mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-21 02:09:05 +02:00
"Compress game" in the game screen's ... menu, for ISO, CSO, CHD and PSN EBOOT.PBP games. It opens a list of the CSO presets (and Extract to ISO for anything that's not an ISO already): - Best: libdeflate level 12, 64K blocks - PSP Compatible: zlib level 9, 2K blocks, readable by custom firmware These match maxcso's presets, and the CSOs come out byte-identical to its. The writer, Core/FileSystems/CSOCompress, reads the input through PPSSPP's own block devices, so recompressing is a single pass with no temporary file. The original is deleted when done, unless "Keep the original file" is checked (off by default). When the new name is taken, by a kept original or another file, a number is added to it. The work runs on a thread using every core, with a progress bar and time left at the bottom of the game screen. It keeps going when the screen is left, and the ... menu offers Cancel meanwhile. On the game list the game's icon is covered by "Compressing...", and clicking it opens the game screen instead of playing. When done, recents follow the new file and the game screen and lists refresh. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01CCxekYqPnzNr5d8Tp1q7aZ
814 lines
21 KiB
CMake
814 lines
21 KiB
CMake
set(CoreExtra)
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list(APPEND CoreExtra
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MIPS/IR/IRAnalysis.cpp
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MIPS/IR/IRAnalysis.h
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MIPS/IR/IRCompALU.cpp
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MIPS/IR/IRCompBranch.cpp
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MIPS/IR/IRCompFPU.cpp
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MIPS/IR/IRCompLoadStore.cpp
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MIPS/IR/IRCompVFPU.cpp
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MIPS/IR/IRFrontend.cpp
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MIPS/IR/IRFrontend.h
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MIPS/IR/IRInst.cpp
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MIPS/IR/IRInst.h
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MIPS/IR/IRInterpreter.cpp
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MIPS/IR/IRInterpreter.h
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MIPS/IR/IRJit.cpp
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MIPS/IR/IRJit.h
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MIPS/IR/IRNativeCommon.cpp
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MIPS/IR/IRNativeCommon.h
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MIPS/IR/IRPassSimplify.cpp
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MIPS/IR/IRPassSimplify.h
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MIPS/IR/IRRegCache.cpp
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MIPS/IR/IRRegCache.h
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)
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list(APPEND CoreExtra
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MIPS/ARM/ArmIRAsm.cpp
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MIPS/ARM/ArmIRCompALU.cpp
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MIPS/ARM/ArmIRCompBranch.cpp
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MIPS/ARM/ArmIRCompFPU.cpp
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MIPS/ARM/ArmIRCompLoadStore.cpp
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MIPS/ARM/ArmIRCompSystem.cpp
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MIPS/ARM/ArmIRCompVec.cpp
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MIPS/ARM/ArmIRJit.cpp
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MIPS/ARM/ArmIRRegCache.cpp
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MIPS/ARM/ArmIRJit.h
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MIPS/ARM/ArmIRRegCache.h
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MIPS/ARM/ArmVfpuDot.h
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)
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list(APPEND CoreExtra
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MIPS/ARM64/Arm64IRAsm.cpp
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MIPS/ARM64/Arm64IRCompALU.cpp
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MIPS/ARM64/Arm64IRCompBranch.cpp
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MIPS/ARM64/Arm64IRCompFPU.cpp
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MIPS/ARM64/Arm64IRCompLoadStore.cpp
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MIPS/ARM64/Arm64IRCompSystem.cpp
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MIPS/ARM64/Arm64IRCompVec.cpp
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MIPS/ARM64/Arm64IRJit.cpp
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MIPS/ARM64/Arm64IRJit.h
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MIPS/ARM64/Arm64IRRegCache.cpp
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MIPS/ARM64/Arm64IRRegCache.h
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MIPS/ARM64/Arm64VfpuDot.h
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Util/DisArm64.cpp
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)
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list(APPEND CoreExtra
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MIPS/x86/X64IRAsm.cpp
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MIPS/x86/X64IRCompALU.cpp
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MIPS/x86/X64IRCompBranch.cpp
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MIPS/x86/X64IRCompFPU.cpp
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MIPS/x86/X64IRCompLoadStore.cpp
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MIPS/x86/X64IRCompSystem.cpp
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MIPS/x86/X64IRCompVec.cpp
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MIPS/x86/X64IRJit.cpp
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MIPS/x86/X64IRJit.h
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MIPS/x86/X64IRRegCache.cpp
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MIPS/x86/X64IRRegCache.h
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MIPS/x86/X64VfpuDot.h
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)
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list(APPEND CoreExtra
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MIPS/RiscV/RiscVAsm.cpp
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MIPS/RiscV/RiscVCompALU.cpp
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MIPS/RiscV/RiscVCompBranch.cpp
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MIPS/RiscV/RiscVCompFPU.cpp
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MIPS/RiscV/RiscVCompLoadStore.cpp
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MIPS/RiscV/RiscVCompSystem.cpp
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MIPS/RiscV/RiscVCompVec.cpp
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MIPS/RiscV/RiscVJit.cpp
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MIPS/RiscV/RiscVJit.h
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MIPS/RiscV/RiscVRegCache.cpp
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MIPS/RiscV/RiscVRegCache.h
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MIPS/RiscV/RiscVVfpuDot.h
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)
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list(APPEND CoreExtra
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MIPS/LoongArch64/LoongArch64Asm.cpp
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MIPS/LoongArch64/LoongArch64CompALU.cpp
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MIPS/LoongArch64/LoongArch64CompBranch.cpp
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MIPS/LoongArch64/LoongArch64CompFPU.cpp
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MIPS/LoongArch64/LoongArch64CompLoadStore.cpp
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MIPS/LoongArch64/LoongArch64CompSystem.cpp
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MIPS/LoongArch64/LoongArch64CompVec.cpp
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MIPS/LoongArch64/LoongArch64Jit.cpp
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MIPS/LoongArch64/LoongArch64Jit.h
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MIPS/LoongArch64/LoongArch64RegCache.cpp
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MIPS/LoongArch64/LoongArch64RegCache.h
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MIPS/LoongArch64/LoongArch64VfpuDot.h
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)
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if(NOT MOBILE_DEVICE)
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list(APPEND CoreExtra
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AVIDump.cpp
