Files
ppsspp/Core/HLE
Henrik Rydgård bd3da95236 sceKernelMbx: Don't hang on a corrupt message list
ReceiveMessage walks the packet list until it comes back around to the head.
Every pointer it follows is validated, so a list containing a loop that doesn't
include the head just keeps walking - the emulator hangs inside the syscall with
no way out. Bound the walk by the message count.
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