mirror of
https://github.com/simple64/simple64.git
synced 2026-09-07 04:42:43 +02:00
update parallel rdp
This commit is contained in:
@@ -31,12 +31,6 @@
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#include <windows.h>
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#endif
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#ifdef GRANITE_VULKAN_MT
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#define ALLOCATOR_LOCK() std::lock_guard<std::mutex> holder__{lock}
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#else
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#define ALLOCATOR_LOCK()
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#endif
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namespace Vulkan
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{
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void DeviceAllocation::free_immediate()
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@@ -44,7 +38,7 @@ void DeviceAllocation::free_immediate()
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if (!alloc)
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return;
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alloc->free(this);
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alloc->free(heap, mask);
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alloc = nullptr;
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base = VK_NULL_HANDLE;
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mask = 0;
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@@ -96,7 +90,7 @@ void DeviceAllocation::free_immediate(DeviceAllocator &allocator)
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free_immediate();
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else if (base)
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{
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allocator.free_no_recycle(size, memory_type, base);
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allocator.internal_free_no_recycle(size, memory_type, base);
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base = VK_NULL_HANDLE;
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}
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}
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@@ -105,229 +99,81 @@ void DeviceAllocation::free_global(DeviceAllocator &allocator, uint32_t size_, u
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{
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if (base)
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{
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allocator.free(size_, memory_type_, mode, base, host_base != nullptr);
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allocator.internal_free(size_, memory_type_, mode, base, host_base != nullptr);
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base = VK_NULL_HANDLE;
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mask = 0;
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offset = 0;
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}
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}
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void Block::allocate(uint32_t num_blocks, DeviceAllocation *block)
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void ClassAllocator::prepare_allocation(DeviceAllocation *alloc, MiniHeap &heap, const SuballocationResult &suballoc)
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{
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VK_ASSERT(NumSubBlocks >= num_blocks);
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VK_ASSERT(num_blocks != 0);
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uint32_t block_mask;
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if (num_blocks == NumSubBlocks)
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block_mask = ~0u;
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else
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block_mask = ((1u << num_blocks) - 1u);
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uint32_t mask = free_blocks[num_blocks - 1];
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uint32_t b = trailing_zeroes(mask);
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VK_ASSERT(((free_blocks[0] >> b) & block_mask) == block_mask);
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uint32_t sb = block_mask << b;
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free_blocks[0] &= ~sb;
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update_longest_run();
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block->mask = sb;
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block->offset = b;
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}
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void Block::free(uint32_t mask)
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{
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VK_ASSERT((free_blocks[0] & mask) == 0);
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free_blocks[0] |= mask;
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update_longest_run();
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}
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void ClassAllocator::suballocate(uint32_t num_blocks, AllocationMode mode, uint32_t memory_type_, MiniHeap &heap,
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DeviceAllocation *alloc)
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{
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heap.heap.allocate(num_blocks, alloc);
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alloc->base = heap.allocation.base;
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alloc->offset <<= sub_block_size_log2;
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alloc->offset = suballoc.offset + heap.allocation.offset;
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alloc->mask = suballoc.mask;
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alloc->size = suballoc.size;
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if (heap.allocation.host_base)
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alloc->host_base = heap.allocation.host_base + alloc->offset;
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alloc->host_base = heap.allocation.host_base + suballoc.offset;
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alloc->offset += heap.allocation.offset;
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alloc->mode = mode;
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alloc->memory_type = memory_type_;
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VK_ASSERT(heap.allocation.mode == global_allocator_mode);
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VK_ASSERT(heap.allocation.memory_type == memory_type);
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alloc->mode = global_allocator_mode;
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alloc->memory_type = memory_type;
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alloc->alloc = this;
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alloc->size = num_blocks << sub_block_size_log2;
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}
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bool ClassAllocator::allocate(uint32_t size, AllocationMode mode, DeviceAllocation *alloc)
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static inline bool mode_request_host_mapping(AllocationMode mode)
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{
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ALLOCATOR_LOCK();
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unsigned num_blocks = (size + sub_block_size - 1) >> sub_block_size_log2;
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uint32_t size_mask = (1u << (num_blocks - 1)) - 1;
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// LinearHostMapping will always work. LinearDevice ones will speculatively work on UMA.
