RMG-Audio: retrieve SDL error when SDL_Init() fails

This commit is contained in:
Rosalie Wanders committed 2026-06-13 19:15:39 +02:00
1 parent 6ebbba6fc5
commit fe67ba053e
1 file changed
+1 -1
+1 -1
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@@ -88,7 +88,7 @@ static void sdl_init_audio_device(struct sdl_backend* sdl_backend)
{
if (!SDL_Init(SDL_INIT_AUDIO))
{
DebugMessage(M64MSG_ERROR, "Failed to initialize SDL audio subsystem.");
DebugMessage(M64MSG_ERROR, "Failed to initialize SDL audio subsystem: %s", SDL_GetError());
sdl_backend->error = 1;
return;
}