps-extract
|
||||
run: |
|
||||
mkdir '${{ github.workspace }}/deps-vc'
|
||||
cd '${{ github.workspace }}/deps-vc'
|
||||
unzip "${{ steps.deps.outputs.dep-path }}/SDL3-devel-${{ steps.deps.outputs.dep-sdl-version }}-VC.zip"
|
||||
echo "path=${{ github.workspace }}/deps-vc" >>$env:GITHUB_OUTPUT
|
||||
- name: 'Download MSVC binaries'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: msvc
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Unzip ${{ needs.msvc.outputs.VC-devel }}'
|
||||
id: bin
|
||||
run: |
|
||||
mkdir '${{ github.workspace }}/vc'
|
||||
cd '${{ github.workspace }}/vc'
|
||||
unzip "${{ github.workspace }}/${{ needs.msvc.outputs.VC-devel }}"
|
||||
echo "path=${{ github.workspace }}/vc/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$env:GITHUB_OUTPUT
|
||||
- name: 'Configure vcvars x86'
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
with:
|
||||
arch: x64_x86
|
||||
- name: 'CMake (configure + build + tests) x86'
|
||||
run: |
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" `
|
||||
-B build_x86 `
|
||||
-GNinja `
|
||||
-DCMAKE_BUILD_TYPE=Debug `
|
||||
-Werror=dev `
|
||||
-DTEST_SHARED=TRUE `
|
||||
-DTEST_STATIC=FALSE `
|
||||
-DCMAKE_SUPPRESS_REGENERATION=TRUE `
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }};${{ steps.deps-extract.outputs.path }}"
|
||||
Start-Sleep -Seconds 2
|
||||
cmake --build build_x86 --config Release --verbose
|
||||
- name: 'Configure vcvars x64'
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
with:
|
||||
arch: x64
|
||||
- name: 'CMake (configure + build + tests) x64'
|
||||
run: |
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" `
|
||||
-B build_x64 `
|
||||
-GNinja `
|
||||
-DCMAKE_BUILD_TYPE=Debug `
|
||||
-Werror=dev `
|
||||
-DTEST_SHARED=TRUE `
|
||||
-DTEST_STATIC=FALSE `
|
||||
-DCMAKE_SUPPRESS_REGENERATION=TRUE `
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }};${{ steps.deps-extract.outputs.path }}"
|
||||
Start-Sleep -Seconds 2
|
||||
cmake --build build_x64 --config Release --verbose
|
||||
- name: 'Configure vcvars arm64'
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
with:
|
||||
arch: x64_arm64
|
||||
- name: 'CMake (configure + build + tests) arm64'
|
||||
run: |
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" `
|
||||
-B build_arm64 `
|
||||
-GNinja `
|
||||
-DCMAKE_BUILD_TYPE=Debug `
|
||||
-Werror=dev `
|
||||
-DTEST_SHARED=TRUE `
|
||||
-DTEST_STATIC=FALSE `
|
||||
-DCMAKE_SUPPRESS_REGENERATION=TRUE `
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }};${{ steps.deps-extract.outputs.path }}"
|
||||
Start-Sleep -Seconds 2
|
||||
cmake --build build_arm64 --config Release --verbose
|
||||
|
||||
mingw:
|
||||
needs: [src]
|
||||
runs-on: ubuntu-24.04 # FIXME: current ubuntu-latest ships an outdated mingw, replace with ubuntu-latest once 24.04 becomes the new default
|
||||
outputs:
|
||||
mingw-devel-tar-gz: ${{ steps.releaser.outputs.mingw-devel-tar-gz }}
|
||||
mingw-devel-tar-xz: ${{ steps.releaser.outputs.mingw-devel-tar-xz }}
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ inputs.commit }}
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Install Mingw toolchain'
|
||||
run: |
|
||||
sudo apt-get update -y
|
||||
sudo apt-get install -y gcc-mingw-w64 g++-mingw-w64 ninja-build
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: tar
|
||||
run: |
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Build MinGW binary archives'
|
||||
id: releaser
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
python build-scripts/build-release.py \
|
||||
--actions download mingw \
|
||||
--commit ${{ inputs.commit }} \
|
||||
--root "${{ steps.tar.outputs.path }}" \
|
||||
--github \
|
||||
--debug
|
||||
- name: 'Store MinGW archives'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: mingw
|
||||
path: '${{ github.workspace }}/dist'
|
||||
|
||||
mingw-verify:
|
||||
needs: [mingw, src]
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ inputs.commit }}
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Install Mingw toolchain'
|
||||
run: |
|
||||
sudo apt-get update -y
|
||||
sudo apt-get install -y gcc-mingw-w64 g++-mingw-w64 ninja-build
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: src
|
||||
run: |
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Download dependencies'
|
||||
id: deps
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
python build-scripts/build-release.py \
|
||||
--actions download \
|
||||
--commit ${{ inputs.commit }} \
|
||||
--root "${{ steps.src.outputs.path }}" \
|
||||
--github \
|
||||
--debug
|
||||
- name: 'Untar and install dependencies'
|
||||
id: deps-extract
|
||||
run: |
|
||||
mkdir -p /tmp/deps-mingw/cmake
|
||||
mkdir -p /tmp/deps-mingw/i686-w64-mingw32
|
||||
mkdir -p /tmp/deps-mingw/x86_64-w64-mingw32
|
||||
|
||||
mkdir -p /tmp/deps-mingw-extract/sdl3
|
||||
tar -C /tmp/deps-mingw-extract/sdl3 -v -x -f "${{ steps.deps.outputs.dep-path }}/SDL3-devel-${{ steps.deps.outputs.dep-sdl-version }}-mingw.tar.gz"
|
||||
make -C /tmp/deps-mingw-extract/sdl3/SDL3-${{ steps.deps.outputs.dep-sdl-version }} install-all DESTDIR=/tmp/deps-mingw
|
||||
|
||||
# FIXME: this should be fixed in SDL3 releases after 3.1.3
|
||||
mkdir -p /tmp/deps-mingw/cmake
|
||||
cp -rv /tmp/deps-mingw-extract/sdl3/SDL3-${{ steps.deps.outputs.dep-sdl-version }}/cmake/* /tmp/deps-mingw/cmake
|
||||
- name: 'Download MinGW binaries'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: mingw
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar and install ${{ needs.mingw.outputs.mingw-devel-tar-gz }}'
|
||||
id: bin
|
||||
run: |
|
||||
mkdir -p /tmp/mingw-tardir
|
||||
tar -C /tmp/mingw-tardir -v -x -f "${{ github.workspace }}/${{ needs.mingw.outputs.mingw-devel-tar-gz }}"
|
||||
make -C /tmp/mingw-tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }} install-all DESTDIR=/tmp/deps-mingw
|
||||
- name: 'CMake (configure + build) i686'
|
||||
run: |
|
||||
set -e
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
-DCMAKE_BUILD_TYPE="Release" \
|
||||
-DTEST_SHARED=TRUE \
|
||||
-DTEST_STATIC=FALSE \
|
||||
-DCMAKE_PREFIX_PATH="/tmp/deps-mingw" \
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ steps.src.outputs.path }}/build-scripts/cmake-toolchain-mingw64-i686.cmake" \
|
||||
-Werror=dev \
|
||||
-B build_x86
|
||||
cmake --build build_x86 --config Release --verbose
|
||||
- name: 'CMake (configure + build) x86_64'
|
||||
run: |
|
||||
set -e
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
-DCMAKE_BUILD_TYPE="Release" \
|
||||
-DTEST_SHARED=TRUE \
|
||||
-DTEST_STATIC=FALSE \
|
||||
-DCMAKE_PREFIX_PATH="/tmp/deps-mingw" \
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ steps.src.outputs.path }}/build-scripts/cmake-toolchain-mingw64-x86_64.cmake" \
|
||||
-Werror=dev \
|
||||
-B build_x64
|
||||
cmake --build build_x64 --config Release --verbose
|
||||
|
||||
android:
|
||||
needs: [src]
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
android-aar: ${{ steps.releaser.outputs.android-aar }}
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Setup Android NDK'
|
||||
uses: nttld/setup-ndk@v1
|
||||
with:
|
||||
local-cache: true
|
||||
ndk-version: r28c
|
||||
- name: 'Setup Java JDK'
|
||||
uses: actions/setup-java@v4
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
java-version: '11'
|
||||
- name: 'Install ninja'
|
||||
run: |
|
||||
sudo apt-get update -y
|
||||
sudo apt-get install -y ninja-build
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: tar
|
||||
run: |
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Build Android prefab binary archive(s)'
|
||||
id: releaser
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
python build-scripts/build-release.py \
|
||||
--actions download android \
|
||||
--commit ${{ inputs.commit }} \
|
||||
--root "${{ steps.tar.outputs.path }}" \
|
||||
--github \
|
||||
--debug
|
||||
- name: 'Store Android archive(s)'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: android
|
||||
path: '${{ github.workspace }}/dist'
|
||||
|
||||
android-verify:
|
||||
needs: [android, src]
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- uses: actions/setup-java@v4
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
java-version: '17'
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Download Android .aar archive'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: android
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: src
|
||||
run: |
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Extract Android SDK from AAR'
|
||||
id: sdk
|
||||
run: |
|
||||
unzip -o "${{ github.workspace }}/${{ needs.android.outputs.android-aar }}"
|
||||
python "${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}.aar" -o /tmp/SDL3_net-android
|
||||
echo "prefix=/tmp/SDL3_net-android" >>$GITHUB_OUTPUT
|
||||
- name: 'Download dependencies'
|
||||
id: deps
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
python "${{ steps.src.outputs.path }}/build-scripts/build-release.py" \
|
||||
--actions download \
|
||||
--commit ${{ inputs.commit }} \
|
||||
--root "${{ steps.src.outputs.path }}" \
|
||||
--github \
|
||||
--debug
|
||||
- name: 'Extract dependencies'
|
||||
id: deps-extract
|
||||
run: |
|
||||
unzip -o "${{ steps.deps.outputs.dep-path }}/SDL3-devel-${{ steps.deps.outputs.dep-sdl-version }}-android.zip"
|
||||
python "SDL3-${{ steps.deps.outputs.dep-sdl-version }}.aar" -o /tmp/SDL3-android
|
||||
echo "sdl3-prefix=/tmp/SDL3-android" >>$GITHUB_OUTPUT
|
||||
- name: 'Install ninja'
|
||||
run: |
|
||||
sudo apt-get update -y
|
||||
sudo apt-get install -y ninja-build
|
||||
- name: 'CMake (configure + build) x86, x64, arm32, arm64'
|
||||
run: |
|
||||
android_abis="x86 x86_64 armeabi-v7a arm64-v8a"
|
||||
for android_abi in ${android_abis}; do
|
||||
echo "Configuring ${android_abi}..."
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
-GNinja \
|
||||
-DTEST_FULL=TRUE \
|
||||
-DTEST_STATIC=FALSE \
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.sdk.outputs.prefix }};${{ steps.deps-extract.outputs.sdl3-prefix }}" \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${ANDROID_NDK_HOME}/build/cmake/android.toolchain.cmake \
|
||||
-DANDROID_ABI=${android_abi} \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-B "${android_abi}"
|
||||
echo "Building ${android_abi}..."
|
||||
cmake --build "${android_abi}" --config Release --verbose
|
||||
done
|
||||
@@ -1,68 +0,0 @@
|
||||
build/
|
||||
buildbot/
|
||||
/VERSION.txt
|
||||
|
||||
*.so
|
||||
*.so.*
|
||||
*.dylib
|
||||
*.dll
|
||||
*.exe
|
||||
*.o
|
||||
*.obj
|
||||
*.res
|
||||
*.lib
|
||||
*.a
|
||||
*.la
|
||||
*.dSYM
|
||||
*,e1f
|
||||
*,ff8
|
||||
*.lnk
|
||||
*.err
|
||||
*.exp
|
||||
*.map
|
||||
*.orig
|
||||
*~
|
||||
*.swp
|
||||
*.tmp
|
||||
*.rej
|
||||
|
||||
sdl3-net.pc
|
||||
get-local-addrs
|
||||
resolve-hostnames
|
||||
simple-http-get
|
||||
voipchat
|
||||
|
||||
# for CMake
|
||||
CMakeFiles/
|
||||
CMakeScripts/
|
||||
CMakeCache.txt
|
||||
cmake_install.cmake
|
||||
cmake_uninstall.cmake
|
||||
SDL3_netConfig.cmake
|
||||
SDL3_netConfigVersion.cmake
|
||||
compile_commands.json
|
||||
Makefile
|
||||
.ninja_*
|
||||
*.ninja
|
||||
SDL3_net.xcodeproj
|
||||
Debug/
|
||||
Release/
|
||||
RelWithDebInfo/
|
||||
MinSizeRel/
|
||||
dummy.sym
|
||||
|
||||
# for CLion
|
||||
.idea
|
||||
cmake-build-*
|
||||
|
||||
# for Visual C++
|
||||
.vs
|
||||
CMakeSettings.json
|
||||
out/
|
||||
/*.sln
|
||||
/*.vcxproj*
|
||||
*.dir
|
||||
*.user
|
||||
*.ncb
|
||||
*.suo
|
||||
*.sdf
|
||||
@@ -1,12 +0,0 @@
|
||||
; DO NOT EDIT (unless you know what you are doing)
|
||||
;
|
||||
; This subdirectory is a git "subrepo", and this file is maintained by the
|
||||
; git-subrepo command. See https://github.com/ingydotnet/git-subrepo#readme
|
||||
;
|
||||
[subrepo]
|
||||
remote = git@github.com:libsdl-org/SDL_net.git
|
||||
branch = main
|
||||
commit = 93a9967a91ccab166ecd0d7e992284066ab01cc9
|
||||
parent = 679bf7b60dca7cc8c4e892cffdeca83cfb6d1d00
|
||||
method = merge
|
||||
cmdver = 0.4.6
|
||||
@@ -1,22 +0,0 @@
|
||||
projectfullname = SDL_net
|
||||
projectshortname = SDL_net
|
||||
incsubdir = include/SDL3_net
|
||||
wikisubdir = SDL3_net
|
||||
apiprefixregex = (NET_|SDL_NET_)
|
||||
mainincludefname = SDL3_net/SDL_net.h
|
||||
versionfname = include/SDL3_net/SDL_net.h
|
||||
versionmajorregex = \A\#define\s+SDL_NET_MAJOR_VERSION\s+(\d+)\Z
|
||||
versionminorregex = \A\#define\s+SDL_NET_MINOR_VERSION\s+(\d+)\Z
|
||||
versionmicroregex = \A\#define\s+SDL_NET_MICRO_VERSION\s+(\d+)\Z
|
||||
selectheaderregex = \ASDL_net\.h\Z
|
||||
projecturl = https://libsdl.org/projects/SDL_net
|
||||
wikiurl = https://wiki.libsdl.org/SDL_net
|
||||
bugreporturl = https://github.com/libsdl-org/sdlwiki/issues/new
|
||||
warn_about_missing = 0
|
||||
wikipreamble = (This function is part of SDL_net, a separate library from SDL.)
|
||||
wikiheaderfiletext = Defined in [<SDL3_net/%fname%>](https://github.com/libsdl-org/SDL_net/blob/main/include/SDL3_net/%fname%)
|
||||
manpageheaderfiletext = Defined in SDL3_net/%fname%
|
||||
quickrefenabled = 1
|
||||
quickreftitle = SDL3_net API Quick Reference
|
||||
quickrefurl = https://libsdl.org/
|
||||
quickrefdesc = The latest version of this document can be found at https://wiki.libsdl.org/SDL3_net/QuickReference
|
||||
@@ -1,57 +0,0 @@
|
||||
LOCAL_PATH := $(call my-dir)
|
||||
|
||||
###########################
|
||||
#
|
||||
# SDL_net shared library
|
||||
#
|
||||
###########################
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := SDL3_net
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
$(subst $(LOCAL_PATH)/,,) \
|
||||
$(wildcard $(LOCAL_PATH)/src/*.c) \
|
||||
|
||||
LOCAL_CFLAGS =
|
||||
|
||||
# Warnings we haven't fixed (yet)
|
||||
LOCAL_CFLAGS += -Wno-unused-parameter -Wno-sign-compare
|
||||
|
||||
LOCAL_LDLIBS :=
|
||||
|
||||
LOCAL_LDFLAGS := -Wl,--no-undefined -Wl,--no-undefined-version -Wl,--version-script=$(LOCAL_PATH)/src/SDL_net.sym
|
||||
|
||||
ifeq ($(NDK_DEBUG),1)
|
||||
cmd-strip :=
|
||||
endif
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := SDL3
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
###########################
|
||||
#
|
||||
# SDL_net static library
|
||||
#
|
||||
###########################
|
||||
|
||||
LOCAL_MODULE := SDL3_net_static
|
||||
|
||||
LOCAL_MODULE_FILENAME := libSDL3_net
|
||||
|
||||
LOCAL_LDLIBS :=
|
||||
|
||||
LOCAL_LDFLAGS :=
|
||||
|
||||
LOCAL_EXPORT_LDLIBS :=
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := SDL3
|
||||
LOCAL_SHARED_LIBRARIES :=
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
@@ -1,321 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.16...4.0)
|
||||
|
||||
if(NOT DEFINED CMAKE_BUILD_TYPE)
|
||||
set(cmake_build_type_undefined 1)
|
||||
endif()
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
|
||||
|
||||
# See docs/release_checklist.md
|
||||
set(MAJOR_VERSION 3)
|
||||
set(MINOR_VERSION 0)
|
||||
set(MICRO_VERSION 0)
|
||||
set(SDL_REQUIRED_VERSION 3.0.0)
|
||||
|
||||
project(SDL3_net
|
||||
LANGUAGES C
|
||||
VERSION "${MAJOR_VERSION}.${MINOR_VERSION}.${MICRO_VERSION}"
|
||||
)
|
||||
|
||||
include("${SDL3_net_SOURCE_DIR}/cmake/GetGitRevisionDescription.cmake")
|
||||
include("${SDL3_net_SOURCE_DIR}/cmake/PrivateSdlFunctions.cmake")
|
||||
include("${SDL3_net_SOURCE_DIR}/cmake/sdlmanpages.cmake")
|
||||
sdl_calculate_derived_version_variables(${MAJOR_VERSION} ${MINOR_VERSION} ${MICRO_VERSION})
|
||||
|
||||
message(STATUS "Configuring ${PROJECT_NAME} ${PROJECT_VERSION}")
|
||||
|
||||
if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
|
||||
set(SDLNET_ROOTPROJECT ON)
|
||||
else()
|
||||
set(SDLNET_ROOTPROJECT OFF)
|
||||
endif()
|
||||
|
||||
# By default, configure in RelWithDebInfo configuration
|
||||
if(SDLNET_ROOTPROJECT)
|
||||
get_property(is_multi_config GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
|
||||
if(is_multi_config)
|
||||
# The first item in CMAKE_CONFIGURATION_TYPES is the default configuration
|
||||
if(DEFINED CMAKE_CONFIGURATION_TYPES AND "RelWithDebInfo" IN_LIST CMAKE_CONFIGURATION_TYPES)
|
||||
list(REMOVE_ITEM CMAKE_CONFIGURATION_TYPES "RelWithDebInfo")
|
||||
list(INSERT CMAKE_CONFIGURATION_TYPES 0 "RelWithDebInfo")
|
||||
set(CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING "CMake configuration types" FORCE)
|
||||
endif()
|
||||
else()
|
||||
if(cmake_build_type_undefined)
|
||||
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "CMake build type" FORCE)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(SDLNET_SAMPLES_DEFAULT ${SDLNET_ROOTPROJECT})
|
||||
if(ANDROID)
|
||||
set(SDLNET_SAMPLES_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
set(sdl3net_install_enableable ON)
|
||||
if((TARGET SDL3-shared OR TARGET SDL3-static) AND SDL_DISABLE_INSTALL)
