Files
ppsspp/libretro/libretro_core_options.h
T
Henrik RydgårdandClaude Opus 5 6bb91bf2f0 Remove the "Up to 2" buffered frames option
Three frames in flight showed no performance benefit over two, so drop
the option and clamp existing configs (and the default) down to 2.
The now-unused "Up to 2" translation keys are left in place.

Fixes #21419

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JvJR8oJNSCimCM9KXVLjfq
2026-09-04 13:08:21 -06:00

1489 lines
36 KiB
C

#ifndef LIBRETRO_CORE_OPTIONS_H__
#define LIBRETRO_CORE_OPTIONS_H__
#include <stdlib.h>
#include <string.h>
#include <libretro.h>
#include <retro_inline.h>
#ifndef HAVE_NO_LANGEXTRA
#include "libretro_core_options_intl.h"
#endif
#define BOOL_OPTIONS \
{ \
{ "disabled", NULL }, \
{ "enabled", NULL }, \
{ NULL, NULL }, \
}
#define MAC_ADDRESS_OPTIONS \
{ \
{ "0", NULL }, \
{ "1", NULL }, \
{ "2", NULL }, \
{ "3", NULL }, \
{ "4", NULL }, \
{ "5", NULL }, \
{ "6", NULL }, \
{ "7", NULL }, \
{ "8", NULL }, \
{ "9", NULL }, \
{ "a", NULL }, \
{ "b", NULL }, \
{ "c", NULL }, \
{ "d", NULL }, \
{ "e", NULL }, \
{ "f", NULL }, \
{ NULL, NULL }, \
}
#define IP_ADDRESS_OPTIONS \
{ \
{ "0", NULL }, \
{ "1", NULL }, \
{ "2", NULL }, \
{ "3", NULL }, \
{ "4", NULL }, \
{ "5", NULL }, \
{ "6", NULL }, \
{ "7", NULL }, \
{ "8", NULL }, \
{ "9", NULL }, \
{ NULL, NULL }, \
}
/*
********************************
* VERSION: 2.0
********************************
*
* - 2.0: Add support for core options v2 interface
* - 1.3: Move translations to libretro_core_options_intl.h
* - libretro_core_options_intl.h includes BOM and utf-8
* fix for MSVC 2010-2013
* - Added HAVE_NO_LANGEXTRA flag to disable translations
* on platforms/compilers without BOM support
* - 1.2: Use core options v1 interface when
* RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION is >= 1
* (previously required RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION == 1)
* - 1.1: Support generation of core options v0 retro_core_option_value
* arrays containing options with a single value
* - 1.0: First commit
*/
#ifdef __cplusplus
extern "C" {
#endif
/*
********************************
* Core Option Definitions
********************************
*/
/* RETRO_LANGUAGE_ENGLISH */
/* Default language:
* - All other languages must include the same keys and values
* - Will be used as a fallback in the event that frontend language
* is not available
* - Will be used as a fallback for any missing entries in
* frontend language definition */
struct retro_core_option_v2_category option_cats_us[] = {
{
"system",
"System",
"Configure system options."
},
{
"video",
"Video",
"Configure video options."
},
{
"input",
"Input",
"Configure input options."
},
{
"hacks",
"Hacks",
"Configure speed and emulation hacks. Can cause rendering errors!"
},
{
"network",
"Network",
"Configure network options."
