Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-27 09:15:00 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
f514b25c79e10d31496d7449aff7f4cb2f744305
ppsspp/ext/native/thin3d
T
History
Henrik Rydgård 5f6e0feacb D3D11: Fix Star Ocean again (wasn't clearing stencil properly)
2017-06-09 14:50:39 +02:00
..
d3d11_loader.cpp
Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts.
2017-03-22 13:44:44 +01:00
d3d11_loader.h
More buildfixes for Windows on ARM
2017-03-05 10:52:08 +01:00
d3dx9_loader.cpp
Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts.
2017-03-22 13:44:44 +01:00
d3dx9_loader.h
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
2016-02-10 15:36:10 +01:00
thin3d_d3d9.cpp
Use vulkan-style clear-on-bind when switching render targets. Not optimally used yet.
2017-05-30 09:36:17 +02:00
thin3d_d3d11.cpp
D3D11: Fix Star Ocean again (wasn't clearing stencil properly)
2017-06-09 14:50:39 +02:00
thin3d_gl.cpp
It works!
2017-06-05 23:09:12 +02:00
thin3d_vulkan.cpp
Font rendering code runs but it sure ain't right
2017-06-05 23:09:11 +02:00
thin3d.cpp
Assorted texture format cleanup, prep for supporting D3D11 on Win7
2017-02-22 16:23:04 +01:00
thin3d.h
Fix more review comments.
2017-05-30 09:38:05 +02:00
vulkan_utils.cpp
Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp
2016-03-20 19:30:11 +01:00
Powered by Gitea Version: 1.27.0 Page: 531ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API