|
||||
# Cannot install SDL3_net when SDL3 is built in same built, and is not installed.
|
||||
set(sdl3net_install_enableable OFF)
|
||||
endif()
|
||||
|
||||
if(NOT DEFINED CMAKE_FIND_PACKAGE_PREFER_CONFIG)
|
||||
set(CMAKE_FIND_PACKAGE_PREFER_CONFIG ON)
|
||||
endif()
|
||||
|
||||
include(CMakeDependentOption)
|
||||
include(CMakePackageConfigHelpers)
|
||||
include(GNUInstallDirs)
|
||||
|
||||
set(PLATFORM_SUPPORTS_SHARED ON)
|
||||
if(EMSCRIPTEN OR VITA OR PSP OR PS2 OR N3DS OR RISCOS)
|
||||
set(PLATFORM_SUPPORTS_SHARED OFF)
|
||||
endif()
|
||||
|
||||
option(CMAKE_POSITION_INDEPENDENT_CODE "Build static libraries with -fPIC" ${PLATFORM_SUPPORTS_SHARED})
|
||||
cmake_dependent_option(BUILD_SHARED_LIBS "Build the library as a shared library" ON PLATFORM_SUPPORTS_SHARED OFF)
|
||||
|
||||
cmake_dependent_option(SDLNET_INSTALL "Enable SDL3_net install target" ${SDLNET_ROOTPROJECT} "${sdl3net_install_enableable}" OFF)
|
||||
cmake_dependent_option(SDLNET_INSTALL_MAN "Install man pages for SDL3_net" OFF "SDLNET_INSTALL" OFF)
|
||||
cmake_dependent_option(SDLNET_RELOCATABLE "Create relocatable SDL_net package" "${MSVC}" SDLNET_INSTALL OFF)
|
||||
option(SDLNET_WERROR "Treat warnings as errors" OFF)
|
||||
|
||||
option(SDLNET_SAMPLES "Build the SDL3_net sample program(s)" ${SDLNET_SAMPLES_DEFAULT})
|
||||
cmake_dependent_option(SDLNET_SAMPLES_INSTALL "Install the SDL3_net sample program(s)" OFF "SDLNET_SAMPLES;SDLNET_INSTALL" OFF)
|
||||
|
||||
# Save BUILD_SHARED_LIBS variable
|
||||
set(SDLNET_BUILD_SHARED_LIBS ${BUILD_SHARED_LIBS})
|
||||
|
||||
set(sdl_required_components Headers)
|
||||
|
||||
if(SDLNET_BUILD_SHARED_LIBS)
|
||||
set(sdl3_net_target_name SDL3_net-shared)
|
||||
set(sdl3_target_name SDL3::SDL3-shared)
|
||||
|
||||
list(APPEND sdl_required_components SDL3-shared)
|
||||
else()
|
||||
set(sdl3_net_target_name SDL3_net-static)
|
||||
set(sdl3_target_name SDL3::SDL3)
|
||||
endif()
|
||||
|
||||
if(NOT TARGET SDL3::Headers OR NOT TARGET ${sdl3_target_name})
|
||||
find_package(SDL3 ${SDL_REQUIRED_VERSION} REQUIRED COMPONENTS ${sdl_required_components})
|
||||
endif()
|
||||
|
||||
set(PC_LIBS)
|
||||
set(PC_REQUIRES)
|
||||
|
||||
add_library(${sdl3_net_target_name} src/SDL_net.c)
|
||||
add_library(SDL3_net::${sdl3_net_target_name} ALIAS ${sdl3_net_target_name})
|
||||
set_property(TARGET ${sdl3_net_target_name} PROPERTY C_STANDARD 99)
|
||||
if(NOT TARGET SDL3_net::SDL3_net)
|
||||
add_library(SDL3_net::SDL3_net ALIAS ${sdl3_net_target_name})
|
||||
endif()
|
||||
target_include_directories(${sdl3_net_target_name}
|
||||
PUBLIC
|
||||
"$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>"
|
||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>"
|
||||
)
|
||||
target_compile_definitions(${sdl3_net_target_name} PRIVATE
|
||||
BUILD_SDL
|
||||
SDL_BUILD_MAJOR_VERSION=${MAJOR_VERSION}
|
||||
SDL_BUILD_MINOR_VERSION=${MINOR_VERSION}
|
||||
SDL_BUILD_MICRO_VERSION=${MICRO_VERSION}
|
||||
)
|
||||
target_link_libraries(${sdl3_net_target_name} PUBLIC SDL3::Headers)
|
||||
if(SDLNET_BUILD_SHARED_LIBS)
|
||||
target_link_libraries(${sdl3_net_target_name} PRIVATE SDL3::SDL3-shared)
|
||||
endif()
|
||||
sdl_add_warning_options(${sdl3_net_target_name} WARNING_AS_ERROR ${SDLNET_WERROR})
|
||||
if(WIN32)
|
||||
if(SDLNET_BUILD_SHARED_LIBS)
|
||||
target_sources(${sdl3_net_target_name} PRIVATE
|
||||
src/version.rc
|
||||
)
|
||||
if(MINGW)
|
||||
target_link_options(${sdl3_net_target_name} PRIVATE -static-libgcc)
|
||||
endif()
|
||||
endif()
|
||||
target_link_libraries(${sdl3_net_target_name} PRIVATE iphlpapi ws2_32)
|
||||
list(APPEND PC_LIBS -liphlpapi -lws2_32)
|
||||
endif()
|
||||
if(CMAKE_SYSTEM_NAME MATCHES "Haiku.*")
|
||||
target_link_libraries(${sdl3_net_target_name} PRIVATE network)
|
||||
endif()
|
||||
set_target_properties(${sdl3_net_target_name} PROPERTIES
|
||||
OUTPUT_NAME "SDL3_net"
|
||||
DEFINE_SYMBOL DLL_EXPORT
|
||||
EXPORT_NAME ${sdl3_net_target_name}
|
||||
C_VISIBILITY_PRESET "hidden"
|
||||
)
|
||||
|
||||
sdl_target_link_option_version_file(${sdl3_net_target_name} "${CMAKE_CURRENT_SOURCE_DIR}/src/SDL_net.sym")
|
||||
|
||||
if(NOT ANDROID)
|
||||
set_target_properties(${sdl3_net_target_name} PROPERTIES
|
||||
SOVERSION "${SO_VERSION_MAJOR}"
|
||||
VERSION "${SO_VERSION}"
|
||||
)
|
||||
if(APPLE)
|
||||
cmake_minimum_required(VERSION 3.17...3.28)
|
||||
set_target_properties(${sdl3_net_target_name} PROPERTIES
|
||||
MACHO_COMPATIBILITY_VERSION "${DYLIB_COMPAT_VERSION}"
|
||||
MACHO_CURRENT_VERSION "${DYLIB_CURRENT_VERSION}"
|
||||
)
|
||||
sdl_no_deprecated_errors(${sdl3_net_target_name})
|
||||
endif()
|
||||
endif()
|
||||
if(SDLNET_BUILD_SHARED_LIBS)
|
||||
if(WIN32)
|
||||
set_target_properties(${sdl3_net_target_name} PROPERTIES
|
||||
PREFIX ""
|
||||
)
|
||||
endif()
|
||||
else()
|
||||
if(MSVC)
|
||||
set_target_properties(${sdl3_net_target_name} PROPERTIES
|
||||
OUTPUT_NAME "SDL3_net-static"
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Use `Compatible Interface Properties` to ensure a shared SDL3_net is built with a shared SDL3
|
||||
if(SDLNET_BUILD_SHARED_LIBS)
|
||||
set_property(TARGET ${sdl3_net_target_name} PROPERTY INTERFACE_SDL3_SHARED TRUE)
|
||||
set_property(TARGET ${sdl3_net_target_name} APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED)
|
||||
endif()
|
||||
|
||||
if(SDLNET_BUILD_SHARED_LIBS)
|
||||
sdl_target_link_options_no_undefined(${sdl3_net_target_name})
|
||||
endif()
|
||||
|
||||
if(SDLNET_INSTALL)
|
||||
install(
|
||||
TARGETS ${sdl3_net_target_name}
|
||||
EXPORT SDL3NetExports
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" COMPONENT devel
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" COMPONENT library
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}" COMPONENT library
|
||||
)
|
||||
install(
|
||||
FILES "${CMAKE_CURRENT_SOURCE_DIR}/include/SDL3_net/SDL_net.h"
|
||||
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/SDL3_net" COMPONENT devel
|
||||
)
|
||||
|
||||
if(WIN32 AND NOT MINGW)
|
||||
set(SDLNET_INSTALL_CMAKEDIR_ROOT_DEFAULT "cmake")
|
||||
else()
|
||||
set(SDLNET_INSTALL_CMAKEDIR_ROOT_DEFAULT "${CMAKE_INSTALL_LIBDIR}/cmake")
|
||||
endif()
|
||||
set(SDLNET_INSTALL_CMAKEDIR_ROOT "${SDLNET_INSTALL_CMAKEDIR_ROOT_DEFAULT}" CACHE STRING "Root folder where to install SDL3_netConfig.cmake related files (SDL3_net subfolder for MSVC projects)")
|
||||
set(SDLNET_PKGCONFIG_INSTALLDIR "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
||||
|
||||
if(WIN32 AND NOT MINGW)
|
||||
set(SDLNET_INSTALL_CMAKEDIR "${SDLNET_INSTALL_CMAKEDIR_ROOT}")
|
||||
set(LICENSES_PREFIX "licenses/SDL3_net")
|
||||
else()
|
||||
set(SDLNET_INSTALL_CMAKEDIR "${SDLNET_INSTALL_CMAKEDIR_ROOT}/SDL3_net")
|
||||
set(LICENSES_PREFIX "${CMAKE_INSTALL_DATAROOTDIR}/licenses/SDL3_net")
|
||||
endif()
|
||||
|
||||
configure_package_config_file(cmake/SDL3_netConfig.cmake.in SDL3_netConfig.cmake
|
||||
INSTALL_DESTINATION "${SDLNET_INSTALL_CMAKEDIR}"
|
||||
)
|
||||
write_basic_package_version_file("${PROJECT_BINARY_DIR}/SDL3_netConfigVersion.cmake"
|
||||
COMPATIBILITY AnyNewerVersion
|
||||
)
|
||||
install(
|
||||
FILES
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/SDL3_netConfig.cmake"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/SDL3_netConfigVersion.cmake"
|
||||
DESTINATION "${SDLNET_INSTALL_CMAKEDIR}"
|
||||
COMPONENT devel
|
||||
)
|
||||
install(EXPORT SDL3NetExports
|
||||
FILE ${sdl3_net_target_name}-targets.cmake
|
||||
NAMESPACE SDL3_net::
|
||||
DESTINATION "${SDLNET_INSTALL_CMAKEDIR}"
|
||||
COMPONENT devel
|
||||
)
|
||||
|
||||
if(SDLNET_RELOCATABLE)
|
||||
file(RELATIVE_PATH SDL_PATH_PREFIX_RELATIVE_TO_PKGCONFIG "${CMAKE_INSTALL_PREFIX}/${SDLNET_PKGCONFIG_INSTALLDIR}" "${CMAKE_INSTALL_PREFIX}")
|
||||
string(REGEX REPLACE "[/]+$" "" SDL_PATH_PREFIX_RELATIVE_TO_PKGCONFIG "${SDL_PATH_PREFIX_RELATIVE_TO_PKGCONFIG}")
|
||||
set(SDL_PKGCONFIG_PREFIX "\${pcfiledir}/${SDL_PATH_PREFIX_RELATIVE_TO_PKGCONFIG}")
|
||||
else()
|
||||
set(SDL_PKGCONFIG_PREFIX "${CMAKE_PREFIX_PATH}")
|
||||
endif()
|
||||
|
||||
if(IS_ABSOLUTE "${CMAKE_INSTALL_INCLUDEDIR}")
|
||||
set(INCLUDEDIR_FOR_PKG_CONFIG "${CMAKE_INSTALL_INCLUDEDIR}")
|
||||
else()
|
||||
set(INCLUDEDIR_FOR_PKG_CONFIG "\${prefix}/${CMAKE_INSTALL_INCLUDEDIR}")
|
||||
endif()
|
||||
if(IS_ABSOLUTE "${CMAKE_INSTALL_LIBDIR}")
|
||||
set(LIBDIR_FOR_PKG_CONFIG "${CMAKE_INSTALL_LIBDIR}")
|
||||
else()
|
||||
set(LIBDIR_FOR_PKG_CONFIG "\${prefix}/${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
|
||||
string(JOIN " " PC_REQUIRES ${PC_REQUIRES})
|
||||
string(JOIN " " PC_LIBS ${PC_LIBS})
|
||||
configure_file(cmake/sdl3-net.pc.in sdl3-net.pc @ONLY)
|
||||
|
||||
# Always install sdl3-net.pc file: libraries might be different between config modes
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sdl3-net.pc"
|
||||
DESTINATION "${SDLNET_PKGCONFIG_INSTALLDIR}" COMPONENT devel)
|
||||
if(BUILD_SHARED_LIBS)
|
||||
set(pdbdir "${CMAKE_INSTALL_BINDIR}")
|
||||
else()
|
||||
set(pdbdir "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
if(MSVC)
|
||||
SDL_install_pdb("${sdl3_net_target_name}" "${pdbdir}")
|
||||
endif()
|
||||
|
||||
install(FILES "LICENSE.txt"
|
||||
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/licenses/${PROJECT_NAME}"
|
||||
COMPONENT library
|
||||
)
|
||||
|
||||
export(TARGETS ${sdl3_net_target_name} NAMESPACE "SDL3_net::" FILE "${sdl3_net_target_name}-targets.cmake")
|
||||
|
||||
if(SDLNET_INSTALL_MAN)
|
||||
sdl_get_git_revision_hash(SDLNET_REVISION)
|
||||
SDL_generate_manpages(
|
||||
HEADERS_DIR "${PROJECT_SOURCE_DIR}/include/SDL3_net"
|
||||
SYMBOL "NET_Init"
|
||||
WIKIHEADERS_PL_PATH "${CMAKE_CURRENT_SOURCE_DIR}/build-scripts/wikiheaders.pl"
|
||||
REVISION "${SDLNET_REVISION}"
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(SDLNET_SAMPLES)
|
||||
function(add_sdl_net_example_executable TARGET)
|
||||
if(ANDROID)
|
||||
add_library(${TARGET} SHARED ${ARGN})
|
||||
else()
|
||||
add_executable(${TARGET} ${ARGN})
|
||||
endif()
|
||||
sdl_add_warning_options(${TARGET} WARNING_AS_ERROR ${SDLTTF_WERROR})
|
||||
sdl_target_link_options_no_undefined(${TARGET})
|
||||
target_link_libraries(${TARGET} PRIVATE SDL3_net::${sdl3_net_target_name})
|
||||
target_link_libraries(${TARGET} PRIVATE ${sdl3_target_name})
|
||||
set_property(TARGET ${TARGET} PROPERTY C_STANDARD 99)
|
||||
set_property(TARGET ${TARGET} PROPERTY C_EXTENSIONS FALSE)
|
||||
|
||||
if(SDLNET_SAMPLES_INSTALL)
|
||||
install(TARGETS ${TARGET}
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL3_net"
|
||||
)
|
||||
endif()
|
||||
endfunction()
|
||||
add_sdl_net_example_executable(voipchat examples/voipchat.c)
|
||||
add_sdl_net_example_executable(simple-http-get examples/simple-http-get.c)
|
||||
add_sdl_net_example_executable(resolve-hostnames examples/resolve-hostnames.c)
|
||||
add_sdl_net_example_executable(get-local-addrs examples/get-local-addrs.c)
|
||||
add_sdl_net_example_executable(echo-server examples/echo-server.c)
|
||||
|
||||
# Build at least one example in C90
|
||||
set_property(TARGET get-local-addrs PROPERTY C_STANDARD 90)
|
||||
endif()
|
||||
@@ -1,18 +0,0 @@
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
# SDL_net 3.0
|
||||
|
||||
The latest version of this library is available from GitHub:
|
||||
|
||||
https://github.com/libsdl-org/SDL_net/releases
|
||||
|
||||
This is a portable network library for use with SDL. It's goal is to
|
||||
simplify the use of the usual socket interfaces and use SDL infrastructure
|
||||
to handle some portability things (such as threading and reporting
|
||||
errors).
|
||||
|
||||
It is available under the zlib license, found in the file LICENSE.txt.
|
||||
The API can be found in the file SDL_net.h and online at https://wiki.libsdl.org/SDL3_net
|
||||
This library supports most platforms that offer both SDL3 and networking.
|
||||
|
||||
This is a work in progress!
|
||||
|
||||
Enjoy!
|
||||
|
||||
@@ -1,80 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL3_net", "SDL_net.vcxproj", "{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "get-local-addrs", "examples\get-local-addrs.vcxproj", "{7B1F60CD-2A09-4514-937C-D9DD044428FB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "resolve-hostnames", "examples\resolve-hostnames.vcxproj", "{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "simple-http-get", "examples\simple-http-get.vcxproj", "{35F14669-ED09-4105-A035-7984B94FDFBC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "voipchat", "examples\voipchat.vcxproj", "{A01E2216-139A-480E-8458-03CB4E90FE61}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "echo-server", "examples\echo-server.vcxproj", "{DFDBDF0E-87C3-4421-B6D1-90B2C5C28C2B}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "examples", "examples", "{642C114F-3ABE-4CFE-8C08-8CC5EF0D2324}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Debug|x64.Build.0 = Debug|x64
|
||||
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Release|Win32.Build.0 = Release|Win32
|
||||
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Release|x64.ActiveCfg = Release|x64
|
||||
{8AB3504F-5E58-4910-AFE8-7A1E595AC3F4}.Release|x64.Build.0 = Release|x64
|
||||
{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Debug|x64.Build.0 = Debug|x64
|
||||
{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Release|Win32.Build.0 = Release|Win32
|
||||
{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Release|x64.ActiveCfg = Release|x64
|
||||
{7B1F60CD-2A09-4514-937C-D9DD044428FB}.Release|x64.Build.0 = Release|x64
|
||||
{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}.Debug|x64.Build.0 = Debug|x64
|
||||
{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}.Release|Win32.Build.0 = Release|Win32
|
||||
{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}.Release|x64.ActiveCfg = Release|x64
|
||||
{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A}.Release|x64.Build.0 = Release|x64
|
||||
{35F14669-ED09-4105-A035-7984B94FDFBC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{35F14669-ED09-4105-A035-7984B94FDFBC}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{35F14669-ED09-4105-A035-7984B94FDFBC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{35F14669-ED09-4105-A035-7984B94FDFBC}.Debug|x64.Build.0 = Debug|x64
|
||||
{35F14669-ED09-4105-A035-7984B94FDFBC}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{35F14669-ED09-4105-A035-7984B94FDFBC}.Release|Win32.Build.0 = Release|Win32
|
||||
{35F14669-ED09-4105-A035-7984B94FDFBC}.Release|x64.ActiveCfg = Release|x64
|
||||
{35F14669-ED09-4105-A035-7984B94FDFBC}.Release|x64.Build.0 = Release|x64
|
||||
{A01E2216-139A-480E-8458-03CB4E90FE61}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{A01E2216-139A-480E-8458-03CB4E90FE61}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{A01E2216-139A-480E-8458-03CB4E90FE61}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{A01E2216-139A-480E-8458-03CB4E90FE61}.Debug|x64.Build.0 = Debug|x64
|
||||
{A01E2216-139A-480E-8458-03CB4E90FE61}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{A01E2216-139A-480E-8458-03CB4E90FE61}.Release|Win32.Build.0 = Release|Win32
|
||||
{A01E2216-139A-480E-8458-03CB4E90FE61}.Release|x64.ActiveCfg = Release|x64
|
||||
{A01E2216-139A-480E-8458-03CB4E90FE61}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{7B1F60CD-2A09-4514-937C-D9DD044428FB} = {642C114F-3ABE-4CFE-8C08-8CC5EF0D2324}
|
||||
{8DAC2820-128D-4FAF-9416-A8AD4C6D7A9A} = {642C114F-3ABE-4CFE-8C08-8CC5EF0D2324}
|
||||
{35F14669-ED09-4105-A035-7984B94FDFBC} = {642C114F-3ABE-4CFE-8C08-8CC5EF0D2324}
|
||||
{A01E2216-139A-480E-8458-03CB4E90FE61} = {642C114F-3ABE-4CFE-8C08-8CC5EF0D2324}
|
||||
{DFDBDF0E-87C3-4421-B6D1-90B2C5C28C2B} = {642C114F-3ABE-4CFE-8C08-8CC5EF0D2324}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {F2325A01-6A77-410B-B0DA-E0F6B9313F15}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,210 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/showinterfaces.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>SDL3.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Message>
|
||||
</Message>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\examples\simple-http-get.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SDL_net.vcxproj">
|
||||
<Project>{8ab3504f-5e58-4910-afe8-7a1e595ac3f4}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,238 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{A01E2216-139A-480E-8458-03CB4E90FE61}</ProjectGuid>
|
||||
<RootNamespace>voipchat</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<IncludePath>$(SolutionDir)..\..\SDL\include;$(SolutionDir)..\include;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<IncludePath>$(SolutionDir)..\..\SDL\include;$(SolutionDir)..\include;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<IncludePath>$(SolutionDir)..\..\SDL\include;$(SolutionDir)..\include;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<IncludePath>$(SolutionDir)..\..\SDL\include;$(SolutionDir)..\include;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release/showinterfaces.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>SDL3.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Message>
|
||||
</Message>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release/showinterfaces.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>SDL3.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Message>
|
||||
</Message>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/showinterfaces.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>SDL3.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Message>
|
||||
</Message>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/showinterfaces.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>SDL3.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Message>
|
||||
</Message>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\examples\voipchat.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SDL_net.vcxproj">
|
||||
<Project>{8ab3504f-5e58-4910-afe8-7a1e595ac3f4}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,18 +0,0 @@
|
||||
set(CMAKE_SYSTEM_NAME Windows)
|
||||
set(CMAKE_SYSTEM_PROCESSOR x86)
|
||||
|
||||
find_program(CMAKE_C_COMPILER NAMES i686-w64-mingw32-gcc)
|
||||
find_program(CMAKE_CXX_COMPILER NAMES i686-w64-mingw32-g++)
|
||||
find_program(CMAKE_RC_COMPILER NAMES i686-w64-mingw32-windres windres)
|
||||
|
||||
if(NOT CMAKE_C_COMPILER)
|
||||
message(FATAL_ERROR "Failed to find CMAKE_C_COMPILER.")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_CXX_COMPILER)
|
||||
message(FATAL_ERROR "Failed to find CMAKE_CXX_COMPILER.")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_RC_COMPILER)
|
||||
message(FATAL_ERROR "Failed to find CMAKE_RC_COMPILER.")
|
||||
endif()
|
||||
@@ -1,18 +0,0 @@
|
||||
set(CMAKE_SYSTEM_NAME Windows)
|
||||
set(CMAKE_SYSTEM_PROCESSOR x86_64)
|
||||
|
||||
find_program(CMAKE_C_COMPILER NAMES x86_64-w64-mingw32-gcc)
|
||||
find_program(CMAKE_CXX_COMPILER NAMES x86_64-w64-mingw32-g++)
|
||||
find_program(CMAKE_RC_COMPILER NAMES x86_64-w64-mingw32-windres windres)
|
||||
|
||||
if(NOT CMAKE_C_COMPILER)
|
||||
message(FATAL_ERROR "Failed to find CMAKE_C_COMPILER.")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_CXX_COMPILER)
|
||||
message(FATAL_ERROR "Failed to find CMAKE_CXX_COMPILER.")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_RC_COMPILER)
|
||||
message(FATAL_ERROR "Failed to find CMAKE_RC_COMPILER.")
|
||||
endif()
|
||||
@@ -1,45 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
|
||||
import argparse
|
||||
from pathlib import Path
|
||||
import json
|
||||
import logging
|
||||
import re
|
||||
import subprocess
|
||||
|
||||
ROOT = Path(__file__).resolve().parents[1]
|
||||
|
||||
|
||||
def determine_remote() -> str:
|
||||
text = (ROOT / "build-scripts/release-info.json").read_text()
|
||||
release_info = json.loads(text)
|
||||
if "remote" in release_info:
|
||||
return release_info["remote"]
|
||||
project_with_version = release_info["name"]
|
||||
project, _ = re.subn("([^a-zA-Z_])", "", project_with_version)
|
||||
return f"libsdl-org/{project}"
|
||||
|
||||
|
||||
def main():
|
||||
default_remote = determine_remote()
|
||||
|
||||
parser = argparse.ArgumentParser(allow_abbrev=False)
|
||||
parser.add_argument("--ref", required=True, help=f"Name of branch or tag containing release.yml")
|
||||
parser.add_argument("--remote", "-R", default=default_remote, help=f"Remote repo (default={default_remote})")
|
||||
parser.add_argument("--commit", help=f"Input 'commit' of release.yml (default is the hash of the ref)")
|
||||
args = parser.parse_args()
|
||||
|
||||
if args.commit is None:
|
||||
args.commit = subprocess.check_output(["git", "rev-parse", args.ref], cwd=ROOT, text=True).strip()
|
||||
|
||||
|
||||
print(f"Running release.yml workflow:")
|
||||
print(f" remote = {args.remote}")
|
||||
print(f" ref = {args.ref}")
|
||||
print(f" commit = {args.commit}")
|
||||
|
||||
subprocess.check_call(["gh", "-R", args.remote, "workflow", "run", "release.yml", "--ref", args.ref, "-f", f"commit={args.commit}"], cwd=ROOT)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
||||
@@ -1,77 +0,0 @@
|
||||
|
||||
The Simple DirectMedia Layer (SDL for short) is a cross-platform library
|
||||
designed to make it easy to write multi-media software, such as games
|
||||
and emulators.
|
||||
|
||||
The Simple DirectMedia Layer library source code is available from:
|
||||
https://www.libsdl.org/
|
||||
|
||||
This library is distributed under the terms of the zlib license:
|
||||
http://www.zlib.net/zlib_license.html
|
||||
|
||||
# @<@PROJECT_NAME@>@-@<@PROJECT_VERSION@>@.aar
|
||||
|
||||
This Android archive allows use of @<@PROJECT_NAME@>@ in your Android project, without needing to copy any SDL source.
|
||||
|
||||
## Gradle integration
|
||||
|
||||
For integration with CMake/ndk-build, it uses [prefab](https://google.github.io/prefab/).
|
||||
|
||||
Copy the aar archive (@<@PROJECT_NAME@>@-@<@PROJECT_VERSION@>@.aar) to a `app/libs` directory of your project.
|
||||
|
||||
In `app/build.gradle` of your Android project, add:
|
||||
```
|
||||
android {
|
||||
/* ... */
|
||||
buildFeatures {
|
||||
prefab true
|
||||
}
|
||||
}
|
||||
dependencies {
|
||||
implementation files('libs/@<@PROJECT_NAME@>@-@<@PROJECT_VERSION@>@.aar')
|
||||
/* ... */
|
||||
}
|
||||
```
|
||||
|
||||
If you're using CMake, add the following to your CMakeLists.txt:
|
||||
```
|
||||
find_package(@<@PROJECT_NAME@>@ REQUIRED CONFIG)
|
||||
target_link_libraries(yourgame PRIVATE @<@PROJECT_NAME@>@::@<@PROJECT_NAME@>@)
|
||||
```
|
||||
|
||||
If you use ndk-build, add the following before `include $(BUILD_SHARED_LIBRARY)` to your `Android.mk`:
|
||||
```
|
||||
LOCAL_SHARED_LIBARARIES := @<@PROJECT_NAME@>@
|
||||
```
|
||||
And add the following at the bottom:
|
||||
```
|
||||
# https://google.github.io/prefab/build-systems.html
|
||||
|
||||
# Add the prefab modules to the import path.
|
||||
$(call import-add-path,/out)
|
||||
|
||||
# Import @<@PROJECT_NAME@>@ so we can depend on it.
|
||||
$(call import-module,prefab/@<@PROJECT_NAME@>@)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Other build systems (advanced)
|
||||
|
||||
If you want to build a project without Gradle,
|
||||
running the following command will extract the Android archive into a more common directory structure.
|
||||
```
|
||||
python @<@PROJECT_NAME@>@-@<@PROJECT_VERSION@>@.aar -o android_prefix
|
||||
```
|
||||
Add `--help` for a list of all available options.
|
||||
|
||||
|
||||
Look at the example programs in ./examples (of the source archive), and check out online documentation:
|
||||
https://wiki.libsdl.org/SDL3/FrontPage
|
||||
|
||||
Join the SDL discourse server if you want to join the community:
|
||||
https://discourse.libsdl.org/
|
||||
|
||||
|
||||
That's it!
|
||||
Sam Lantinga <slouken@libsdl.org>
|
||||
@@ -1,104 +0,0 @@
|
||||
#!/usr/bin/env python
|
||||
|
||||
"""
|
||||
Create a @<@PROJECT_NAME@>@ SDK prefix from an Android archive
|
||||
This file is meant to be placed in a the root of an android .aar archive
|
||||
|
||||
Example usage:
|
||||
```sh
|
||||
python @<@PROJECT_NAME@>@-@<@PROJECT_VERSION@>@.aar -o /usr/opt/android-sdks
|
||||
cmake -S my-project \
|
||||
-DCMAKE_PREFIX_PATH=/usr/opt/android-sdks \
|
||||
-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK_HOME/build/cmake/android.toolchain.cmake \
|
||||
-B build-arm64 -DANDROID_ABI=arm64-v8a \
|
||||
-DCMAKE_BUILD_TYPE=Releaase
|
||||
cmake --build build-arm64
|
||||
```
|
||||
"""
|
||||
import argparse
|
||||
import io
|
||||
import json
|
||||
import os
|
||||
import pathlib
|
||||
import re
|
||||
import stat
|
||||
import zipfile
|
||||
|
||||
|
||||
AAR_PATH = pathlib.Path(__file__).resolve().parent
|
||||
ANDROID_ARCHS = { "armeabi-v7a", "arm64-v8a", "x86", "x86_64" }
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(
|
||||
description="Convert a @<@PROJECT_NAME@>@ Android .aar archive into a SDK",
|
||||
allow_abbrev=False,
|
||||
)
|
||||
parser.add_argument("--version", action="version", version="@<@PROJECT_NAME@>@ @<@PROJECT_VERSION@>@")
|
||||
parser.add_argument("-o", dest="output", type=pathlib.Path, required=True, help="Folder where to store the SDK")
|
||||
args = parser.parse_args()
|
||||
|
||||
print(f"Creating a @<@PROJECT_NAME@>@ SDK at {args.output}...")
|
||||
|
||||
prefix = args.output
|
||||
incdir = prefix / "include"
|
||||
libdir = prefix / "lib"
|
||||
|
||||
RE_LIB_MODULE_ARCH = re.compile(r"prefab/modules/(?P<module>[A-Za-z0-9_-]+)/libs/android\.(?P<arch>[a-zA-Z0-9_-]+)/(?P<filename>lib[A-Za-z0-9_]+\.(?:so|a))")
|
||||
RE_INC_MODULE_ARCH = re.compile(r"prefab/modules/(?P<module>[A-Za-z0-9_-]+)/include/(?P<header>[a-zA-Z0-9_./-]+)")
|
||||
RE_LICENSE = re.compile(r"(?:.*/)?(?P<filename>(?:license|copying)(?:\.md|\.txt)?)", flags=re.I)
|
||||
RE_PROGUARD = re.compile(r"(?:.*/)?(?P<filename>proguard.*\.(?:pro|txt))", flags=re.I)
|
||||
RE_CMAKE = re.compile(r"(?:.*/)?(?P<filename>.*\.cmake)", flags=re.I)
|
||||
|
||||
with zipfile.ZipFile(AAR_PATH) as zf:
|
||||
project_description = json.loads(zf.read("description.json"))
|
||||
project_name = project_description["name"]
|
||||
project_version = project_description["version"]
|
||||
licensedir = prefix / "share/licenses" / project_name
|
||||
cmakedir = libdir / "cmake" / project_name
|
||||
javadir = prefix / "share/java" / project_name
|
||||
javadocdir = prefix / "share/javadoc" / project_name
|
||||
|
||||
def read_zipfile_and_write(path: pathlib.Path, zippath: str):
|
||||
data = zf.read(zippath)
|
||||
path.parent.mkdir(parents=True, exist_ok=True)
|
||||
path.write_bytes(data)
|
||||
|
||||
for zip_info in zf.infolist():
|
||||
zippath = zip_info.filename
|
||||
if m := RE_LIB_MODULE_ARCH.match(zippath):
|
||||
lib_path = libdir / m["arch"] / m["filename"]
|
||||
read_zipfile_and_write(lib_path, zippath)
|
||||
if m["filename"].endswith(".so"):
|
||||
os.chmod(lib_path, stat.S_IRWXU | stat.S_IRGRP | stat.S_IXGRP | stat.S_IROTH | stat.S_IXOTH)
|
||||
|
||||
elif m := RE_INC_MODULE_ARCH.match(zippath):
|
||||
header_path = incdir / m["header"]
|
||||
read_zipfile_and_write(header_path, zippath)
|
||||
elif m:= RE_LICENSE.match(zippath):
|
||||
license_path = licensedir / m["filename"]
|
||||
read_zipfile_and_write(license_path, zippath)
|
||||
elif m:= RE_PROGUARD.match(zippath):
|
||||
proguard_path = javadir / m["filename"]
|
||||
read_zipfile_and_write(proguard_path, zippath)
|
||||
elif m:= RE_CMAKE.match(zippath):
|
||||
cmake_path = cmakedir / m["filename"]
|
||||
read_zipfile_and_write(cmake_path, zippath)
|
||||
elif zippath == "classes.jar":
|
||||
versioned_jar_path = javadir / f"{project_name}-{project_version}.jar"
|
||||
unversioned_jar_path = javadir / f"{project_name}.jar"
|
||||
read_zipfile_and_write(versioned_jar_path, zippath)
|
||||
os.symlink(src=versioned_jar_path.name, dst=unversioned_jar_path)
|
||||
elif zippath == "classes-sources.jar":
|
||||
jarpath = javadir / f"{project_name}-{project_version}-sources.jar"
|
||||
read_zipfile_and_write(jarpath, zippath)
|
||||
elif zippath == "classes-doc.jar":
|
||||
jarpath = javadocdir / f"{project_name}-{project_version}-javadoc.jar"
|
||||
read_zipfile_and_write(jarpath, zippath)
|
||||
|
||||
print("... done")
|
||||
return 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
||||
@@ -1,102 +0,0 @@
|
||||
# SDL CMake configuration file:
|
||||
# This file is meant to be placed in lib/cmake/SDL3_net subfolder of a reconstructed Android SDL3_net SDK
|
||||
|
||||
cmake_minimum_required(VERSION 3.0...3.28)
|
||||
|
||||
include(FeatureSummary)
|
||||
set_package_properties(SDL3_net PROPERTIES
|
||||
URL "https://www.libsdl.org/projects/SDL_net/"
|
||||
DESCRIPTION "SDL_net is a simple, cross-platform wrapper over sockets"
|
||||
)
|
||||
|
||||
# Copied from `configure_package_config_file`
|
||||
macro(set_and_check _var _file)
|
||||
set(${_var} "${_file}")
|
||||
if(NOT EXISTS "${_file}")
|
||||
message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !")