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AVIDump.h
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WaveFile.cpp
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WaveFile.h
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)
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endif()
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if((MACOSX OR IOS) AND NOT LIBRETRO)
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list(APPEND CoreExtra
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Util/DarwinFileSystemServices.mm
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Util/DarwinFileSystemServices.h)
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endif()
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set(CmdLine)
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if(NOT LIBRETRO)
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list(APPEND CmdLine
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CmdLine.cpp
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CmdLine.h
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)
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endif()
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# Files that libretro/Makefile.common doesn't build for the libretro core (no HTTP/WebSocket
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# debugger, no standalone-app EmuThread/tilt/asm-debugger/game-download machinery there) - keep
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# this in sync with Makefile.common so the CMake-based libretro build (used on Linux/Mac) matches
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# what the Windows libretro build (driven by the Makefile) actually links.
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set(CoreNonLibretro)
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if(NOT LIBRETRO)
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list(APPEND CoreNonLibretro
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WebServer.cpp
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WebServer.h
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EmuThread.cpp
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EmuThread.h
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TiltEventProcessor.cpp
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TiltEventProcessor.h
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Debugger/DisassemblyManager.cpp
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Debugger/DisassemblyManager.h
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Debugger/WebSocket.cpp
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Debugger/WebSocket.h
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Debugger/WebSocket/BreakpointSubscriber.cpp
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Debugger/WebSocket/BreakpointSubscriber.h
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Debugger/WebSocket/CPUCoreSubscriber.cpp
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Debugger/WebSocket/CPUCoreSubscriber.h
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Debugger/WebSocket/DisasmSubscriber.cpp
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Debugger/WebSocket/DisasmSubscriber.h
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Debugger/WebSocket/GameBroadcaster.cpp
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Debugger/WebSocket/GameBroadcaster.h
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Debugger/WebSocket/GameSubscriber.cpp
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Debugger/WebSocket/GameSubscriber.h
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Debugger/WebSocket/ClientConfigSubscriber.cpp
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Debugger/WebSocket/ClientConfigSubscriber.h
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Debugger/WebSocket/GPUBufferSubscriber.cpp
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Debugger/WebSocket/GPUBufferSubscriber.h
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Debugger/WebSocket/GPUDisasmSubscriber.cpp
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Debugger/WebSocket/GPUDisasmSubscriber.h
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Debugger/WebSocket/GPURecordSubscriber.cpp
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Debugger/WebSocket/GPURecordSubscriber.h
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Debugger/WebSocket/GPUStatsSubscriber.cpp
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Debugger/WebSocket/GPUStatsSubscriber.h
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Debugger/WebSocket/HLEKernelObjectSubscriber.cpp
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Debugger/WebSocket/HLEKernelObjectSubscriber.h
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Debugger/WebSocket/HLESubscriber.cpp
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Debugger/WebSocket/HLESubscriber.h
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Debugger/WebSocket/InputBroadcaster.cpp
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Debugger/WebSocket/InputBroadcaster.h
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Debugger/WebSocket/InputSubscriber.cpp
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Debugger/WebSocket/InputSubscriber.h
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Debugger/WebSocket/LogBroadcaster.cpp
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Debugger/WebSocket/LogBroadcaster.h
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Debugger/WebSocket/LogConfigSubscriber.cpp
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Debugger/WebSocket/LogConfigSubscriber.h
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Debugger/WebSocket/MemoryInfoSubscriber.cpp
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Debugger/WebSocket/MemoryInfoSubscriber.h
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Debugger/WebSocket/MemorySubscriber.cpp
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Debugger/WebSocket/MemorySubscriber.h
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Debugger/WebSocket/ReplaySubscriber.cpp
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Debugger/WebSocket/ReplaySubscriber.h
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Debugger/WebSocket/SteppingBroadcaster.cpp
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Debugger/WebSocket/SteppingBroadcaster.h
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Debugger/WebSocket/SteppingSubscriber.cpp
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Debugger/WebSocket/SteppingSubscriber.h
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Debugger/WebSocket/WebSocketUtils.cpp
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Debugger/WebSocket/WebSocketUtils.h
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HW/GranularMixer.cpp
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HW/GranularMixer.h
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HW/StereoResampler.cpp
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HW/StereoResampler.h
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MIPS/MIPSAsm.cpp
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MIPS/MIPSAsm.h
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Util/GameManager.cpp
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Util/GameManager.h
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Util/VideoPlayer.cpp
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Util/VideoPlayer.h
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)
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endif()
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# miniUPnPc integration (MiniUPnPc supposed to works on any POSIX system, not sure if some of these are redundant/not needed tho)
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#
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# The add_compile_definitions()/target_link_libraries(Core ...) split below looks awkward, but it's
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# required: add_compile_definitions() only affects targets created *after* the call, and
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# target_link_libraries(Core ...) requires the Core target to already exist. So the defines have to
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# land before add_library(Core STATIC ...) further up this file, while linking miniupnpc into Core
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# has to happen after it. Previously this whole block sat after add_library(Core STATIC ...), which
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# meant Core/Util/PortManager.cpp (built as part of that same add_library call) never actually saw
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# WITH_UPNP or any of the other defines below - UPnP support was silently compiled out everywhere.