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return mode == AllocationMode::LinearHostMappable ||
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mode == AllocationMode::LinearDevice ||
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mode == AllocationMode::LinearDeviceHighPriority;
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}
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VK_ASSERT(mode != AllocationMode::Count);
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auto &m = mode_heaps[Util::ecast(mode)];
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uint32_t index = trailing_zeroes(m.heap_availability_mask & ~size_mask);
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if (index < Block::NumSubBlocks)
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{
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auto itr = m.heaps[index].begin();
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VK_ASSERT(itr);
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VK_ASSERT(index >= (num_blocks - 1));
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auto &heap = *itr;
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suballocate(num_blocks, mode, memory_type, heap, alloc);
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unsigned new_index = heap.heap.get_longest_run() - 1;
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if (heap.heap.full())
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{
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m.full_heaps.move_to_front(m.heaps[index], itr);
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if (!m.heaps[index].begin())
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m.heap_availability_mask &= ~(1u << index);
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}
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else if (new_index != index)
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{
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auto &new_heap = m.heaps[new_index];
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new_heap.move_to_front(m.heaps[index], itr);
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m.heap_availability_mask |= 1u << new_index;
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if (!m.heaps[index].begin())
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m.heap_availability_mask &= ~(1u << index);
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}
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alloc->heap = itr;
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alloc->mode = mode;
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return true;
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}
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// We didn't find a vacant heap, make a new one.
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auto *node = object_pool.allocate();
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if (!node)
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return false;
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auto &heap = *node;
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uint32_t alloc_size = sub_block_size * Block::NumSubBlocks;
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bool ClassAllocator::allocate_backing_heap(DeviceAllocation *alloc)
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{
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uint32_t alloc_size = sub_block_size * Util::LegionAllocator::NumSubBlocks;
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if (parent)
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{
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// We cannot allocate a new block from parent ... This is fatal.
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if (!parent->allocate(alloc_size, mode, &heap.allocation))
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{
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object_pool.free(node);
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return false;
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}
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return parent->allocate(alloc_size, alloc);
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}
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else
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{
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heap.allocation.offset = 0;
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heap.allocation.host_base = nullptr;
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heap.allocation.mode = mode;
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if (!global_allocator->allocate(alloc_size, memory_type, mode, &heap.allocation.base,
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(mode == AllocationMode::LinearHostMappable ||
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mode == AllocationMode::LinearDevice ||
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mode == AllocationMode::LinearDeviceHighPriority) ? &heap.allocation.host_base : nullptr,
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VK_OBJECT_TYPE_DEVICE, 0, nullptr))
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{
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object_pool.free(node);
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return false;
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}
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}
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alloc->offset = 0;
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alloc->host_base = nullptr;
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alloc->mode = global_allocator_mode;
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alloc->memory_type = memory_type;
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// This cannot fail.
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suballocate(num_blocks, mode, memory_type, heap, alloc);
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alloc->heap = node;
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if (heap.heap.full())
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{
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m.full_heaps.insert_front(node);
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return global_allocator->internal_allocate(
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alloc_size, memory_type, global_allocator_mode, &alloc->base,
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mode_request_host_mapping(global_allocator_mode) ? &alloc->host_base : nullptr,
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VK_OBJECT_TYPE_DEVICE, 0, nullptr);
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}
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}
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void ClassAllocator::free_backing_heap(DeviceAllocation *allocation)
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{
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assert(allocation->mode == global_allocator_mode);
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assert(allocation->memory_type == memory_type);
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// Our mini-heap is completely freed, free to higher level allocator.
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if (parent)
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allocation->free_immediate();
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else
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{
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unsigned new_index = heap.heap.get_longest_run() - 1;
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m.heaps[new_index].insert_front(node);
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m.heap_availability_mask |= 1u << new_index;
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}
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alloc->mode = mode;
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return true;
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}
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ClassAllocator::~ClassAllocator()
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{
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bool error = false;
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for (auto &m : mode_heaps)
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{
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if (m.full_heaps.begin())
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error = true;
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for (auto &h : m.heaps)
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if (h.begin())
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error = true;
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}
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if (error)
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LOGE("Memory leaked in class allocator!\n");
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}
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void ClassAllocator::free(DeviceAllocation *alloc)
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{
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ALLOCATOR_LOCK();
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auto *heap = alloc->heap.get();
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auto &block = heap->heap;
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bool was_full = block.full();
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VK_ASSERT(alloc->mode != AllocationMode::Count);
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auto &m = mode_heaps[Util::ecast(alloc->mode)];
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unsigned index = block.get_longest_run() - 1;
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block.free(alloc->mask);
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unsigned new_index = block.get_longest_run() - 1;
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if (block.empty())
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{
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// Our mini-heap is completely freed, free to higher level allocator.