},
{ NULL, NULL, NULL },
};
struct retro_core_option_v2_definition option_defs_us[] = {
{
"ppsspp_cpu_core",
"CPU Core",
NULL,
NULL,
NULL,
"system",
{
{ "JIT", "Dynarec (JIT)" },
{ "IR JIT", "IR Interpreter" },
{ "Interpreter", NULL },
{ NULL, NULL },
},
"JIT"
},
{
"ppsspp_fast_memory",
"Fast Memory",
NULL,
"Unstable.",
NULL,
"system",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_ignore_bad_memory_access",
"Ignore Bad Memory Accesses",
NULL,
NULL,
NULL,
"system",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_io_timing_method",
"I/O Timing Method",
NULL,
NULL,
NULL,
"system",
{
{ "Fast", NULL },
{ "Host", NULL },
{ "Simulate UMD delays", NULL },
{ NULL, NULL },
},
"Fast"
},
{
"ppsspp_force_lag_sync",
"Force Real Clock Sync",
NULL,
"Slower, less lag.",
NULL,
"system",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_locked_cpu_speed",
"Locked CPU Speed",
NULL,
NULL,
NULL,
"system",
{
{ "disabled", NULL },
{ "222MHz", NULL },
{ "266MHz", NULL },
{ "333MHz", NULL },
{ "366MHz", NULL },
{ "399MHz", NULL },
{ "432MHz", NULL },
{ "444MHz", NULL },
{ "466MHz", NULL },
{ "499MHz", NULL },
{ "532MHz", NULL },
{ "555MHz", NULL },
{ "566MHz", NULL },
{ "599MHz", NULL },
{ "632MHz", NULL },
{ "666MHz", NULL },
{ "777MHz", NULL },
{ "888MHz", NULL },
{ "999MHz", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"ppsspp_memstick_inserted",
"Memory Stick Inserted",
NULL,
"Some games require ejecting/inserting the Memory Stick.",
NULL,
"system",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_cache_iso",
"Cache Full ISO in RAM",
NULL,
NULL,
NULL,
"system",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_cheats",
"Internal Cheats Support",
NULL,
NULL,
NULL,
"system",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_language",
"Game Language",
NULL,
"'Automatic' will use the frontend language.",
NULL,
"system",
{
{ "Automatic", NULL },
{ "English", NULL },
{ "Japanese", NULL },
{ "French", NULL },
{ "Spanish", NULL },
{ "German", NULL },
{ "Italian", NULL },
{ "Dutch", NULL },
{ "Portuguese", NULL },
{ "Russian", NULL },
{ "Korean", NULL },
{ "Chinese Traditional", NULL },
{ "Chinese Simplified", NULL },
{ NULL, NULL },
},
"Automatic"
},
{
"ppsspp_psp_model",
"PSP Model",
NULL,
NULL,
NULL,
"system",
{
{ "psp_1000", "PSP-1000" },
{ "psp_2000_3000", "PSP-2000/3000" },
{ NULL, NULL },
},
"psp_2000_3000"
},
{
"ppsspp_backend",
"Backend",
NULL,
"'Automatic' will use the frontend video driver. Core restart required.",
NULL,
"video",
{
{ "auto", "Automatic" },
{ "opengl", "OpenGL" },
#ifndef HAVE_LIBNX
{ "vulkan", "Vulkan" },
#endif
#ifdef _WIN32
{ "d3d11", "D3D11" },
#endif
{ "none", "None" },
{ NULL, NULL },
},
"auto"
},
{
"ppsspp_software_rendering",
"Software Rendering",
NULL,
"Slow, accurate. Core restart required.",
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_internal_resolution",
"Rendering Resolution",
NULL,
"Core restart required with Vulkan.",
NULL,
"video",
{
{ "480x272", "1x (480x272)" },
{ "960x544", "2x (960x544)" },
{ "1440x816", "3x (1440x816)" },
{ "1920x1088", "4x (1920x1088)" },
{ "2400x1360", "5x (2400x1360)" },
{ "2880x1632", "6x (2880x1632)" },
{ "3360x1904", "7x (3360x1904)" },
{ "3840x2176", "8x (3840x2176)" },
{ "4320x2448", "9x (4320x2448)" },
{ "4800x2720", "10x (4800x2720)" },
{ NULL, NULL },
},
"480x272"
},
{
"ppsspp_mulitsample_level",