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# Copied from `configure_package_config_file`
|
||||
macro(check_required_components _NAME)
|
||||
foreach(comp ${${_NAME}_FIND_COMPONENTS})
|
||||
if(NOT ${_NAME}_${comp}_FOUND)
|
||||
if(${_NAME}_FIND_REQUIRED_${comp})
|
||||
set(${_NAME}_FOUND FALSE)
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
endmacro()
|
||||
|
||||
set(SDL3_net_FOUND TRUE)
|
||||
|
||||
if(SDL_CPU_X86)
|
||||
set(_sdl_arch_subdir "x86")
|
||||
elseif(SDL_CPU_X64)
|
||||
set(_sdl_arch_subdir "x86_64")
|
||||
elseif(SDL_CPU_ARM32)
|
||||
set(_sdl_arch_subdir "armeabi-v7a")
|
||||
elseif(SDL_CPU_ARM64)
|
||||
set(_sdl_arch_subdir "arm64-v8a")
|
||||
else()
|
||||
set(SDL3_net_FOUND FALSE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
get_filename_component(_sdl3net_prefix "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
|
||||
get_filename_component(_sdl3net_prefix "${_sdl3net_prefix}/.." ABSOLUTE)
|
||||
get_filename_component(_sdl3net_prefix "${_sdl3net_prefix}/.." ABSOLUTE)
|
||||
set_and_check(_sdl3net_prefix "${_sdl3net_prefix}")
|
||||
set_and_check(_sdl3net_include_dirs "${_sdl3net_prefix}/include")
|
||||
|
||||
set_and_check(_sdl3net_lib "${_sdl3net_prefix}/lib/${_sdl_arch_subdir}/libSDL3_net.so")
|
||||
|
||||
unset(_sdl_arch_subdir)
|
||||
unset(_sdl3net_prefix)
|
||||
|
||||
# All targets are created, even when some might not be requested though COMPONENTS.
|
||||
# This is done for compatibility with CMake generated SDL3_net-target.cmake files.
|
||||
|
||||
set(SDL3_net_SDL3_net-shared_FOUND FALSE)
|
||||
if(EXISTS "${_sdl3net_lib}")
|
||||
if(NOT TARGET SDL3_net::SDL3_net-shared)
|
||||
add_library(SDL3_net::SDL3_net-shared SHARED IMPORTED)
|
||||
set_target_properties(SDL3_net::SDL3_net-shared
|
||||
PROPERTIES
|
||||
IMPORTED_LOCATION "${_sdl3net_lib}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${_sdl3net_include_dirs}"
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
|
||||
INTERFACE_SDL3_SHARED "ON"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
INTERFACE_SDL_VERSION "SDL3"
|
||||
)
|
||||
endif()
|
||||
set(SDL3_net_SDL3_net-shared_FOUND TRUE)
|
||||
endif()
|
||||
unset(_sdl3net_include_dirs)
|
||||
unset(_sdl3net_lib)
|
||||
|
||||
set(SDL3_net_SDL3_net-static_FOUND FALSE)
|
||||
|
||||
if(SDL3_net_SDL3_net-shared_FOUND)
|
||||
set(SDL3_net_SDL3_net_FOUND TRUE)
|
||||
endif()
|
||||
|
||||
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
|
||||
if(CMAKE_VERSION VERSION_LESS "3.18")
|
||||
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
|
||||
add_library(${NEW_TARGET} INTERFACE IMPORTED)
|
||||
set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
|
||||
else()
|
||||
add_library(${NEW_TARGET} ALIAS ${TARGET})
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# Make sure SDL3_net::SDL3_net always exists
|
||||
if(NOT TARGET SDL3_net::SDL3_net)
|
||||
if(TARGET SDL3_net::SDL3_net-shared)
|
||||
_sdl_create_target_alias_compat(SDL3_net::SDL3_net SDL3_net::SDL3_net-shared)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
check_required_components(SDL3_net)
|
||||
@@ -1,38 +0,0 @@
|
||||
# SDL_net CMake version configuration file:
|
||||
# This file is meant to be placed in a lib/cmake/SDL3_net subfolder of a reconstructed Android SDL3_net SDK
|
||||
|
||||
set(PACKAGE_VERSION "@<@PROJECT_VERSION@>@")
|
||||
|
||||
if(PACKAGE_FIND_VERSION_RANGE)
|
||||
# Package version must be in the requested version range
|
||||
if ((PACKAGE_FIND_VERSION_RANGE_MIN STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MIN)
|
||||
OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_GREATER PACKAGE_FIND_VERSION_MAX)
|
||||
OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_GREATER_EQUAL PACKAGE_FIND_VERSION_MAX)))
|
||||
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
else()
|
||||
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
endif()
|
||||
else()
|
||||
if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION)
|
||||
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
else()
|
||||
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
|
||||
set(PACKAGE_VERSION_EXACT TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# if the using project doesn't have CMAKE_SIZEOF_VOID_P set, fail.
|
||||
if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
endif()
|
||||
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/sdlcpu.cmake")
|
||||
SDL_DetectTargetCPUArchitectures(_detected_archs)
|
||||
|
||||
# check that the installed version has a compatible architecture as the one which is currently searching:
|
||||
if(NOT(SDL_CPU_X86 OR SDL_CPU_X64 OR SDL_CPU_ARM32 OR SDL_CPU_ARM64))
|
||||
set(PACKAGE_VERSION "${PACKAGE_VERSION} (X86,X64,ARM32,ARM64)")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
endif()
|
||||
@@ -1,5 +0,0 @@
|
||||
{
|
||||
"name": "@<@PROJECT_NAME@>@",
|
||||
"version": "@<@PROJECT_VERSION@>@",
|
||||
"git-hash": "@<@PROJECT_COMMIT@>@"
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
#
|
||||
# Makefile for installing the mingw32 version of the SDL_net library
|
||||
|
||||
DESTDIR = /usr/local
|
||||
ARCHITECTURES := i686-w64-mingw32 x86_64-w64-mingw32
|
||||
|
||||
default:
|
||||
@echo "Run \"make install-i686\" to install 32-bit"
|
||||
@echo "Run \"make install-x86_64\" to install 64-bit"
|
||||
@echo "Run \"make install-all\" to install both"
|
||||
@echo "Add DESTDIR=/custom/path to change the destination folder"
|
||||
|
||||
install:
|
||||
@if test -d $(ARCH) && test -d $(DESTDIR); then \
|
||||
(cd $(ARCH) && cp -rv bin include lib share $(DESTDIR)/); \
|
||||
else \
|
||||
echo "*** ERROR: $(ARCH) or $(DESTDIR) does not exist!"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
install-i686:
|
||||
$(MAKE) install ARCH=i686-w64-mingw32
|
||||
|
||||
install-x86_64:
|
||||
$(MAKE) install ARCH=x86_64-w64-mingw32
|
||||
|
||||
install-all:
|
||||
@if test -d $(DESTDIR); then \
|
||||
mkdir -p $(DESTDIR)/cmake; \
|
||||
cp -rv cmake/* $(DESTDIR)/cmake; \
|
||||
for arch in $(ARCHITECTURES); do \
|
||||
$(MAKE) install ARCH=$$arch DESTDIR=$(DESTDIR)/$$arch; \
|
||||
done \
|
||||
else \
|
||||
echo "*** ERROR: $(DESTDIR) does not exist!"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
.PHONY: default install install-i686 install-x86_64 install-all
|
||||
@@ -1,19 +0,0 @@
|
||||
# SDL3_net CMake configuration file:
|
||||
# This file is meant to be placed in a cmake subfolder of SDL3_net-devel-3.x.y-mingw
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
set(sdl3_net_config_path "${CMAKE_CURRENT_LIST_DIR}/../i686-w64-mingw32/lib/cmake/SDL3_net/SDL3_netConfig.cmake")
|
||||
elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(sdl3_net_config_path "${CMAKE_CURRENT_LIST_DIR}/../x86_64-w64-mingw32/lib/cmake/SDL3_net/SDL3_netConfig.cmake")
|
||||
else("${CMAKE_SIZEOF_VOID_P}" STREQUAL "")
|
||||
set(SDL3_net_FOUND FALSE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
if(NOT EXISTS "${sdl3_net_config_path}")
|
||||
message(WARNING "${sdl3_net_config_path} does not exist: MinGW development package is corrupted")
|
||||
set(SDL3_net_FOUND FALSE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
include("${sdl3_net_config_path}")
|
||||
@@ -1,19 +0,0 @@
|
||||
# SDL3_net CMake version configuration file:
|
||||
# This file is meant to be placed in a cmake subfolder of SDL3_net-devel-3.x.y-mingw
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
set(sdl3_net_config_path "${CMAKE_CURRENT_LIST_DIR}/../i686-w64-mingw32/lib/cmake/SDL3_net/SDL3_netConfigVersion.cmake")
|
||||
elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(sdl3_net_config_path "${CMAKE_CURRENT_LIST_DIR}/../x86_64-w64-mingw32/lib/cmake/SDL3_net/SDL3_netConfigVersion.cmake")
|
||||
else("${CMAKE_SIZEOF_VOID_P}" STREQUAL "")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
if(NOT EXISTS "${sdl3_net_config_path}")
|
||||
message(WARNING "${sdl3_net_config_path} does not exist: MinGW development package is corrupted")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
include("${sdl3_net_config_path}")
|
||||
@@ -1,85 +0,0 @@
|
||||
# @<@PROJECT_NAME@>@ CMake configuration file:
|
||||
# This file is meant to be placed in a cmake subfolder of @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-VC.zip
|
||||
|
||||
include(FeatureSummary)
|
||||
set_package_properties(SDL3_net PROPERTIES
|
||||
URL "https://www.libsdl.org/projects/SDL_net/"
|
||||
DESCRIPTION "SDL_net is a simple, cross-platform wrapper over sockets"
|
||||
)
|
||||
|
||||
cmake_minimum_required(VERSION 3.0...3.28)
|
||||
|
||||
# Copied from `configure_package_config_file`
|
||||
macro(check_required_components _NAME)
|
||||
foreach(comp ${${_NAME}_FIND_COMPONENTS})
|
||||
if(NOT ${_NAME}_${comp}_FOUND)
|
||||
if(${_NAME}_FIND_REQUIRED_${comp})
|
||||
set(${_NAME}_FOUND FALSE)
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
endmacro()
|
||||
|
||||
set(SDL3_net_FOUND TRUE)
|
||||
|
||||
|
||||
if(SDL_CPU_X86)
|
||||
set(_sdl3_net_arch_subdir "x86")
|
||||
elseif(SDL_CPU_X64 OR SDL_CPU_ARM64EC)
|
||||
set(_sdl3_net_arch_subdir "x64")
|
||||
elseif(SDL_CPU_ARM64)
|
||||
set(_sdl3_net_arch_subdir "arm64")
|
||||
else()
|
||||
set(SDL3_net_FOUND FALSE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
set(_sdl3_net_incdir "${CMAKE_CURRENT_LIST_DIR}/../include")
|
||||
set(_sdl3_net_library "${CMAKE_CURRENT_LIST_DIR}/../lib/${_sdl3_net_arch_subdir}/SDL3_net.lib")
|
||||
set(_sdl3_net_dll "${CMAKE_CURRENT_LIST_DIR}/../lib/${_sdl3_net_arch_subdir}/SDL3_net.dll")
|
||||
|
||||
# All targets are created, even when some might not be requested though COMPONENTS.
|
||||
# This is done for compatibility with CMake generated SDL3_net-target.cmake files.
|
||||
|
||||
set(SDL3_net_SDL3_net-shared_FOUND TRUE)
|
||||
if(NOT TARGET SDL3_net::SDL3_net-shared)
|
||||
add_library(SDL3_net::SDL3_net-shared SHARED IMPORTED)
|
||||
set_target_properties(SDL3_net::SDL3_net-shared
|
||||
PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${_sdl3_net_incdir}"
|
||||
IMPORTED_IMPLIB "${_sdl3_net_library}"
|
||||
IMPORTED_LOCATION "${_sdl3_net_dll}"
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL3_SHARED"
|
||||
INTERFACE_SDL3_SHARED "ON"
|
||||
)
|
||||
endif()
|
||||
|
||||
set(SDL3_net_SDL3_net-static_FOUND FALSE)
|
||||
|
||||
if(SDL3_net_SDL3_net-shared_FOUND OR SDL3_net_SDL3_net-static_FOUND)
|
||||
set(SDL3_net_SDL3_net_FOUND TRUE)
|
||||
endif()
|
||||
|
||||
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
|
||||
if(CMAKE_VERSION VERSION_LESS "3.18")
|
||||
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
|
||||
add_library(${NEW_TARGET} INTERFACE IMPORTED)
|
||||
set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
|
||||
else()
|
||||
add_library(${NEW_TARGET} ALIAS ${TARGET})
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# Make sure SDL3_net::SDL3_net always exists
|
||||
if(NOT TARGET SDL3_net::SDL3_net)
|
||||
if(TARGET SDL3_net::SDL3_net-shared)
|
||||
_sdl_create_target_alias_compat(SDL3_net::SDL3_net SDL3_net::SDL3_net-shared)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
unset(_sdl3_net_arch_subdir)
|
||||
unset(_sdl3_net_incdir)
|
||||
unset(_sdl3_net_library)
|
||||
unset(_sdl3_net_dll)
|
||||
|
||||
check_required_components(SDL3_net)
|
||||
@@ -1,36 +0,0 @@
|
||||
# @<@PROJECT_NAME@>@ CMake version configuration file:
|
||||
# This file is meant to be placed in a cmake subfolder of @<@PROJECT_NAME@>@-devel-@<@PROJECT_VERSION@>@-VC.zip
|
||||
|
||||
set(PACKAGE_VERSION "@<@PROJECT_VERSION@>@")
|
||||
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/sdlcpu.cmake")
|
||||
SDL_DetectTargetCPUArchitectures(_detected_archs)
|
||||
|
||||
if(PACKAGE_FIND_VERSION_RANGE)
|
||||
# Package version must be in the requested version range
|
||||
if ((PACKAGE_FIND_VERSION_RANGE_MIN STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MIN)
|
||||
OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_GREATER PACKAGE_FIND_VERSION_MAX)
|
||||
OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_GREATER_EQUAL PACKAGE_FIND_VERSION_MAX)))
|
||||
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
else()
|
||||
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
endif()
|
||||
else()
|
||||
if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION)
|
||||
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
else()
|
||||
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
|
||||
set(PACKAGE_VERSION_EXACT TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/sdlcpu.cmake")
|
||||
SDL_DetectTargetCPUArchitectures(_detected_archs)
|
||||
|
||||
# check that the installed version has a compatible architecture as the one which is currently searching:
|
||||
if(NOT(SDL_CPU_X86 OR SDL_CPU_X64 OR SDL_CPU_ARM64 OR SDL_CPU_ARM64EC))
|
||||
set(PACKAGE_VERSION "${PACKAGE_VERSION} (X86,X64,ARM64)")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
endif()
|
||||
@@ -1,200 +0,0 @@
|
||||
{
|
||||
"name": "SDL3_net",
|
||||
"remote": "libsdl-org/SDL_net",
|
||||
"dependencies": {
|
||||
"SDL": {
|
||||
"startswith": "3.",
|
||||
"repo": "libsdl-org/SDL"
|
||||
}
|
||||
},
|
||||
"version": {
|
||||
"file": "include/SDL3_net/SDL_net.h",
|
||||
"re_major": "^#define SDL_NET_MAJOR_VERSION\\s+([0-9]+)$",
|
||||
"re_minor": "^#define SDL_NET_MINOR_VERSION\\s+([0-9]+)$",
|
||||
"re_micro": "^#define SDL_NET_MICRO_VERSION\\s+([0-9]+)$"
|
||||
},
|
||||
"source": {
|
||||
"checks": [
|
||||
"src/SDL_net.c",
|
||||
"include/SDL3_net/SDL_net.h",
|
||||
"examples/voipchat.c"
|
||||
]
|
||||
},
|
||||
"dmg": {
|
||||
"project": "Xcode/SDL_net.xcodeproj",
|
||||
"path": "Xcode/build/SDL3_net.dmg",
|
||||
"scheme": "SDL3_net.dmg",
|
||||
"dependencies": {
|
||||
"SDL": {
|
||||
"artifact": "SDL3-*.dmg"
|
||||
}
|
||||
}
|
||||
},
|
||||
"mingw": {
|
||||
"cmake": {
|
||||
"archs": ["x86", "x64"],
|
||||
"args": [
|
||||
"-DBUILD_SHARED_LIBS=ON",
|
||||
"-DSDLNET_RELOCATABLE=ON",
|
||||
"-DSDLNET_SAMPLES=OFF",
|
||||
"-DSDLNET_INSTALL=ON",
|
||||
"-DSDLNET_INSTALL_MAN=OFF"
|
||||
],
|
||||
"shared-static": "args"
|
||||
},
|
||||
"files": {
|
||||
"": [
|
||||
"LICENSE.txt",
|
||||
"README.md",
|
||||
"build-scripts/pkg-support/mingw/Makefile"
|
||||
],
|
||||
"cmake": [
|
||||
"build-scripts/pkg-support/mingw/cmake/SDL3_netConfig.cmake",
|
||||
"build-scripts/pkg-support/mingw/cmake/SDL3_netConfigVersion.cmake"
|
||||
]
|
||||
},
|
||||
"dependencies": {
|
||||
"SDL": {
|
||||
"artifact": "SDL3-devel-*-mingw.tar.gz",
|
||||
"install-command": "make install-@<@ARCH@>@ DESTDIR=@<@PREFIX@>@"
|
||||
}
|
||||
}
|
||||
},
|
||||
"msvc": {
|
||||
"msbuild": {
|
||||
"archs": [
|
||||
"x86",
|
||||
"x64"
|
||||
],
|
||||
"projects": [
|
||||
"VisualC/SDL_net.vcxproj"
|
||||
],
|
||||
"files-lib": {
|
||||
"": [
|
||||
"VisualC/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL3_net.dll"
|
||||
]
|
||||
},
|
||||
"files-devel": {
|
||||
"lib/@<@ARCH@>@": [
|
||||
"VisualC/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL3_net.dll",
|
||||
"VisualC/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL3_net.lib",
|
||||
"VisualC/@<@PLATFORM@>@/@<@CONFIGURATION@>@/SDL3_net.pdb"
|
||||
]
|
||||
}
|
||||
},
|
||||
"cmake": {
|
||||
"archs": [
|
||||
"arm64"
|
||||
],
|
||||
"args": [
|
||||
"-DBUILD_SHARED_LIBS=ON",
|
||||
"-DSDLNET_RELOCATABLE=ON",
|
||||
"-DSDLNET_SAMPLES=OFF",
|
||||
"-DSDLNET_INSTALL=ON",
|
||||
"-DSDLNET_INSTALL_MAN=OFF"
|
||||
],
|
||||
"files-lib": {
|
||||
"": [
|
||||
"bin/SDL3_net.dll"
|
||||
]
|
||||
},
|
||||
"files-devel": {
|
||||
"lib/@<@ARCH@>@": [
|
||||
"bin/SDL3_net.dll",
|
||||
"bin/SDL3_net.pdb",
|
||||
"lib/SDL3_net.lib"
|
||||
]
|
||||
}
|
||||
},
|
||||
"files-lib": {
|
||||
"": [
|
||||
"README.md"
|
||||
]
|
||||
},
|
||||
"files-devel": {
|
||||
"": [
|
||||
"LICENSE.txt",
|
||||
"README.md"
|
||||
],
|
||||
"cmake": [
|
||||
"build-scripts/pkg-support/msvc/cmake/SDL3_netConfig.cmake.in:SDL3_netConfig.cmake",
|
||||
"build-scripts/pkg-support/msvc/cmake/SDL3_netConfigVersion.cmake.in:SDL3_netConvigVersion.cmake",
|
||||
"cmake/sdlcpu.cmake"
|
||||
],
|
||||
"include/SDL3_net": [
|
||||
"include/SDL3_net/SDL_net.h"
|
||||
]
|
||||
},
|
||||
"dependencies": {
|
||||
"SDL": {
|
||||
"artifact": "SDL3-devel-*-VC.zip",
|
||||
"copy": [
|
||||
{
|
||||
"src": "lib/@<@ARCH@>@/SDL3.*",
|
||||
"dst": "../SDL/VisualC/@<@PLATFORM@>@/@<@CONFIGURATION@>@"
|
||||
},
|
||||
{
|
||||
"src": "include/SDL3/*",
|
||||
"dst": "../SDL/include/SDL3"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"android": {
|
||||
"cmake": {
|
||||
"args": [
|
||||
"-DBUILD_SHARED_LIBS=ON",
|
||||
"-DSDLNET_SAMPLES=OFF",
|
||||
"-DSDLNET_INSTALL=ON",
|
||||
"-DSDLNET_INSTALL_MAN=OFF"
|
||||
]
|
||||
},
|
||||
"modules": {
|
||||
"SDL3_net-shared": {
|
||||
"type": "library",
|
||||
"library": "lib/libSDL3_net.so",
|
||||
"includes": {
|
||||
"SDL3_net": ["include/SDL3_net/*.h"]
|
||||
}
|
||||
},
|
||||
"SDL3_net": {
|
||||
"type": "interface",
|
||||
"export-libraries": [":SDL3_net-shared"]
|
||||
}
|
||||
},
|
||||
"abis": [
|
||||
"armeabi-v7a",
|
||||
"arm64-v8a",
|
||||
"x86",
|
||||
"x86_64"
|
||||
],
|
||||
"api-minimum": 19,
|
||||
"api-target": 29,
|
||||
"ndk-minimum": 28,
|
||||
"aar-files": {
|
||||
"": [
|
||||
"build-scripts/pkg-support/android/aar/__main__.py.in:__main__.py",
|
||||
"build-scripts/pkg-support/android/aar/description.json.in:description.json"
|
||||
],
|
||||
"META-INF": [
|
||||
"LICENSE.txt"
|
||||
],
|
||||
"cmake": [
|
||||
"cmake/sdlcpu.cmake",
|
||||
"build-scripts/pkg-support/android/aar/cmake/SDL3_netConfig.cmake",
|
||||
"build-scripts/pkg-support/android/aar/cmake/SDL3_netConfigVersion.cmake.in:SDL3_netConfigVersion.cmake"
|
||||
]
|
||||
},
|
||||
"files": {
|
||||
"": [
|
||||
"build-scripts/pkg-support/android/README.md.in:README.md"
|
||||
]
|
||||
},
|
||||
"dependencies": {
|
||||
"SDL": {
|
||||
"artifact": "SDL3-devel-*-android.zip"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,141 +0,0 @@
|
||||
#!/bin/sh
|
||||
# Copyright 2022 Collabora Ltd.
|
||||
# SPDX-License-Identifier: Zlib
|
||||
|
||||
set -eu
|
||||
|
||||
cd `dirname $0`/..
