mirror of
https://github.com/hrydgard/ppsspp.git
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With FS set in fcr31, x86 flushed only denormal results (FTZ) while ARM64's FZ also flushes denormal inputs, so the hosts disagreed whenever a denormal reached an FPU or VFPU op. With DAZ too, x86 flushes the way ARM64 does. That matches the PSP's VFPU, which always flushes inputs and outputs (cpu/vfpu/fcr31); the PSP's FPU flushes only results (cpu/fpu/denormal), which neither host does now. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
499 lines
13 KiB
C++
499 lines
13 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <cfenv>
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#include <cmath>
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#include <limits>
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#include <mutex>
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#include <utility>
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#include "ppsspp_config.h"
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#if PPSSPP_PLATFORM(WINDOWS) && PPSSPP_ARCH(ARM64)
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#include <arm64intr.h>
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#endif
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#include "Common/CommonTypes.h"
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#include "Common/Math/SIMDHeaders.h"
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Core/ConfigValues.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/MIPS/Interpreter.h"
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#include "Core/MIPS/MIPSTables.h"
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#include "Core/MIPS/MIPSDebugInterface.h"
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#include "Core/MIPS/MIPSVFPUUtils.h"
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#include "Core/MIPS/IR/IRJit.h"
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#include "Core/Reporting.h"
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#include "Core/Core.h"
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#include "Core/System.h"
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#include "Core/MIPS/JitCommon/JitCommon.h"
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#include "Core/CoreTiming.h"
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#include "Core/HLE/ReplaceTables.h"
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MIPSState mipsr4k;
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MIPSState *currentMIPS = &mipsr4k;
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MIPSDebugInterface debugr4k(&mipsr4k);
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MIPSDebugInterface *currentDebugMIPS = &debugr4k;
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#if PPSSPP_ARCH(ARM64)
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static inline u64 ARM64ReadFPCR() {
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#if PPSSPP_PLATFORM(WINDOWS)
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return _ReadStatusReg(ARM64_FPCR);
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#else
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// TODO: Try __builtin_arm_get_fpcr()
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u64 fpcr; // not really 64-bit, just to match the register size.
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asm volatile ("mrs %0, fpcr" : "=r" (fpcr));
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return fpcr;
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#endif
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}
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static inline void ARM64WriteFPCR(u64 fpcr) {
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#if PPSSPP_PLATFORM(WINDOWS)
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_WriteStatusReg(ARM64_FPCR, fpcr);
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#else
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// TODO: Try __builtin_arm_set_fpcr()
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// Write back the modified FPCR
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asm volatile ("msr fpcr, %0" : : "r" (fpcr));
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#endif
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}
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#endif
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void ApplyHostRoundingMode(const MIPSState *mips) {
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u32 fcr1Bits = mips->fcr31 & 0x01000003;
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// If these are 0, we just leave things as they are.
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if (fcr1Bits) {
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int rmode = fcr1Bits & 3;
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bool ftz = (fcr1Bits & 0x01000000) != 0;
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#if PPSSPP_ARCH(SSE2)
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u32 csr = _mm_getcsr() & ~0xE040;
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// Translate the rounding mode bits to X86, the same way as in Asm.cpp.
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if (rmode & 1) {
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rmode ^= 2;
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}
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csr |= rmode << 13;
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if (ftz) {
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// FTZ and DAZ together, which flushes like ARM64's FZ: inputs as well as results.
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csr |= 0x8040;
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}
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_mm_setcsr(csr);
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#elif PPSSPP_ARCH(ARM64)
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u64 fpcr = ARM64ReadFPCR();
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// Translate MIPS to ARM rounding mode
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static const u8 lookup[4] = {0, 3, 1, 2};
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fpcr &= ~(3 << 22); // Clear bits [23:22]
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fpcr |= ((u64)lookup[rmode] << 22);
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if (ftz) {
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fpcr |= 1 << 24;
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}
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ARM64WriteFPCR(fpcr);
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#else
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// No control register access written for this architecture, so go through the standard
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// call. Rounding is all it can do: there is no portable flush-to-zero, and neither
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// riscv64 nor loongarch64 has one in the base ISA either, so denormals stay as they are.
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static const int roundLookup[4] = { FE_TONEAREST, FE_TOWARDZERO, FE_UPWARD, FE_DOWNWARD };
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fesetround(roundLookup[rmode]);
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(void)ftz;
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#endif
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}
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}
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void RestoreHostRoundingMode() {
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// TODO: We should avoid this if we didn't apply rounding in the first place.
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// In the meantime, clear out the rounding mode and flush-to-zero bits (FTZ and DAZ on x86).