"MSAA Antialiasing",
NULL,
"Vulkan only. Core restart required.",
NULL,
"video",
{
{"Disabled", NULL},
{"x2", NULL},
{"x4", NULL},
{"x8", NULL},
{NULL, NULL}
},
"Disabled"
},
{
"ppsspp_cropto16x9",
"Crop to 16x9",
NULL,
"Remove one line from top and bottom to get exact 16:9. Core restart required with Vulkan.",
NULL,
"video",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_frameskip",
"Frameskip",
NULL,
NULL,
NULL,
"video",
{
{ "disabled", NULL },
{ "1", NULL },
{ "2", NULL },
{ "3", NULL },
{ "4", NULL },
{ "5", NULL },
{ "6", NULL },
{ "7", NULL },
{ "8", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"ppsspp_frameskiptype",
"Frameskip Type",
NULL,
NULL,
NULL,
"video",
{
{ "Number of frames", NULL },
{ "Percent of FPS", NULL },
{ NULL, NULL },
},
"Number of frames"
},
{
"ppsspp_auto_frameskip",
"Auto Frameskip",
NULL,
NULL,
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_frame_duplication",
"Render Duplicate Frames to 60 Hz",
NULL,
"Can make framerate smoother in games that run at lower framerates.",
NULL,
"video",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_detect_vsync_swap_interval",
"Detect Frame Rate Changes",
NULL,
"Notify frontend.",
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_inflight_frames",
"Buffer Graphics Commands",
NULL,
"GL/Vulkan only, slower, less lag, restart.",
NULL,
"video",
{
{ "No buffer", NULL },
{ "Up to 1", NULL },
{ NULL, NULL },
},
"Up to 1"
},
{
"ppsspp_button_preference",
"Confirmation Button",
NULL,
NULL,
NULL,
"input",
{
{ "Cross", NULL },
{ "Circle", NULL },
{ NULL, NULL },
},
"Cross"
},
{
"ppsspp_analog_is_circular",
"Analog Circle vs Square Gate Compensation",
NULL,
NULL,
NULL,
"input",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_analog_deadzone",
"Analog Deadzone",
NULL,
"Additional deadzone to apply after frontend input.",
NULL,
"input",
{
{ "0.0", "0%" },
{ "0.05", "5%" },
{ "0.10", "10%" },
{ "0.15", "15%" },
{ "0.20", "20%" },
{ "0.25", "25%" },
{ "0.30", "30%" },
{ "0.35", "35%" },
{ "0.40", "40%" },
{ "0.45", "45%" },
{ "0.50", "50%" },
{ NULL, NULL },
},
"0.0"
},
{
"ppsspp_analog_sensitivity",
"Analog Axis Scale",
NULL,
"Additional sensitivity factor to apply after frontend input.",
NULL,
"input",
{
{"1.00", NULL}, {"1.01", NULL}, {"1.02", NULL}, {"1.03", NULL}, {"1.04", NULL}, {"1.05", NULL}, {"1.06", NULL},
{"1.07", NULL}, {"1.08", NULL}, {"1.09", NULL}, {"1.10", NULL}, {"1.11", NULL}, {"1.12", NULL}, {"1.13", NULL},
{"1.14", NULL}, {"1.15", NULL}, {"1.16", NULL}, {"1.17", NULL}, {"1.18", NULL}, {"1.19", NULL}, {"1.20", NULL},
{"1.21", NULL}, {"1.22", NULL}, {"1.23", NULL}, {"1.24", NULL}, {"1.25", NULL}, {"1.26", NULL}, {"1.27", NULL},
{"1.28", NULL}, {"1.29", NULL}, {"1.30", NULL}, {"1.31", NULL}, {"1.32", NULL}, {"1.33", NULL}, {"1.34", NULL},
{"1.35", NULL}, {"1.36", NULL}, {"1.37", NULL}, {"1.38", NULL}, {"1.39", NULL}, {"1.40", NULL}, {"1.41", NULL},
{"1.42", NULL}, {"1.43", NULL}, {"1.44", NULL}, {"1.45", NULL}, {"1.46", NULL}, {"1.47", NULL}, {"1.48", NULL},
{"1.49", NULL}, {"1.50", NULL}, {NULL, NULL},
},
"1.00"
},
{
"ppsspp_skip_buffer_effects",
"Skip Buffer Effects",
NULL,
"Faster, but nothing may draw in some games.",
NULL,
"hacks",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_skip_gpu_readbacks",
"Skip GPU Readbacks",
NULL,
"Some games require GPU readbacks, so be careful.",