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if(USE_MINIUPNPC)
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if(USE_SYSTEM_MINIUPNPC)
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find_package(MINIUPNPC REQUIRED)
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add_compile_definitions(WITH_UPNP)
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else()
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set (MINIUPNPC_VERSION 2.2) # used by miniupnpcstrings.h.cmake
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set (MINIUPNPC_API_VERSION 18)
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option(UPNPC_BUILD_STATIC "Build static library" TRUE)
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option(NO_GETADDRINFO "Define NO_GETADDRINFO" FALSE)
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mark_as_advanced(NO_GETADDRINFO)
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if (NO_GETADDRINFO)
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add_compile_definitions(NO_GETADDRINFO)
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endif()
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if (NOT WIN32)
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add_compile_definitions (MINIUPNPC_SET_SOCKET_TIMEOUT)
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add_compile_definitions (_BSD_SOURCE _DEFAULT_SOURCE _POSIX_C_SOURCE=200112L)
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endif()
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if (MACOSX)
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add_compile_definitions (_DARWIN_C_SOURCE)
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endif()
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if(WIN32)
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add_compile_definitions(WIN32 MINIUPNP_EXPORTS)
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else()
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add_compile_options(-fPIC)
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endif()
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add_compile_definitions(WITH_UPNP MINIUPNP_STATICLIB)
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set(MINIUPNP_DIR "${CMAKE_SOURCE_DIR}/ext/miniupnp/miniupnpc")
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include_directories(${CMAKE_CURRENT_BINARY_DIR})
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include_directories(${CMAKE_SOURCE_DIR}/ext/miniupnp/miniupnpc/src)
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include_directories(${CMAKE_SOURCE_DIR}/ext/miniupnp/miniupnpc/include)
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configure_file(${MINIUPNP_DIR}/miniupnpcstrings.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/miniupnpcstrings.h) # by default miniupnp repo doesn't contains miniupnpcstrings.h and need to be generated
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set(MINIUPNPC_SOURCES
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# the needed bits of miniupnpc (no python module, no tests, no cli)
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${MINIUPNP_DIR}/src/addr_is_reserved.c
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${MINIUPNP_DIR}/src/connecthostport.c
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${MINIUPNP_DIR}/src/igd_desc_parse.c
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${MINIUPNP_DIR}/src/minisoap.c
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${MINIUPNP_DIR}/src/minissdpc.c
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${MINIUPNP_DIR}/src/miniupnpc.c
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#${MINIUPNP_DIR}/miniupnpcmodule.c
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${MINIUPNP_DIR}/src/miniwget.c
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${MINIUPNP_DIR}/src/minixml.c
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${MINIUPNP_DIR}/src/portlistingparse.c
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${MINIUPNP_DIR}/src/receivedata.c
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#${MINIUPNP_DIR}/upnpc.c # causing an error due to already existing _main()
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${MINIUPNP_DIR}/src/upnpcommands.c
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${MINIUPNP_DIR}/src/upnpdev.c
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${MINIUPNP_DIR}/src/upnperrors.c
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${MINIUPNP_DIR}/src/upnpreplyparse.c
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${CMAKE_CURRENT_BINARY_DIR}/miniupnpcstrings.h
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)
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if (NOT WIN32 AND NOT CMAKE_SYSTEM_NAME STREQUAL "AmigaOS")
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#set(MINIUPNPC_SOURCES ${MINIUPNPC_SOURCES} minissdpc.c) # causing an error due to duplication in MINIUPNPC_SOURCES?