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#if PPSSPP_ARCH(SSE2)
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u32 csr = _mm_getcsr();
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csr &= ~((7 << 13) | (1 << 6));
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_mm_setcsr(csr);
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#elif PPSSPP_ARCH(ARM64)
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u64 fpcr = ARM64ReadFPCR(); // not really 64-bit, just to match the register size.
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fpcr &= ~(7 << 22); // Clear bits [23:22] for rounding, 24 for FTZ
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// Write back the modified FPCR
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ARM64WriteFPCR(fpcr);
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#else
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fesetround(FE_TONEAREST);
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#endif
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}
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u8 voffset[128];
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u8 fromvoffset[128];
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#ifndef M_LOG2E
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#define M_E 2.71828182845904523536f
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#define M_LOG2E 1.44269504088896340736f
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#define M_LOG10E 0.434294481903251827651f
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#define M_LN2 0.693147180559945309417f
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#define M_LN10 2.30258509299404568402f
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#undef M_PI
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#define M_PI 3.14159265358979323846f
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#ifndef M_PI_2
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#define M_PI_2 1.57079632679489661923f
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#endif
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#define M_PI_4 0.785398163397448309616f
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#define M_1_PI 0.318309886183790671538f
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#define M_2_PI 0.636619772367581343076f
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#define M_2_SQRTPI 1.12837916709551257390f
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#define M_SQRT2 1.41421356237309504880f
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#define M_SQRT1_2 0.707106781186547524401f
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#endif
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const float cst_constants[32] = {
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0,
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std::numeric_limits<float>::max(), // all these are verified on real PSP
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sqrtf(2.0f),
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sqrtf(0.5f),
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2.0f/sqrtf((float)M_PI),
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2.0f/(float)M_PI,
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1.0f/(float)M_PI,
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(float)M_PI/4,
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(float)M_PI/2,
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(float)M_PI,
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(float)M_E,
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(float)M_LOG2E,
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(float)M_LOG10E,
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(float)M_LN2,
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(float)M_LN10,
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2*(float)M_PI,
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(float)M_PI/6,
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log10f(2.0f),
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logf(10.0f)/logf(2.0f),
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sqrtf(3.0f)/2.0f,
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};
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MIPSState::MIPSState() {
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MIPSComp::jit = nullptr;
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// Initialize vorder
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// This reordering of the VFPU registers in RAM means that instead of being like this:
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// 0x00 0x20 0x40 0x60 -> "columns", the most common direction
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// 0x01 0x21 0x41 0x61
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// 0x02 0x22 0x42 0x62
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// 0x03 0x23 0x43 0x63
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// 0x04 0x24 0x44 0x64
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// 0x06 0x26 0x45 0x65
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// ....
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// the VPU registers are effectively organized like this:
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// 0x00 0x01 0x02 0x03
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// 0x04 0x05 0x06 0x07
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// 0x08 0x09 0x0a 0x0b
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// ....
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// This is because the original indices look like this:
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// 0XXMMMYY where M is the matrix number.
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// We will now map 0YYMMMXX to 0MMMXXYY.
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// Advantages:
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// * Columns can be flushed and reloaded faster "at once"
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// * 4x4 Matrices are contiguous in RAM, making them, too, fast-loadable in NEON
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// Disadvantages:
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// * Extra indirection, can be confusing and slower (interpreter only, however we can often skip the table by rerranging formulas)
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// * Flushing and reloading row registers is now slower
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int i = 0;
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for (int m = 0; m < 8; m++) {
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for (int y = 0; y < 4; y++) {
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for (int x = 0; x < 4; x++) {
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voffset[m * 4 + x * 32 + y] = i++;
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}
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}
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}
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// And the inverse.
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for (int i = 0; i < 128; i++) {
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fromvoffset[voffset[i]] = i;
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}
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// Sanity check that things that should be ordered are ordered.
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static const u8 firstThirtyTwo[] = {
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0x0, 0x20, 0x40, 0x60,
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0x1, 0x21, 0x41, 0x61,
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0x2, 0x22, 0x42, 0x62,
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0x3, 0x23, 0x43, 0x63,
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0x4, 0x24, 0x44, 0x64,
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0x5, 0x25, 0x45, 0x65,
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0x6, 0x26, 0x46, 0x66,
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0x7, 0x27, 0x47, 0x67,
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};
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for (int i = 0; i < (int)ARRAY_SIZE(firstThirtyTwo); i++) {
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if (voffset[firstThirtyTwo[i]] != i) {
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ERROR_LOG(Log::CPU, "Wrong voffset order! %i: %i should have been %i", firstThirtyTwo[i], voffset[firstThirtyTwo[i]], i);
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}
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}
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}
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MIPSState::~MIPSState() {
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}
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// The block shadow's replacement hook entries have to match the JIT's dispatcher.
