Files
ppsspp/ext/native/thin3d
Henrik Rydgård 011e57c0e7 Always specify GLSL version 450 when compiling Vulkan shaders.
Bit of a risky change so late in the game but it's wrong, it needs fixing.
See for example the comments to https://github.com/hrydgard/ppsspp/commit/fb7a63bd11ba785209babfe9631956110d46c9bf
2018-05-13 20:42:17 +02:00
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2018-03-22 22:14:19 +01:00
2017-12-21 10:48:00 +01:00
2018-04-06 21:43:18 -07:00