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endif()
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if (WIN32)
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set_source_files_properties(${MINIUPNPC_SOURCES} PROPERTIES COMPILE_DEFINITIONS "MINIUPNP_STATICLIB;MINIUPNP_EXPORTS")
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list(PREPEND LDLIBS ws2_32 iphlpapi)
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#elseif (CMAKE_SYSTEM_NAME STREQUAL "Solaris")
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# find_library (SOCKET_LIBRARY NAMES socket)
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# find_library (NSL_LIBRARY NAMES nsl)
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# find_library (RESOLV_LIBRARY NAMES resolv)
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# set (LDLIBS ${SOCKET_LIBRARY} ${NSL_LIBRARY} ${RESOLV_LIBRARY} ${LDLIBS})
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endif()
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endif()
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endif()
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add_library(Core STATIC
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${CoreExtra}
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${CmdLine}
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${CoreNonLibretro}
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Config.cpp
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Config.h
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ConfigSettings.cpp
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ConfigSettings.h
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ConfigValues.h
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ControlMapper.cpp
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ControlMapper.h
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Core.cpp
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Core.h
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Compatibility.cpp
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Compatibility.h
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CoreParameter.h
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CoreTiming.cpp
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CoreTiming.h
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CwCheat.cpp
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CwCheat.h
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FrameTiming.cpp
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FrameTiming.h
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HDRemaster.cpp
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HDRemaster.h
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Instance.cpp
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Instance.h
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KeyMap.cpp
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KeyMap.h
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KeyMapDefaults.cpp
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KeyMapDefaults.h
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LuaContext.cpp
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LuaContext.h
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RetroAchievements.h
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RetroAchievements.cpp
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Debugger/Breakpoints.cpp
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Debugger/Breakpoints.h
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Debugger/DebugInterface.h
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Debugger/LineInfo.cpp
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Debugger/LineInfo.h
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Debugger/MemBlockInfo.cpp
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Debugger/MemBlockInfo.h
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Debugger/SymbolMap.cpp
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Debugger/SymbolMap.h
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Debugger/Watch.h
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Dialog/PSPDialog.cpp
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Dialog/PSPDialog.h
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Dialog/PSPGamedataInstallDialog.cpp
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Dialog/PSPGamedataInstallDialog.h
