Remove (hopefully) last OpenGL leftovers & crunch

Crunch is unused.
This commit is contained in:
Margen67
2019-11-07 07:49:16 -08:00
parent d4a5a57867
commit 09e1028154
238 changed files with 3 additions and 172334 deletions
+1 -1
View File
@@ -163,7 +163,7 @@
this.translationComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.translationComboBox.FormattingEnabled = true;
this.translationComboBox.Items.AddRange(
new object[]{"GLSL for GL4.5", "SPIRV"});
new object[]{"SPIRV"});
this.translationComboBox.Location = new System.Drawing.Point(1224, 0);
this.translationComboBox.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
this.translationComboBox.Name = "translationComboBox";
-3
View File
@@ -226,9 +226,6 @@ namespace shader_playground {
switch (translationComboBox.SelectedIndex) {
default:
case 0:
outputType = "glsl45";
break;
case 1:
outputType = "spirvtext";
break;
}