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if (parent)
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heap->allocation.free_immediate();
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else
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heap->allocation.free_global(*global_allocator, sub_block_size * Block::NumSubBlocks, memory_type);
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if (was_full)
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m.full_heaps.erase(heap);
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else
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{
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m.heaps[index].erase(heap);
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if (!m.heaps[index].begin())
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m.heap_availability_mask &= ~(1u << index);
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}
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object_pool.free(heap);
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}
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else if (was_full)
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{
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m.heaps[new_index].move_to_front(m.full_heaps, heap);
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m.heap_availability_mask |= 1u << new_index;
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}
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else if (index != new_index)
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{
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m.heaps[new_index].move_to_front(m.heaps[index], heap);
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m.heap_availability_mask |= 1u << new_index;
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if (!m.heaps[index].begin())
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m.heap_availability_mask &= ~(1u << index);
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}
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allocation->free_global(*global_allocator, sub_block_size * Util::LegionAllocator::NumSubBlocks, memory_type);
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}
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bool Allocator::allocate_global(uint32_t size, AllocationMode mode, DeviceAllocation *alloc)
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{
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// Fall back to global allocation, do not recycle.
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alloc->host_base = nullptr;
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if (!global_allocator->allocate(size, memory_type, mode, &alloc->base,
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(mode == AllocationMode::LinearHostMappable ||
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mode == AllocationMode::LinearDevice ||
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mode == AllocationMode::LinearDeviceHighPriority) ? &alloc->host_base : nullptr,
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VK_OBJECT_TYPE_DEVICE, 0, nullptr))
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if (!global_allocator->internal_allocate(
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size, memory_type, mode, &alloc->base,
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mode_request_host_mapping(mode) ? &alloc->host_base : nullptr,
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VK_OBJECT_TYPE_DEVICE, 0, nullptr))
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{
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return false;
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}
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@@ -344,11 +190,10 @@ bool Allocator::allocate_dedicated(uint32_t size, AllocationMode mode, DeviceAll
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{
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// Fall back to global allocation, do not recycle.
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alloc->host_base = nullptr;
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if (!global_allocator->allocate(size, memory_type, mode, &alloc->base,
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(mode == AllocationMode::LinearHostMappable ||
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mode == AllocationMode::LinearDevice ||
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mode == AllocationMode::LinearDeviceHighPriority) ? &alloc->host_base : nullptr,
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type, object, external))
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if (!global_allocator->internal_allocate(
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size, memory_type, mode, &alloc->base,
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mode_request_host_mapping(mode) ? &alloc->host_base : nullptr,
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type, object, external))
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{
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return false;
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}
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@@ -380,46 +225,71 @@ bool Allocator::allocate(uint32_t size, uint32_t alignment, AllocationMode mode,
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{
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for (auto &c : classes)
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{
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auto &suballocator = c[unsigned(mode)];
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// Find a suitable class to allocate from.