NULL,
"hacks",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_lazy_texture_caching",
"Lazy Texture Caching (Speedup)",
NULL,
"Faster, but can cause text problems in a few games.",
NULL,
"hacks",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_spline_quality",
"Spline/Bezier Curves Quality",
NULL,
"Only used by some games, controls smoothness of curves.",
NULL,
"hacks",
{
{ "Low", NULL },
{ "Medium", NULL },
{ "High", NULL },
{ NULL, NULL },
},
"High"
},
{
"ppsspp_lower_resolution_for_effects",
"Lower Resolution for Effects",
NULL,
"Reduces artifacts.",
NULL,
"hacks",
{
{ "disabled", NULL },
{ "Safe", NULL },
{ "Balanced", NULL },
{ "Aggressive", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"ppsspp_gpu_hardware_transform",
"Hardware Transform",
NULL,
NULL,
NULL,
"video",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_software_skinning",
"Software Skinning",
NULL,
"Combine skinned model draws on the CPU, faster in most games.",
NULL,
"video",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_hardware_tesselation",
"Hardware Tesselation",
NULL,
"Uses hardware to make curves.",
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_texture_scaling_type",
"Texture Upscale Type",
NULL,
NULL,
NULL,
"video",
{
{ "xbrz", "xBRZ" },
{ "hybrid", "Hybrid" },
{ "bicubic", "Bicubic" },
{ "hybrid_bicubic", "Hybrid + Bicubic" },
{ NULL, NULL },
},
"xbrz"
},
{
"ppsspp_texture_scaling_level",
"Texture Upscaling Level",
NULL,
"CPU heavy, some scaling may be delayed to avoid stutter.",
NULL,
"video",
{
{ "disabled", NULL },
{ "2x", NULL },
{ "3x", NULL },
{ "4x", NULL },
{ "5x", NULL },
{ NULL, NULL },
},
"disabled"
},
{
"ppsspp_texture_deposterize",
"Texture Deposterize",
NULL,
"Fixes visual banding glitches in upscaled textures.",
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_texture_shader",
"Texture Shader",
NULL,
"Vulkan only, overrides 'Texture Scaling Type'.",
NULL,
"video",
{
{ "disabled", NULL },
{ "2xBRZ", "Tex2xBRZ" },
{ "4xBRZ", "Tex4xBRZ" },
{ "MMPX", "TexMMPX" },
{ NULL, NULL },
},
"disabled"
},
{
"ppsspp_texture_anisotropic_filtering",
"Anisotropic Filtering",
NULL,
NULL,
NULL,
"video",
{
{ "disabled", NULL },
{ "2x", NULL },
{ "4x", NULL },
{ "8x", NULL },
{ "16x", NULL },
{ NULL, NULL },
},
"16x"
},
{
"ppsspp_texture_filtering",
"Texture Filtering",
NULL,
NULL,
NULL,
"video",
{
{ "Auto", NULL },
{ "Nearest", NULL },
{ "Linear", NULL },
{ "Auto max quality", NULL },
{ NULL, NULL },
},
"Auto"
},
{
"ppsspp_smart_2d_texture_filtering",
"Smart 2D Texture Filtering",
NULL,
"Gets rid of some visual artifacts caused by unnecessary texture filtering in some 2D games, by switching to nearest filtering.",
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_texture_replacement",
"Texture Replacement",
NULL,
NULL,
NULL,
"video",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_enable_wlan",
"Enable Networking/WLAN (Beta, may break games)",
NULL,
NULL,
NULL,
"network",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_change_mac_address01",
"MAC Address Pt 1: x-:--:--:--:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address02",
"MAC Address Pt 2: -x:--:--:--:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address03",
"MAC Address Pt 3: --:x-:--:--:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address04",
