Files
ppsspp/android
Unknown W. Brackets ba15718db3 Track hovering in GE debugger to show pixel value.
This works for texture, framebuffer, depth, and stencil.

Importantly, allows debugging the actual depth values present.
2015-08-23 09:25:05 -07:00
..
2015-01-31 15:29:57 +01:00
2015-07-18 19:04:43 +02:00
2013-11-11 18:04:06 +05:30
2014-12-07 15:44:09 -08:00
2014-07-22 15:24:48 +02:00
2012-11-01 16:19:01 +01:00
2014-11-12 03:19:46 +10:00
2013-11-11 18:04:06 +05:30
2012-11-19 02:11:57 +01:00
2014-07-19 21:42:31 +08:00

First, build the C++ static library:
> cd android
> ./ab.sh

Start Eclipse, import the android directory as an existing project
You need to also load the "native" project into your eclipse workspace
Build and run. 

If you modify the C++ code, you need to rebuild the static library, of
course. To get Eclipse to understand that you have in fact changed something
if you haven't also changed any Java code, just add a space character to 
PPSSPPActivity.java, or right click the project and choose Refresh, and then
relaunch the app on the device.

A real Android device is strongly recommended for testing. Don't trust
the emulator.