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if (size <= c.sub_block_size * Block::NumSubBlocks)
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if (size <= suballocator.get_max_allocation_size())
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{
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if (alignment > c.sub_block_size)
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if (alignment > suballocator.get_block_alignment())
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{
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size_t padded_size = size + (alignment - c.sub_block_size);
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if (padded_size <= c.sub_block_size * Block::NumSubBlocks)
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size_t padded_size = size + (alignment - suballocator.get_block_alignment());
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if (padded_size <= suballocator.get_max_allocation_size())
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size = padded_size;
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else
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continue;
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}
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bool ret = c.allocate(size, mode, alloc);
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bool ret = suballocator.allocate(size, alloc);
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if (ret)
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{
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uint32_t aligned_offset = (alloc->offset + alignment - 1) & ~(alignment - 1);
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if (alloc->host_base)
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alloc->host_base += aligned_offset - alloc->offset;
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alloc->offset = aligned_offset;
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VK_ASSERT(alloc->mode == mode);
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VK_ASSERT(alloc->memory_type == memory_type);
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}
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return ret;
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}
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}
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return allocate_global(size, mode, alloc);
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if (!allocate_global(size, mode, alloc))
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return false;
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VK_ASSERT(alloc->mode == mode);
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VK_ASSERT(alloc->memory_type == memory_type);
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return true;
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}
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Allocator::Allocator()
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Allocator::Allocator(Util::ObjectPool<MiniHeap> &object_pool)
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{
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for (int i = 0; i < Util::ecast(MemoryClass::Count) - 1; i++)
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classes[i].set_parent(&classes[i + 1]);
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for (int j = 0; j < Util::ecast(AllocationMode::Count); j++)
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classes[i][j].set_parent(&classes[i + 1][j]);
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// 128 chunk
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get_class_allocator(MemoryClass::Small).set_sub_block_size(128);
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// 4k chunk
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get_class_allocator(MemoryClass::Medium).set_sub_block_size(128 * Block::NumSubBlocks); // 4K
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// 128k chunk
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get_class_allocator(MemoryClass::Large).set_sub_block_size(128 * Block::NumSubBlocks * Block::NumSubBlocks);
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// 2M chunk
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get_class_allocator(MemoryClass::Huge).set_sub_block_size(64 * Block::NumSubBlocks * Block::NumSubBlocks * Block::NumSubBlocks);
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for (auto &c : classes)
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for (auto &m : c)
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m.set_object_pool(&object_pool);
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for (int j = 0; j < Util::ecast(AllocationMode::Count); j++)
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{
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auto mode = static_cast<AllocationMode>(j);
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// 128 chunk
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get_class_allocator(MemoryClass::Small, mode).set_sub_block_size(128);
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// 4k chunk
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get_class_allocator(MemoryClass::Medium, mode).set_sub_block_size(
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128 * Util::LegionAllocator::NumSubBlocks); // 4K
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// 128k chunk
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get_class_allocator(MemoryClass::Large, mode).set_sub_block_size(
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128 * Util::LegionAllocator::NumSubBlocks *
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Util::LegionAllocator::NumSubBlocks);
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// 2M chunk
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get_class_allocator(MemoryClass::Huge, mode).set_sub_block_size(
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64 * Util::LegionAllocator::NumSubBlocks * Util::LegionAllocator::NumSubBlocks *