|
||||
|
||||
# Needed so sed doesn't report illegal byte sequences on macOS
|
||||
export LC_CTYPE=C
|
||||
|
||||
header=include/SDL3_net/SDL_net.h
|
||||
ref_major=$(sed -ne 's/^#define SDL_NET_MAJOR_VERSION *//p' $header)
|
||||
ref_minor=$(sed -ne 's/^#define SDL_NET_MINOR_VERSION *//p' $header)
|
||||
ref_micro=$(sed -ne 's/^#define SDL_NET_MICRO_VERSION *//p' $header)
|
||||
ref_version="${ref_major}.${ref_minor}.${ref_micro}"
|
||||
|
||||
tests=0
|
||||
failed=0
|
||||
|
||||
ok () {
|
||||
tests=$(( tests + 1 ))
|
||||
echo "ok - $*"
|
||||
}
|
||||
|
||||
not_ok () {
|
||||
tests=$(( tests + 1 ))
|
||||
echo "not ok - $*"
|
||||
failed=1
|
||||
}
|
||||
|
||||
major=$(sed -ne 's/^set(MAJOR_VERSION \([0-9]*\))$/\1/p' CMakeLists.txt)
|
||||
minor=$(sed -ne 's/^set(MINOR_VERSION \([0-9]*\))$/\1/p' CMakeLists.txt)
|
||||
micro=$(sed -ne 's/^set(MICRO_VERSION \([0-9]*\))$/\1/p' CMakeLists.txt)
|
||||
version="${major}.${minor}.${micro}"
|
||||
|
||||
if [ "$ref_version" = "$version" ]; then
|
||||
ok "CMakeLists.txt $version"
|
||||
else
|
||||
not_ok "CMakeLists.txt $version disagrees with SDL_net.h $ref_version"
|
||||
fi
|
||||
|
||||
for rcfile in src/version.rc; do
|
||||
tuple=$(sed -ne 's/^ *FILEVERSION *//p' "$rcfile" | tr -d '\r')
|
||||
ref_tuple="${ref_major},${ref_minor},${ref_micro},0"
|
||||
|
||||
if [ "$ref_tuple" = "$tuple" ]; then
|
||||
ok "$rcfile FILEVERSION $tuple"
|
||||
else
|
||||
not_ok "$rcfile FILEVERSION $tuple disagrees with SDL_net.h $ref_tuple"
|
||||
fi
|
||||
|
||||
tuple=$(sed -ne 's/^ *PRODUCTVERSION *//p' "$rcfile" | tr -d '\r')
|
||||
|
||||
if [ "$ref_tuple" = "$tuple" ]; then
|
||||
ok "$rcfile PRODUCTVERSION $tuple"
|
||||
else
|
||||
not_ok "$rcfile PRODUCTVERSION $tuple disagrees with SDL_net.h $ref_tuple"
|
||||
fi
|
||||
|
||||
tuple=$(sed -Ene 's/^ *VALUE "FileVersion", "([0-9, ]*)\\0"\r?$/\1/p' "$rcfile" | tr -d '\r')
|
||||
ref_tuple="${ref_major}, ${ref_minor}, ${ref_micro}, 0"
|
||||
|
||||
if [ "$ref_tuple" = "$tuple" ]; then
|
||||
ok "$rcfile FileVersion $tuple"
|
||||
else
|
||||
not_ok "$rcfile FileVersion $tuple disagrees with SDL_net.h $ref_tuple"
|
||||
fi
|
||||
|
||||
tuple=$(sed -Ene 's/^ *VALUE "ProductVersion", "([0-9, ]*)\\0"\r?$/\1/p' "$rcfile" | tr -d '\r')
|
||||
|
||||
if [ "$ref_tuple" = "$tuple" ]; then
|
||||
ok "$rcfile ProductVersion $tuple"
|
||||
else
|
||||
not_ok "$rcfile ProductVersion $tuple disagrees with SDL_net.h $ref_tuple"
|
||||
fi
|
||||
done
|
||||
|
||||
#version=$(sed -Ene '/CFBundleShortVersionString/,+1 s/.*<string>(.*)<\/string>.*/\1/p' Xcode/Info-Framework.plist)
|
||||
#
|
||||
#if [ "$ref_version" = "$version" ]; then
|
||||
# ok "Info-Framework.plist CFBundleShortVersionString $version"
|
||||
#else
|
||||
# not_ok "Info-Framework.plist CFBundleShortVersionString $version disagrees with SDL_net.h $ref_version"
|
||||
#fi
|
||||
#
|
||||
#version=$(sed -Ene '/CFBundleVersion/,+1 s/.*<string>(.*)<\/string>.*/\1/p' Xcode/Info-Framework.plist)
|
||||
#
|
||||
#if [ "$ref_version" = "$version" ]; then
|
||||
# ok "Info-Framework.plist CFBundleVersion $version"
|
||||
#else
|
||||
# not_ok "Info-Framework.plist CFBundleVersion $version disagrees with SDL_net.h $ref_version"
|
||||
#fi
|
||||
#
|
||||
## For simplicity this assumes we'll never break ABI before SDL 3.
|
||||
#dylib_compat=$(sed -Ene 's/.*DYLIB_COMPATIBILITY_VERSION = (.*);$/\1/p' Xcode/SDL_net.xcodeproj/project.pbxproj)
|
||||
#
|
||||
#case "$ref_minor" in
|
||||
# (*[02468])
|
||||
# major="$(( ref_minor * 100 + 1 ))"
|
||||
# minor="0"
|
||||
# ;;
|
||||
# (*)
|
||||
# major="$(( ref_minor * 100 + ref_micro + 1 ))"
|
||||
# minor="0"
|
||||
# ;;
|
||||
#esac
|
||||
#
|
||||
#ref="${major}.${minor}.0
|
||||
#${major}.${minor}.0"
|
||||
#
|
||||
#if [ "$ref" = "$dylib_compat" ]; then
|
||||
# ok "project.pbxproj DYLIB_COMPATIBILITY_VERSION is consistent"
|
||||
#else
|
||||
# not_ok "project.pbxproj DYLIB_COMPATIBILITY_VERSION is inconsistent, expected $ref, got $dylib_compat"
|
||||
#fi
|
||||
#
|
||||
#dylib_cur=$(sed -Ene 's/.*DYLIB_CURRENT_VERSION = (.*);$/\1/p' Xcode/SDL_net.xcodeproj/project.pbxproj)
|
||||
#
|
||||
#case "$ref_minor" in
|
||||
# (*[02468])
|
||||
# major="$(( ref_minor * 100 + 1 ))"
|
||||
# minor="$ref_micro"
|
||||
# ;;
|
||||
# (*)
|
||||
# major="$(( ref_minor * 100 + ref_micro + 1 ))"
|
||||
# minor="0"
|
||||
# ;;
|
||||
#esac
|
||||
#
|
||||
#ref="${major}.${minor}.0
|
||||
#${major}.${minor}.0"
|
||||
#
|
||||
#if [ "$ref" = "$dylib_cur" ]; then
|
||||
# ok "project.pbxproj DYLIB_CURRENT_VERSION is consistent"
|
||||
#else
|
||||
# not_ok "project.pbxproj DYLIB_CURRENT_VERSION is inconsistent, expected $ref, got $dylib_cur"
|
||||
#fi
|
||||
|
||||
echo "1..$tests"
|
||||
exit "$failed"
|
||||
@@ -1,284 +0,0 @@
|
||||
# - Returns a version string from Git
|
||||
#
|
||||
# These functions force a re-configure on each git commit so that you can
|
||||
# trust the values of the variables in your build system.
|
||||
#
|
||||
# get_git_head_revision(<refspecvar> <hashvar> [ALLOW_LOOKING_ABOVE_CMAKE_SOURCE_DIR])
|
||||
#
|
||||
# Returns the refspec and sha hash of the current head revision
|
||||
#
|
||||
# git_describe(<var> [<additional arguments to git describe> ...])
|
||||
#
|
||||
# Returns the results of git describe on the source tree, and adjusting
|
||||
# the output so that it tests false if an error occurs.
|
||||
#
|
||||
# git_describe_working_tree(<var> [<additional arguments to git describe> ...])
|
||||
#
|
||||
# Returns the results of git describe on the working tree (--dirty option),
|
||||
# and adjusting the output so that it tests false if an error occurs.
|
||||
#
|
||||
# git_get_exact_tag(<var> [<additional arguments to git describe> ...])
|
||||
#
|
||||
# Returns the results of git describe --exact-match on the source tree,
|
||||
# and adjusting the output so that it tests false if there was no exact
|
||||
# matching tag.
|
||||
#
|
||||
# git_local_changes(<var>)
|
||||
#
|
||||
# Returns either "CLEAN" or "DIRTY" with respect to uncommitted changes.
|
||||
# Uses the return code of "git diff-index --quiet HEAD --".
|
||||
# Does not regard untracked files.
|
||||
#
|
||||
# Requires CMake 2.6 or newer (uses the 'function' command)
|
||||
#
|
||||
# Original Author:
|
||||
# 2009-2020 Ryan Pavlik <ryan.pavlik@gmail.com> <abiryan@ryand.net>
|
||||
# http://academic.cleardefinition.com
|
||||
#
|
||||
# Copyright 2009-2013, Iowa State University.
|
||||
# Copyright 2013-2020, Ryan Pavlik
|
||||
# Copyright 2013-2020, Contributors
|
||||
# SPDX-License-Identifier: BSL-1.0
|
||||
# Distributed under the Boost Software License, Version 1.0.
|
||||
# (See accompanying file LICENSE_1_0.txt or copy at
|
||||
# http://www.boost.org/LICENSE_1_0.txt)
|
||||
|
||||
if(__get_git_revision_description)
|
||||
return()
|
||||
endif()
|
||||
set(__get_git_revision_description YES)
|
||||
|
||||
# We must run the following at "include" time, not at function call time,
|
||||
# to find the path to this module rather than the path to a calling list file
|
||||
get_filename_component(_gitdescmoddir ${CMAKE_CURRENT_LIST_FILE} PATH)
|
||||
|
||||
# Function _git_find_closest_git_dir finds the next closest .git directory
|
||||
# that is part of any directory in the path defined by _start_dir.
|
||||
# The result is returned in the parent scope variable whose name is passed
|
||||
# as variable _git_dir_var. If no .git directory can be found, the
|
||||
# function returns an empty string via _git_dir_var.
|
||||
#
|
||||
# Example: Given a path C:/bla/foo/bar and assuming C:/bla/.git exists and
|
||||
# neither foo nor bar contain a file/directory .git. This will return
|
||||
# C:/bla/.git
|
||||
#
|
||||
function(_git_find_closest_git_dir _start_dir _git_dir_var)
|
||||
set(cur_dir "${_start_dir}")
|
||||
set(git_dir "${_start_dir}/.git")
|
||||
while(NOT EXISTS "${git_dir}")
|
||||
# .git dir not found, search parent directories
|
||||
set(git_previous_parent "${cur_dir}")
|
||||
get_filename_component(cur_dir "${cur_dir}" DIRECTORY)
|
||||
if(cur_dir STREQUAL git_previous_parent)
|
||||
# We have reached the root directory, we are not in git
|
||||
set(${_git_dir_var}
|
||||
""
|
||||
PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
set(git_dir "${cur_dir}/.git")
|
||||
endwhile()
|
||||
set(${_git_dir_var}
|
||||
"${git_dir}"
|
||||
PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(get_git_head_revision _refspecvar _hashvar)
|
||||
_git_find_closest_git_dir("${CMAKE_CURRENT_SOURCE_DIR}" GIT_DIR)
|
||||
|
||||
if("${ARGN}" STREQUAL "ALLOW_LOOKING_ABOVE_CMAKE_SOURCE_DIR")
|
||||
set(ALLOW_LOOKING_ABOVE_CMAKE_SOURCE_DIR TRUE)
|
||||
else()
|
||||
set(ALLOW_LOOKING_ABOVE_CMAKE_SOURCE_DIR FALSE)
|
||||
endif()
|
||||
if(NOT "${GIT_DIR}" STREQUAL "")
|
||||
file(RELATIVE_PATH _relative_to_source_dir "${CMAKE_SOURCE_DIR}"
|
||||
"${GIT_DIR}")
|
||||
if("${_relative_to_source_dir}" MATCHES "[.][.]" AND NOT ALLOW_LOOKING_ABOVE_CMAKE_SOURCE_DIR)
|
||||
# We've gone above the CMake root dir.
|
||||
set(GIT_DIR "")
|
||||
endif()
|
||||
endif()
|
||||
if("${GIT_DIR}" STREQUAL "")
|
||||
set(${_refspecvar}
|
||||
"GITDIR-NOTFOUND"
|
||||
PARENT_SCOPE)
|
||||
set(${_hashvar}
|
||||
"GITDIR-NOTFOUND"
|
||||
PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
# Check if the current source dir is a git submodule or a worktree.
|
||||
# In both cases .git is a file instead of a directory.
|
||||
#
|
||||
if(NOT IS_DIRECTORY ${GIT_DIR})
|
||||
# The following git command will return a non empty string that
|
||||
# points to the super project working tree if the current
|
||||
# source dir is inside a git submodule.
|
||||
# Otherwise the command will return an empty string.
|
||||
#
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" rev-parse
|
||||
--show-superproject-working-tree
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
OUTPUT_VARIABLE out
|
||||
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(NOT "${out}" STREQUAL "")
|
||||
# If out is empty, GIT_DIR/CMAKE_CURRENT_SOURCE_DIR is in a submodule
|
||||
file(READ ${GIT_DIR} submodule)
|
||||
string(REGEX REPLACE "gitdir: (.*)$" "\\1" GIT_DIR_RELATIVE
|
||||
${submodule})
|
||||
string(STRIP ${GIT_DIR_RELATIVE} GIT_DIR_RELATIVE)
|
||||
get_filename_component(SUBMODULE_DIR ${GIT_DIR} PATH)
|
||||
get_filename_component(GIT_DIR ${SUBMODULE_DIR}/${GIT_DIR_RELATIVE}
|
||||
ABSOLUTE)
|
||||
set(HEAD_SOURCE_FILE "${GIT_DIR}/HEAD")
|
||||
else()
|
||||
# GIT_DIR/CMAKE_CURRENT_SOURCE_DIR is in a worktree
|
||||
file(READ ${GIT_DIR} worktree_ref)
|
||||
# The .git directory contains a path to the worktree information directory
|
||||
# inside the parent git repo of the worktree.
|
||||
#
|
||||
string(REGEX REPLACE "gitdir: (.*)$" "\\1" git_worktree_dir
|
||||
${worktree_ref})
|
||||
string(STRIP ${git_worktree_dir} git_worktree_dir)
|
||||
_git_find_closest_git_dir("${git_worktree_dir}" GIT_DIR)
|
||||
set(HEAD_SOURCE_FILE "${git_worktree_dir}/HEAD")
|
||||
endif()
|
||||
else()
|
||||
set(HEAD_SOURCE_FILE "${GIT_DIR}/HEAD")
|
||||
endif()
|
||||
set(GIT_DATA "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/git-data")
|
||||
if(NOT EXISTS "${GIT_DATA}")
|
||||
file(MAKE_DIRECTORY "${GIT_DATA}")
|
||||
endif()
|
||||
|
||||
if(NOT EXISTS "${HEAD_SOURCE_FILE}")
|
||||
return()
|
||||
endif()
|
||||
set(HEAD_FILE "${GIT_DATA}/HEAD")
|
||||
configure_file("${HEAD_SOURCE_FILE}" "${HEAD_FILE}" COPYONLY)
|
||||
|
||||
configure_file("${_gitdescmoddir}/GetGitRevisionDescription.cmake.in"
|
||||
"${GIT_DATA}/grabRef.cmake" @ONLY)
|
||||
include("${GIT_DATA}/grabRef.cmake")
|
||||
|
||||
set(${_refspecvar}
|
||||
"${HEAD_REF}"
|
||||
PARENT_SCOPE)
|
||||
set(${_hashvar}
|
||||
"${HEAD_HASH}"
|
||||
PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(git_describe _var)
|
||||
if(NOT GIT_FOUND)
|
||||
find_package(Git QUIET)
|
||||
endif()
|
||||
get_git_head_revision(refspec hash)
|
||||
if(NOT GIT_FOUND)
|
||||
set(${_var}
|
||||
"GIT-NOTFOUND"
|
||||
PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
if(NOT hash)
|
||||
set(${_var}
|
||||
"HEAD-HASH-NOTFOUND"
|
||||
PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
# TODO sanitize
|
||||
#if((${ARGN}" MATCHES "&&") OR
|
||||
# (ARGN MATCHES "||") OR
|
||||
# (ARGN MATCHES "\\;"))
|
||||
# message("Please report the following error to the project!")
|
||||
# message(FATAL_ERROR "Looks like someone's doing something nefarious with git_describe! Passed arguments ${ARGN}")
|
||||
#endif()
|
||||
|
||||
#message(STATUS "Arguments to execute_process: ${ARGN}")
|
||||
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" describe --tags --always ${hash} ${ARGN}
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
RESULT_VARIABLE res
|
||||
OUTPUT_VARIABLE out
|
||||
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(NOT res EQUAL 0)
|
||||
set(out "${out}-${res}-NOTFOUND")
|
||||
endif()
|
||||
|
||||
set(${_var}
|
||||
"${out}"
|
||||
PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(git_describe_working_tree _var)
|
||||
if(NOT GIT_FOUND)
|
||||
find_package(Git QUIET)
|
||||
endif()
|
||||
if(NOT GIT_FOUND)
|
||||
set(${_var}
|
||||
"GIT-NOTFOUND"
|
||||
PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" describe --dirty ${ARGN}
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
RESULT_VARIABLE res
|
||||
OUTPUT_VARIABLE out
|
||||
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(NOT res EQUAL 0)
|
||||
set(out "${out}-${res}-NOTFOUND")
|
||||
endif()
|
||||
|
||||
set(${_var}
|
||||
"${out}"
|
||||
PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(git_get_exact_tag _var)
|
||||
git_describe(out --exact-match ${ARGN})
|
||||
set(${_var}
|
||||
"${out}"
|
||||
PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(git_local_changes _var)
|
||||
if(NOT GIT_FOUND)
|
||||
find_package(Git QUIET)
|
||||
endif()
|
||||
get_git_head_revision(refspec hash)
|
||||
if(NOT GIT_FOUND)
|
||||
set(${_var}
|
||||
"GIT-NOTFOUND"
|
||||
PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
if(NOT hash)
|
||||
set(${_var}
|
||||
"HEAD-HASH-NOTFOUND"
|
||||
PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" diff-index --quiet HEAD --
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
RESULT_VARIABLE res
|
||||
OUTPUT_VARIABLE out
|
||||
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(res EQUAL 0)
|
||||
set(${_var}
|
||||
"CLEAN"
|
||||
PARENT_SCOPE)
|
||||
else()
|
||||
set(${_var}
|
||||
"DIRTY"
|
||||
PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
@@ -1,43 +0,0 @@
|
||||
#
|
||||
# Internal file for GetGitRevisionDescription.cmake
|
||||
#
|
||||
# Requires CMake 2.6 or newer (uses the 'function' command)
|
||||
#
|
||||
# Original Author:
|
||||
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
|
||||
# http://academic.cleardefinition.com
|
||||
# Iowa State University HCI Graduate Program/VRAC
|
||||
#
|
||||
# Copyright 2009-2012, Iowa State University
|
||||
# Copyright 2011-2015, Contributors
|
||||
# Distributed under the Boost Software License, Version 1.0.
|
||||
# (See accompanying file LICENSE_1_0.txt or copy at
|
||||
# http://www.boost.org/LICENSE_1_0.txt)
|
||||
# SPDX-License-Identifier: BSL-1.0
|
||||
|
||||
set(HEAD_HASH)
|
||||
|
||||
file(READ "@HEAD_FILE@" HEAD_CONTENTS LIMIT 1024)
|
||||
|
||||
string(STRIP "${HEAD_CONTENTS}" HEAD_CONTENTS)
|
||||
if(HEAD_CONTENTS MATCHES "ref")
|
||||
# named branch
|
||||
string(REPLACE "ref: " "" HEAD_REF "${HEAD_CONTENTS}")
|
||||
if(EXISTS "@GIT_DIR@/${HEAD_REF}")
|
||||
configure_file("@GIT_DIR@/${HEAD_REF}" "@GIT_DATA@/head-ref" COPYONLY)
|
||||
else()
|
||||
configure_file("@GIT_DIR@/packed-refs" "@GIT_DATA@/packed-refs" COPYONLY)
|
||||
file(READ "@GIT_DATA@/packed-refs" PACKED_REFS)
|
||||
if(${PACKED_REFS} MATCHES "([0-9a-z]*) ${HEAD_REF}")
|
||||
set(HEAD_HASH "${CMAKE_MATCH_1}")
|
||||
endif()
|
||||
endif()
|
||||
else()
|
||||
# detached HEAD
|
||||
configure_file("@GIT_DIR@/HEAD" "@GIT_DATA@/head-ref" COPYONLY)
|
||||
endif()
|
||||
|
||||
if(NOT HEAD_HASH)
|
||||
file(READ "@GIT_DATA@/head-ref" HEAD_HASH LIMIT 1024)
|
||||
string(STRIP "${HEAD_HASH}" HEAD_HASH)
|
||||
endif()
|
||||
@@ -1,363 +0,0 @@
|
||||
# This file is shared amongst SDL_image/SDL_mixer/SDL_ttf
|
||||
|
||||
include(CheckCCompilerFlag)
|
||||
include(CheckCSourceCompiles)
|
||||
include(CMakePushCheckState)
|
||||
|
||||
macro(sdl_calculate_derived_version_variables MAJOR MINOR MICRO)
|
||||
set(SO_VERSION_MAJOR "0")
|
||||
set(SO_VERSION_MINOR "${MINOR_VERSION}")
|
||||
set(SO_VERSION_MICRO "${MICRO_VERSION}")
|
||||
set(SO_VERSION "${SO_VERSION_MAJOR}.${SO_VERSION_MINOR}.${SO_VERSION_MICRO}")
|
||||
|
||||
if(MINOR MATCHES "[02468]$")
|
||||
math(EXPR DYLIB_COMPAT_VERSION_MAJOR "100 * ${MINOR} + 1")
|
||||
set(DYLIB_COMPAT_VERSION_MINOR "0")
|
||||
math(EXPR DYLIB_CURRENT_VERSION_MAJOR "${DYLIB_COMPAT_VERSION_MAJOR}")
|
||||
set(DYLIB_CURRENT_VERSION_MINOR "${MICRO}")
|
||||
else()
|
||||
math(EXPR DYLIB_COMPAT_VERSION_MAJOR "100 * ${MINOR} + ${MICRO} + 1")
|
||||
set(DYLIB_COMPAT_VERSION_MINOR "0")
|
||||
math(EXPR DYLIB_CURRENT_VERSION_MAJOR "${DYLIB_COMPAT_VERSION_MAJOR}")
|
||||
set(DYLIB_CURRENT_VERSION_MINOR "0")
|
||||
endif()
|
||||
set(DYLIB_COMPAT_VERSION_MICRO "0")
|
||||
set(DYLIB_CURRENT_VERSION_MICRO "0")
|
||||
|
||||
set(DYLIB_CURRENT_VERSION "${DYLIB_CURRENT_VERSION_MAJOR}.${DYLIB_CURRENT_VERSION_MINOR}.${DYLIB_CURRENT_VERSION_MICRO}")
|
||||
set(DYLIB_COMPAT_VERSION "${DYLIB_COMPAT_VERSION_MAJOR}.${DYLIB_COMPAT_VERSION_MINOR}.${DYLIB_COMPAT_VERSION_MICRO}")
|
||||
endmacro()
|
||||
|
||||
function(read_absolute_symlink DEST PATH)
|
||||
file(READ_SYMLINK "${PATH}" p)
|
||||
if(NOT IS_ABSOLUTE "${p}")
|
||||
get_filename_component(pdir "${PATH}" DIRECTORY)
|
||||
set(p "${pdir}/${p}")
|
||||
endif()
|
||||
get_filename_component(p "${p}" ABSOLUTE)
|
||||
set("${DEST}" "${p}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(win32_implib_identify_dll DEST IMPLIB)
|
||||
cmake_parse_arguments(ARGS "NOTFATAL" "" "" ${ARGN})
|
||||
if(CMAKE_DLLTOOL)
|
||||
execute_process(
|
||||
COMMAND "${CMAKE_DLLTOOL}" --identify "${IMPLIB}"
|
||||
RESULT_VARIABLE retcode
|
||||
OUTPUT_VARIABLE stdout
|
||||
ERROR_VARIABLE stderr)
|
||||
if(NOT retcode EQUAL 0)
|
||||
if(NOT ARGS_NOTFATAL)
|
||||
message(FATAL_ERROR "${CMAKE_DLLTOOL} failed.")
|
||||
else()
|
||||
set("${DEST}" "${DEST}-NOTFOUND" PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
endif()
|
||||
string(STRIP "${stdout}" result)
|
||||
set(${DEST} "${result}" PARENT_SCOPE)
|
||||
elseif(MSVC)
|
||||
get_filename_component(CMAKE_C_COMPILER_DIRECTORY "${CMAKE_C_COMPILER}" DIRECTORY CACHE)
|
||||
find_program(CMAKE_DUMPBIN NAMES dumpbin PATHS "${CMAKE_C_COMPILER_DIRECTORY}")
|
||||
if(CMAKE_DUMPBIN)
|
||||
execute_process(
|
||||
COMMAND "${CMAKE_DUMPBIN}" "-headers" "${IMPLIB}"
|
||||
RESULT_VARIABLE retcode
|
||||
OUTPUT_VARIABLE stdout
|
||||
ERROR_VARIABLE stderr)
|
||||
if(NOT retcode EQUAL 0)
|
||||
if(NOT ARGS_NOTFATAL)
|
||||
message(FATAL_ERROR "dumpbin failed.")
|
||||
else()
|
||||
set(${DEST} "${DEST}-NOTFOUND" PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
endif()
|
||||
string(REGEX MATCH "DLL name[ ]+:[ ]+([^\n]+)\n" match "${stdout}")
|
||||
if(NOT match)
|
||||
if(NOT ARGS_NOTFATAL)
|
||||
message(FATAL_ERROR "dumpbin did not find any associated dll for ${IMPLIB}.")
