Files
ppsspp/GPU/Common
Henrik Rydgard 9e18fb7e90 Round Z in the vertex shader to match a 16-bit Z buffer.
However this inexplicably does still not solve the Phantasy Star issue!
2015-08-26 15:25:21 +02:00
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2014-12-07 17:08:13 -05:00
2015-07-29 12:19:15 +02:00