"MAC Address Pt 4: --:-x:--:--:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address05",
"MAC Address Pt 5: --:--:x-:--:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address06",
"MAC Address Pt 6: --:--:-x:--:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address07",
"MAC Address Pt 7: --:--:--:x-:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address08",
"MAC Address Pt 8: --:--:--:-x:--:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address09",
"MAC Address Pt 9: --:--:--:--:x-:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address10",
"MAC Address Pt 10: --:--:--:--:-x:--",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address11",
"MAC Address Pt 11: --:--:--:--:--:x-",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_change_mac_address12",
"MAC Address Pt 12: --:--:--:--:--:-x",
NULL,
NULL,
NULL,
"network",
MAC_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_wlan_channel",
"WLAN Channel",
NULL,
NULL,
NULL,
"network",
{
{ "Auto", NULL },
{ "1", NULL },
{ "6", NULL },
{ "11", NULL },
{ NULL, NULL },
},
"Auto"
},
{
"ppsspp_enable_builtin_pro_ad_hoc_server",
"Enable Built-in PRO Ad Hoc Server",
NULL,
NULL,
NULL,
"network",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_change_pro_ad_hoc_server_address",
"Change PRO Ad Hoc Server IP Address ('localhost' = multiple instances)",
NULL,
NULL,
NULL,
"network",
{
{ "socom.cc", NULL },
{ "psp.gameplayer.club", NULL },
{ "myneighborsushicat.com", NULL },
{ "localhost", NULL },
{ "IP address", NULL },
{ NULL, NULL },
},
"socom.cc"
},
{
"ppsspp_pro_ad_hoc_server_address01",
"PRO Ad Hoc Server IP Address Pt 1: x--.---.---.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address02",
"PRO Ad Hoc Server IP Address Pt 2: -x-.---.---.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address03",
"PRO Ad Hoc Server IP Address Pt 3: --x.---.---.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address04",
"PRO Ad Hoc Server IP Address Pt 4: ---.x--.---.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address05",
"PRO Ad Hoc Server IP Address Pt 5: ---.-x-.---.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address06",
"PRO Ad Hoc Server IP Address Pt 6: ---.--x.---.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address07",
"PRO Ad Hoc Server IP Address Pt 7: ---.---.x--.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address08",
"PRO Ad Hoc Server IP Address Pt 8: ---.---.-x-.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address09",
"PRO Ad Hoc Server IP Address Pt 9: ---.---.--x.---",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address10",
"PRO Ad Hoc Server IP Address Pt 10: ---.---.---.x--",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address11",
"PRO Ad Hoc Server IP Address Pt 11: ---.---.---.-x-",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_pro_ad_hoc_server_address12",
"PRO Ad Hoc Server IP Address Pt 12: ---.---.---.--x",
NULL,
NULL,
NULL,
"network",
IP_ADDRESS_OPTIONS,
"0"
},
{
"ppsspp_enable_upnp",
"Enable UPnP (Need a few seconds to detect)",
NULL,
NULL,
NULL,
"network",
BOOL_OPTIONS,
"disabled"
},
{
"ppsspp_upnp_use_original_port",
"UPnP Use Original Port ('ON' = PSP compatibility)",
NULL,
NULL,
NULL,
"network",
BOOL_OPTIONS,
"enabled"
},
{
"ppsspp_port_offset",
"Port Offset ('0' = PSP compatibility)",
NULL,
NULL,
NULL,
"network",
{
{ "0", NULL },
{ "1000", NULL },
