Files
2024-12-28 09:35:32 +01:00

351 lines
12 KiB
C++

#include "joinroom.h"
#include "waitroom.h"
#include "../mainwindow.h"
#include "../interface/core_commands.h"
#include "../version.h"
#include "netplay_common.h"
#include <QGridLayout>
#include <QLabel>
#include <QJsonObject>
#include <QJsonDocument>
#include <QHeaderView>
#include <QMessageBox>
#include <QFileDialog>
#include <QInputDialog>
#include <QLabel>
JoinRoom::JoinRoom(QWidget *parent)
: QDialog(parent)
{
setMinimumWidth(1000);
setMinimumHeight(500);
QGridLayout *layout = new QGridLayout(this);
layout->setColumnMinimumWidth(1, 500);
QRegularExpression rx("[a-zA-Z0-9]+");
QValidator *validator = new QRegularExpressionValidator(rx, this);
playerNameEdit = new QLineEdit(this);
playerNameEdit->setValidator(validator);
playerNameEdit->setMaxLength(30);
if (w->getSettings()->contains("netplay_name"))
playerNameEdit->setText(w->getSettings()->value("netplay_name").toString());
playerNameEdit->setPlaceholderText("Player Name");
layout->addWidget(playerNameEdit, 0, 0);
pingLabel = new QLabel("Ping: (Calculating)", this);
layout->addWidget(pingLabel, 0, 2);
serverChooser = new QComboBox(this);
serverChooser->setSizeAdjustPolicy(QComboBox::AdjustToContents);
connect(serverChooser, &QComboBox::currentIndexChanged, this, &JoinRoom::serverChanged);
layout->addWidget(serverChooser, 0, 3);
refreshButton = new QPushButton(this);
refreshButton->setText("Refresh");
layout->addWidget(refreshButton, 0, 4);
connect(refreshButton, &QPushButton::released, this, &JoinRoom::refresh);
listWidget = new QTableWidget(this);
listWidget->setSelectionBehavior(QAbstractItemView::SelectRows);
resetList();
layout->addWidget(listWidget, 1, 0, 1, 5);
passwordEdit = new QLineEdit(this);
passwordEdit->setPlaceholderText("Password (if required)");
layout->addWidget(passwordEdit, 2, 0);
joinButton = new QPushButton(this);
connect(joinButton, &QPushButton::released, this, &JoinRoom::joinGame);
joinButton->setText("Join Game");
layout->addWidget(joinButton, 2, 2, 1, 2);
setLayout(layout);
connect(&manager, &QNetworkAccessManager::finished, this,
&JoinRoom::downloadFinished);
connect(this, &JoinRoom::finished, this, &JoinRoom::onFinished);
QNetworkRequest request(QUrl(QStringLiteral("https://m64p.s3.amazonaws.com/servers.json")));
manager.get(request);
broadcastSocket.bind(QHostAddress(QHostAddress::AnyIPv4), 0);
connect(&broadcastSocket, &QUdpSocket::readyRead, this, &JoinRoom::processBroadcast);
QByteArray multirequest;
multirequest.append(1);
broadcastSocket.writeDatagram(multirequest, QHostAddress::Broadcast, 45000);
launched = 0;
}
void JoinRoom::processBroadcast()
{
while (broadcastSocket.hasPendingDatagrams())
{
QNetworkDatagram datagram = broadcastSocket.receiveDatagram();
QByteArray incomingData = datagram.data();
QJsonDocument json_doc = QJsonDocument::fromJson(incomingData);
QJsonObject json = json_doc.object();
QStringList servers = json.keys();
for (int i = 0; i < servers.size(); ++i)
serverChooser->addItem(servers.at(i), json.value(servers.at(i)).toString());
}
}
void JoinRoom::onFinished(int)
{
broadcastSocket.close();
(*CoreDoCommand)(M64CMD_ROM_CLOSE, 0, NULL);
if (!launched && webSocket)
{
webSocket->close();
webSocket->deleteLater();
}
}
void JoinRoom::resetList()
{
row = 0;
