Files
ppsspp/Core/HLE/PSPThreadContext.h
T
2025-03-31 10:24:03 +02:00

36 lines
443 B
C

#pragma once
// Had to break this out into its own header to solve a circular include issue.
#include "Common/CommonTypes.h"
struct PSPThreadContext {
void reset();
// r must be followed by f.
u32 r[32];
union {
float f[32];
u32 fi[32];
int fs[32];
};
union {
float v[128];
u32 vi[128];
};
u32 vfpuCtrl[16];
union {
struct {
u32 pc;
u32 lo;
u32 hi;
u32 fcr31;
u32 fpcond;
};
u32 other[6];
};
};