#include "mainwindow.h" #include "createroom.h" #include "waitroom.h" #include "version.h" #include #include #include #include #include #include #include CreateRoom::CreateRoom(QWidget *parent) : QDialog(parent) { QGridLayout *layout = new QGridLayout(this); QLabel *nameLabel = new QLabel("Room Name", this); layout->addWidget(nameLabel, 0, 0); nameEdit = new QLineEdit(this); layout->addWidget(nameEdit, 0, 1); QLabel *passwordLabel = new QLabel("Password (Optional)", this); layout->addWidget(passwordLabel, 1, 0); passwordEdit = new QLineEdit(this); layout->addWidget(passwordEdit, 1, 1); QLabel *romLabel = new QLabel("ROM", this); layout->addWidget(romLabel, 2, 0); romButton = new QPushButton("ROM Path", this); connect(romButton, SIGNAL (released()), this, SLOT (handleRomButton())); layout->addWidget(romButton, 2, 1); QLabel *playerNameLabel = new QLabel("Player Name", this); layout->addWidget(playerNameLabel, 3, 0); playerNameEdit = new QLineEdit(this); if (w->getSettings()->contains("netplay_name")) playerNameEdit->setText(w->getSettings()->value("netplay_name").toString()); layout->addWidget(playerNameEdit, 3, 1); QLabel *serverLabel = new QLabel("Server", this); layout->addWidget(serverLabel, 4, 0); serverChooser = new QComboBox(this); serverChooser->setSizeAdjustPolicy(QComboBox::AdjustToContents); layout->addWidget(serverChooser, 4, 1); QFrame* lineH1 = new QFrame(this); lineH1->setFrameShape(QFrame::HLine); lineH1->setFrameShadow(QFrame::Sunken); layout->addWidget(lineH1, 5, 0, 1, 2); createButton = new QPushButton("Create Game", this); connect(createButton, SIGNAL (released()), this, SLOT (handleCreateButton())); layout->addWidget(createButton, 6, 0, 1, 2); setLayout(layout); connect(&manager, SIGNAL(finished(QNetworkReply*)), SLOT(downloadFinished(QNetworkReply*))); connect(this, SIGNAL (finished(int)), this, SLOT (onFinished(int))); QNetworkRequest request(QUrl(QStringLiteral("https://m64p.s3.amazonaws.com/servers.json"))); manager.get(request); broadcastSocket.bind(QHostAddress(QHostAddress::AnyIPv4), 0); connect(&broadcastSocket, &QUdpSocket::readyRead, this, &CreateRoom::processBroadcast); QByteArray multirequest; multirequest.append(1); broadcastSocket.writeDatagram(multirequest, QHostAddress::Broadcast, 45000); launched = 0; } void CreateRoom::processBroadcast() { while (broadcastSocket.hasPendingDatagrams()) { QNetworkDatagram datagram = broadcastSocket.receiveDatagram(); QByteArray incomingData = datagram.data(); QJsonDocument json_doc = QJsonDocument::fromJson(incomingData); QJsonObject json = json_doc.object(); QStringList servers = json.keys(); for (int i = 0; i < servers.size(); ++i) serverChooser->addItem(servers.at(i), json.value(servers.at(i)).toString()); } } void CreateRoom::onFinished(int) { broadcastSocket.close(); (*CoreDoCommand)(M64CMD_ROM_CLOSE, 0, NULL); if (!launched && webSocket) { webSocket->close(); webSocket->deleteLater(); } } void CreateRoom::handleRomButton() { filename = QFileDialog::getOpenFileName(this, tr("Open ROM"), w->getSettings()->value("ROMdir").toString(), tr("ROM Files (*.n64 *.N64 *.z64 *.Z64 *.v64 *.V64 *.zip *.ZIP *.7z)")); if (!filename.isNull()) { romButton->setText(filename); } } void CreateRoom::handleCreateButton() { QMessageBox msgBox; if (nameEdit->text().isEmpty()) { msgBox.setText("Room name can not be empty"); msgBox.exec(); return; } if (playerNameEdit->text().isEmpty()) { msgBox.setText("Player name can not be empty"); msgBox.exec(); return; } if (loadROM(romButton->text().toStdString()) == M64ERR_SUCCESS) { createButton->setEnabled(false); if (webSocket) { webSocket->close(); webSocket->deleteLater(); } webSocket = new QWebSocket; (*CoreDoCommand)(M64CMD_ROM_GET_SETTINGS, sizeof(rom_settings), &rom_settings); connect(webSocket, &QWebSocket::connected, this, &CreateRoom::onConnected); webSocket->open(QUrl(serverChooser->currentData().toString())); } else { msgBox.setText("Could not open ROM"); msgBox.exec(); } } void CreateRoom::onConnected() { connect(webSocket, &QWebSocket::binaryMessageReceived, this, &CreateRoom::processBinaryMessage); QJsonObject json; json.insert("type", "create_room"); json.insert("room_name", nameEdit->text()); json.insert("player_name", playerNameEdit->text()); json.insert("password", passwordEdit->text()); json.insert("MD5", QString(rom_settings.MD5)); json.insert("game_name", QString(rom_settings.goodname)); json.insert("client_sha", QStringLiteral(GUI_VERSION)); json.insert("netplay_version", NETPLAY_VER); QJsonDocument json_doc(json); webSocket->sendBinaryMessage(json_doc.toJson()); } void CreateRoom::processBinaryMessage(QByteArray message) { QMessageBox msgBox; msgBox.setTextFormat(Qt::RichText); msgBox.setTextInteractionFlags(Qt::TextBrowserInteraction); QJsonDocument json_doc = QJsonDocument::fromJson(message); QJsonObject json = json_doc.object(); if (json.value("type").toString() == "message") { msgBox.setText(json.value("message").toString()); msgBox.exec(); } else if (json.value("type").toString() == "send_room_create") { json.remove("type"); launched = 1; WaitRoom *waitRoom = new WaitRoom(filename, json, webSocket, parentWidget()); waitRoom->show(); accept(); } } void CreateRoom::downloadFinished(QNetworkReply *reply) { if (!reply->error()) { QJsonDocument json_doc = QJsonDocument::fromJson(reply->readAll()); QJsonObject json = json_doc.object(); QStringList servers = json.keys(); for (int i = 0; i < servers.size(); ++i) serverChooser->addItem(servers.at(i), json.value(servers.at(i)).toString()); } reply->deleteLater(); }