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Dialog/PSPMsgDialog.cpp
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Dialog/PSPMsgDialog.h
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Dialog/PSPNetconfDialog.cpp
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Dialog/PSPNetconfDialog.h
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Dialog/PSPNpSigninDialog.cpp
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Dialog/PSPHtmlViewerDialog.cpp
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Dialog/PSPNpSigninDialog.h
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Dialog/PSPHtmlViewerDialog.h
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Dialog/PSPOskDialog.cpp
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Dialog/PSPOskDialog.h
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Dialog/PSPOskConstants.cpp
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Dialog/PSPOskConstants.h
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Dialog/PSPPlaceholderDialog.cpp
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Dialog/PSPPlaceholderDialog.h
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Dialog/PSPSaveDialog.cpp
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Dialog/PSPSaveDialog.h
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Dialog/PSPScreenshotDialog.cpp
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Dialog/PSPScreenshotDialog.h
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Dialog/SavedataParam.cpp
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Dialog/SavedataParam.h
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ELF/ElfReader.cpp
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ELF/ElfReader.h
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ELF/PSPElfTypes.h
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ELF/PBPReader.cpp
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ELF/PBPReader.h
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ELF/PrxDecrypter.cpp
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ELF/PrxDecrypter.h
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ELF/ParamSFO.cpp
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ELF/ParamSFO.h
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FFMPEGCompat.h
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FileSystems/tlzrc.cpp
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FileSystems/BlobFileSystem.cpp
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FileSystems/BlobFileSystem.h
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FileSystems/BlockDevices.cpp
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FileSystems/BlockDevices.h
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FileSystems/CSOCompress.cpp
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FileSystems/CSOCompress.h
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FileSystems/DirectoryFileSystem.cpp
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FileSystems/DirectoryFileSystem.h
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FileSystems/FileSystem.h
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FileSystems/FileSystem.cpp
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FileSystems/ISOFileSystem.cpp
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FileSystems/ISOFileSystem.h
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FileSystems/MetaFileSystem.cpp
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FileSystems/MetaFileSystem.h
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FileSystems/VirtualDiscFileSystem.cpp
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FileSystems/VirtualDiscFileSystem.h
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Font/PGF.cpp
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Font/PGF.h
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HLE/ErrorCodes.h
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HLE/FunctionWrappers.h
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HLE/HLE.cpp
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HLE/HLE.h
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HLE/HLEUtil.h
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HLE/ReplaceTables.cpp
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HLE/ReplaceTables.h
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HLE/HLEHelperThread.cpp
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HLE/HLEHelperThread.h
