Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-31 11:09:17 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
ffde7020d22239393ad47d8a69431abbb2b4d6ef
ppsspp/Windows/GPU
T
History
Henrik Rydgard d0659f0deb No need to align vertex/index data. Will only be harmful for an upcoming optimization.
2016-03-20 19:35:03 +01:00
..
D3D9Context.cpp
d3d9: Enable GPU info in D3D9 reporting.
2016-02-13 09:51:09 -08:00
D3D9Context.h
Assorted fixes and cleanups.
2016-03-06 11:46:41 -08:00
WindowsGLContext.cpp
Don't attempt pause while stepping.
2016-01-17 15:47:44 -08:00
WindowsGLContext.h
Some cleanup around input_state
2016-01-01 14:40:18 +01:00
WindowsGraphicsContext.h
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp
No need to align vertex/index data. Will only be harmful for an upcoming optimization.
2016-03-20 19:35:03 +01:00
WindowsVulkanContext.h
Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp
2016-03-20 19:30:11 +01:00
Powered by Gitea Version: 1.27.1 Page: 336ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API