mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-07-28 01:35:00 +02:00
This is the only known game to copy its framebufer to RAM before display on every frame and we already have a hack so we can display the high resolution framebuffer, but we still did the readback for no good reason. This eliminates the readback.
Just open the MSVC project file and build.