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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-24 07:44:46 +02:00
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f09c09caa809ffd09d643d411a16f9329c386bbf
ppsspp/Core/Util
T
History
Henrik Rydgård 916404f0e4 Try to get a bit better at detaching threads that have used JNI from the VM.
2023-01-05 08:38:49 +01:00
..
AudioFormat.cpp
Merge separate NEON functions into the normal functions.
2022-04-12 23:43:21 +02:00
AudioFormat.h
Core: Remove disallowed register.
2022-09-30 19:48:14 -07:00
BlockAllocator.cpp
Global: Cleanup initialization/pointer checks.
2022-12-10 21:13:36 -08:00
BlockAllocator.h
Debugger: Add more metadata for memory usage.
2021-02-15 15:01:21 -08:00
DisArm64.cpp
Global: Cleanup some type/range checks.
2022-12-10 21:13:37 -08:00
DisArm64.h
Various platform buildfixes
2020-07-14 09:25:59 +02:00
GameManager.cpp
Try to get a bit better at detaching threads that have used JNI from the VM.
2023-01-05 08:38:49 +01:00
GameManager.h
UI: Prevent crash installing second game quickly.
2023-01-04 22:42:12 -08:00
PortManager.cpp
Global: Cleanup initialization/pointer checks.
2022-12-10 21:13:36 -08:00
PortManager.h
Use system headers when building with system miniupnpc
2021-12-07 15:36:30 +08:00
PPGeDraw.cpp
PPGe: Respect 512 texture limit.
2022-11-26 12:03:21 -08:00
PPGeDraw.h
Savedata: Skip and defer texture exist check.
2022-10-09 14:42:31 -07:00
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