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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-24 13:26:25 +02:00
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f065f100ee4bbf2af7d37c832f5f84da55909284
ppsspp/ext/native/thin3d
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Henrik Rydgard 79bd01efb8 D3D11: Add support for viewing the depth and stencil buffers in the GE debugger
2017-02-23 16:27:26 +01:00
..
d3d11_loader.cpp
Improvements to D3D11 detection and error handling.
2017-02-23 10:40:55 +01:00
d3d11_loader.h
Improvements to D3D11 detection and error handling.
2017-02-23 10:40:55 +01:00
d3dx9_loader.cpp
Merge remote repo native into ext/native/.
2015-09-06 12:24:17 -07:00
d3dx9_loader.h
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
2016-02-10 15:36:10 +01:00
thin3d_d3d9.cpp
Assorted texture format cleanup, prep for supporting D3D11 on Win7
2017-02-22 16:23:04 +01:00
thin3d_d3d11.cpp
D3D11: Add support for viewing the depth and stencil buffers in the GE debugger
2017-02-23 16:27:26 +01:00
thin3d_gl.cpp
Assorted texture format cleanup, prep for supporting D3D11 on Win7
2017-02-22 16:23:04 +01:00
thin3d_vulkan.cpp
Assorted texture format cleanup, prep for supporting D3D11 on Win7
2017-02-22 16:23:04 +01:00
thin3d.cpp
Assorted texture format cleanup, prep for supporting D3D11 on Win7
2017-02-22 16:23:04 +01:00
thin3d.h
D3D11: Add support for viewing the depth and stencil buffers in the GE debugger
2017-02-23 16:27:26 +01:00
vulkan_utils.cpp
Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp
2016-03-20 19:30:11 +01:00
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