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static void UpdateBlockShadowHook() {
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Replacement_SetBlockShadowHook(MIPSComp::jit ? MIPSComp::jit->GetBlockShadowHookValue() : Memory::BLOCK_SHADOW_HOOK_NO_JIT);
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}
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void MIPSState::Shutdown() {
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MIPSComp::JitInterface *oldjit = MIPSComp::jit;
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if (oldjit) {
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MIPSComp::jit = nullptr;
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delete oldjit;
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}
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UpdateBlockShadowHook();
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pendingInvalidates_.clear();
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invalidateAll_ = false;
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}
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void MIPSState::Reset() {
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Shutdown();
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Init();
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}
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void MIPSState::Init() {
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memset(r, 0, sizeof(r));
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memset(f, 0, sizeof(f));
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memset(v, 0, sizeof(v));
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memset(vfpuCtrl, 0, sizeof(vfpuCtrl));
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vfpuCtrl[VFPU_CTRL_SPREFIX] = 0xe4; //passthru
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vfpuCtrl[VFPU_CTRL_TPREFIX] = 0xe4; //passthru
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vfpuCtrl[VFPU_CTRL_DPREFIX] = 0;
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vfpuCtrl[VFPU_CTRL_CC] = 0x3f;
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vfpuCtrl[VFPU_CTRL_INF4] = 0;
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vfpuCtrl[VFPU_CTRL_REV] = 0x7772ceab;
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vfpuCtrl[VFPU_CTRL_RCX0] = 0x3f800001;
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vfpuCtrl[VFPU_CTRL_RCX1] = 0x3f800002;
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vfpuCtrl[VFPU_CTRL_RCX2] = 0x3f800004;
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vfpuCtrl[VFPU_CTRL_RCX3] = 0x3f800008;
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vfpuCtrl[VFPU_CTRL_RCX4] = 0x3f800000;
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vfpuCtrl[VFPU_CTRL_RCX5] = 0x3f800000;
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vfpuCtrl[VFPU_CTRL_RCX6] = 0x3f800000;
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vfpuCtrl[VFPU_CTRL_RCX7] = 0x3f800000;
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pc = 0;
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hi = 0;
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lo = 0;
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fpcond = 0;
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fcr31 = 0;
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debugCount = 0;
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currentMIPS = this;
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inDelaySlot = false;
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llBit = 0;
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nextPC = 0;
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downcount = 0;
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memset(vcmpResult, 0, sizeof(vcmpResult));
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if (PSP_CoreParameter().cpuCore == CPUCore::JIT || PSP_CoreParameter().cpuCore == CPUCore::JIT_IR) {
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MIPSComp::jit = MIPSComp::CreateNativeJit(this, PSP_CoreParameter().cpuCore == CPUCore::JIT_IR);
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} else if (PSP_CoreParameter().cpuCore == CPUCore::IR_INTERPRETER) {
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MIPSComp::jit = new MIPSComp::IRJit(this, false);
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} else {
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MIPSComp::jit = nullptr;
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}
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UpdateBlockShadowHook();
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}
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bool MIPSState::HasDefaultPrefix() const {
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return vfpuCtrl[VFPU_CTRL_SPREFIX] == 0xe4 && vfpuCtrl[VFPU_CTRL_TPREFIX] == 0xe4 && vfpuCtrl[VFPU_CTRL_DPREFIX] == 0;
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}
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void MIPSState::UpdateCore(CPUCore desired) {
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if (PSP_CoreParameter().cpuCore == desired) {
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return;
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}
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IncrementDebugCounter(DebugCounter::CPUCORE_SWITCHES);
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// Get rid of the old JIT first, before switching.
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if (MIPSComp::jit) {
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delete MIPSComp::jit;
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MIPSComp::jit = nullptr;
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}
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PSP_CoreParameter().cpuCore = desired;
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MIPSComp::JitInterface *newjit = nullptr;
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switch (PSP_CoreParameter().cpuCore) {
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case CPUCore::JIT:
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case CPUCore::JIT_IR:
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INFO_LOG(Log::CPU, "Switching to JIT%s", PSP_CoreParameter().cpuCore == CPUCore::JIT_IR ? " IR" : "");
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newjit = MIPSComp::CreateNativeJit(this, PSP_CoreParameter().cpuCore == CPUCore::JIT_IR);
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break;
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case CPUCore::IR_INTERPRETER:
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INFO_LOG(Log::CPU, "Switching to IR interpreter");
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newjit = new MIPSComp::IRJit(this, false);
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break;
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case CPUCore::INTERPRETER:
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INFO_LOG(Log::CPU, "Switching to interpreter");
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// Leaving newjit as null.