{ "2000", NULL },
{ "3000", NULL },
{ "4000", NULL },
{ "5000", NULL },
{ "6000", NULL },
{ "7000", NULL },
{ "8000", NULL },
{ "9000", NULL },
{ "10000", NULL },
{ "11000", NULL },
{ "12000", NULL },
{ "13000", NULL },
{ "14000", NULL },
{ "15000", NULL },
{ "16000", NULL },
{ "17000", NULL },
{ "18000", NULL },
{ "19000", NULL },
{ "20000", NULL },
{ "31000", NULL },
{ "32000", NULL },
{ "33000", NULL },
{ "34000", NULL },
{ "35000", NULL },
{ "36000", NULL },
{ "37000", NULL },
{ "38000", NULL },
{ "39000", NULL },
{ "40000", NULL },
{ "41000", NULL },
{ "42000", NULL },
{ "43000", NULL },
{ "44000", NULL },
{ "45000", NULL },
{ "46000", NULL },
{ "47000", NULL },
{ "48000", NULL },
{ "49000", NULL },
{ "50000", NULL },
{ "51000", NULL },
{ "52000", NULL },
{ "53000", NULL },
{ "54000", NULL },
{ "55000", NULL },
{ "56000", NULL },
{ "57000", NULL },
{ "58000", NULL },
{ "59000", NULL },
{ "60000", NULL },
{ "61000", NULL },
{ "62000", NULL },
{ "63000", NULL },
{ "64000", NULL },
{ "65000", NULL },
{ NULL, NULL },
},
"0"
},
{
"ppsspp_minimum_timeout",
"Minimum Timeout (Override in ms, '0' = default)",
NULL,
NULL,
NULL,
"network",
{
{ "0", NULL },
{ "100", NULL },
{ "200", NULL },
{ "300", NULL },
{ "400", NULL },
{ "500", NULL },
{ "600", NULL },
{ "700", NULL },
{ "800", NULL },
{ "900", NULL },
{ "1000", NULL },
{ "1100", NULL },
{ "1200", NULL },
{ "1300", NULL },
{ "1400", NULL },
{ "1500", NULL },
{ "1600", NULL },
{ "1700", NULL },
{ "1800", NULL },
{ "1900", NULL },
{ "2000", NULL },
{ "3100", NULL },
{ "3200", NULL },
{ "3300", NULL },
{ "3400", NULL },
{ "3500", NULL },
{ "3600", NULL },
{ "3700", NULL },
{ "3800", NULL },
{ "3900", NULL },
{ "4000", NULL },
{ "4100", NULL },
{ "4200", NULL },
{ "4300", NULL },
{ "4400", NULL },
{ "4500", NULL },
{ "4600", NULL },
{ "4700", NULL },
{ "4800", NULL },
{ "4900", NULL },
{ "5000", NULL },
{ NULL, NULL },
},
"0"
},
{
"ppsspp_forced_first_connect",
"Forced First Connect (Faster connect)",
NULL,
NULL,
NULL,
"network",
BOOL_OPTIONS,
"disabled"
},
{ NULL, NULL, NULL, NULL, NULL, NULL, {{0}}, NULL },
};
struct retro_core_options_v2 options_us = {
option_cats_us,
option_defs_us
};
/*
********************************
* Language Mapping
********************************
*/
#ifndef HAVE_NO_LANGEXTRA
struct retro_core_options_v2 *options_intl[RETRO_LANGUAGE_LAST] = {
&options_us, /* RETRO_LANGUAGE_ENGLISH */
NULL, /* RETRO_LANGUAGE_JAPANESE */
NULL, /* RETRO_LANGUAGE_FRENCH */
NULL, /* RETRO_LANGUAGE_SPANISH */
NULL, /* RETRO_LANGUAGE_GERMAN */
NULL, /* RETRO_LANGUAGE_ITALIAN */
NULL, /* RETRO_LANGUAGE_DUTCH */
NULL, /* RETRO_LANGUAGE_PORTUGUESE_BRAZIL */
NULL, /* RETRO_LANGUAGE_PORTUGUESE_PORTUGAL */
NULL, /* RETRO_LANGUAGE_RUSSIAN */
NULL, /* RETRO_LANGUAGE_KOREAN */
NULL, /* RETRO_LANGUAGE_CHINESE_TRADITIONAL */
NULL, /* RETRO_LANGUAGE_CHINESE_SIMPLIFIED */
NULL, /* RETRO_LANGUAGE_ESPERANTO */
NULL, /* RETRO_LANGUAGE_POLISH */
NULL, /* RETRO_LANGUAGE_VIETNAMESE */
NULL, /* RETRO_LANGUAGE_ARABIC */
NULL, /* RETRO_LANGUAGE_GREEK */
NULL, /* RETRO_LANGUAGE_TURKISH */
NULL, /* RETRO_LANGUAGE_SLOVAK */
NULL, /* RETRO_LANGUAGE_PERSIAN */
NULL, /* RETRO_LANGUAGE_HEBREW */
NULL, /* RETRO_LANGUAGE_ASTURIAN */
NULL, /* RETRO_LANGUAGE_FINNISH */
NULL, /* RETRO_LANGUAGE_INDONESIAN */
NULL, /* RETRO_LANGUAGE_SWEDISH */
NULL, /* RETRO_LANGUAGE_UKRAINIAN */