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HLE/HLETables.cpp
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HLE/HLETables.h
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HLE/KernelThreadDebugInterface.h
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HLE/KernelWaitHelpers.h
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HLE/PSPThreadContext.h
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HLE/KUBridge.h
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HLE/KUBridge.cpp
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HLE/Plugins.h
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HLE/Plugins.cpp
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HLE/ThreadQueueList.h
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HLE/__sceAudio.cpp
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HLE/__sceAudio.h
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HLE/sceAdler.cpp
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HLE/sceAdler.h
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HLE/AtracBase.h
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HLE/AtracCtx.cpp
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HLE/AtracCtx.h
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HLE/AtracCtx2.cpp
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HLE/AtracCtx2.h
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HLE/NetInetConstants.cpp
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HLE/NetInetConstants.h
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HLE/SocketManager.cpp
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HLE/SocketManager.h
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HLE/sceAtrac.cpp
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HLE/sceAtrac.h
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HLE/sceAudio.cpp
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HLE/sceAudiocodec.cpp
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HLE/sceAudiocodec.h
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HLE/sceAudioRouting.cpp
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HLE/sceAudioRouting.h
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HLE/sceAudio.h
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HLE/sceCcc.h
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HLE/sceCcc.cpp
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HLE/sceChkreg.cpp
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HLE/sceChkreg.h
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HLE/sceChnnlsv.cpp
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HLE/sceChnnlsv.h
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HLE/sceCtrl.cpp
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HLE/sceCtrl.h
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HLE/sceDeflt.cpp
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HLE/sceDeflt.h
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HLE/sceDisplay.cpp
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HLE/sceDisplay.h
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HLE/sceDmac.cpp
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HLE/sceDmac.h
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HLE/sceG729.cpp
|
|
HLE/sceG729.h
|
|
HLE/sceGameUpdate.cpp
|
|
HLE/sceGameUpdate.h
|
|
HLE/sceGe.cpp
|
|
HLE/sceGe.h
|
|
HLE/sceFont.cpp
|
|
HLE/sceFont.h
|
|
HLE/sceHeap.cpp
|
|
HLE/sceHeap.h
|
|
HLE/sceHprm.cpp
|
|
HLE/sceHprm.h
|
|
HLE/sceHttp.cpp
|
|
HLE/sceHttp.h
|
|
HLE/sceImpose.cpp
|
|
HLE/sceImpose.h
|
|
HLE/sceIo.cpp
|
|
HLE/sceIo.h
|
|
HLE/sceJpeg.cpp
|
|
HLE/sceJpeg.h
|
|
HLE/sceKernel.cpp
|
|
HLE/sceKernel.h
|
|
HLE/sceKernelAlarm.cpp
|
|
HLE/sceKernelAlarm.h
|
|
HLE/sceKernelEventFlag.cpp
|
|
HLE/sceKernelEventFlag.h
|
|
HLE/sceKernelHeap.cpp
|
|
HLE/sceKernelHeap.h
|
|
HLE/sceKernelInterrupt.cpp
|
|
HLE/sceKernelInterrupt.h
|
|
HLE/sceKernelMbx.cpp
|
|
HLE/sceKernelMbx.h
|
|
HLE/sceKernelMemory.cpp
|
|
HLE/sceKernelMemory.h
|
|
HLE/sceKernelModule.cpp
|
|
HLE/sceKernelModule.h
|
|
HLE/sceKernelMsgPipe.cpp
|
|
HLE/sceKernelMsgPipe.h
|
|
HLE/sceKernelMutex.cpp
|
|
HLE/sceKernelMutex.h
|
|
HLE/sceKernelSemaphore.cpp
|
|
HLE/sceKernelSemaphore.h
|
|
HLE/sceKernelThread.cpp
|
|
HLE/sceKernelThread.h
|
|
HLE/sceKernelTime.cpp
|
|
HLE/sceKernelTime.h
|
|
HLE/sceKernelVTimer.cpp
|
|
HLE/sceKernelVTimer.h
|
|
HLE/sceVideocodec.cpp
|
|
HLE/sceVideocodec.h
|
|
HLE/sceMpeg.cpp
|
|
HLE/sceMpeg.h
|
|
HLE/sceMpegbase.cpp
|
|
HLE/sceMpegbase.h