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break;
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default:
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WARN_LOG(Log::CPU, "Invalid value for cpuCore, falling back to interpreter");
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break;
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}
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MIPSComp::jit = newjit;
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UpdateBlockShadowHook();
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}
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void MIPSState::DoState(PointerWrap &p) {
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auto s = p.Section("MIPSState", 1, 4);
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if (!s)
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return;
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// Reset the jit if we're loading.
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if (p.mode == p.MODE_READ)
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Reset();
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// Assume we're not saving state during a CPU core reset, so no lock.
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if (MIPSComp::jit)
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MIPSComp::jit->DoState(p);
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else
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MIPSComp::DoDummyJitState(p);
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DoArray(p, r, sizeof(r) / sizeof(r[0]));
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DoArray(p, f, sizeof(f) / sizeof(f[0]));
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if (s <= 2) {
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float vtemp[128];
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DoArray(p, vtemp, sizeof(v) / sizeof(v[0]));
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for (int i = 0; i < 128; i++) {
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v[voffset[i]] = vtemp[i];
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}
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} else {
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DoArray(p, v, sizeof(v) / sizeof(v[0]));
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}
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DoArray(p, vfpuCtrl, sizeof(vfpuCtrl) / sizeof(vfpuCtrl[0]));
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Do(p, pc);
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Do(p, nextPC);
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Do(p, downcount);
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// Reversed, but we can just leave it that way.
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Do(p, hi);
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Do(p, lo);
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Do(p, fpcond);
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if (s <= 1) {
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u32 fcr0_unused = 0;
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Do(p, fcr0_unused);
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}
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Do(p, fcr31);
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if (s <= 3) {
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uint32_t dummy;
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Do(p, dummy); // rng.m_w
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Do(p, dummy); // rng.m_z
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}
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Do(p, inDelaySlot);
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Do(p, llBit);
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Do(p, debugCount);
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if (p.mode == p.MODE_READ && MIPSComp::jit) {
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// Now that we've loaded fcr31, update any jit state associated.
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MIPSComp::jit->UpdateFCR31();
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}
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}
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void MIPSState::SingleStep() {
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ProcessPendingInvalidates();
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int cycles = MIPS_InterpretSingleStep(this);
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downcount -= cycles;
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}
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// returns 1 if reached ticks limit
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int MIPSState::RunLoopUntil(u64 globalTicks) {
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switch (PSP_CoreParameter().cpuCore) {
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case CPUCore::JIT:
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case CPUCore::JIT_IR:
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case CPUCore::IR_INTERPRETER:
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while (inDelaySlot) {
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// We must get out of the delay slot before going into jit.
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// This normally should never take more than one step...
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int cycles = MIPS_InterpretSingleStep(this);
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downcount -= cycles;
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}
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ProcessPendingInvalidates();
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MIPSComp::jit->RunLoopUntil(globalTicks);
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break;
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case CPUCore::INTERPRETER:
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ProcessPendingInvalidates();
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return MIPSInterpret_RunUntil(this, globalTicks);
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}
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return 1;
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}
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void MIPSState::InvalidateICacheRangeImmediate(u32 address, u32 length) {
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Replacement_CheckRange(address, length);
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if (!MIPSComp::jit) {
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// Nothing to do.
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return;
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}
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if (length != 0) {
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MIPSComp::jit->InvalidateCacheAt(address, length);
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}
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}
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// The replacement hook checks happen here rather than when queued, since callers may queue the
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// invalidation before writing. Dropping a hook queues its address, hence the loop.
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void MIPSState::ProcessPendingInvalidates() {
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while (invalidateAll_ || !pendingInvalidates_.empty()) {
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const bool all = invalidateAll_;
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|
invalidateAll_ = false;
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|
std::vector<PendingCacheOperation> pending;
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|
pending.swap(pendingInvalidates_);
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for (const auto &p : pending) {
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|
Replacement_CheckRange(p.addr, p.size);
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|
if (MIPSComp::jit && !all) {
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|
MIPSComp::jit->InvalidateCacheAt(p.addr, p.size);
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|
}
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|
}
|
|
if (MIPSComp::jit && all) {
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|
MIPSComp::jit->ClearCache();
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|
}
|
|
}
|
|
}
|
|
|
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void MIPSState::InvalidateICacheRangeDeferred(u32 address, u32 length) {
|
|
// TODO: We can try to merge the invalidate with the previous one.
|
|
pendingInvalidates_.push_back(PendingCacheOperation{address, length});
|
|
if (MIPSComp::jit) {
|
|
Core_ReenterDispatcher();
|
|
}
|
|
}
|
|
|
|
// Queued ranges still get their replacement hook checks.
|
|
void MIPSState::ClearJitCacheDeferred() {
|
|
if (!MIPSComp::jit) {
|
|
return;
|
|
}
|
|
|
|
invalidateAll_ = true;
|
|
Core_ReenterDispatcher();
|
|
}
|