NULL, /* RETRO_LANGUAGE_CZECH */
};
#endif
/*
********************************
* Functions
********************************
*/
/* Handles configuration/setting of core options.
* Should be called as early as possible - ideally inside
* retro_set_environment(), and no later than retro_load_game()
* > We place the function body in the header to avoid the
* necessity of adding more .c files (i.e. want this to
* be as painless as possible for core devs)
*/
static INLINE void libretro_set_core_options(retro_environment_t environ_cb,
bool *categories_supported)
{
unsigned version = 0;
#ifndef HAVE_NO_LANGEXTRA
unsigned language = 0;
#endif
if (!environ_cb || !categories_supported)
return;
*categories_supported = false;
if (!environ_cb(RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION, &version))
version = 0;
if (version >= 2)
{
#ifndef HAVE_NO_LANGEXTRA
struct retro_core_options_v2_intl core_options_intl;
core_options_intl.us = &options_us;
core_options_intl.local = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) &&
(language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH))
core_options_intl.local = options_intl[language];
*categories_supported = environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL,
&core_options_intl);
#else
*categories_supported = environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2,
&options_us);
#endif
}
else
{
size_t i, j;
size_t option_index = 0;
size_t num_options = 0;
struct retro_core_option_definition
*option_v1_defs_us = NULL;
#ifndef HAVE_NO_LANGEXTRA
size_t num_options_intl = 0;
struct retro_core_option_v2_definition
*option_defs_intl = NULL;
struct retro_core_option_definition
*option_v1_defs_intl = NULL;
struct retro_core_options_intl
core_options_v1_intl;
#endif
struct retro_variable *variables = NULL;
char **values_buf = NULL;
/* Determine total number of options */
while (true)
{
if (option_defs_us[num_options].key)
num_options++;
else
break;
}
if (version >= 1)
{
/* Allocate US array */
option_v1_defs_us = (struct retro_core_option_definition *)
calloc(num_options + 1, sizeof(struct retro_core_option_definition));
/* Copy parameters from option_defs_us array */
for (i = 0; i < num_options; i++)
{
struct retro_core_option_v2_definition *option_def_us = &option_defs_us[i];
struct retro_core_option_value *option_values = option_def_us->values;
struct retro_core_option_definition *option_v1_def_us = &option_v1_defs_us[i];
struct retro_core_option_value *option_v1_values = option_v1_def_us->values;
option_v1_def_us->key = option_def_us->key;
option_v1_def_us->desc = option_def_us->desc;
option_v1_def_us->info = option_def_us->info;
option_v1_def_us->default_value = option_def_us->default_value;
/* Values must be copied individually... */
while (option_values->value)
{
option_v1_values->value = option_values->value;
option_v1_values->label = option_values->label;
option_values++;
option_v1_values++;
}
}
#ifndef HAVE_NO_LANGEXTRA
if (environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &language) &&
(language < RETRO_LANGUAGE_LAST) && (language != RETRO_LANGUAGE_ENGLISH) &&
options_intl[language])
option_defs_intl = options_intl[language]->definitions;
if (option_defs_intl)
{
/* Determine number of intl options */
while (true)
{
if (option_defs_intl[num_options_intl].key)
num_options_intl++;
else
break;
}