|
|
HLE/sceNet.cpp
|
|
HLE/sceNet.h
|
|
HLE/sceNet_lib.cpp
|
|
HLE/sceNet_lib.h
|
|
HLE/NetAdhocCommon.cpp
|
|
HLE/NetAdhocCommon.h
|
|
HLE/sceNetAdhoc.cpp
|
|
HLE/sceNetAdhoc.h
|
|
HLE/sceNetAdhocMatching.cpp
|
|
HLE/sceNetAdhocMatching.h
|
|
HLE/sceNetInet.cpp
|
|
HLE/sceNetInet.h
|
|
HLE/sceNetApctl.cpp
|
|
HLE/sceNetApctl.h
|
|
HLE/sceNetResolver.cpp
|
|
HLE/sceNetResolver.h
|
|
HLE/proAdhoc.h
|
|
HLE/proAdhoc.cpp
|
|
HLE/proAdhocServer.h
|
|
HLE/proAdhocServer.cpp
|
|
HLE/sceOpenPSID.cpp
|
|
HLE/sceOpenPSID.h
|
|
HLE/sceResmgr.cpp
|
|
HLE/sceResmgr.h
|
|
HLE/sceP3da.cpp
|
|
HLE/sceP3da.h
|
|
HLE/sceMt19937.cpp
|
|
HLE/sceMt19937.h
|
|
HLE/sceMd5.cpp
|
|
HLE/sceMd5.h
|
|
HLE/sceAac.cpp
|
|
HLE/sceAac.h
|
|
HLE/sceMp4.cpp
|
|
HLE/sceMp4.h
|
|
HLE/sceMp3.cpp
|
|
HLE/sceMp3.h
|
|
HLE/sceParseHttp.cpp
|
|
HLE/sceParseHttp.h
|
|
HLE/sceParseUri.cpp
|
|
HLE/sceParseUri.h
|
|
HLE/scePower.cpp
|
|
HLE/scePower.h
|
|
HLE/scePsmf.cpp
|
|
HLE/scePsmf.h
|
|
HLE/sceReg.cpp
|
|
HLE/sceReg.h
|
|
HLE/sceRtc.cpp
|
|
HLE/sceRtc.h
|
|
HLE/sceSas.cpp
|
|
HLE/sceSas.h
|
|
HLE/sceSfmt19937.cpp
|
|
HLE/sceSfmt19937.h
|
|
HLE/sceSha256.cpp
|
|
HLE/sceSha256.h
|
|
HLE/sceSircs.cpp
|
|
HLE/sceSircs.h
|
|
HLE/sceSsl.cpp
|
|
HLE/sceSsl.h
|
|
HLE/sceUmd.cpp
|
|
HLE/sceUmd.h
|
|
HLE/sceUsb.cpp
|
|
HLE/sceUsb.h
|
|
HLE/sceUsbAcc.cpp
|
|
HLE/sceUsbAcc.h
|
|
HLE/sceUsbCam.cpp
|
|
HLE/sceUsbCam.h
|
|
HLE/sceUsbGps.cpp
|
|
HLE/sceUsbGps.h
|
|
HLE/sceUsbMic.cpp
|
|
HLE/sceUsbMic.h
|
|
HLE/sceUtility.cpp
|
|
HLE/sceUtility.h
|
|
HLE/sceVaudio.cpp
|
|
HLE/sceVaudio.h
|
|
HLE/sceVshBridge.cpp
|
|
HLE/sceVshBridge.h
|
|
HLE/scePspNpDrm_user.cpp
|
|
HLE/scePspNpDrm_user.h
|
|
HLE/sceNp.cpp
|
|
HLE/sceNp.h
|
|
HLE/sceNp2.cpp
|
|
HLE/sceNp2.h
|
|
HLE/scePauth.cpp
|
|
HLE/scePauth.h
|
|
HW/SimpleAudioDec.cpp
|
|
HW/SimpleAudioDec.h
|
|
HW/Atrac3Standalone.cpp
|
|
HW/Atrac3Standalone.h
|
|
HW/SimpleAudioDec.h
|
|
HW/AsyncIOManager.cpp
|
|
HW/AsyncIOManager.h
|
|
HW/BufferQueue.cpp
|
|
HW/BufferQueue.h
|
|
HW/Camera.cpp
|
|
HW/Camera.h
|
|
HW/Display.cpp
|
|
HW/Display.h
|
|
HW/GpioMMIO.cpp
|
|
HW/GpioMMIO.h
|
|
HW/AvcDecoder.cpp
|
|
HW/AvcDecoder.h
|
|
HW/MediaEngine.cpp
|
|
HW/MediaEngine.h
|
|
HW/MpegDemux.cpp
|
|
HW/MpegDemux.h
|
|
HW/MemoryStick.cpp
|
|
HW/MemoryStick.h
|
|
HW/SasAudio.cpp
|
|
HW/SasAudio.h
|
|
HW/SasReverb.cpp
|
|
HW/SasReverb.h
|
|
Loaders.cpp
|
|
Loaders.h
|
|
FileLoaders/CachingFileLoader.cpp
|
|
FileLoaders/CachingFileLoader.h
|
|
FileLoaders/DiskCachingFileLoader.cpp
|
|
FileLoaders/DiskCachingFileLoader.h
|
|
FileLoaders/HTTPFileLoader.cpp
|
|
FileLoaders/HTTPFileLoader.h
|
|
FileLoaders/LocalFileLoader.cpp
|
|
FileLoaders/LocalFileLoader.h
|
|
FileLoaders/RamCachingFileLoader.cpp
|
|
FileLoaders/RamCachingFileLoader.h
|
|
FileLoaders/RetryingFileLoader.cpp
|
|
FileLoaders/RetryingFileLoader.h
|
|
FileLoaders/ZipFileLoader.cpp
|
|
FileLoaders/ZipFileLoader.h
|
|
MIPS/MIPS.cpp
|
|
MIPS/MIPS.h
|
|
MIPS/MIPSAnalyst.cpp
|
|
MIPS/MIPSAnalyst.h
|
|
MIPS/MIPSCodeUtils.cpp
|
|
MIPS/MIPSCodeUtils.h
|
|
MIPS/MIPSDebugInterface.cpp
|
|
MIPS/MIPSDebugInterface.h
|
|
MIPS/MIPSDis.cpp
|
|
MIPS/MIPSDis.h
|
|
MIPS/MIPSDisVFPU.cpp
|
|
MIPS/MIPSDisVFPU.h
|
|
MIPS/Interpreter.cpp
|
|
MIPS/Interpreter.h
|
|
MIPS/InterpreterDispatch.cpp
|
|
MIPS/InterpreterDispatch.h
|
|
MIPS/InterpreterVFPU.cpp
|
|
MIPS/InterpreterVFPU.h
|
|
MIPS/MIPSStackWalk.cpp
|
|
MIPS/MIPSStackWalk.h
|
|
MIPS/MIPSTables.cpp
|
|
MIPS/MIPSTables.h
|
|
MIPS/MIPSVFPUUtils.cpp
|
|
MIPS/MIPSVFPUUtils.h
|
|
MIPS/MIPSTracer.cpp
|
|
MIPS/MIPSTracer.h
|
|
MIPS/JitCommon/JitCommon.cpp
|
|
MIPS/JitCommon/JitCommon.h
|
|
MIPS/JitCommon/JitProfiler.cpp
|
|
MIPS/JitCommon/JitProfiler.h
|
|
MIPS/JitCommon/JitBlockCache.h
|
|
MIPS/JitCommon/JitState.cpp
|
|
MIPS/JitCommon/JitState.h
|
|
Util/DisArm64.h
|
|
Util/DisArm64.cpp
|
|
MemFault.cpp
|
|
MemFault.h
|
|
MemMap.cpp
|
|
MemMap.h
|
|
MemMapFunctions.cpp
|
|
MemMapHelpers.h
|
|
Opcode.h
|
|
PSPLoaders.cpp
|
|
PSPLoaders.h
|
|
Reporting.cpp
|
|
Reporting.h
|
|
Replay.cpp
|
|
Replay.h
|
|
SaveState.cpp
|
|
SaveState.h
|
|
SaveStateRewind.cpp
|
|
SaveStateRewind.h
|
|
Screenshot.cpp
|
|
Screenshot.h
|
|
System.cpp
|
|
System.h
|
|
x360_compat.h
|
|
Util/AtracTrack.cpp
|
|
Util/AtracTrack.h
|
|
Util/AudioFormat.cpp
|
|
Util/AudioFormat.h
|
|
Util/MemStick.cpp
|
|
Util/MemStick.h
|
|
Util/GameDB.cpp
|
|
Util/GameDB.h
|
|
Util/PathUtil.cpp
|
|
Util/PathUtil.h
|
|
Util/PortManager.cpp
|
|
Util/PortManager.h
|
|
Util/BlockAllocator.cpp
