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41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
#ifndef WORKERTHREAD_H
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#define WORKERTHREAD_H
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#include <QThread>
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#include <QApplication>
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#include <QString>
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#include <QVulkanInstance>
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#include <QJsonObject>
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#include "interface/common.h"
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#include "discord/discord_game_sdk.h"
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class WorkerThread
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: public QThread
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{
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Q_OBJECT
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void run() Q_DECL_OVERRIDE;
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public:
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explicit WorkerThread(QString _netplay_ip, int _netplay_port, int _netplay_player, QJsonObject _cheats, QObject *parent = 0);
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void setFileName(QString filename);
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signals:
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void resizeMainWindow(int Width, int Height);
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void toggleFS(int force);
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void createVkWindow(QVulkanInstance* instance);
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void deleteVkWindow();
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void showMessage(QString message);
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void updateDiscordActivity(struct DiscordActivity activity);
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void clearDiscordActivity();
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void addLog(QString text);
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void addFrameCount();
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void setCheats(QJsonObject cheatsData, bool netplay);
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private:
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QString m_fileName;
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QString netplay_ip;
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QJsonObject cheats;
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int netplay_port;
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int netplay_player;
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};
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#endif // WORKERTHREAD_H
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