Files
xenia/src/xenia/ui/vulkan/vulkan_util.cc
T
Triang3l e9f7a8bd48 [Vulkan] Optional functionality usage improvements
Functional changes:
- Enable only actually used features, as drivers may take more optimal
  paths when certain features are disabled.
- Support VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE.
- Fix the separateStencilMaskRef check doing the opposite.
- Support shaderRoundingModeRTEFloat32.
- Fix vkGetDeviceBufferMemoryRequirements pointer not passed to the Vulkan
  Memory Allocator.

Stylistic changes:
- Move all device extensions, properties and features to one structure,
  especially simplifying portability subset feature checks, and also making
  it easier to request new extension functionality in the future.
- Remove extension suffixes from usage of promoted extensions.
2024-05-04 22:47:14 +03:00

243 lines
9.4 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/ui/vulkan/vulkan_util.h"
#include <cstdint>
#include "xenia/base/assert.h"
#include "xenia/base/math.h"
#include "xenia/ui/vulkan/vulkan_provider.h"
namespace xe {
namespace ui {
namespace vulkan {
namespace util {
void FlushMappedMemoryRange(const VulkanProvider& provider,
VkDeviceMemory memory, uint32_t memory_type,
VkDeviceSize offset, VkDeviceSize memory_size,
VkDeviceSize size) {
assert_false(size != VK_WHOLE_SIZE && memory_size == VK_WHOLE_SIZE);
assert_true(memory_size == VK_WHOLE_SIZE || offset <= memory_size);
assert_true(memory_size == VK_WHOLE_SIZE || size <= memory_size - offset);
if (!size || (provider.device_info().memory_types_host_coherent &
(uint32_t(1) << memory_type))) {
return;
}
VkMappedMemoryRange range;
range.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
range.pNext = nullptr;
range.memory = memory;
range.offset = offset;
range.size = size;
VkDeviceSize non_coherent_atom_size =
provider.device_info().nonCoherentAtomSize;
// On some Android implementations, nonCoherentAtomSize is 0, not 1.
if (non_coherent_atom_size > 1) {
range.offset = offset / non_coherent_atom_size * non_coherent_atom_size;
if (size != VK_WHOLE_SIZE) {
range.size = std::min(xe::round_up(offset + size, non_coherent_atom_size),
memory_size) -
range.offset;
}
}
provider.dfn().vkFlushMappedMemoryRanges(provider.device(), 1, &range);
}
bool CreateDedicatedAllocationBuffer(
const VulkanProvider& provider, VkDeviceSize size, VkBufferUsageFlags usage,
MemoryPurpose memory_purpose, VkBuffer& buffer_out,
VkDeviceMemory& memory_out, uint32_t* memory_type_out,
VkDeviceSize* memory_size_out) {
const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
VkDevice device = provider.device();
VkBufferCreateInfo buffer_create_info;
buffer_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
buffer_create_info.pNext = nullptr;
buffer_create_info.flags = 0;
buffer_create_info.size = size;
buffer_create_info.usage = usage;
buffer_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
buffer_create_info.queueFamilyIndexCount = 0;
buffer_create_info.pQueueFamilyIndices = nullptr;
VkBuffer buffer;
if (dfn.vkCreateBuffer(device, &buffer_create_info, nullptr, &buffer) !=
VK_SUCCESS) {
return false;
}
VkMemoryRequirements memory_requirements;
dfn.vkGetBufferMemoryRequirements(device, buffer, &memory_requirements);
uint32_t memory_type = ChooseMemoryType(
provider, memory_requirements.memoryTypeBits, memory_purpose);
if (memory_type == UINT32_MAX) {
dfn.vkDestroyBuffer(device, buffer, nullptr);
return false;
}
VkMemoryAllocateInfo memory_allocate_info;
VkMemoryAllocateInfo* memory_allocate_info_last = &memory_allocate_info;
memory_allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
memory_allocate_info.pNext = nullptr;
memory_allocate_info.allocationSize = memory_requirements.size;
memory_allocate_info.memoryTypeIndex = memory_type;
VkMemoryDedicatedAllocateInfo memory_dedicated_allocate_info;
if (provider.device_info().ext_1_1_VK_KHR_dedicated_allocation) {
memory_allocate_info_last->pNext = &memory_dedicated_allocate_info;
memory_allocate_info_last = reinterpret_cast<VkMemoryAllocateInfo*>(
&memory_dedicated_allocate_info);
memory_dedicated_allocate_info.sType =
VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
memory_dedicated_allocate_info.pNext = nullptr;
memory_dedicated_allocate_info.image = VK_NULL_HANDLE;
memory_dedicated_allocate_info.buffer = buffer;
}
VkDeviceMemory memory;
if (dfn.vkAllocateMemory(device, &memory_allocate_info, nullptr, &memory) !=
VK_SUCCESS) {
dfn.vkDestroyBuffer(device, buffer, nullptr);
return false;