rooms.clear();
listWidget->clear();
listWidget->setColumnCount(5);
listWidget->setRowCount(row);
QStringList headers;
headers.append("Room Name");
headers.append("Game Name");
headers.append("Game MD5");
headers.append("Password Protected");
headers.append("Cheats Enabled");
listWidget->setHorizontalHeaderLabels(headers);
listWidget->horizontalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
}
void JoinRoom::downloadFinished(QNetworkReply *reply)
{
if (!reply->error())
{
QJsonDocument json_doc = QJsonDocument::fromJson(reply->readAll());
QJsonObject json = json_doc.object();
QStringList servers = json.keys();
for (int i = 0; i < servers.size(); ++i)
serverChooser->addItem(servers.at(i), json.value(servers.at(i)).toString());
serverChooser->addItem(QString("Custom"), QString("Custom"));
}
reply->deleteLater();
}
void JoinRoom::refresh()
{
serverChanged(serverChooser->currentIndex());
}
void JoinRoom::joinGame()
{
QMessageBox msgBox;
if (webSocket && webSocket->state() != QAbstractSocket::ConnectedState)
{
msgBox.setText("Could not connect to server");
msgBox.exec();
return;
}
if (listWidget->currentRow() < 0)
{
msgBox.setText("You haven't selected a game to join");
msgBox.exec();
return;
}
filename = QFileDialog::getOpenFileName(this,
tr("Open ROM"), w->getSettings()->value("ROMdir").toString(), tr("ROM Files (*.n64 *.N64 *.z64 *.Z64 *.v64 *.V64 *.rom *.ROM *.zip *.ZIP *.7z)"));
if (!filename.isNull())
{
if (loadROM(filename) == M64ERR_SUCCESS)
{
int room_port = rooms.at(listWidget->currentRow()).value("port").toInt();
m64p_rom_settings rom_settings;
(*CoreDoCommand)(M64CMD_ROM_GET_SETTINGS, sizeof(rom_settings), &rom_settings);
joinButton->setEnabled(false);
QJsonObject json;
QJsonObject room;
json.insert("type", "request_join_room");
json.insert("player_name", playerNameEdit->text());
json.insert("client_sha", QStringLiteral(GUI_VERSION));
room.insert("password", passwordEdit->text());
room.insert("MD5", QString(rom_settings.MD5));
room.insert("port", room_port);
json.insert("room", room);
QJsonDocument json_doc(json);
webSocket->sendTextMessage(json_doc.toJson());
}
else
{
msgBox.setText("Could not open ROM");
msgBox.exec();
}
}
}
void JoinRoom::serverChanged(int index)
{
QString serverName = serverChooser->itemData(index).toString();
if (webSocket)
{
webSocket->close();
webSocket->deleteLater();
webSocket = NULL;
}
if (serverName == "Custom")
{
bool ok;
customServerAddress = QInputDialog::getText(this, "Custom Netplay Server", "IP Address / Host:", QLineEdit::Normal, "", &ok);
if (!ok || customServerAddress.isEmpty())
{
customServerAddress.clear();
resetList();
return;
}
else
{
customServerAddress.prepend("ws://");
}
}
else
{
customServerAddress.clear();
}
pingLabel->setText("Ping: (Calculating)");
resetList();
webSocket = new QWebSocket();
connect(webSocket, &QWebSocket::connected, this, &JoinRoom::onConnected);
connectionTimer = new QTimer(this);
connectionTimer->setSingleShot(true);
connectionTimer->start(5000);
connect(webSocket, &QWebSocket::disconnected, connectionTimer, &QTimer::stop);
connect(webSocket, &QObject::destroyed, connectionTimer, &QTimer::stop);
connect(webSocket, &QWebSocket::textMessageReceived, this, &JoinRoom::processTextMessage);
QTimer *pingTimer = new QTimer(this);
