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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-27 20:28:35 +01:00
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fa80cfa4aad0ef2bd4c89525ebf074d059b991a1
ppsspp/Windows/GPU
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Henrik Rydgard fa80cfa4aa Additional UWP preparations
2017-02-25 09:57:14 +01:00
..
D3D9Context.cpp
Additional UWP preparations
2017-02-25 09:57:14 +01:00
D3D9Context.h
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
D3D11Context.cpp
Improvements to D3D11 detection and error handling.
2017-02-23 10:40:55 +01:00
D3D11Context.h
Improvements to D3D11 detection and error handling.
2017-02-23 10:40:55 +01:00
WindowsGLContext.cpp
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
WindowsGLContext.h
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
WindowsGraphicsContext.h
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
2016-01-01 14:40:16 +01:00
WindowsVulkanContext.cpp
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
WindowsVulkanContext.h
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
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