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Util::LegionAllocator::NumSubBlocks);
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}
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||||
}
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||||
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void DeviceAllocator::init(Device *device_)
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@@ -437,9 +307,8 @@ void DeviceAllocator::init(Device *device_)
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allocators.reserve(mem_props.memoryTypeCount);
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for (unsigned i = 0; i < mem_props.memoryTypeCount; i++)
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||||
{
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||||
allocators.emplace_back(new Allocator);
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allocators.back()->set_memory_type(i);
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allocators.back()->set_global_allocator(this);
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allocators.emplace_back(new Allocator(object_pool));
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allocators.back()->set_global_allocator(this, i);
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}
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||||
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||||
HeapBudget budgets[VK_MAX_MEMORY_HEAPS];
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||||
@@ -544,11 +413,6 @@ bool DeviceAllocator::allocate_image_memory(uint32_t size, uint32_t alignment, A
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}
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||||
}
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||||
|
||||
bool DeviceAllocator::allocate_global(uint32_t size, AllocationMode mode, uint32_t memory_type, DeviceAllocation *alloc)
|
||||
{
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||||
return allocators[memory_type]->allocate_global(size, mode, alloc);
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||||
}
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||||
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||||
void DeviceAllocator::Heap::garbage_collect(Device *device_)
|
||||
{
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||||
auto &table_ = device_->get_device_table();
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||||
@@ -566,12 +430,11 @@ DeviceAllocator::~DeviceAllocator()
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||||
heap.garbage_collect(device);
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||||
}
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||||
|
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void DeviceAllocator::free(uint32_t size, uint32_t memory_type, AllocationMode mode, VkDeviceMemory memory, bool is_mapped)
|
||||
void DeviceAllocator::internal_free(uint32_t size, uint32_t memory_type, AllocationMode mode, VkDeviceMemory memory, bool is_mapped)
|
||||
{
|
||||
if (is_mapped)
|
||||
table->vkUnmapMemory(device->get_device(), memory);
|
||||
|
||||
ALLOCATOR_LOCK();
|
||||
auto &heap = heaps[mem_props.memoryTypes[memory_type].heapIndex];
|
||||
|
||||
VK_ASSERT(mode != AllocationMode::Count);
|
||||
@@ -581,9 +444,8 @@ void DeviceAllocator::free(uint32_t size, uint32_t memory_type, AllocationMode m
|
||||
heap.garbage_collect(device);
|
||||
}
|
||||
|
||||
void DeviceAllocator::free_no_recycle(uint32_t size, uint32_t memory_type, VkDeviceMemory memory)
|
||||
void DeviceAllocator::internal_free_no_recycle(uint32_t size, uint32_t memory_type, VkDeviceMemory memory)
|
||||
{
|
||||
ALLOCATOR_LOCK();
|
||||
auto &heap = heaps[mem_props.memoryTypes[memory_type].heapIndex];
|
||||
table->vkFreeMemory(device->get_device(), memory, nullptr);
|
||||
heap.size -= size;
|
||||
@@ -591,7 +453,6 @@ void DeviceAllocator::free_no_recycle(uint32_t size, uint32_t memory_type, VkDev
|
||||
|
||||
void DeviceAllocator::garbage_collect()
|
||||
{
|
||||
ALLOCATOR_LOCK();
|
||||
for (auto &heap : heaps)
|
||||
heap.garbage_collect(device);
|
||||
}
|
||||
@@ -671,7 +532,6 @@ void DeviceAllocator::get_memory_budget_nolock(HeapBudget *heap_budgets)
|
||||
heap.budget_size = budget_props.heapBudget[i];
|
||||
heap.device_usage = budget_props.heapUsage[i];
|
||||
heap.tracked_usage = heaps[i].size;
|
||||
heaps[i].last_budget = heap_budgets[i];
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -684,24 +544,22 @@ void DeviceAllocator::get_memory_budget_nolock(HeapBudget *heap_budgets)
|
||||
heap.budget_size = heap.max_size - (heap.max_size / 4);
|
||||
heap.tracked_usage = heaps[i].size;
|
||||
heap.device_usage = heaps[i].size;
|
||||
heaps[i].last_budget = heap_budgets[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DeviceAllocator::get_memory_budget(HeapBudget *heap_budgets)
|
||||
{
|
||||
ALLOCATOR_LOCK();
|
||||
get_memory_budget_nolock(heap_budgets);
|
||||
}
|
||||
|
||||
bool DeviceAllocator::allocate(uint32_t size, uint32_t memory_type, AllocationMode mode,
|
||||
VkDeviceMemory *memory, uint8_t **host_memory,
|
||||
VkObjectType object_type, uint64_t dedicated_object, ExternalHandle *external)
|
||||
bool DeviceAllocator::internal_allocate(
|
||||
uint32_t size, uint32_t memory_type, AllocationMode mode,
|
||||
VkDeviceMemory *memory, uint8_t **host_memory,
|
||||
VkObjectType object_type, uint64_t dedicated_object, ExternalHandle *external)
|
||||
{
|
||||
uint32_t heap_index = mem_props.memoryTypes[memory_type].heapIndex;
|
||||
auto &heap = heaps[heap_index];
|
||||
ALLOCATOR_LOCK();
|
||||
|
||||
// Naive searching is fine here as vkAllocate blocks are *huge* and we won't have many of them.
|
||||
auto itr = end(heap.blocks);
|
||||
@@ -918,7 +776,7 @@ DeviceAllocationOwner::~DeviceAllocationOwner()
|
||||
device->free_memory(alloc);
|
||||
}
|
||||
|
||||
const DeviceAllocation & DeviceAllocationOwner::get_allocation() const
|
||||
const DeviceAllocation &DeviceAllocationOwner::get_allocation() const
|
||||
{
|
||||
return alloc;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user