|
||||
else()
|
||||
set(${DEST} "${DEST}-NOTFOUND" PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
endif()
|
||||
set(result "${CMAKE_MATCH_1}")
|
||||
set(${DEST} "${result}" PARENT_SCOPE)
|
||||
else()
|
||||
message(FATAL_ERROR "Cannot find dumpbin, please set CMAKE_DUMPBIN cmake variable")
|
||||
endif()
|
||||
else()
|
||||
if(NOT ARGS_NOTFATAL)
|
||||
message(FATAL_ERROR "Don't know how to identify dll from import library. Set CMAKE_DLLTOOL (for mingw) or CMAKE_DUMPBIN (for MSVC)")
|
||||
else()
|
||||
set(${DEST} "${DEST}-NOTFOUND")
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(get_actual_target)
|
||||
set(dst "${ARGV0}")
|
||||
set(target "${${dst}}")
|
||||
set(input "${target}")
|
||||
get_target_property(alias "${target}" ALIASED_TARGET)
|
||||
while(alias)
|
||||
set(target "${alias}")
|
||||
get_target_property(alias "${target}" ALIASED_TARGET)
|
||||
endwhile()
|
||||
message(DEBUG "get_actual_target(\"${input}\") -> \"${target}\"")
|
||||
set("${dst}" "${target}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(target_get_dynamic_library DEST TARGET)
|
||||
set(result)
|
||||
if(DEFINED ${DEST})
|
||||
if(NOT EXISTS "${${DEST}}")
|
||||
message(FATAL_ERROR "${DEST}=${${DEST}} does not exist")
|
||||
endif()
|
||||
get_filename_component(filename ${${DEST}} NAME)
|
||||
set(${DEST} ${filename} PARENT_SCOPE)
|
||||
else()
|
||||
get_actual_target(TARGET)
|
||||
if(WIN32)
|
||||
# Use the target dll of the import library
|
||||
set(props_to_check IMPORTED_IMPLIB)
|
||||
if(CMAKE_BUILD_TYPE)
|
||||
list(APPEND props_to_check IMPORTED_IMPLIB_${CMAKE_BUILD_TYPE})
|
||||
endif()
|
||||
list(APPEND props_to_check IMPORTED_LOCATION)
|
||||
if(CMAKE_BUILD_TYPE)
|
||||
list(APPEND props_to_check IMPORTED_LOCATION_${CMAKE_BUILD_TYPE})
|
||||
endif()
|
||||
foreach (config_type ${CMAKE_CONFIGURATION_TYPES} RELEASE DEBUG RELWITHDEBINFO MINSIZEREL)
|
||||
list(APPEND props_to_check IMPORTED_IMPLIB_${config_type})
|
||||
list(APPEND props_to_check IMPORTED_LOCATION_${config_type})
|
||||
endforeach()
|
||||
|
||||
foreach(prop_to_check ${props_to_check})
|
||||
if(NOT result)
|
||||
get_target_property(propvalue "${TARGET}" ${prop_to_check})
|
||||
if(propvalue AND EXISTS "${propvalue}")
|
||||
win32_implib_identify_dll(result "${propvalue}" NOTFATAL)
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
else()
|
||||
# 1. find the target library a file might be symbolic linking to
|
||||
# 2. find all other files in the same folder that symolic link to it
|
||||
# 3. sort all these files, and select the 1st item on Linux, and last on Macos
|
||||
set(location_properties IMPORTED_LOCATION)
|
||||
if(CMAKE_BUILD_TYPE)
|
||||
list(APPEND location_properties IMPORTED_LOCATION_${CMAKE_BUILD_TYPE})
|
||||
endif()
|
||||
foreach (config_type ${CMAKE_CONFIGURATION_TYPES} RELEASE DEBUG RELWITHDEBINFO MINSIZEREL)
|
||||
list(APPEND location_properties IMPORTED_LOCATION_${config_type})
|
||||
endforeach()
|
||||
if(APPLE)
|
||||
set(valid_shared_library_regex "\\.[0-9]+\\.dylib$")
|
||||
else()
|
||||
set(valid_shared_library_regex "\\.so\\.([0-9.]+)?[0-9]")
|
||||
endif()
|
||||
foreach(location_property ${location_properties})
|
||||
if(NOT result)
|
||||
get_target_property(library_path "${TARGET}" ${location_property})
|
||||
message(DEBUG "get_target_property(${TARGET} ${location_propert}) -> ${library_path}")
|
||||
if(EXISTS "${library_path}")
|
||||
get_filename_component(library_path "${library_path}" ABSOLUTE)
|
||||
while (IS_SYMLINK "${library_path}")
|
||||
read_absolute_symlink(library_path "${library_path}")
|
||||
endwhile()
|
||||
message(DEBUG "${TARGET} -> ${library_path}")
|
||||
get_filename_component(libdir "${library_path}" DIRECTORY)
|
||||
file(GLOB subfiles "${libdir}/*")
|
||||
set(similar_files "${library_path}")
|
||||
foreach(subfile ${subfiles})
|
||||
if(IS_SYMLINK "${subfile}")
|
||||
read_absolute_symlink(subfile_target "${subfile}")
|
||||
while(IS_SYMLINK "${subfile_target}")
|
||||
read_absolute_symlink(subfile_target "${subfile_target}")
|
||||
endwhile()
|
||||
get_filename_component(subfile_target "${subfile_target}" ABSOLUTE)
|
||||
if(subfile_target STREQUAL library_path AND subfile MATCHES "${valid_shared_library_regex}")
|
||||
list(APPEND similar_files "${subfile}")
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
list(SORT similar_files)
|
||||
message(DEBUG "files that are similar to \"${library_path}\"=${similar_files}")
|
||||
if(APPLE)
|
||||
list(REVERSE similar_files)
|
||||
endif()
|
||||
list(GET similar_files 0 item)
|
||||
get_filename_component(result "${item}" NAME)
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
if(result)
|
||||
string(TOLOWER "${result}" result_lower)
|
||||
if(WIN32 OR OS2)
|
||||
if(NOT result_lower MATCHES ".*dll")
|
||||
message(FATAL_ERROR "\"${result}\" is not a .dll library")
|
||||
endif()
|
||||
elseif(APPLE)
|
||||
if(NOT result_lower MATCHES ".*dylib.*")
|
||||
message(FATAL_ERROR "\"${result}\" is not a .dylib shared library")
|
||||
endif()
|
||||
else()
|
||||
if(NOT result_lower MATCHES ".*so.*")
|
||||
message(FATAL_ERROR "\"${result}\" is not a .so shared library")
|
||||
endif()
|
||||
endif()
|
||||
else()
|
||||
get_target_property(target_type ${TARGET} TYPE)
|
||||
if(target_type MATCHES "SHARED_LIBRARY|MODULE_LIBRARY")
|
||||
# OK
|
||||
elseif(target_type MATCHES "STATIC_LIBRARY|OBJECT_LIBRARY|INTERFACE_LIBRARY|EXECUTABLE")
|
||||
message(SEND_ERROR "${TARGET} is not a shared library, but has type=${target_type}")
|
||||
else()
|
||||
message(WARNING "Unable to extract dynamic library from target=${TARGET}, type=${target_type}.")
|
||||
endif()
|
||||
# TARGET_SONAME_FILE is not allowed for DLL target platforms.
|
||||
if(WIN32)
|
||||
set(result "$<TARGET_FILE_NAME:${TARGET}>")
|
||||
else()
|
||||
set(result "$<TARGET_SONAME_FILE_NAME:${TARGET}>")
|
||||
endif()
|
||||
endif()
|
||||
set(${DEST} ${result} PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(sdl_check_project_in_subfolder relative_subfolder name vendored_option)
|
||||
cmake_parse_arguments(ARG "" "FILE" "" ${ARGN})
|
||||
if(NOT ARG_FILE)
|
||||
set(ARG_FILE "CMakeLists.txt")
|
||||
endif()
|
||||
if(NOT EXISTS "${PROJECT_SOURCE_DIR}/${relative_subfolder}/${ARG_FILE}")
|
||||
message(FATAL_ERROR "Could not find ${ARG_FILE} for ${name} in ${relative_subfolder}.\n"
|
||||
"Run the download script in the external folder, or re-configure with -D${vendored_option}=OFF to use system packages.")
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
macro(sdl_check_linker_flag flag var)
|
||||
# FIXME: Use CheckLinkerFlag module once cmake minimum version >= 3.18
|
||||
cmake_push_check_state(RESET)
|
||||
set(CMAKE_REQUIRED_LINK_OPTIONS "${flag}")
|
||||
check_c_source_compiles("int main() { return 0; }" ${var} FAIL_REGEX "(unsupported|syntax error|unrecognized option)")
|
||||
cmake_pop_check_state()
|
||||
endmacro()
|
||||
|
||||
function(SDL_detect_linker)
|
||||
if(CMAKE_VERSION VERSION_LESS 3.29)
|
||||
if(NOT DEFINED SDL_CMAKE_C_COMPILER_LINKER_ID)
|
||||
execute_process(COMMAND ${CMAKE_LINKER} -v OUTPUT_VARIABLE LINKER_OUTPUT ERROR_VARIABLE LINKER_OUTPUT)
|
||||
string(REGEX REPLACE "[\r\n]" " " LINKER_OUTPUT "${LINKER_OUTPUT}")
|
||||
if(LINKER_OUTPUT MATCHES ".*Microsoft.*")
|
||||
set(linker MSVC)
|
||||
else()
|
||||
set(linker GNUlike)
|
||||
endif()
|
||||
message(STATUS "Linker identification: ${linker}")
|
||||
set(SDL_CMAKE_C_COMPILER_LINKER_ID "${linker}" CACHE STRING "Linker identification")
|
||||
mark_as_advanced(SDL_CMAKE_C_COMPILER_LINKER_ID)
|
||||
endif()
|
||||
set(CMAKE_C_COMPILER_LINKER_ID "${SDL_CMAKE_C_COMPILER_LINKER_ID}" PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(check_linker_support_version_script VAR)
|
||||
SDL_detect_linker()
|
||||
if(CMAKE_C_COMPILER_LINKER_ID MATCHES "^(MSVC)$")
|
||||
set(LINKER_SUPPORTS_VERSION_SCRIPT FALSE)
|
||||
else()
|
||||
cmake_push_check_state(RESET)
|
||||
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/dummy.sym" "n_0 {\n global:\n func;\n local: *;\n};\n")
|
||||
list(APPEND CMAKE_REQUIRED_LINK_OPTIONS "-Wl,--version-script=${CMAKE_CURRENT_BINARY_DIR}/dummy.sym")
|
||||
check_c_source_compiles("int func(void) {return 0;} int main(int argc,char*argv[]){(void)argc;(void)argv;return func();}" LINKER_SUPPORTS_VERSION_SCRIPT FAIL_REGEX "(unsupported|syntax error|unrecognized option)")
|
||||
cmake_pop_check_state()
|
||||
endif()
|
||||
set(${VAR} "${LINKER_SUPPORTS_VERSION_SCRIPT}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(sdl_target_link_options_no_undefined TARGET)
|
||||
if(NOT MSVC AND NOT CMAKE_SYSTEM_NAME MATCHES ".*OpenBSD.*")
|
||||
if(CMAKE_C_COMPILER_ID MATCHES "AppleClang")
|
||||
target_link_options(${TARGET} PRIVATE "-Wl,-undefined,error")
|
||||
else()
|
||||
sdl_check_linker_flag("-Wl,--no-undefined" HAVE_WL_NO_UNDEFINED)
|
||||
if(HAVE_WL_NO_UNDEFINED AND NOT ((CMAKE_C_COMPILER_ID MATCHES "Clang") AND WIN32))
|
||||
target_link_options(${TARGET} PRIVATE "-Wl,--no-undefined")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(sdl_target_link_option_version_file TARGET VERSION_SCRIPT)
|
||||
check_linker_support_version_script(HAVE_WL_VERSION_SCRIPT)
|
||||
if(HAVE_WL_VERSION_SCRIPT)
|
||||
target_link_options(${TARGET} PRIVATE "-Wl,--version-script=${VERSION_SCRIPT}")
|
||||
set_property(TARGET ${TARGET} APPEND PROPERTY LINK_DEPENDS "${VERSION_SCRIPT}")
|
||||
else()
|
||||
if(LINUX OR ANDROID)
|
||||
message(FATAL_ERROR "Linker does not support '-Wl,--version-script=xxx.sym'. This is required on the current host platform.")
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(sdl_add_warning_options TARGET)
|
||||
cmake_parse_arguments(ARGS "" "WARNING_AS_ERROR" "" ${ARGN})
|
||||
if(MSVC)
|
||||
target_compile_options(${TARGET} PRIVATE /W2)
|
||||
else()
|
||||
target_compile_options(${TARGET} PRIVATE -Wall -Wextra)
|
||||
endif()
|
||||
if(ARGS_WARNING_AS_ERROR)
|
||||
if(MSVC)
|
||||
target_compile_options(${TARGET} PRIVATE /WX)
|
||||
else()
|
||||
target_compile_options(${TARGET} PRIVATE -Werror)
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(sdl_no_deprecated_errors TARGET)
|
||||
check_c_compiler_flag(-Wno-error=deprecated-declarations HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS)
|
||||
if(HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS)
|
||||
target_compile_options(${TARGET} PRIVATE "-Wno-error=deprecated-declarations")
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(sdl_get_git_revision_hash VARNAME)
|
||||
set("${VARNAME}" "" CACHE STRING "${PROJECT_NAME} revision")
|
||||
set(revision "${${VARNAME}}")
|
||||
if(NOT revision)
|
||||
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/VERSION.txt")
|
||||
# If VERSION.txt exists, it contains the SDL version
|
||||
file(READ "${CMAKE_CURRENT_SOURCE_DIR}/VERSION.txt" revision_version)
|
||||
string(STRIP "${revision_version}" revision_version)
|
||||
else()
|
||||
# If VERSION.txt does not exist, use git to calculate a version
|
||||
git_describe(revision_version)
|
||||
if(NOT revision_version)
|
||||
set(revision_version "${PROJECT_VERSION}-no-vcs")
|
||||
endif()
|
||||
endif()
|
||||
set(revision "${revision_version}")
|
||||
endif()
|
||||
set("${VARNAME}" "${revision}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(SDL_install_pdb TARGET DIRECTORY)
|
||||
get_property(type TARGET ${TARGET} PROPERTY TYPE)
|
||||
if(type MATCHES "^(SHARED_LIBRARY|EXECUTABLE)$")
|
||||
install(FILES $<TARGET_PDB_FILE:${TARGET}> DESTINATION "${DIRECTORY}" OPTIONAL)
|
||||
elseif(type STREQUAL "STATIC_LIBRARY")
|
||||
# FIXME: Use $<TARGET_COMPILE_PDB_FILE:${TARGET} once it becomes available (https://gitlab.kitware.com/cmake/cmake/-/issues/25244)
|
||||
if(CMAKE_GENERATOR MATCHES "^Visual Studio.*")
|
||||
install(CODE "file(INSTALL DESTINATION \"\${CMAKE_INSTALL_PREFIX}/${DIRECTORY}\" TYPE FILE OPTIONAL FILES \"${CMAKE_CURRENT_BINARY_DIR}/\${CMAKE_INSTALL_CONFIG_NAME}/${TARGET}.pdb\")")
|
||||
else()
|
||||
install(CODE "file(INSTALL DESTINATION \"\${CMAKE_INSTALL_PREFIX}/${DIRECTORY}\" TYPE FILE OPTIONAL FILES \"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${TARGET}.dir/${TARGET}.pdb\")")
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
@@ -1,38 +0,0 @@
|
||||
# sdl3_net cmake project-config input for CMakeLists.txt script
|
||||
|
||||
include(FeatureSummary)
|
||||
set_package_properties(SDL3_net PROPERTIES
|
||||
URL "https://www.libsdl.org/projects/SDL_net/"
|
||||
DESCRIPTION "SDL_net is a simple, cross-platform wrapper over sockets"
|
||||
)
|
||||
|
||||
set(SDL3_net_FOUND ON)
|
||||
|
||||
set(SDLNET_SDL3_REQUIRED_VERSION @SDL_REQUIRED_VERSION@)
|
||||
|
||||
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3_net-shared-targets.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL3_net-shared-targets.cmake")
|
||||
endif()
|
||||
|
||||
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3_net-static-targets.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/SDL3_net-static-targets.cmake")
|
||||
endif()
|
||||
|
||||
function(_sdl_create_target_alias_compat NEW_TARGET TARGET)
|
||||
if(CMAKE_VERSION VERSION_LESS "3.18")
|
||||
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
|
||||
add_library(${NEW_TARGET} INTERFACE IMPORTED)
|
||||
set_target_properties(${NEW_TARGET} PROPERTIES INTERFACE_LINK_LIBRARIES "${TARGET}")
|
||||
else()
|
||||
add_library(${NEW_TARGET} ALIAS ${TARGET})
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# Make sure SDL3_net::SDL3_net always exists
|
||||
if(NOT TARGET SDL3_net::SDL3_net)
|
||||
if(TARGET SDL3_net::SDL3_net-shared)
|
||||
_sdl_create_target_alias_compat(SDL3_net::SDL3_net SDL3_net::SDL3_net-shared)
|
||||
else()
|
||||
_sdl_create_target_alias_compat(SDL3_net::SDL3_net SDL3_net::SDL3_net-static)
|
||||
endif()
|
||||
endif()
|
||||
@@ -1,13 +0,0 @@
|
||||
prefix=@SDL_PKGCONFIG_PREFIX@
|
||||
exec_prefix=${prefix}
|
||||
libdir=@LIBDIR_FOR_PKG_CONFIG@
|
||||
includedir=@INCLUDEDIR_FOR_PKG_CONFIG@
|
||||
|
||||
Name: @PROJECT_NAME@
|
||||
Description: net library for Simple DirectMedia Layer
|
||||
Version: @PROJECT_VERSION@
|
||||
Requires: sdl3 >= @SDL_REQUIRED_VERSION@
|
||||
Libs: -L${libdir} -lSDL3_net
|
||||
Requires.private: @PC_REQUIRES@
|
||||
Libs.private: @PC_LIBS@
|
||||
Cflags: -I${includedir}
|
||||
@@ -1,156 +0,0 @@
|
||||
function(SDL_DetectTargetCPUArchitectures DETECTED_ARCHS)
|
||||
|
||||
set(known_archs EMSCRIPTEN ARM32 ARM64 ARM64EC LOONGARCH64 POWERPC32 POWERPC64 X86 X64)
|
||||
|
||||
if(APPLE AND CMAKE_OSX_ARCHITECTURES)
|
||||
foreach(known_arch IN LISTS known_archs)
|
||||
set(SDL_CPU_${known_arch} "0")
|
||||
endforeach()
|
||||
set(detected_archs)
|
||||
foreach(osx_arch IN LISTS CMAKE_OSX_ARCHITECTURES)
|
||||
if(osx_arch STREQUAL "x86_64")
|
||||
set(SDL_CPU_X64 "1")
|
||||
list(APPEND detected_archs "X64")
|
||||
elseif(osx_arch STREQUAL "arm64")
|
||||
set(SDL_CPU_ARM64 "1")
|
||||
list(APPEND detected_archs "ARM64")
|
||||
endif()
|
||||
endforeach()
|
||||
set("${DETECTED_ARCHS}" "${detected_archs}" PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
set(detected_archs)
|
||||
foreach(known_arch IN LISTS known_archs)
|
||||
if(SDL_CPU_${known_arch})
|
||||
list(APPEND detected_archs "${known_arch}")
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
if(detected_archs)
|
||||
set("${DETECTED_ARCHS}" "${detected_archs}" PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
set(arch_check_ARM32 "defined(__arm__) || defined(_M_ARM)")
|
||||
set(arch_check_ARM64 "defined(__aarch64__) || defined(_M_ARM64)")
|
||||
set(arch_check_ARM64EC "defined(_M_ARM64EC)")
|
||||
set(arch_check_EMSCRIPTEN "defined(__EMSCRIPTEN__)")
|
||||
set(arch_check_LOONGARCH64 "defined(__loongarch64)")
|
||||
set(arch_check_POWERPC32 "(defined(__PPC__) || defined(__powerpc__)) && !defined(__powerpc64__)")
|
||||
set(arch_check_POWERPC64 "defined(__PPC64__) || defined(__powerpc64__)")
|
||||
set(arch_check_X86 "defined(__i386__) || defined(__i486__) || defined(__i586__) || defined(__i686__) ||defined( __i386) || defined(_M_IX86)")
|
||||
set(arch_check_X64 "(defined(__amd64__) || defined(__amd64) || defined(__x86_64__) || defined(__x86_64) || defined(_M_X64) || defined(_M_AMD64)) && !defined(_M_ARM64EC)")
|
||||
|
||||
set(src_vars "")
|
||||
set(src_main "")
|
||||
foreach(known_arch IN LISTS known_archs)
|
||||
set(detected_${known_arch} "0")
|
||||
|
||||
string(APPEND src_vars "
|
||||
#if ${arch_check_${known_arch}}
|
||||
#define ARCH_${known_arch} \"1\"
|
||||
#else
|
||||
#define ARCH_${known_arch} \"0\"
|
||||
#endif
|
||||
const char *arch_${known_arch} = \"INFO<${known_arch}=\" ARCH_${known_arch} \">\";
|
||||
")
|
||||
string(APPEND src_main "
|
||||
result += arch_${known_arch}[argc];")
|
||||
endforeach()
|
||||
|
||||
set(src_arch_detect "${src_vars}
|
||||
int main(int argc, char *argv[]) {
|
||||
int result = 0;
|
||||
(void)argv;
|
||||
${src_main}
|
||||
return result;
|
||||
}")
|
||||
|
||||
if(CMAKE_C_COMPILER)
|
||||
set(ext ".c")
|
||||
elseif(CMAKE_CXX_COMPILER)
|
||||
set(ext ".cpp")
|
||||
else()
|
||||
enable_language(C)
|
||||
set(ext ".c")
|
||||
endif()
|
||||
set(path_src_arch_detect "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/CMakeTmp/SDL_detect_arch${ext}")
|
||||
file(WRITE "${path_src_arch_detect}" "${src_arch_detect}")
|
||||
set(path_dir_arch_detect "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/CMakeTmp/SDL_detect_arch")
|
||||
set(path_bin_arch_detect "${path_dir_arch_detect}/bin")
|
||||
|
||||
set(detected_archs)
|
||||
|
||||
set(msg "Detecting Target CPU Architecture")
|
||||
message(STATUS "${msg}")
|
||||
|
||||
include(CMakePushCheckState)
|
||||
|
||||
set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
|
||||
|
||||
cmake_push_check_state(RESET)
|
||||
try_compile(SDL_CPU_CHECK_ALL
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/CMakeTmp/SDL_detect_arch"
|
||||
SOURCES "${path_src_arch_detect}"
|
||||
COPY_FILE "${path_bin_arch_detect}"
|
||||
)
|
||||
cmake_pop_check_state()
|
||||
if(NOT SDL_CPU_CHECK_ALL)
|
||||
message(STATUS "${msg} - <ERROR>")
|
||||
message(WARNING "Failed to compile source detecting the target CPU architecture")
|
||||
else()
|
||||
set(re "INFO<([A-Z0-9]+)=([01])>")
|
||||
file(STRINGS "${path_bin_arch_detect}" infos REGEX "${re}")
|
||||
|
||||
foreach(info_arch_01 IN LISTS infos)
|
||||
string(REGEX MATCH "${re}" A "${info_arch_01}")
|
||||
if(NOT "${CMAKE_MATCH_1}" IN_LIST known_archs)
|
||||
message(WARNING "Unknown architecture: \"${CMAKE_MATCH_1}\"")
|
||||
continue()
|
||||
endif()
|
||||
set(arch "${CMAKE_MATCH_1}")
|
||||
set(arch_01 "${CMAKE_MATCH_2}")
|
||||
set(detected_${arch} "${arch_01}")
|
||||
endforeach()
|
||||
|
||||
foreach(known_arch IN LISTS known_archs)
|
||||
if(detected_${known_arch})
|
||||
list(APPEND detected_archs ${known_arch})
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
if(detected_archs)
|
||||
foreach(known_arch IN LISTS known_archs)
|
||||
set("SDL_CPU_${known_arch}" "${detected_${known_arch}}" CACHE BOOL "Detected architecture ${known_arch}")
|
||||
endforeach()
|
||||
message(STATUS "${msg} - ${detected_archs}")
|
||||
else()
|
||||
include(CheckCSourceCompiles)
|
||||
cmake_push_check_state(RESET)
|
||||
foreach(known_arch IN LISTS known_archs)
|
||||
if(NOT detected_archs)
|
||||
set(cache_variable "SDL_CPU_${known_arch}")
|
||||
set(test_src "
|
||||
int main(int argc, char *argv[]) {
|
||||
#if ${arch_check_${known_arch}}
|
||||
return 0;
|
||||
#else
|
||||
choke
|
||||
#endif
|
||||
}
|
||||
")
|
||||
check_c_source_compiles("${test_src}" "${cache_variable}")
|
||||
if(${cache_variable})
|
||||
set(SDL_CPU_${known_arch} "1" CACHE BOOL "Detected architecture ${known_arch}")
|
||||
set(detected_archs ${known_arch})
|
||||
else()
|
||||
set(SDL_CPU_${known_arch} "0" CACHE BOOL "Detected architecture ${known_arch}")
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
cmake_pop_check_state()
|
||||
endif()
|
||||
set("${DETECTED_ARCHS}" "${detected_archs}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
@@ -1,68 +0,0 @@
|
||||
include(CMakeParseArguments)
|
||||
include(GNUInstallDirs)
|
||||
|
||||
function(SDL_generate_manpages)
|
||||
cmake_parse_arguments(ARG "" "RESULT_VARIABLE;NAME;BUILD_DOCDIR;HEADERS_DIR;SOURCE_DIR;SYMBOL;OPTION_FILE;WIKIHEADERS_PL_PATH;REVISION" "" ${ARGN})
|
||||
|
||||
set(wikiheaders_extra_args)
|
||||
|
||||
if(NOT ARG_NAME)
|
||||
set(ARG_NAME "${PROJECT_NAME}")
|
||||
endif()
|
||||
|
||||
if(NOT ARG_SOURCE_DIR)
|
||||
set(ARG_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
endif()
|
||||
|
||||
if(NOT ARG_OPTION_FILE)
|
||||
set(ARG_OPTION_FILE "${PROJECT_SOURCE_DIR}/.wikiheaders-options")
|
||||
endif()
|
||||
|
||||
if(NOT ARG_HEADERS_DIR)
|
||||
message(FATAL_ERROR "Missing required HEADERS_DIR argument")
|
||||
endif()
|
||||
|
||||
# FIXME: get rid of SYMBOL and let the perl script figure out the dependencies
|
||||
if(NOT ARG_SYMBOL)
|
||||
message(FATAL_ERROR "Missing required SYMBOL argument")
|
||||
endif()
|
||||
|
||||
if(ARG_REVISION)
|
||||
list(APPEND wikiheaders_extra_args "--rev=${ARG_REVISION}")
|
||||
endif()
|
||||
|
||||
if(NOT ARG_BUILD_DOCDIR)
|
||||
set(ARG_BUILD_DOCDIR "${CMAKE_CURRENT_BINARY_DIR}/docs")
|
||||
endif()
|
||||
set(BUILD_WIKIDIR "${ARG_BUILD_DOCDIR}/wiki")
|
||||
set(BUILD_MANDIR "${ARG_BUILD_DOCDIR}/man")
|
||||
|
||||
find_package(Perl)
|
||||
file(GLOB HEADER_FILES "${ARG_HEADERS_DIR}/*.h")
|
||||
|
||||
set(result FALSE)
|
||||
|
||||
if(PERL_FOUND AND EXISTS "${ARG_WIKIHEADERS_PL_PATH}")
|
||||
add_custom_command(
|
||||
OUTPUT "${BUILD_WIKIDIR}/${ARG_SYMBOL}.md"
|
||||
COMMAND "${CMAKE_COMMAND}" -E make_directory "${BUILD_WIKIDIR}"
|
||||
COMMAND "${PERL_EXECUTABLE}" "${ARG_WIKIHEADERS_PL_PATH}" "${ARG_SOURCE_DIR}" "${BUILD_WIKIDIR}" "--options=${ARG_OPTION_FILE}" --copy-to-wiki ${wikiheaders_extra_args}
|
||||
DEPENDS ${HEADER_FILES} "${ARG_WIKIHEADERS_PL_PATH}" "${ARG_OPTION_FILE}"
|
||||
COMMENT "Generating ${ARG_NAME} wiki markdown files"
|
||||
)
|
||||
add_custom_command(
|
||||
OUTPUT "${BUILD_MANDIR}/man3/${ARG_SYMBOL}.3"
|
||||
COMMAND "${PERL_EXECUTABLE}" "${ARG_WIKIHEADERS_PL_PATH}" "${ARG_SOURCE_DIR}" "${BUILD_WIKIDIR}" "--options=${ARG_OPTION_FILE}" "--manpath=${BUILD_MANDIR}" --copy-to-manpages ${wikiheaders_extra_args}
|
||||
DEPENDS "${BUILD_WIKIDIR}/${ARG_SYMBOL}.md" "${ARG_WIKIHEADERS_PL_PATH}" "${ARG_OPTION_FILE}"
|
||||
COMMENT "Generating ${ARG_NAME} man pages"
|
||||
)
|
||||
add_custom_target(${ARG_NAME}-docs ALL DEPENDS "${BUILD_MANDIR}/man3/${ARG_SYMBOL}.3")
|
||||
|
||||
install(DIRECTORY "${BUILD_MANDIR}/" DESTINATION "${CMAKE_INSTALL_MANDIR}")
|
||||
set(result TRUE)
|
||||
endif()
|
||||
|
||||
if(ARG_RESULT_VARIABLE)
|
||||
set(${ARG_RESULT_VARIABLE} ${result} PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