}
if (dfn.vkBindBufferMemory(device, buffer, memory, 0) != VK_SUCCESS) {
dfn.vkDestroyBuffer(device, buffer, nullptr);
dfn.vkFreeMemory(device, memory, nullptr);
return false;
}
buffer_out = buffer;
memory_out = memory;
if (memory_type_out) {
*memory_type_out = memory_type;
}
if (memory_size_out) {
*memory_size_out = memory_allocate_info.allocationSize;
}
return true;
}
bool CreateDedicatedAllocationImage(const VulkanProvider& provider,
const VkImageCreateInfo& create_info,
MemoryPurpose memory_purpose,
VkImage& image_out,
VkDeviceMemory& memory_out,
uint32_t* memory_type_out,
VkDeviceSize* memory_size_out) {
const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
VkDevice device = provider.device();
VkImage image;
if (dfn.vkCreateImage(device, &create_info, nullptr, &image) != VK_SUCCESS) {
return false;
}
VkMemoryRequirements memory_requirements;
dfn.vkGetImageMemoryRequirements(device, image, &memory_requirements);
uint32_t memory_type = ChooseMemoryType(
provider, memory_requirements.memoryTypeBits, memory_purpose);
if (memory_type == UINT32_MAX) {
dfn.vkDestroyImage(device, image, nullptr);
return false;
}
VkMemoryAllocateInfo memory_allocate_info;
VkMemoryAllocateInfo* memory_allocate_info_last = &memory_allocate_info;
memory_allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
memory_allocate_info.pNext = nullptr;
memory_allocate_info.allocationSize = memory_requirements.size;
memory_allocate_info.memoryTypeIndex = memory_type;
VkMemoryDedicatedAllocateInfo memory_dedicated_allocate_info;
if (provider.device_info().ext_1_1_VK_KHR_dedicated_allocation) {
memory_allocate_info_last->pNext = &memory_dedicated_allocate_info;
memory_allocate_info_last = reinterpret_cast<VkMemoryAllocateInfo*>(
&memory_dedicated_allocate_info);
memory_dedicated_allocate_info.sType =
VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
memory_dedicated_allocate_info.pNext = nullptr;
memory_dedicated_allocate_info.image = image;
memory_dedicated_allocate_info.buffer = VK_NULL_HANDLE;
}
VkDeviceMemory memory;
if (dfn.vkAllocateMemory(device, &memory_allocate_info, nullptr, &memory) !=
VK_SUCCESS) {
dfn.vkDestroyImage(device, image, nullptr);
return false;
}
if (dfn.vkBindImageMemory(device, image, memory, 0) != VK_SUCCESS) {
dfn.vkDestroyImage(device, image, nullptr);
dfn.vkFreeMemory(device, memory, nullptr);
return false;
}
image_out = image;
memory_out = memory;
if (memory_type_out) {
*memory_type_out = memory_type;
}
if (memory_size_out) {
*memory_size_out = memory_allocate_info.allocationSize;
}
return true;
}
VkPipeline CreateComputePipeline(
const VulkanProvider& provider, VkPipelineLayout layout,
VkShaderModule shader, const VkSpecializationInfo* specialization_info,
const char* entry_point) {
const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
VkDevice device = provider.device();
VkComputePipelineCreateInfo pipeline_create_info;
pipeline_create_info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
pipeline_create_info.pNext = nullptr;
pipeline_create_info.flags = 0;
pipeline_create_info.stage.sType =
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
pipeline_create_info.stage.pNext = nullptr;
pipeline_create_info.stage.flags = 0;
pipeline_create_info.stage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
pipeline_create_info.stage.module = shader;
pipeline_create_info.stage.pName = entry_point;
pipeline_create_info.stage.pSpecializationInfo = specialization_info;
pipeline_create_info.layout = layout;
pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE;
pipeline_create_info.basePipelineIndex = -1;
VkPipeline pipeline;
if (dfn.vkCreateComputePipelines(device, VK_NULL_HANDLE, 1,
&pipeline_create_info, nullptr,
&pipeline) != VK_SUCCESS) {
return VK_NULL_HANDLE;
}
return pipeline;
}
VkPipeline CreateComputePipeline(
const VulkanProvider& provider, VkPipelineLayout layout,
const uint32_t* shader_code, size_t shader_code_size_bytes,
const VkSpecializationInfo* specialization_info, const char* entry_point) {
VkShaderModule shader =
CreateShaderModule(provider, shader_code, shader_code_size_bytes);
if (shader == VK_NULL_HANDLE) {
return VK_NULL_HANDLE;
}
const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
VkDevice device = provider.device();
VkPipeline pipeline = CreateComputePipeline(provider, layout, shader,
specialization_info, entry_point);
dfn.vkDestroyShaderModule(device, shader, nullptr);
return pipeline;
}
} // namespace util
} // namespace vulkan
} // namespace ui
} // namespace xe