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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-26 14:26:23 +02:00
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ef1dc583a232f7240474f4b2b53bf1f7a8df7e40
ppsspp/Common/Vulkan
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Henrik Rydgard 0b1cfaf751 Be more economical with UBO pushbuffer space by reusing the last data when possible.
2016-03-20 19:35:31 +01:00
..
SPIRVDisasm.cpp
Implement a trivial SPIR-V disassembler, just for fun
2016-03-20 19:18:35 +01:00
SPIRVDisasm.h
Enable vulkan validation
2016-03-20 19:25:30 +01:00
VulkanContext.cpp
Decode vertex data directly into the vertex pushbuffer, saving a memcpy.
2016-03-20 19:35:03 +01:00
VulkanContext.h
Fix a resource leak. Request COHERENT memory for pushbuffers.
2016-03-20 19:35:03 +01:00
VulkanImage.cpp
Decode vertex data directly into the vertex pushbuffer, saving a memcpy.
2016-03-20 19:35:03 +01:00
VulkanImage.h
Decode vertex data directly into the vertex pushbuffer, saving a memcpy.
2016-03-20 19:35:03 +01:00
VulkanLoader.cpp
Gets the Vulkan backend running, but not drawing correctly, on Android.
2016-03-20 19:30:39 +01:00
VulkanLoader.h
Load Vulkan dynamically. Fix Android build (though - Vulkan is not working on Android yet)
2016-03-20 19:30:11 +01:00
VulkanMemory.cpp
Fix a resource leak. Request COHERENT memory for pushbuffers.
2016-03-20 19:35:03 +01:00
VulkanMemory.h
Be more economical with UBO pushbuffer space by reusing the last data when possible.
2016-03-20 19:35:31 +01:00
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