@@ -1,44 +0,0 @@
|
||||
# This cmake build script is meant for verifying the various CMake configuration script.
|
||||
|
||||
cmake_minimum_required(VERSION 3.12...3.28)
|
||||
project(sdl_test LANGUAGES C)
|
||||
|
||||
cmake_policy(SET CMP0074 NEW)
|
||||
|
||||
# Override CMAKE_FIND_ROOT_PATH_MODE to allow search for SDL3 outside of sysroot
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER)
|
||||
|
||||
include(FeatureSummary)
|
||||
|
||||
option(TEST_SHARED "Test linking to shared SDL3_net library" ON)
|
||||
add_feature_info("TEST_SHARED" TEST_SHARED "Test linking with shared library")
|
||||
|
||||
option(TEST_STATIC "Test linking to static SDL3_net library" ON)
|
||||
add_feature_info("TEST_STATIC" TEST_STATIC "Test linking with static library")
|
||||
|
||||
if(ANDROID)
|
||||
macro(add_executable NAME)
|
||||
set(args ${ARGN})
|
||||
list(REMOVE_ITEM args WIN32)
|
||||
add_library(${NAME} SHARED ${args})
|
||||
unset(args)
|
||||
endmacro()
|
||||
endif()
|
||||
|
||||
if(TEST_SHARED)
|
||||
find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3)
|
||||
find_package(SDL3_net REQUIRED CONFIG)
|
||||
add_executable(main_shared main.c)
|
||||
target_link_libraries(main_shared PRIVATE SDL3_net::SDL3_net-shared SDL3::SDL3)
|
||||
endif()
|
||||
|
||||
if(TEST_STATIC)
|
||||
find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3)
|
||||
# some static vendored libraries use c++ (enable CXX after `find_package` might show a warning)
|
||||
enable_language(CXX)
|
||||
find_package(SDL3_net REQUIRED CONFIG)
|
||||
add_executable(main_static main.c)
|
||||
target_link_libraries(main_static PRIVATE SDL3_net::SDL3_net-static SDL3::SDL3)
|
||||
endif()
|
||||
|
||||
feature_summary(WHAT ALL)
|
||||
@@ -1,19 +0,0 @@
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_main.h>
|
||||
#include <SDL3_net/SDL_net.h>
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
if (!SDL_Init(0)) {
|
||||
SDL_Log("SDL_Init(0) failed: %s", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (!NET_Init()) {
|
||||
SDL_Log("NET_Init() failed: %s", SDL_GetError());
|
||||
}
|
||||
|
||||
NET_Quit();
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
@@ -1,121 +0,0 @@
|
||||
#include <SDL3/SDL_main.h>
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3_net/SDL_net.h>
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
const char *interface = NULL;
|
||||
Uint16 server_port = 2382;
|
||||
int simulate_failure = 0;
|
||||
|
||||
for (int i = 1; i < argc; i++) {
|
||||
const char *arg = argv[i];
|
||||
if ((SDL_strcmp(arg, "--port") == 0) && (i < (argc-1))) {
|
||||
server_port = (Uint16) SDL_atoi(argv[++i]);
|
||||
} else if ((SDL_strcmp(arg, "--simulate-failure") == 0) && (i < (argc-1))) {
|
||||
simulate_failure = (int) SDL_atoi(argv[++i]);
|
||||
} else {
|
||||
interface = arg;
|
||||
}
|
||||
}
|
||||
|
||||
if (!NET_Init()) {
|
||||
SDL_Log("NET_Init failed: %s\n", SDL_GetError());
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (interface) {
|
||||
SDL_Log("Attempting to listen on interface '%s', port %d", interface, (int) server_port);
|
||||
} else {
|
||||
SDL_Log("Attempting to listen on all interfaces, port %d", (int) server_port);
|
||||
}
|
||||
|
||||
simulate_failure = SDL_clamp(simulate_failure, 0, 100);
|
||||
if (simulate_failure) {
|
||||
SDL_Log("Simulating failure at %d percent", simulate_failure);
|
||||
}
|
||||
|
||||
NET_Address *server_addr = NULL;
|
||||
if (interface) {
|
||||
server_addr = NET_ResolveHostname(interface);
|
||||
if (!server_addr || (NET_WaitUntilResolved(server_addr, -1) != NET_SUCCESS)) {
|
||||
SDL_Log("Failed to resolve interface for '%s': %s", interface, SDL_GetError());
|
||||
if (server_addr) {
|
||||
NET_UnrefAddress(server_addr);
|
||||
}
|
||||
NET_Quit();
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
} else {
|
||||
SDL_Log("Interface '%s' resolves to '%s' ...", interface, NET_GetAddressString(server_addr));
|
||||
}
|
||||
}
|
||||
|
||||
NET_Server *server = NET_CreateServer(server_addr, server_port);
|
||||
if (!server) {
|
||||
SDL_Log("Failed to create server: %s", SDL_GetError());
|
||||
} else {
|
||||
SDL_Log("Server is ready! Connect to port %d and send text!", (int) server_port);
|
||||
int num_vsockets = 1;
|
||||
void *vsockets[128];
|
||||
SDL_zeroa(vsockets);
|
||||
vsockets[0] = server;
|
||||
while (NET_WaitUntilInputAvailable(vsockets, num_vsockets, -1) >= 0) {
|
||||
NET_StreamSocket *streamsocket = NULL;
|
||||
if (!NET_AcceptClient(server, &streamsocket)) {
|
||||
SDL_Log("NET_AcceptClient failed: %s", SDL_GetError());
|
||||
break;
|
||||
} else if (streamsocket) { // new connection!
|
||||
SDL_Log("New connection from %s!", NET_GetAddressString(NET_GetStreamSocketAddress(streamsocket)));
|
||||
if (num_vsockets >= (int) (SDL_arraysize(vsockets) - 1)) {
|
||||
SDL_Log(" (too many connections, though, so dropping immediately.)");
|
||||
NET_DestroyStreamSocket(streamsocket);
|
||||
} else {
|
||||
if (simulate_failure) {
|
||||
NET_SimulateStreamPacketLoss(streamsocket, simulate_failure);
|
||||
}
|
||||
vsockets[num_vsockets++] = streamsocket;
|
||||
}
|
||||
}
|
||||
|
||||
// see if anything has new stuff.
|
||||
char buffer[1024];
|
||||
for (int i = 1; i < num_vsockets; i++) {
|
||||
bool kill_socket = false;
|
||||
streamsocket = (NET_StreamSocket *) vsockets[i];
|
||||
const int br = NET_ReadFromStreamSocket(streamsocket, buffer, sizeof (buffer));
|
||||
if (br < 0) { // uhoh, socket failed!
|
||||
kill_socket = true;
|
||||
} else if (br > 0) {
|
||||
const char *addrstr = NET_GetAddressString(NET_GetStreamSocketAddress(streamsocket));
|
||||
SDL_Log("Got %d more bytes from '%s'", br, addrstr);
|
||||
if (!NET_WriteToStreamSocket(streamsocket, buffer, br)) {
|
||||
SDL_Log("Failed to echo data back to '%s': %s", addrstr, SDL_GetError());
|
||||
kill_socket = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (kill_socket) {
|
||||
SDL_Log("Dropping connection to '%s'", NET_GetAddressString(NET_GetStreamSocketAddress(streamsocket)));
|
||||
NET_DestroyStreamSocket(streamsocket);
|
||||
vsockets[i] = NULL;
|
||||
if (i < (num_vsockets - 1)) {
|
||||
SDL_memmove(&vsockets[i], &vsockets[i+1], sizeof (vsockets[0]) * ((num_vsockets - i) - 1));
|
||||
}
|
||||
num_vsockets--;
|
||||
i--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_Log("Destroying server...");
|
||||
NET_DestroyServer(server);
|
||||
}
|
||||
|
||||
SDL_Log("Shutting down...");
|
||||
NET_Quit();
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
/*
|
||||
* This is just for demonstration purposes! This doesn't
|
||||
* do anything as complicated as, say, the `ifconfig` utility.
|
||||
*
|
||||
* All this to say: don't use this for anything serious!
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_main.h>
|
||||
#include <SDL3_net/SDL_net.h>
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
NET_Address **addrs = NULL;
|
||||
int num_addrs = 0;
|
||||
int i;
|
||||
|
||||
(void)argc;
|
||||
(void)argv;
|
||||
|
||||
if (!NET_Init()) {
|
||||
SDL_Log("NET_Init() failed: %s", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
addrs = NET_GetLocalAddresses(&num_addrs);
|
||||
if (addrs == NULL) {
|
||||
SDL_Log("Failed to determine local addresses: %s", SDL_GetError());
|
||||
NET_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_Log("We saw %d local addresses:", num_addrs);
|
||||
for (i = 0; i < num_addrs; i++) {
|
||||
SDL_Log(" - %s", NET_GetAddressString(addrs[i]));
|
||||
}
|
||||
|
||||
NET_FreeLocalAddresses(addrs);
|
||||
NET_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
/*
|
||||
* This is just for demonstration purposes! This doesn't
|
||||
* do anything as complicated as, say, the `dig` utility.
|
||||
*
|
||||
* All this to say: don't use this for anything serious!
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_main.h>
|
||||
#include <SDL3_net/SDL_net.h>
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
if (!NET_Init()) {
|
||||
SDL_Log("NET_Init() failed: %s", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
//NET_SimulateAddressResolutionLoss(3000, 30);
|
||||
|
||||
NET_Address **addrs = (NET_Address **) SDL_calloc(argc, sizeof (NET_Address *));
|
||||
for (int i = 1; i < argc; i++) {
|
||||
addrs[i] = NET_ResolveHostname(argv[i]);
|
||||
}
|
||||
|
||||
for (int i = 1; i < argc; i++) {
|
||||
NET_WaitUntilResolved(addrs[i], -1);
|
||||
|
||||
if (NET_GetAddressStatus(addrs[i]) == NET_FAILURE) {
|
||||
SDL_Log("%s: [FAILED TO RESOLVE: %s]", argv[i], SDL_GetError());
|
||||
} else {
|
||||
SDL_Log("%s: %s", argv[i], NET_GetAddressString(addrs[i]));
|
||||
}
|
||||
|
||||
NET_UnrefAddress(addrs[i]);
|
||||
}
|
||||
|
||||
NET_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
/*
|
||||
* This is just for demonstration purposes! A real HTTP solution would
|
||||
* be WAY more complicated, support HTTPS, cookies, etc. Use curl or
|
||||
* wget for real stuff, not this.
|
||||
*
|
||||
* All this to say: don't use this for anything serious!
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_main.h>
|
||||
#include <SDL3_net/SDL_net.h>
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
if (!NET_Init()) {
|
||||
SDL_Log("NET_Init() failed: %s", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (int i = 1; i < argc; i++) {
|
||||
SDL_Log("Looking up %s ...", argv[i]);
|
||||
NET_Address *addr = NET_ResolveHostname(argv[i]);
|
||||
if (NET_WaitUntilResolved(addr, -1) == NET_FAILURE) {
|
||||
SDL_Log("Failed to lookup %s: %s", argv[i], SDL_GetError());
|
||||
} else {
|
||||
SDL_Log("%s is %s", argv[i], NET_GetAddressString(addr));
|
||||
char *req = NULL;
|
||||
SDL_asprintf(&req, "GET / HTTP/1.0\r\nHost: %s\r\n\r\n", argv[i]);
|
||||
NET_StreamSocket *sock = req ? NET_CreateClient(addr, 80) : NULL;
|
||||
if (!req) {
|
||||
SDL_Log("Out of memory!");
|
||||
} else if (!sock) {
|
||||
SDL_Log("Failed to create stream socket to %s: %s\n", argv[i], SDL_GetError());
|
||||
} else if (NET_WaitUntilConnected(sock, -1) == NET_FAILURE) {
|
||||
SDL_Log("Failed to connect to %s: %s", argv[i], SDL_GetError());
|
||||
} else if (!NET_WriteToStreamSocket(sock, req, (int) SDL_strlen(req))) {
|
||||
SDL_Log("Failed to write to %s: %s", argv[i], SDL_GetError());
|
||||
} else if (NET_WaitUntilStreamSocketDrained(sock, -1) < 0) {
|
||||
SDL_Log("Failed to finish write to %s: %s", argv[i], SDL_GetError());
|
||||
} else {
|
||||
char buf[512];
|
||||
int br;
|
||||
while ((br = NET_ReadFromStreamSocket(sock, buf, sizeof (buf))) >= 0) {
|
||||
fwrite(buf, 1, br, stdout);
|
||||
}
|
||||
|
||||
printf("\n\n\n%s\n\n\n", SDL_GetError());
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
if (sock) {
|
||||
NET_DestroyStreamSocket(sock);
|
||||
}
|
||||
|
||||
SDL_free(req);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
NET_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,405 +0,0 @@
|
||||
#include <SDL3/SDL_main.h>
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3_net/SDL_net.h>
|
||||
|
||||
/*
|
||||
* This is just for demonstration purposes! A real VoIP solution would
|
||||
* definitely compress audio with a speech codec of some sort, it would
|
||||
* deal with packet loss better, it would have encryption, NAT punching,
|
||||
* and it wouldn't just allow _anyone_ to talk to you without some sort
|
||||
* of authorization step.
|
||||
*
|
||||
* All this to say: don't use this for anything serious!
|
||||
*/
|
||||
|
||||
typedef struct Voice
|
||||
{
|
||||
SDL_AudioStream *stream;
|
||||
NET_Address *addr;
|
||||
Uint16 port;
|
||||
Uint64 idnum;
|
||||
Uint64 last_seen;
|
||||
Uint64 last_packetnum;
|
||||
struct Voice *prev;
|
||||
struct Voice *next;
|
||||
} Voice;
|
||||
|
||||
static NET_DatagramSocket *sock = NULL; /* you talk over this, client or server. */
|
||||
static NET_Address *server_addr = NULL; /* address of the server you're talking to, NULL if you _are_ the server. */
|
||||
static Uint16 server_port = 3025;
|
||||
static int max_datagram = 0;
|
||||
static Voice *voices = NULL;
|
||||
static Uint64 next_idnum = 0;
|
||||
|
||||
static SDL_Window *window = NULL;
|
||||
static SDL_Renderer *renderer = NULL;
|
||||
static SDL_AudioDeviceID audio_device = 0;
|
||||
static SDL_AudioDeviceID capture_device = 0;
|
||||
static SDL_AudioStream *capture_stream = NULL;
|
||||
static const SDL_AudioSpec audio_spec = { SDL_AUDIO_S16LE, 1, 8000 };
|
||||
static Uint64 scratch_area[512];
|
||||
|
||||
static Voice *FindVoiceByAddr(const NET_Address *addr, const Uint16 port)
|
||||
{
|
||||
Voice *i;
|
||||
for (i = voices; i != NULL; i = i->next) {
|
||||
if ((i->port == port) && (NET_CompareAddresses(i->addr, addr) == 0)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static Voice *FindVoiceByIdNum(const Uint64 idnum)
|
||||
{
|
||||
Voice *i;
|
||||
for (i = voices; i != NULL; i = i->next) {
|
||||
if (i->idnum == idnum) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void ClearOldVoices(const Uint64 now)
|
||||
{
|
||||
Voice *i;
|
||||
Voice *next;
|
||||
for (i = voices; i != NULL; i = next) {
|
||||
next = i->next;
|
||||
if (!now || ((now - i->last_seen) > 60000)) { /* nothing new in 60+ seconds? (or shutting down?) */
|
||||
if (!i->stream || (SDL_GetAudioStreamAvailable(i->stream) == 0)) { /* they'll get a reprieve if data is still playing out */
|
||||
SDL_Log("Destroying voice #%" SDL_PRIu64, i->idnum);
|
||||
SDL_DestroyAudioStream(i->stream);
|
||||
NET_UnrefAddress(i->addr);
|
||||
if (i->prev) {
|
||||
i->prev->next = next;
|
||||
} else {
|
||||
voices = next;
|
||||
}
|
||||
if (next) {
|
||||
next->prev = i->prev;
|
||||
}
|
||||
SDL_free(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static const int extra = (int) (sizeof (Uint64) * 2);
|
||||
static void SendClientAudioToServer(void)
|
||||
{
|
||||
const int br = SDL_GetAudioStreamData(capture_stream, scratch_area + (extra / sizeof(Uint64)), max_datagram - extra);
|
||||
if (br > 0) {
|
||||
next_idnum++;
|
||||
scratch_area[0] = SDL_Swap64LE(0); /* just being nice and leaving space in the buffer for the server to replace. */
|
||||
scratch_area[1] = SDL_Swap64LE(next_idnum);
|
||||
SDL_Log("CLIENT: Sending %d new bytes to server at %s:%d...", br + extra, NET_GetAddressString(server_addr), (int) server_port);
|
||||
if (!NET_SendDatagram(sock, server_addr, server_port, scratch_area, br + extra)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "NET_SendDatagram failed: %s", SDL_GetError());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void mainloop(void)
|
||||
{
|
||||
const bool is_client = (server_addr != NULL) ? true : false;
|
||||
bool done = false;
|
||||
Uint64 last_send_ticks = 0;
|
||||
|
||||
if (is_client) {
|
||||
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255); /* red by default (green when recording) */
|
||||
}
|
||||
|
||||
while (!done) {
|
||||
bool activity = false;
|
||||
const Uint64 now = SDL_GetTicks();
|
||||
SDL_Event event;
|
||||
NET_Datagram *dgram = NULL;
|
||||
int rc;
|
||||
|
||||
while (((rc = NET_ReceiveDatagram(sock, &dgram)) == true) && (dgram != NULL)) {
|
||||
SDL_Log("%s: got %d-byte datagram from %s:%d", is_client ? "CLIENT" : "SERVER", (int) dgram->buflen, NET_GetAddressString(dgram->addr), (int) dgram->port);
|
||||
activity = true;
|
||||
if (!is_client) { /* we're the server? */
|
||||
Voice *voice = FindVoiceByAddr(dgram->addr, dgram->port);
|
||||
Voice *i;
|
||||
|
||||
if (!voice) {
|
||||
SDL_Log("SERVER: Creating voice idnum=%" SDL_PRIu64 " from %s:%d", next_idnum + 1, NET_GetAddressString(dgram->addr), (int) dgram->port);
|
||||
voice = (Voice *) SDL_calloc(1, sizeof (Voice));
|
||||
voice->addr = NET_RefAddress(dgram->addr);
|
||||
voice->port = dgram->port;
|
||||
voice->idnum = ++next_idnum;
|
||||
if (voices) {
|
||||
voice->next = voices;
|
||||
voices->prev = voice;
|
||||
}
|
||||
voices = voice;
|
||||
}
|
||||
|
||||
voice->last_seen = now;
|
||||
|
||||
/* send this new voice data to all recent speakers. */
|
||||
if (dgram->buflen > extra) { /* ignore it if too small, might just be a keepalive packet. */
|
||||
*((Uint64 *) dgram->buf) = SDL_Swap64LE(voice->idnum); /* the client leaves space to fill this in for convenience. */
|
||||
for (i = voices; i != NULL; i = i->next) {
|
||||
if ((voice->port != i->port) || (NET_CompareAddresses(voice->addr, i->addr) != 0)) { /* don't send client's own voice back to them. */
|
||||
SDL_Log("SERVER: sending %d-byte datagram to %s:%d", (int) dgram->buflen, NET_GetAddressString(i->addr), (int) i->port);
|
||||
NET_SendDatagram(sock, i->addr, i->port, dgram->buf, dgram->buflen);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else { /* we're the client. */
|
||||
if ((dgram->port != server_port) || (NET_CompareAddresses(dgram->addr, server_addr) != 0)) {
|
||||
SDL_Log("CLIENT: Got packet from non-server address %s:%d. Ignoring.", NET_GetAddressString(dgram->addr), (int) dgram->port);
|
||||
} else if (dgram->buflen < extra) {
|
||||
SDL_Log("CLIENT: Got bogus packet from the server. Ignoring.");
|
||||
} else {
|
||||
const Uint64 idnum = SDL_Swap64LE(((const Uint64 *) dgram->buf)[0]);
|
||||
const Uint64 packetnum = SDL_Swap64LE(((const Uint64 *) dgram->buf)[1]);
|
||||
Voice *voice = FindVoiceByIdNum(idnum);
|
||||
if (!voice) {
|
||||
SDL_Log("CLIENT: Creating voice idnum=#%" SDL_PRIu64, idnum);
|
||||
voice = (Voice *) SDL_calloc(1, sizeof (Voice));
|
||||
if (audio_device) {
|
||||
voice->stream = SDL_CreateAudioStream(&audio_spec, &audio_spec);
|
||||
if (voice->stream) {
|
||||
SDL_BindAudioStream(audio_device, voice->stream);
|
||||
}
|
||||
}
|
||||
voice->idnum = idnum;
|
||||
if (voices) {
|
||||
voice->next = voices;
|
||||
voices->prev = voice;
|
||||
}
|
||||
voices = voice;
|
||||
}
|
||||
|
||||
voice->last_seen = now;
|
||||
|
||||
if (packetnum > voice->last_packetnum) { /* if packet arrived out of order, don't queue it for playing. */
|
||||
voice->last_packetnum = packetnum;
|
||||
SDL_PutAudioStreamData(voice->stream, dgram->buf + extra, dgram->buflen - extra);
|
||||
SDL_FlushAudioStream(voice->stream); /* flush right away so we have all data if the stream dries up. We can still safely add more data later. */
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
NET_DestroyDatagram(dgram);
|
||||
}
|
||||
|
||||
while (SDL_PollEvent(&event)) {
|
||||
activity = true;
|
||||
switch (event.type) {
|
||||
case SDL_EVENT_QUIT:
|
||||
done = 1;
|
||||
break;
|
||||
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
if (is_client && capture_stream && (event.button.button == SDL_BUTTON_LEFT)) {
|
||||
if (SDL_BindAudioStream(capture_device, capture_stream)) {
|
||||
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255); /* green when recording */
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_EVENT_MOUSE_BUTTON_UP:
|
||||
if (is_client && capture_stream && (event.button.button == SDL_BUTTON_LEFT)) {
|
||||
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255); /* red when not recording */
|
||||
SDL_UnbindAudioStream(capture_stream);
|
||||
SDL_FlushAudioStream(capture_stream);
|
||||
while (SDL_GetAudioStreamAvailable(capture_stream) > 0) {
|
||||
SendClientAudioToServer();
|
||||
last_send_ticks = now;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (is_client) {
|
||||
if (capture_stream) {
|
||||
while (SDL_GetAudioStreamAvailable(capture_stream) > max_datagram) {
|
||||
SendClientAudioToServer();
|
||||
last_send_ticks = now;
|
||||
activity = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!last_send_ticks || ((now - last_send_ticks) > 5000)) { /* send a keepalive packet if we haven't transmitted for a bit. */
|
||||
next_idnum++;
|
||||
scratch_area[0] = SDL_Swap64LE(0);
|
||||
scratch_area[1] = SDL_Swap64LE(next_idnum);
|
||||
SDL_Log("CLIENT: Sending %d keepalive bytes to server at %s:%d...", extra, NET_GetAddressString(server_addr), (int) server_port);
|
||||
NET_SendDatagram(sock, server_addr, server_port, scratch_area, extra);
|
||||
last_send_ticks = now;
|
||||
}
|
||||
}
|
||||
|
||||
ClearOldVoices(now);
|
||||
|
||||
if (!activity) {
|
||||
SDL_Delay(10);
|
||||
}
|
||||
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
}
|
||||
static void print_usage(const char *prog) {
|
||||
SDL_Log("USAGE: %s <hostname|ip> [--help] [--server] [--port X] [--simulate-failure Y]", prog);
|
||||
}
|
||||
|
||||
static void run_voipchat(int argc, char **argv)
|
||||
{
|
||||
const char *hostname = NULL;
|
||||
bool is_server = false;
|
||||
int simulate_failure = 0;
|
||||
int i;
|
||||
NET_Address *socket_address = NULL;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
const char *arg = argv[i];
|
||||
if (SDL_strcmp(arg, "--help") == 0) {
|
||||
print_usage(argv[0]);
|
||||
return;
|
||||
} else if (SDL_strcmp(arg, "--server") == 0) {
|
||||
is_server = true;
|
||||
} else if ((SDL_strcmp(arg, "--port") == 0) && (i < (argc-1))) {
|
||||
server_port = (Uint16) SDL_atoi(argv[++i]);
|
||||
} else if ((SDL_strcmp(arg, "--simulate-failure") == 0) && (i < (argc-1))) {
|
||||
simulate_failure = (int) SDL_atoi(argv[++i]);
|
||||
} else {
|
||||
hostname = arg;
|
||||
}
|
||||
}
|
||||
|
||||
simulate_failure = SDL_clamp(simulate_failure, 0, 100);
|
||||
if (simulate_failure) {
|
||||
SDL_Log("Simulating failure at %d percent", simulate_failure);
|
||||
}
|
||||
|
||||
if (!is_server && !hostname) {
|
||||
print_usage(argv[0]);
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_server) {
|
||||
if (hostname) {
|
||||
SDL_Log("SERVER: Resolving binding hostname '%s' ...", hostname);
|
||||
socket_address = NET_ResolveHostname(hostname);
|
||||
if (socket_address) {
|
||||
if (NET_WaitUntilResolved(socket_address, -1) == NET_FAILURE) {
|
||||
NET_UnrefAddress(socket_address);
|
||||
socket_address = NULL;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
int num_addresses;
|
||||
NET_Address **addresses;
|
||||
addresses = NET_GetLocalAddresses(&num_addresses);
|
||||
if (addresses == NULL || num_addresses <= 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to to get local addresses: %s", SDL_GetError());
|
||||
} else {
|
||||
socket_address = addresses[0];
|
||||
NET_RefAddress(socket_address);
|
||||
}
|
||||
}
|
||||
if (socket_address) {
|
||||
SDL_Log("SERVER: Listening on %s:%d.", NET_GetAddressString(socket_address), server_port);
|
||||
} else {
|
||||
SDL_Log("SERVER: Listening on port %d", server_port);
|
||||
}
|
||||
} else {
|
||||
SDL_Log("CLIENT: Resolving server hostname '%s' ...", hostname);
|
||||
server_addr = NET_ResolveHostname(hostname);
|
||||
if (server_addr) {
|
||||
if (NET_WaitUntilResolved(server_addr, -1) == NET_FAILURE) {
|
||||
NET_UnrefAddress(server_addr);
|
||||
server_addr = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (!server_addr) {
|
||||
SDL_Log("CLIENT: Failed! %s", SDL_GetError());
|
||||
SDL_Log("CLIENT: Giving up.");