connect(webSocket, &QWebSocket::pong, this, &JoinRoom::updatePing);
connect(pingTimer, &QTimer::timeout, this, &JoinRoom::sendPing);
connect(webSocket, &QWebSocket::disconnected, pingTimer, &QTimer::stop);
connect(webSocket, &QObject::destroyed, pingTimer, &QTimer::stop);
pingTimer->start(2500);
webSocket->ping();
QString serverUrlStr = customServerAddress.isEmpty() ? serverChooser->currentData().toString() : customServerAddress;
QUrl serverUrl = QUrl(serverUrlStr);
if (!customServerAddress.isEmpty() && serverUrl.port() < 0)
// Be forgiving of custom server addresses that forget the port
serverUrl.setPort(45000);
webSocket->open(serverUrl);
}
void JoinRoom::onConnected()
{
connectionTimer->stop();
QJsonObject json;
json.insert("type", "request_get_rooms");
json.insert("netplay_version", NETPLAY_VER);
addAuthData(webSocket, &json);
QJsonDocument json_doc(json);
webSocket->sendTextMessage(json_doc.toJson());
}
void JoinRoom::processTextMessage(QString message)
{
QJsonDocument json_doc = QJsonDocument::fromJson(message.toUtf8());
QJsonObject json = json_doc.object();
QMessageBox msgBox;
msgBox.setTextFormat(Qt::RichText);
msgBox.setTextInteractionFlags(Qt::TextBrowserInteraction);
if (json.value("type").toString() == "reply_get_rooms")
{
if (json.value("accept").toInt() == 0)
{
json.remove("type");
QJsonArray room_list = json.value("rooms").toArray();
for (int i = 0; i < room_list.size(); ++i)
{
rooms << room_list.at(i).toObject();
listWidget->insertRow(row);
QTableWidgetItem *newItem = new QTableWidgetItem(room_list.at(i).toObject().value("room_name").toString());
newItem->setFlags(newItem->flags() & ~Qt::ItemIsEditable);
listWidget->setItem(row, 0, newItem);
newItem = new QTableWidgetItem(room_list.at(i).toObject().value("game_name").toString());
newItem->setFlags(newItem->flags() & ~Qt::ItemIsEditable);
listWidget->setItem(row, 1, newItem);
newItem = new QTableWidgetItem(room_list.at(i).toObject().value("MD5").toString());
newItem->setFlags(newItem->flags() & ~Qt::ItemIsEditable);
listWidget->setItem(row, 2, newItem);
QString protectedValue = "No";
if (room_list.at(i).toObject().value("protected").toBool())
protectedValue = "Yes";
newItem = new QTableWidgetItem(protectedValue);
newItem->setFlags(newItem->flags() & ~Qt::ItemIsEditable);
listWidget->setItem(row, 3, newItem);
QString cheatsValue = "No";
if (!room_list.at(i).toObject().value("features").toObject().value("cheats").toString().isEmpty())
cheatsValue = "Yes";
newItem = new QTableWidgetItem(cheatsValue);
newItem->setFlags(newItem->flags() & ~Qt::ItemIsEditable);
listWidget->setItem(row, 4, newItem);
++row;
}
}
else
{
msgBox.setText(json.value("message").toString());
msgBox.exec();
}
}
else if (json.value("type").toString() == "reply_join_room")
{
if (json.value("accept").toInt() == 0)
{
json.remove("type");
json.remove("accept");
launched = 1;
WaitRoom *waitRoom = new WaitRoom(filename, json, webSocket, parentWidget());
waitRoom->show();
accept();
return;
}
else
{
(*CoreDoCommand)(M64CMD_ROM_CLOSE, 0, NULL);
msgBox.setText(json.value("message").toString());
msgBox.exec();
}
joinButton->setEnabled(true);
}
}
void JoinRoom::updatePing(quint64 elapsedTime, const QByteArray &)
{
pingLabel->setText("Ping: " + QString::number(elapsedTime) + " ms");
}
void JoinRoom::sendPing()
{
webSocket->ping();
}