|
|
Util/BlockAllocator.h
|
|
Util/PPGeDraw.cpp
|
|
Util/PPGeDraw.h
|
|
Util/KL4E.cpp
|
|
Util/KL4E.h
|
|
Util/PSARUnpack.cpp
|
|
Util/PSARUnpack.h
|
|
Util/PkgUnpack.cpp
|
|
Util/PkgUnpack.h
|
|
Util/RecentFiles.cpp
|
|
Util/RecentFiles.h
|
|
${CMAKE_SOURCE_DIR}/ext/disarm.cpp
|
|
${CMAKE_SOURCE_DIR}/ext/disarm.h
|
|
${CMAKE_SOURCE_DIR}/ext/riscv-disas.cpp
|
|
${CMAKE_SOURCE_DIR}/ext/riscv-disas.h
|
|
${CMAKE_SOURCE_DIR}/ext/loongarch-disasm.cpp
|
|
${CMAKE_SOURCE_DIR}/ext/loongarch-disasm.h
|
|
${CMAKE_BINARY_DIR}/git-version.cpp
|
|
)
|
|
|
|
if((MACOSX OR IOS) AND NOT LIBRETRO)
|
|
set_source_files_properties(Util/DarwinFileSystemServices.mm
|
|
PROPERTIES COMPILE_FLAGS -fobjc-arc)
|
|
endif()
|
|
|
|
if(LIBRETRO)
|
|
target_include_directories(Core PRIVATE ${CMAKE_SOURCE_DIR}/libretro/libretro-common/include)
|
|
endif()
|
|
|
|
set(CoreExtraLibs)
|
|
if(ANDROID)
|
|
list(APPEND CoreExtraLibs android)
|
|
if(X86_64)
|
|
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-Bsymbolic")
|
|
endif()
|
|
endif()
|
|
|
|
list(APPEND CoreExtraLibs armips)
|
|
|
|
target_link_libraries(Core GPU Common chdr kirk cityhash sfmt19937 xbrz xxhash libdeflate rcheevos at3_standalone lua
|
|
aemu_postoffice_client ${CoreExtraLibs} ${CMAKE_DL_LIBS})
|
|
|
|
# Winsock
|
|
if(WIN32)
|
|
target_link_libraries(Core ws2_32)
|
|
endif()
|
|
|
|
if(NOT HTTPS_NOT_AVAILABLE)
|
|
target_link_libraries(Core naett)
|
|
endif()
|
|
|
|
target_compile_features(Core PUBLIC cxx_std_17)
|
|
|
|
if(FFmpeg_FOUND)
|
|
target_compile_definitions(Core PRIVATE USE_FFMPEG=1)
|
|
if (HAVE_LIBAVCODEC_CONST_AVCODEC)
|
|
target_compile_definitions(Core PRIVATE HAVE_LIBAVCODEC_CONST_AVCODEC=1)
|
|
endif()
|
|
set_target_properties(Core PROPERTIES NO_SYSTEM_FROM_IMPORTED true)
|
|
target_include_directories(Core BEFORE PUBLIC ${FFmpeg_INCLUDE_avcodec} ${FFmpeg_INCLUDE_avformat})
|
|
target_link_libraries(Core
|
|
FFmpeg::avcodec
|
|
FFmpeg::avformat
|
|
FFmpeg::avutil
|
|
FFmpeg::swresample
|
|
FFmpeg::swscale
|
|
${ZLIB_LIBRARY}
|
|
)
|
|
elseif(BUILD_BUNDLED_FFMPEG)
|
|
target_compile_definitions(Core PRIVATE USE_FFMPEG=1)
|
|
set_target_properties(Core PROPERTIES NO_SYSTEM_FROM_IMPORTED true)
|
|
target_link_libraries(Core
|
|
avcodec
|
|
avformat
|
|
avutil
|
|
swresample
|
|
swscale
|
|
${ZLIB_LIBRARY}
|
|
)
|
|
endif()
|
|
|
|
# Discord integration
|
|
if(USE_DISCORD AND NOT IOS AND NOT LIBRETRO)
|
|
target_link_libraries(Core discord-rpc)
|
|
endif()
|
|
|
|
# The other half of the miniUPnPc integration above: that half sets up the compile definitions
|
|
# (which had to happen before add_library(Core STATIC ...)), this half builds/links the library
|
|
# (which needs the Core target to already exist).
|
|
if(USE_MINIUPNPC)
|
|
if(USE_SYSTEM_MINIUPNPC)
|
|
target_include_directories(Core PRIVATE ${MINIUPNP_INCLUDE_DIR})
|
|
target_link_libraries(Core ${MINIUPNP_LIBRARY})
|
|
elseif(UPNPC_BUILD_STATIC)
|
|
add_library(miniupnpc STATIC ${MINIUPNPC_SOURCES})
|
|
target_link_libraries(Core miniupnpc ${LDLIBS})
|
|
set(UPNPC_LIBRARY miniupnpc)
|
|
if (MSVC)
|
|
# Suppress noise warnings
|
|
target_compile_definitions(miniupnpc PRIVATE _CRT_SECURE_NO_WARNINGS _WINSOCK_DEPRECATED_NO_WARNINGS)
|
|
endif()
|
|
if (WIN32)
|
|
target_link_libraries(miniupnpc ws2_32)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
setup_target_project(Core Core)
|
|
|
|
# Generate git-version at build time.
|
|
add_custom_target(GitVersion DEPENDS something_that_never_exists)
|
|
|
|
set(WIN_VERSION_CMD "")
|
|
if (WIN32)
|
|
set(WIN_VERSION_CMD COMMAND ${CMAKE_SOURCE_DIR}/Windows/git-version-gen.cmd PPSSPPWindows)
|
|
endif()
|
|
|
|
add_custom_command(OUTPUT something_that_never_exists
|
|
COMMAND ${CMAKE_COMMAND} -DSOURCE_DIR=${CMAKE_SOURCE_DIR}
|
|
-DOUTPUT_DIR=${CMAKE_BINARY_DIR}
|
|
-P ${CMAKE_SOURCE_DIR}/git-version.cmake
|
|
${WIN_VERSION_CMD})
|
|
|
|
set_source_files_properties(${CMAKE_BINARY_DIR}/git-version.cpp
|
|
PROPERTIES GENERATED TRUE
|
|
SKIP_AUTOMOC ON)
|
|
add_dependencies(Core GitVersion)
|
|
|
|
# No fused multiply-adds in CPU emulation unless written explicitly, so its float results are the
|
|
# same on every CPU. Elsewhere (the vertex decoder, say) they're fine. MSVC doesn't fuse by default.
|
|
if(NOT MSVC)
|
|
get_target_property(CoreCPUSources Core SOURCES)
|
|
list(FILTER CoreCPUSources INCLUDE REGEX "^MIPS/")
|
|
set_source_files_properties(${CoreCPUSources} PROPERTIES COMPILE_OPTIONS "-ffp-contract=off")
|
|
endif()
|