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_Log("CLIENT: Server is at %s:%d.", NET_GetAddressString(server_addr), (int) server_port);
|
||||
|
||||
audio_device = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &audio_spec);
|
||||
if (!audio_device) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "CLIENT: Failed to open output audio device (%s), going on without sound playback!", SDL_GetError());
|
||||
}
|
||||
|
||||
capture_device = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_RECORDING, &audio_spec);
|
||||
if (!capture_device) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "CLIENT: Failed to open capture audio device (%s), going on without sound recording!", SDL_GetError());
|
||||
} else {
|
||||
capture_stream = SDL_CreateAudioStream(&audio_spec, &audio_spec);
|
||||
if (!capture_stream) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "CLIENT: Failed to create capture audio stream (%s), going on without sound recording!", SDL_GetError());
|
||||
SDL_CloseAudioDevice(capture_device);
|
||||
capture_device = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* server _must_ be on the requested port. Clients can take anything available, server will respond to where it sees it come from. */
|
||||
sock = NET_CreateDatagramSocket(socket_address, is_server ? server_port : 0);
|
||||
NET_UnrefAddress(socket_address);
|
||||
if (!sock) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to create datagram socket: %s", SDL_GetError());
|
||||
} else {
|
||||
if (simulate_failure) {
|
||||
NET_SimulateDatagramPacketLoss(sock, simulate_failure);
|
||||
}
|
||||
mainloop();
|
||||
}
|
||||
|
||||
SDL_Log("Shutting down...");
|
||||
|
||||
ClearOldVoices(0);
|
||||
|
||||
SDL_DestroyAudioStream(capture_stream);
|
||||
SDL_CloseAudioDevice(audio_device);
|
||||
SDL_CloseAudioDevice(capture_device);
|
||||
audio_device = capture_device = 0;
|
||||
|
||||
NET_UnrefAddress(server_addr);
|
||||
server_addr = NULL;
|
||||
NET_DestroyDatagramSocket(sock);
|
||||
sock = NULL;
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO)) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Init failed: %s", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (!NET_Init()) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "NET_Init failed: %s", SDL_GetError());
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
window = SDL_CreateWindow("SDL3_net voipchat example", 640, 480, 0);
|
||||
renderer = SDL_CreateRenderer(window, NULL);
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
||||
|
||||
max_datagram = SDL_min(1200, (int) sizeof (scratch_area));
|
||||
|
||||
run_voipchat(argc, argv);
|
||||
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
|
||||
NET_Quit();
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
SDL3_net_0.0.0 {
|
||||
global:
|
||||
NET_AcceptClient;
|
||||
NET_CompareAddresses;
|
||||
NET_CreateClient;
|
||||
NET_CreateDatagramSocket;
|
||||
NET_CreateServer;
|
||||
NET_DestroyDatagram;
|
||||
NET_DestroyDatagramSocket;
|
||||
NET_DestroyServer;
|
||||
NET_DestroyStreamSocket;
|
||||
NET_FreeLocalAddresses;
|
||||
NET_GetAddressStatus;
|
||||
NET_GetAddressString;
|
||||
NET_GetConnectionStatus;
|
||||
NET_GetLocalAddresses;
|
||||
NET_GetStreamSocketAddress;
|
||||
NET_GetStreamSocketPendingWrites;
|
||||
NET_Version;
|
||||
NET_Init;
|
||||
NET_Quit;
|
||||
NET_ReadFromStreamSocket;
|
||||
NET_ReceiveDatagram;
|
||||
NET_RefAddress;
|
||||
NET_ResolveHostname;
|
||||
NET_SendDatagram;
|
||||
NET_SimulateAddressResolutionLoss;
|
||||
NET_SimulateDatagramPacketLoss;
|
||||
NET_SimulateStreamPacketLoss;
|
||||
NET_UnrefAddress;
|
||||
NET_WaitUntilConnected;
|
||||
NET_WaitUntilInputAvailable;
|
||||
NET_WaitUntilResolved;
|
||||
NET_WaitUntilStreamSocketDrained;
|
||||
NET_WriteToStreamSocket;
|
||||
local: *;
|
||||
};
|
||||
@@ -1,38 +0,0 @@
|
||||
|
||||
#include "winresrc.h"
|
||||
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Version
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 3,0,0,0
|
||||
PRODUCTVERSION 3,0,0,0
|
||||
FILEFLAGSMASK 0x3fL
|
||||
FILEFLAGS 0x0L
|
||||
FILEOS 0x40004L
|
||||
FILETYPE 0x2L
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904b0"
|
||||
BEGIN
|
||||
VALUE "CompanyName", "\0"
|
||||
VALUE "FileDescription", "SDL_net\0"
|
||||
VALUE "FileVersion", "3, 0, 0, 0\0"
|
||||
VALUE "InternalName", "SDL_net\0"
|
||||
VALUE "LegalCopyright", "Copyright (C) 2025 Sam Lantinga\0"
|
||||
VALUE "OriginalFilename", "SDL3_net.dll\0"
|
||||
VALUE "ProductName", "Simple DirectMedia Layer\0"
|
||||
VALUE "ProductVersion", "3, 0, 0, 0\0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x409, 1200
|
||||
END
|
||||
END
|
||||
@@ -1,4 +1,4 @@
|
||||
cmake_minimum_required (VERSION 3.10)
|
||||
cmake_minimum_required (VERSION 3.2.0)
|
||||
project (DiscordRPC)
|
||||
|
||||
include(GNUInstallDirs)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
cmake_minimum_required(VERSION 3.10)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
if(POLICY CMP0025)
|
||||
# detect Apple's Clang
|
||||
cmake_policy(SET CMP0025 NEW)
|
||||
|
||||
@@ -1 +1 @@
|
||||
custom: ['https://github.com/ocornut/imgui/wiki/Funding']
|
||||
custom: ['https://github.com/ocornut/imgui/wiki/Sponsors']
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
blank_issues_enabled: false
|
||||
@@ -1,92 +0,0 @@
|
||||
name: "Ask a question, report a bug, request a feature, etc."
|
||||
description: "Ask any question, discuss best practices, report a bug, request a feature."
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
FOR FIRST-TIME USERS ISSUES COMPILING/LINKING/RUNNING or LOADING FONTS, please use [GitHub Discussions](https://github.com/ocornut/imgui/discussions)
|
||||
For anything else: **we are happy to use 'GitHub Issues' for many types of open-ended questions**. We are encouraging 'Issues' becoming a large, centralized, tagged, cross-referenced database of Dear ImGui contents.
|
||||
|
||||
Be mindful that messages are being sent to the e-mail box of "Watching" users. Try to proof-read your messages before sending them. Edits are not seen by those users.
|
||||
|
||||
**If you are using Dear ImGui as part of a job that you are being well-paid for** and your company is not a sponsor. Please be mindful that this is a Free Software and you might be about to ask volunteers to help you doing your job. Please put extra effort describing your issue or question properly. If your company is wealthy, please read [Funding](https://github.com/ocornut/imgui/wiki/Funding) and consider getting in touch.
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
**Prerequisites:**
|
||||
- I have read [Frequently Asked Questions](https://github.com/ocornut/imgui/blob/master/docs/FAQ.md).
|
||||
- I have read [Contributing Guidelines -> General Advices](https://github.com/ocornut/imgui/blob/master/docs/CONTRIBUTING.md#getting-started--general-advice).
|
||||
- I have read [Contributing Guidelines -> How to open an Issue](https://github.com/ocornut/imgui/blob/master/docs/CONTRIBUTING.md#how-to-open-an-issue).
|
||||
- I have searched [Github Issues and PR](https://github.com/ocornut/imgui/issues?q=) for discussion of similar topics.
|
||||
|
||||
----
|
||||
- type: input
|
||||
id: specs_version
|
||||
attributes:
|
||||
label: "Version/Branch of Dear ImGui:"
|
||||
description: "(please specify if you have made substantial modifications to your copy)"
|
||||
value: "Version 1.XX, Branch: XXX (master/docking/etc.)"
|
||||
placeholder: "Version 1.XX, Branch: XXX (master/docking/etc.)"
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: specs_backend
|
||||
attributes:
|
||||
label: "Back-ends:"
|
||||
description: (or specify when using custom engine/back-ends)
|
||||
value: "imgui_impl_XXX.cpp + imgui_impl_XXX.cpp"
|
||||
placeholder: "imgui_impl_XXX.cpp + imgui_impl_XXX.cpp or n/a"
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
id: specs_compiler_os
|
||||
attributes:
|
||||
label: "Compiler, OS:"
|
||||
placeholder: "e.g. Windows 11 + MSVC 2022, macOS + Clang 12, Linux + GCC etc."
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: specs_full
|
||||
attributes:
|
||||
label: "Full config/build information:"
|
||||
placeholder: |
|
||||
(If you can run, you may go to 'Demo->Tools->About Dear ImGui->Config/Build Info' to obtain detailed information that you can paste here)
|
||||
validations:
|
||||
required: false
|
||||
- type: textarea
|
||||
id: issue_description
|
||||
attributes:
|
||||
label: "Details:"
|
||||
description: "Try to be explicit with your goals, your expectations and what you have tried. Be mindful of [The XY Problem](https://xyproblem.info). What you have in mind or in your code is not obvious to other people. People frequently discuss problems and suggest incorrect solutions without first clarifying their goals. When requesting a new feature, please describe the usage context (how you intend to use it, why you need it, etc.). If you tried something and it failed, show us what you tried. If you are reporting a bug, explain what's the bug, how does it occur, etc. If you are reporting a crash, please include a debugger callstack."
|
||||
value: |
|
||||
**My Issue/Question:**
|
||||
|
||||
XXX _(please provide as much context as possible)_
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
id: screenshots
|
||||
attributes:
|
||||
label: "Screenshots/Video:"
|
||||
description: "Attach screenshots or gif/videos to clarify the context. They often convey useful information that is omitted by the description."
|
||||
placeholder: "(You can drag files here)"
|
||||
validations:
|
||||
required: false
|
||||
- type: textarea
|
||||
id: repro_code
|
||||
attributes:
|
||||
label: "Minimal, Complete and Verifiable Example code:"
|
||||
description: "Provide an [MCVE](https://stackoverflow.com/help/mcve) to demonstrate your problem. An ideal submission includes a small piece of code that anyone can paste into one of the examples applications (examples/*/main.cpp) or the demo (imgui_demo.cpp) to understand and reproduce it. Narrowing your problem to its shortest and purest form is the easiest way to understand it, explain it and fix it. Please test your shortened code to ensure it exhibits the problem. Often while creating the MCVE you will solve the problem! Many questions that are missing a standalone verifiable example are missing the actual cause of their issue in the description, which ends up wasting everyone's time."
|
||||
value: |
|
||||
```cpp
|
||||
// Here's some code anyone can copy and paste to reproduce your issue
|
||||
ImGui::Begin("Example Bug");
|
||||
MoreCodeToExplainMyIssue();
|
||||
ImGui::End();
|
||||
```
|
||||
validations:
|
||||
required: false
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
Thank you for taking the time to read prerequisites, filling this template and double-checking your message and your code!
|
||||
@@ -0,0 +1,46 @@
|
||||
(Click "Preview" above ^ to turn URL into clickable links)
|
||||
|
||||
1. FOR FIRST-TIME USERS ISSUES COMPILING/LINKING/RUNNING or LOADING FONTS, please use [GitHub Discussions](https://github.com/ocornut/imgui/discussions).
|
||||
|
||||
2. PLEASE CAREFULLY READ: [FAQ](https://github.com/ocornut/imgui/blob/master/docs/FAQ.md)
|
||||
|
||||
3. PLEASE CAREFULLY READ: [Contributing Guidelines](https://github.com/ocornut/imgui/blob/master/docs/CONTRIBUTING.md)
|
||||
|
||||
4. PLEASE MAKE SURE that you have: read the FAQ; explored the contents of `ShowDemoWindow()` including the Examples menu; searched among Issues; used your IDE to search for keywords in all sources and text files; and read the links above.
|
||||
|
||||
5. Be mindful that messages are being sent to the e-mail box of "Watching" users. Try to proof-read your messages before sending them. Edits are not seen by those users.
|
||||
|
||||
6. Delete points 1-6 and PLEASE FILL THE TEMPLATE BELOW before submitting your issue.
|
||||
|
||||
Thank you!
|
||||
|
||||
----
|
||||
|
||||
_(you may also go to Demo>About Window, and click "Config/Build Information" to obtain a bunch of detailed information that you can paste here)_
|
||||
|
||||
**Version/Branch of Dear ImGui:**
|
||||
|
||||
Version: XXX
|
||||
Branch: XXX _(master/viewport/docking/etc.)_
|
||||
|
||||
**Back-end/Renderer/Compiler/OS**
|
||||
|
||||
Back-ends: imgui_impl_XXX.cpp + imgui_impl_XXX.cpp _(or specify if using a custom engine/back-end)_
|
||||
Compiler: XXX _(if the question is related to building or platform specific features)_
|
||||
Operating System: XXX
|
||||
|
||||
**My Issue/Question:**
|
||||
|
||||
XXX _(please provide as much context as possible)_
|
||||
|
||||
**Screenshots/Video**
|
||||
|
||||
XXX _(you can drag files here)_
|
||||
|
||||
**Standalone, minimal, complete and verifiable example:** _(see https://github.com/ocornut/imgui/issues/2261)_
|
||||
```
|
||||
// Here's some code anyone can copy and paste to reproduce your issue
|
||||
ImGui::Begin("Example Bug");
|
||||
MoreCodeToExplainMyIssue();
|
||||
ImGui::End();
|
||||
```
|
||||
@@ -8,7 +8,6 @@ on:
|
||||
# "scheduled" workflow, while maintaining ability to perform local CI builds.
|
||||
workflows:
|
||||
- scheduled
|
||||
- manual
|
||||
branches:
|
||||
- master
|
||||
- docking
|
||||
@@ -22,7 +21,7 @@ jobs:
|
||||
VS_PATH: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\
|
||||
MSBUILD_PATH: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Install Dependencies
|
||||
shell: powershell
|
||||
@@ -124,11 +123,6 @@ jobs:
|
||||
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release'
|
||||
if: github.event_name == 'workflow_run'
|
||||
|
||||
- name: Build Win32 example_sdl2_sdlrenderer2
|
||||
shell: cmd
|
||||
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_sdlrenderer2/example_sdl2_sdlrenderer2.vcxproj /p:Platform=Win32 /p:Configuration=Release'
|
||||
if: github.event_name == 'workflow_run'
|
||||
|
||||
- name: Build Win32 example_sdl2_vulkan
|
||||
shell: cmd
|
||||
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_vulkan/example_sdl2_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release'
|
||||
@@ -174,11 +168,6 @@ jobs:
|
||||
shell: cmd
|
||||
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release'
|
||||
|
||||
- name: Build x64 example_sdl2_sdlrenderer2
|
||||
shell: cmd
|
||||
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_sdlrenderer2/example_sdl2_sdlrenderer2.vcxproj /p:Platform=x64 /p:Configuration=Release'
|
||||
if: github.event_name == 'workflow_run'
|
||||
|
||||
- name: Build x64 example_sdl2_vulkan
|
||||
shell: cmd
|
||||
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_vulkan/example_sdl2_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release'
|
||||
@@ -218,9 +207,9 @@ jobs:
|
||||
run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx12/example_win32_directx12.vcxproj /p:Platform=x64 /p:Configuration=Release'
|
||||
|
||||
Linux:
|
||||
runs-on: ubuntu-24.04
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
@@ -324,18 +313,6 @@ jobs:
|
||||
EOF
|
||||
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||
|
||||
- name: Build example_null (with C++20)
|
||||
run: |
|
||||
cat > example_single_file.cpp <<'EOF'
|
||||
|
||||
#define IMGUI_DISABLE_OBSOLETE_KEYIO
|
||||
#define IMGUI_IMPLEMENTATION
|
||||
#include "misc/single_file/imgui_single_file.h"
|
||||
#include "examples/example_null/main.cpp"
|
||||
|
||||
EOF
|
||||
g++ -I. -std=c++20 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||
|
||||
- name: Build example_null (with IMGUI_DISABLE_DEMO_WINDOWS and IMGUI_DISABLE_DEBUG_TOOLS)
|
||||
run: |
|
||||
cat > example_single_file.cpp <<'EOF'
|
||||
@@ -393,18 +370,6 @@ jobs:
|
||||
EOF
|
||||
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||
|
||||
- name: Build example_null (C++26, Clang)
|
||||
run: |
|
||||
cat > example_single_file.cpp <<'EOF'
|
||||
|
||||
#define IMGUI_IMPLEMENTATION
|
||||
#define IMGUI_DISABLE_DEMO_WINDOWS
|
||||
#include "misc/single_file/imgui_single_file.h"
|
||||
#include "examples/example_null/main.cpp"
|
||||
|
||||
EOF
|
||||
clang++ -I. -std=c++26 -Wall -Wformat -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
|
||||
|
||||
- name: Build example_null (without c++ runtime, Clang)
|
||||
run: |
|
||||
cat > example_single_file.cpp <<'EOF'
|
||||
@@ -437,7 +402,7 @@ jobs:
|
||||
MacOS:
|
||||
runs-on: macos-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
@@ -457,17 +422,6 @@ jobs:
|
||||
EOF
|
||||
clang++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||
|
||||
- name: Build example_null (single file build, c++20)
|
||||
run: |
|
||||
cat > example_single_file.cpp <<'EOF'
|
||||
|
||||
#define IMGUI_IMPLEMENTATION
|
||||
#include "misc/single_file/imgui_single_file.h"
|
||||
#include "examples/example_null/main.cpp"
|
||||
|
||||
EOF
|
||||
clang++ -I. -std=c++20 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||
|
||||
- name: Build example_null (without c++ runtime)
|
||||
run: |
|
||||
cat > example_single_file.cpp <<'EOF'
|
||||
@@ -508,7 +462,7 @@ jobs:
|
||||
iOS:
|
||||
runs-on: macos-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Build example_apple_metal
|
||||
run: |
|
||||
@@ -516,18 +470,17 @@ jobs:
|
||||
xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_ios CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO
|
||||
|
||||
Emscripten:
|
||||
runs-on: ubuntu-24.04
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Install Dependencies
|
||||
run: |
|
||||
wget -q https://github.com/emscripten-core/emsdk/archive/master.tar.gz
|
||||
tar -xvf master.tar.gz
|
||||
emsdk-master/emsdk update
|
||||
emsdk-master/emsdk install latest
|
||||
emsdk-master/emsdk activate latest
|
||||
sudo apt-get install build-essential
|
||||
emsdk-master/emsdk install 3.1.37
|
||||
emsdk-master/emsdk activate 3.1.37
|
||||
|
||||
- name: Build example_sdl2_opengl3 with Emscripten
|
||||
run: |
|
||||
@@ -536,30 +489,17 @@ jobs:
|
||||
popd
|
||||
make -C examples/example_sdl2_opengl3 -f Makefile.emscripten
|
||||
|
||||
# This build compiles example_glfw_wgpu using Makefile.emscripten and Emscripten GLFW built-in implementation (-sUSE_GLFW=3)
|
||||
# This ensures 2 things: the make build works, and the GLFW built-in implementation is tested
|
||||
- name: Build example_glfw_wgpu with Emscripten/Makefile
|
||||
- name: Build example_emscripten_wgpu
|
||||
run: |
|
||||
pushd emsdk-master
|
||||
source ./emsdk_env.sh
|
||||
popd
|
||||
make -C examples/example_glfw_wgpu -f Makefile.emscripten
|
||||
|
||||
# This build compiles example_glfw_wgpu using CMakeLists.txt and Emscripten GLFW contrib port (--use-port=contrib.glfw3)
|
||||
# This ensures 2 things: the CMake build works, and the GLFW contrib port is tested
|
||||
- name: Build example_glfw_wgpu with Emscripten/CMake
|
||||
run: |
|
||||
pushd emsdk-master
|
||||
source ./emsdk_env.sh
|
||||
popd
|
||||
emcc -v
|
||||
emcmake cmake -B build -DCMAKE_BUILD_TYPE=Release examples/example_glfw_wgpu
|
||||
cmake --build build
|
||||
make -C examples/example_emscripten_wgpu
|
||||
|
||||
Android:
|
||||
runs-on: ubuntu-24.04
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Build example_android_opengl3
|
||||
run: |
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
#
|
||||
# This is a dummy workflow used to trigger full builds manually.
|
||||
#
|
||||
name: manual
|
||||
|
||||
on: workflow_dispatch
|
||||
|
||||
jobs:
|
||||
manual:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- run: exit 0
|
||||
@@ -12,7 +12,7 @@ jobs:
|
||||
PVS-Studio:
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 1
|
||||
|
||||
|
||||
@@ -3,12 +3,12 @@
|
||||
|
||||
## Dear ImGui artifacts
|
||||
imgui.ini
|
||||
imgui*.ini
|
||||
|
||||
## General build artifacts
|
||||
*.o
|
||||
*.obj
|
||||
*.exe
|
||||
examples/build/*
|
||||
examples/*/Debug/*
|
||||
examples/*/Release/*
|
||||
examples/*/x64/*
|
||||
@@ -30,7 +30,7 @@ ipch
|
||||
JSON/
|
||||
|
||||
## Commonly used CMake directories
|
||||
build*/
|
||||
/build*/
|
||||
|
||||
## Xcode artifacts
|
||||
project.xcworkspace
|
||||
@@ -41,17 +41,13 @@ examples/*.o.tmp
|
||||
examples/*.out.js
|
||||
examples/*.out.wasm
|
||||
examples/example_glfw_opengl3/web/*
|
||||
examples/example_glfw_wgpu/web/*
|
||||
examples/example_glfw_wgpu/external/*
|
||||
examples/example_sdl2_opengl3/web/*
|
||||
examples/example_emscripten_wgpu/web/*
|
||||
|
||||
## JetBrains IDE artifacts
|
||||
.idea
|
||||
cmake-build-*
|
||||
|
||||
## VS code artifacts
|
||||
.vscode
|
||||
|
||||
## Unix executables from our example Makefiles
|
||||
examples/example_glfw_metal/example_glfw_metal
|
||||
examples/example_glfw_opengl2/example_glfw_opengl2
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
;
|
||||
[subrepo]
|
||||
remote = git@github.com:/ocornut/imgui.git
|
||||
branch = v1.91.8
|
||||
commit = dbb5eeaadffb6a3ba6a60de1290312e5802dba5a
|
||||
parent = 0d114412e63018a9098d2980a7bbd4aa667d5418
|
||||
branch = v1.89.7
|
||||
commit = d4ddc46e7773e9a9b68f965d007968f35ca4e09a
|
||||
parent = c3528f99cda1f075886b6bbdd53be4649deebc52
|
||||
method = merge
|
||||
cmdver = 0.4.6
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014-2025 Omar Cornut
|
||||
Copyright (c) 2014-2023 Omar Cornut
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
@@ -3,27 +3,20 @@
|
||||
|
||||
// Implemented features:
|
||||
// [X] Renderer: User texture binding. Use 'ALLEGRO_BITMAP*' as ImTextureID. Read the FAQ about ImTextureID!
|
||||
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy ALLEGRO_KEY_* values are obsolete since 1.87 and not supported since 1.91.5]
|
||||
// [X] Platform: Clipboard support (from Allegro 5.1.12).
|
||||
// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors). Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
|
||||
// Missing features or Issues:
|
||||
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy ALLEGRO_KEY_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
|
||||
// [X] Platform: Clipboard support (from Allegro 5.1.12)
|
||||
// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
|
||||
// Issues:
|
||||
// [ ] Renderer: The renderer is suboptimal as we need to convert vertices manually.
|
||||
// [ ] Platform: Missing gamepad support.
|
||||
|
||||
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
||||
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
|
||||
// Learn about Dear ImGui:
|
||||
// - FAQ https://dearimgui.com/faq
|
||||
// - Getting Started https://dearimgui.com/getting-started
|
||||
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
|
||||
// - Introduction, links and more at the top of imgui.cpp
|
||||
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
|
||||
// Read online: https://github.com/ocornut/imgui/tree/master/docs
|
||||
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2025-01-06: Avoid calling al_set_mouse_cursor() repeatedly since it appears to leak on on X11 (#8256).