/* Allocate intl array */
option_v1_defs_intl = (struct retro_core_option_definition *)
calloc(num_options_intl + 1, sizeof(struct retro_core_option_definition));
/* Copy parameters from option_defs_intl array */
for (i = 0; i < num_options_intl; i++)
{
struct retro_core_option_v2_definition *option_def_intl = &option_defs_intl[i];
struct retro_core_option_value *option_values = option_def_intl->values;
struct retro_core_option_definition *option_v1_def_intl = &option_v1_defs_intl[i];
struct retro_core_option_value *option_v1_values = option_v1_def_intl->values;
option_v1_def_intl->key = option_def_intl->key;
option_v1_def_intl->desc = option_def_intl->desc;
option_v1_def_intl->info = option_def_intl->info;
option_v1_def_intl->default_value = option_def_intl->default_value;
/* Values must be copied individually... */
while (option_values->value)
{
option_v1_values->value = option_values->value;
option_v1_values->label = option_values->label;
option_values++;
option_v1_values++;
}
}
}
core_options_v1_intl.us = option_v1_defs_us;
core_options_v1_intl.local = option_v1_defs_intl;
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL, &core_options_v1_intl);
#else
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS, option_v1_defs_us);
#endif
}
else
{
/* Allocate arrays */
variables = (struct retro_variable *)calloc(num_options + 1,
sizeof(struct retro_variable));
values_buf = (char **)calloc(num_options, sizeof(char *));
if (!variables || !values_buf)
goto error;
/* Copy parameters from option_defs_us array */
for (i = 0; i < num_options; i++)
{
const char *key = option_defs_us[i].key;
const char *desc = option_defs_us[i].desc;
const char *default_value = option_defs_us[i].default_value;
struct retro_core_option_value *values = option_defs_us[i].values;
size_t buf_len = 3;
size_t default_index = 0;
values_buf[i] = NULL;
if (desc)
{
size_t num_values = 0;
/* Determine number of values */
while (true)
{
if (values[num_values].value)
{
/* Check if this is the default value */
if (default_value)
if (strcmp(values[num_values].value, default_value) == 0)
default_index = num_values;
buf_len += strlen(values[num_values].value);
num_values++;
}
else
break;
}
/* Build values string */
if (num_values > 0)
{
buf_len += num_values - 1;
buf_len += strlen(desc);
values_buf[i] = (char *)calloc(buf_len, sizeof(char));
if (!values_buf[i])
goto error;
strcpy(values_buf[i], desc);
strcat(values_buf[i], "; ");
/* Default value goes first */
strcat(values_buf[i], values[default_index].value);
/* Add remaining values */
for (j = 0; j < num_values; j++)
{
if (j != default_index)
{
strcat(values_buf[i], "|");
strcat(values_buf[i], values[j].value);
}
}
}
}
variables[option_index].key = key;
variables[option_index].value = values_buf[i];
option_index++;
}
/* Set variables */
environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, variables);
}
error:
/* Clean up */
if (option_v1_defs_us)
{
free(option_v1_defs_us);
option_v1_defs_us = NULL;
}
#ifndef HAVE_NO_LANGEXTRA
if (option_v1_defs_intl)
{
free(option_v1_defs_intl);
option_v1_defs_intl = NULL;
}
#endif
if (values_buf)
{
for (i = 0; i < num_options; i++)
{
if (values_buf[i])
{
free(values_buf[i]);
values_buf[i] = NULL;
}
}
free(values_buf);
values_buf = NULL;
}
if (variables)
{
free(variables);
variables = NULL;
}
}
}
#ifdef __cplusplus
}
#endif
#endif