|
||||
// 2024-08-22: moved some OS/backend related function pointers from ImGuiIO to ImGuiPlatformIO:
|
||||
// - io.GetClipboardTextFn -> platform_io.Platform_GetClipboardTextFn
|
||||
// - io.SetClipboardTextFn -> platform_io.Platform_SetClipboardTextFn
|
||||
// 2022-11-30: Renderer: Restoring using al_draw_indexed_prim() when Allegro version is >= 5.2.5.
|
||||
// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11.
|
||||
// 2022-09-26: Inputs: Renamed ImGuiKey_ModXXX introduced in 1.87 to ImGuiMod_XXX (old names still supported).
|
||||
@@ -31,7 +24,7 @@
|
||||
// 2022-01-17: Inputs: calling new io.AddMousePosEvent(), io.AddMouseButtonEvent(), io.AddMouseWheelEvent() API (1.87+).
|
||||
// 2022-01-17: Inputs: always calling io.AddKeyModsEvent() next and before key event (not in NewFrame) to fix input queue with very low framerates.
|
||||
// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModsEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
|
||||
// 2021-12-08: Renderer: Fixed mishandling of the ImDrawCmd::IdxOffset field! This is an old bug but it never had an effect until some internal rendering changes in 1.86.
|
||||
// 2021-12-08: Renderer: Fixed mishandling of the the ImDrawCmd::IdxOffset field! This is an old bug but it never had an effect until some internal rendering changes in 1.86.
|
||||
// 2021-08-17: Calling io.AddFocusEvent() on ALLEGRO_EVENT_DISPLAY_SWITCH_OUT/ALLEGRO_EVENT_DISPLAY_SWITCH_IN events.
|
||||
// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX).
|
||||
// 2021-05-19: Renderer: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::GetTexID(). (will become a requirement)
|
||||
@@ -54,11 +47,10 @@
|
||||
// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
|
||||
// 2018-02-06: Inputs: Added mapping for ImGuiKey_Space.
|
||||
|
||||
#include "imgui.h"
|
||||
#ifndef IMGUI_DISABLE
|
||||
#include "imgui_impl_allegro5.h"
|
||||
#include <stdint.h> // uint64_t
|
||||
#include <cstring> // memcpy
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_allegro5.h"
|
||||
|
||||
// Allegro
|
||||
#include <allegro5/allegro.h>
|
||||
@@ -66,8 +58,8 @@
|
||||
#ifdef _WIN32
|
||||
#include <allegro5/allegro_windows.h>
|
||||
#endif
|
||||
#define ALLEGRO_HAS_CLIPBOARD ((ALLEGRO_VERSION_INT & ~ALLEGRO_UNSTABLE_BIT) >= ((5 << 24) | (1 << 16) | (12 << 8))) // Clipboard only supported from Allegro 5.1.12
|
||||
#define ALLEGRO_HAS_DRAW_INDEXED_PRIM ((ALLEGRO_VERSION_INT & ~ALLEGRO_UNSTABLE_BIT) >= ((5 << 24) | (2 << 16) | ( 5 << 8))) // DX9 implementation of al_draw_indexed_prim() got fixed in Allegro 5.2.5
|
||||
#define ALLEGRO_HAS_CLIPBOARD (ALLEGRO_VERSION_INT >= ((5 << 24) | (1 << 16) | (12 << 8))) // Clipboard only supported from Allegro 5.1.12
|
||||
#define ALLEGRO_HAS_DRAW_INDEXED_PRIM (ALLEGRO_VERSION_INT >= ((5 << 24) | (2 << 16) | ( 5 << 8))) // DX9 implementation of al_draw_indexed_prim() got fixed in Allegro 5.2.5
|
||||
|
||||
// Visual Studio warnings
|
||||
#ifdef _MSC_VER
|
||||
@@ -96,7 +88,6 @@ struct ImGui_ImplAllegro5_Data
|
||||
ALLEGRO_MOUSE_CURSOR* MouseCursorInvisible;
|
||||
ALLEGRO_VERTEX_DECL* VertexDecl;
|
||||
char* ClipboardTextData;
|
||||
ImGuiMouseCursor LastCursor;
|
||||
|
||||
ImVector<ImDrawVertAllegro> BufVertices;
|
||||
ImVector<int> BufIndices;
|
||||
@@ -151,14 +142,14 @@ void ImGui_ImplAllegro5_RenderDrawData(ImDrawData* draw_data)
|
||||
// Render command lists
|
||||
for (int n = 0; n < draw_data->CmdListsCount; n++)
|
||||
{
|
||||
const ImDrawList* draw_list = draw_data->CmdLists[n];
|
||||
const ImDrawList* cmd_list = draw_data->CmdLists[n];
|
||||
|
||||
ImVector<ImDrawVertAllegro>& vertices = bd->BufVertices;
|
||||
#if ALLEGRO_HAS_DRAW_INDEXED_PRIM
|
||||
vertices.resize(draw_list->VtxBuffer.Size);
|
||||
for (int i = 0; i < draw_list->VtxBuffer.Size; i++)
|
||||
vertices.resize(cmd_list->VtxBuffer.Size);
|
||||
for (int i = 0; i < cmd_list->VtxBuffer.Size; i++)
|
||||
{
|
||||
const ImDrawVert* src_v = &draw_list->VtxBuffer[i];
|
||||
const ImDrawVert* src_v = &cmd_list->VtxBuffer[i];
|
||||
ImDrawVertAllegro* dst_v = &vertices[i];
|
||||
DRAW_VERT_IMGUI_TO_ALLEGRO(dst_v, src_v);
|
||||
}
|
||||
@@ -168,21 +159,21 @@ void ImGui_ImplAllegro5_RenderDrawData(ImDrawData* draw_data)
|
||||
// FIXME-OPT: Allegro doesn't support 16-bit indices.
|
||||
// You can '#define ImDrawIdx int' in imconfig.h to request Dear ImGui to output 32-bit indices.
|
||||
// Otherwise, we convert them from 16-bit to 32-bit at runtime here, which works perfectly but is a little wasteful.
|
||||
bd->BufIndices.resize(draw_list->IdxBuffer.Size);
|
||||
for (int i = 0; i < draw_list->IdxBuffer.Size; ++i)
|
||||
bd->BufIndices[i] = (int)draw_list->IdxBuffer.Data[i];
|
||||
bd->BufIndices.resize(cmd_list->IdxBuffer.Size);
|
||||
for (int i = 0; i < cmd_list->IdxBuffer.Size; ++i)
|
||||
bd->BufIndices[i] = (int)cmd_list->IdxBuffer.Data[i];
|
||||
indices = bd->BufIndices.Data;
|
||||
}
|
||||
else if (sizeof(ImDrawIdx) == 4)
|
||||
{
|
||||
indices = (const int*)draw_list->IdxBuffer.Data;
|
||||
indices = (const int*)cmd_list->IdxBuffer.Data;
|
||||
}
|
||||
#else
|
||||
// Allegro's implementation of al_draw_indexed_prim() for DX9 was broken until 5.2.5. Unindex buffers ourselves while converting vertex format.
|
||||
vertices.resize(draw_list->IdxBuffer.Size);
|
||||
for (int i = 0; i < draw_list->IdxBuffer.Size; i++)
|
||||
vertices.resize(cmd_list->IdxBuffer.Size);
|
||||
for (int i = 0; i < cmd_list->IdxBuffer.Size; i++)
|
||||
{
|
||||
const ImDrawVert* src_v = &draw_list->VtxBuffer[draw_list->IdxBuffer[i]];
|
||||
const ImDrawVert* src_v = &cmd_list->VtxBuffer[cmd_list->IdxBuffer[i]];
|
||||
ImDrawVertAllegro* dst_v = &vertices[i];
|
||||
DRAW_VERT_IMGUI_TO_ALLEGRO(dst_v, src_v);
|
||||
}
|
||||
@@ -190,9 +181,9 @@ void ImGui_ImplAllegro5_RenderDrawData(ImDrawData* draw_data)
|
||||
|
||||
// Render command lists
|
||||
ImVec2 clip_off = draw_data->DisplayPos;
|
||||
for (int cmd_i = 0; cmd_i < draw_list->CmdBuffer.Size; cmd_i++)
|
||||
for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
|
||||
{
|
||||
const ImDrawCmd* pcmd = &draw_list->CmdBuffer[cmd_i];
|
||||
const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
|
||||
if (pcmd->UserCallback)
|
||||
{
|
||||
// User callback, registered via ImDrawList::AddCallback()
|
||||
@@ -200,7 +191,7 @@ void ImGui_ImplAllegro5_RenderDrawData(ImDrawData* draw_data)
|
||||
if (pcmd->UserCallback == ImDrawCallback_ResetRenderState)
|
||||
ImGui_ImplAllegro5_SetupRenderState(draw_data);
|
||||
else
|
||||
pcmd->UserCallback(draw_list, pcmd);
|
||||
pcmd->UserCallback(cmd_list, pcmd);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -296,7 +287,7 @@ void ImGui_ImplAllegro5_InvalidateDeviceObjects()
|
||||
}
|
||||
|
||||
#if ALLEGRO_HAS_CLIPBOARD
|
||||
static const char* ImGui_ImplAllegro5_GetClipboardText(ImGuiContext*)
|
||||
static const char* ImGui_ImplAllegro5_GetClipboardText(void*)
|
||||
{
|
||||
ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
|
||||
if (bd->ClipboardTextData)
|
||||
@@ -305,16 +296,14 @@ static const char* ImGui_ImplAllegro5_GetClipboardText(ImGuiContext*)
|
||||
return bd->ClipboardTextData;
|
||||
}
|
||||
|
||||
static void ImGui_ImplAllegro5_SetClipboardText(ImGuiContext*, const char* text)
|
||||
static void ImGui_ImplAllegro5_SetClipboardText(void*, const char* text)
|
||||
{
|
||||
ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
|
||||
al_set_clipboard_text(bd->Display, text);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Not static to allow third-party code to use that if they want to (but undocumented)
|
||||
ImGuiKey ImGui_ImplAllegro5_KeyCodeToImGuiKey(int key_code);
|
||||
ImGuiKey ImGui_ImplAllegro5_KeyCodeToImGuiKey(int key_code)
|
||||
static ImGuiKey ImGui_ImplAllegro5_KeyCodeToImGuiKey(int key_code)
|
||||
{
|
||||
switch (key_code)
|
||||
{
|
||||
@@ -430,7 +419,6 @@ ImGuiKey ImGui_ImplAllegro5_KeyCodeToImGuiKey(int key_code)
|
||||
bool ImGui_ImplAllegro5_Init(ALLEGRO_DISPLAY* display)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
IMGUI_CHECKVERSION();
|
||||
IM_ASSERT(io.BackendPlatformUserData == nullptr && "Already initialized a platform backend!");
|
||||
|
||||
// Setup backend capabilities flags
|
||||
@@ -440,24 +428,23 @@ bool ImGui_ImplAllegro5_Init(ALLEGRO_DISPLAY* display)
|
||||
io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors; // We can honor GetMouseCursor() values (optional)
|
||||
|
||||
bd->Display = display;
|
||||
bd->LastCursor = ALLEGRO_SYSTEM_MOUSE_CURSOR_NONE;
|
||||
|
||||
// Create custom vertex declaration.
|
||||
// Unfortunately Allegro doesn't support 32-bit packed colors so we have to convert them to 4 floats.
|
||||
// We still use a custom declaration to use 'ALLEGRO_PRIM_TEX_COORD' instead of 'ALLEGRO_PRIM_TEX_COORD_PIXEL' else we can't do a reliable conversion.
|
||||
ALLEGRO_VERTEX_ELEMENT elems[] =
|
||||
{
|
||||
{ ALLEGRO_PRIM_POSITION, ALLEGRO_PRIM_FLOAT_2, offsetof(ImDrawVertAllegro, pos) },
|
||||
{ ALLEGRO_PRIM_TEX_COORD, ALLEGRO_PRIM_FLOAT_2, offsetof(ImDrawVertAllegro, uv) },
|
||||
{ ALLEGRO_PRIM_COLOR_ATTR, 0, offsetof(ImDrawVertAllegro, col) },
|
||||
{ ALLEGRO_PRIM_POSITION, ALLEGRO_PRIM_FLOAT_2, IM_OFFSETOF(ImDrawVertAllegro, pos) },
|
||||
{ ALLEGRO_PRIM_TEX_COORD, ALLEGRO_PRIM_FLOAT_2, IM_OFFSETOF(ImDrawVertAllegro, uv) },
|
||||
{ ALLEGRO_PRIM_COLOR_ATTR, 0, IM_OFFSETOF(ImDrawVertAllegro, col) },
|
||||
{ 0, 0, 0 }
|
||||
};
|
||||
bd->VertexDecl = al_create_vertex_decl(elems, sizeof(ImDrawVertAllegro));
|
||||
|
||||
#if ALLEGRO_HAS_CLIPBOARD
|
||||
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
|
||||
platform_io.Platform_SetClipboardTextFn = ImGui_ImplAllegro5_SetClipboardText;
|
||||
platform_io.Platform_GetClipboardTextFn = ImGui_ImplAllegro5_GetClipboardText;
|
||||
io.SetClipboardTextFn = ImGui_ImplAllegro5_SetClipboardText;
|
||||
io.GetClipboardTextFn = ImGui_ImplAllegro5_GetClipboardText;
|
||||
io.ClipboardUserData = nullptr;
|
||||
#endif
|
||||
|
||||
return true;
|
||||
@@ -499,9 +486,8 @@ static void ImGui_ImplAllegro5_UpdateKeyModifiers()
|
||||
// Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags.
|
||||
bool ImGui_ImplAllegro5_ProcessEvent(ALLEGRO_EVENT* ev)
|
||||
{
|
||||
ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
|
||||
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplAllegro5_Init()?");
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
|
||||
|
||||
switch (ev->type)
|
||||
{
|
||||
@@ -571,16 +557,9 @@ static void ImGui_ImplAllegro5_UpdateMouseCursor()
|
||||
|
||||
ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
|
||||
ImGuiMouseCursor imgui_cursor = ImGui::GetMouseCursor();
|
||||
|
||||
// Hide OS mouse cursor if imgui is drawing it
|
||||
if (io.MouseDrawCursor)
|
||||
imgui_cursor = ImGuiMouseCursor_None;
|
||||
|
||||
if (bd->LastCursor == imgui_cursor)
|
||||
return;
|
||||
bd->LastCursor = imgui_cursor;
|
||||
if (imgui_cursor == ImGuiMouseCursor_None)
|
||||
if (io.MouseDrawCursor || imgui_cursor == ImGuiMouseCursor_None)
|
||||
{
|
||||
// Hide OS mouse cursor if imgui is drawing it or if it wants no cursor
|
||||
al_set_mouse_cursor(bd->Display, bd->MouseCursorInvisible);
|
||||
}
|
||||
else
|
||||
@@ -603,7 +582,7 @@ static void ImGui_ImplAllegro5_UpdateMouseCursor()
|
||||
void ImGui_ImplAllegro5_NewFrame()
|
||||
{
|
||||
ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
|
||||
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplAllegro5_Init()?");
|
||||
IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplAllegro5_Init()?");
|
||||
|
||||
if (!bd->Texture)
|
||||
ImGui_ImplAllegro5_CreateDeviceObjects();
|
||||
@@ -624,7 +603,3 @@ void ImGui_ImplAllegro5_NewFrame()
|
||||
// Setup mouse cursor shape
|
||||
ImGui_ImplAllegro5_UpdateMouseCursor();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE
|
||||
|
||||
@@ -3,29 +3,24 @@
|
||||
|
||||
// Implemented features:
|
||||
// [X] Renderer: User texture binding. Use 'ALLEGRO_BITMAP*' as ImTextureID. Read the FAQ about ImTextureID!
|
||||
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy ALLEGRO_KEY_* values are obsolete since 1.87 and not supported since 1.91.5]
|
||||
// [X] Platform: Clipboard support (from Allegro 5.1.12).
|
||||
// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors). Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
|
||||
// Missing features or Issues:
|
||||
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy ALLEGRO_KEY_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
|
||||
// [X] Platform: Clipboard support (from Allegro 5.1.12)
|
||||
// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
|
||||
// Issues:
|
||||
// [ ] Renderer: The renderer is suboptimal as we need to unindex our buffers and convert vertices manually.
|
||||
// [ ] Platform: Missing gamepad support.
|
||||
|
||||
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
||||
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
|
||||
// Learn about Dear ImGui:
|
||||
// - FAQ https://dearimgui.com/faq
|
||||
// - Getting Started https://dearimgui.com/getting-started
|
||||
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
|
||||
// - Introduction, links and more at the top of imgui.cpp
|
||||
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
|
||||
// Read online: https://github.com/ocornut/imgui/tree/master/docs
|
||||
|
||||
#pragma once
|
||||
#include "imgui.h" // IMGUI_IMPL_API
|
||||
#ifndef IMGUI_DISABLE
|
||||
|
||||
struct ALLEGRO_DISPLAY;
|
||||
union ALLEGRO_EVENT;
|
||||
|
||||
// Follow "Getting Started" link and check examples/ folder to learn about using backends!
|
||||
IMGUI_IMPL_API bool ImGui_ImplAllegro5_Init(ALLEGRO_DISPLAY* display);
|
||||
IMGUI_IMPL_API void ImGui_ImplAllegro5_Shutdown();
|
||||
IMGUI_IMPL_API void ImGui_ImplAllegro5_NewFrame();
|
||||
@@ -35,5 +30,3 @@ IMGUI_IMPL_API bool ImGui_ImplAllegro5_ProcessEvent(ALLEGRO_EVENT* event);
|
||||
// Use if you want to reset your rendering device without losing Dear ImGui state.
|
||||
IMGUI_IMPL_API bool ImGui_ImplAllegro5_CreateDeviceObjects();
|
||||
IMGUI_IMPL_API void ImGui_ImplAllegro5_InvalidateDeviceObjects();
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
// This needs to be used along with the OpenGL 3 Renderer (imgui_impl_opengl3)
|
||||
|
||||
// Implemented features:
|
||||
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy AKEYCODE_* values are obsolete since 1.87 and not supported since 1.91.5]
|
||||
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy AKEYCODE_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
|
||||
// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen.
|
||||
// Missing features or Issues:
|
||||
// Missing features:
|
||||
// [ ] Platform: Clipboard support.
|
||||
// [ ] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
|
||||
// [ ] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors). Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. FIXME: Check if this is even possible with Android.
|
||||
// [ ] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. FIXME: Check if this is even possible with Android.
|
||||
// Important:
|
||||
// - Consider using SDL or GLFW backend on Android, which will be more full-featured than this.
|
||||
// - FIXME: On-screen keyboard currently needs to be enabled by the application (see examples/ and issue #3446)
|
||||
@@ -15,11 +15,8 @@
|
||||
|
||||
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
||||
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
|
||||
// Learn about Dear ImGui:
|
||||
// - FAQ https://dearimgui.com/faq
|
||||
// - Getting Started https://dearimgui.com/getting-started
|
||||
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
|
||||
// - Introduction, links and more at the top of imgui.cpp
|
||||
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
|
||||
// Read online: https://github.com/ocornut/imgui/tree/master/docs
|
||||
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
@@ -30,7 +27,6 @@
|
||||
// 2021-03-04: Initial version.
|
||||
|
||||
#include "imgui.h"
|
||||
#ifndef IMGUI_DISABLE
|
||||
#include "imgui_impl_android.h"
|
||||
#include <time.h>
|
||||
#include <android/native_window.h>
|
||||
@@ -156,7 +152,7 @@ static ImGuiKey ImGui_ImplAndroid_KeyCodeToImGuiKey(int32_t key_code)
|
||||
}
|
||||
}
|
||||
|
||||
int32_t ImGui_ImplAndroid_HandleInputEvent(const AInputEvent* input_event)
|
||||
int32_t ImGui_ImplAndroid_HandleInputEvent(AInputEvent* input_event)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
int32_t event_type = AInputEvent_getType(input_event);
|
||||
@@ -183,7 +179,7 @@ int32_t ImGui_ImplAndroid_HandleInputEvent(const AInputEvent* input_event)
|
||||
case AKEY_EVENT_ACTION_UP:
|
||||
{
|
||||
ImGuiKey key = ImGui_ImplAndroid_KeyCodeToImGuiKey(event_key_code);
|
||||
if (key != ImGuiKey_None)
|
||||
if (key != ImGuiKey_None && (event_action == AKEY_EVENT_ACTION_DOWN || event_action == AKEY_EVENT_ACTION_UP))
|
||||
{
|
||||
io.AddKeyEvent(key, event_action == AKEY_EVENT_ACTION_DOWN);
|
||||
io.SetKeyEventNativeData(key, event_key_code, event_scan_code);
|
||||
@@ -221,27 +217,25 @@ int32_t ImGui_ImplAndroid_HandleInputEvent(const AInputEvent* input_event)
|
||||
{
|
||||
case AMOTION_EVENT_ACTION_DOWN:
|
||||
case AMOTION_EVENT_ACTION_UP:
|
||||
{
|
||||
// Physical mouse buttons (and probably other physical devices) also invoke the actions AMOTION_EVENT_ACTION_DOWN/_UP,
|
||||
// but we have to process them separately to identify the actual button pressed. This is done below via
|
||||
// AMOTION_EVENT_ACTION_BUTTON_PRESS/_RELEASE. Here, we only process "FINGER" input (and "UNKNOWN", as a fallback).
|
||||
int tool_type = AMotionEvent_getToolType(input_event, event_pointer_index);
|
||||
if (tool_type == AMOTION_EVENT_TOOL_TYPE_FINGER || tool_type == AMOTION_EVENT_TOOL_TYPE_UNKNOWN)
|
||||
if((AMotionEvent_getToolType(input_event, event_pointer_index) == AMOTION_EVENT_TOOL_TYPE_FINGER)
|
||||
|| (AMotionEvent_getToolType(input_event, event_pointer_index) == AMOTION_EVENT_TOOL_TYPE_UNKNOWN))
|
||||
{
|
||||
io.AddMousePosEvent(AMotionEvent_getX(input_event, event_pointer_index), AMotionEvent_getY(input_event, event_pointer_index));
|
||||
io.AddMouseButtonEvent(0, event_action == AMOTION_EVENT_ACTION_DOWN);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case AMOTION_EVENT_ACTION_BUTTON_PRESS:
|
||||
case AMOTION_EVENT_ACTION_BUTTON_RELEASE:
|
||||
{
|
||||
int32_t button_state = AMotionEvent_getButtonState(input_event);
|
||||
io.AddMouseButtonEvent(0, (button_state & AMOTION_EVENT_BUTTON_PRIMARY) != 0);
|
||||
io.AddMouseButtonEvent(1, (button_state & AMOTION_EVENT_BUTTON_SECONDARY) != 0);
|
||||
io.AddMouseButtonEvent(2, (button_state & AMOTION_EVENT_BUTTON_TERTIARY) != 0);
|
||||
{
|
||||
int32_t button_state = AMotionEvent_getButtonState(input_event);
|
||||
io.AddMouseButtonEvent(0, (button_state & AMOTION_EVENT_BUTTON_PRIMARY) != 0);
|
||||
io.AddMouseButtonEvent(1, (button_state & AMOTION_EVENT_BUTTON_SECONDARY) != 0);
|
||||
io.AddMouseButtonEvent(2, (button_state & AMOTION_EVENT_BUTTON_TERTIARY) != 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case AMOTION_EVENT_ACTION_HOVER_MOVE: // Hovering: Tool moves while NOT pressed (such as a physical mouse)
|
||||
case AMOTION_EVENT_ACTION_MOVE: // Touch pointer moves while DOWN
|
||||
io.AddMousePosEvent(AMotionEvent_getX(input_event, event_pointer_index), AMotionEvent_getY(input_event, event_pointer_index));
|
||||
@@ -263,8 +257,6 @@ int32_t ImGui_ImplAndroid_HandleInputEvent(const AInputEvent* input_event)
|
||||
|
||||
bool ImGui_ImplAndroid_Init(ANativeWindow* window)
|
||||
{
|
||||
IMGUI_CHECKVERSION();
|
||||
|
||||
g_Window = window;
|
||||
g_Time = 0.0;
|
||||
|
||||
@@ -302,7 +294,3 @@ void ImGui_ImplAndroid_NewFrame()
|
||||
io.DeltaTime = g_Time > 0.0 ? (float)(current_time - g_Time) : (float)(1.0f / 60.0f);
|
||||
g_Time = current_time;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
// This needs to be used along with the OpenGL 3 Renderer (imgui_impl_opengl3)
|
||||
|
||||
// Implemented features:
|
||||
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy AKEYCODE_* values are obsolete since 1.87 and not supported since 1.91.5]
|
||||
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy AKEYCODE_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
|
||||
// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen.
|
||||
// Missing features or Issues:
|
||||
// Missing features:
|
||||
// [ ] Platform: Clipboard support.
|
||||
// [ ] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
|
||||
// [ ] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors). Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. FIXME: Check if this is even possible with Android.
|
||||
// [ ] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. FIXME: Check if this is even possible with Android.
|
||||
// Important:
|
||||
// - Consider using SDL or GLFW backend on Android, which will be more full-featured than this.
|
||||
// - FIXME: On-screen keyboard currently needs to be enabled by the application (see examples/ and issue #3446)
|
||||
@@ -15,23 +15,15 @@
|
||||
|
||||
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
||||
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
|
||||
// Learn about Dear ImGui:
|
||||
// - FAQ https://dearimgui.com/faq
|
||||
// - Getting Started https://dearimgui.com/getting-started
|
||||
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
|
||||
// - Introduction, links and more at the top of imgui.cpp
|
||||
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
|
||||
// Read online: https://github.com/ocornut/imgui/tree/master/docs
|
||||
|
||||
#pragma once
|
||||
#include "imgui.h" // IMGUI_IMPL_API
|
||||
#ifndef IMGUI_DISABLE
|
||||
|
||||
struct ANativeWindow;
|
||||
struct AInputEvent;
|
||||
|
||||
// Follow "Getting Started" link and check examples/ folder to learn about using backends!
|
||||
IMGUI_IMPL_API bool ImGui_ImplAndroid_Init(ANativeWindow* window);
|
||||
IMGUI_IMPL_API int32_t ImGui_ImplAndroid_HandleInputEvent(const AInputEvent* input_event);
|
||||
IMGUI_IMPL_API int32_t ImGui_ImplAndroid_HandleInputEvent(AInputEvent* input_event);
|
||||
IMGUI_IMPL_API void ImGui_ImplAndroid_Shutdown();
|
||||
IMGUI_IMPL_API void ImGui_ImplAndroid_NewFrame();
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE
|
||||
|
||||