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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-11 13:36:24 +02:00
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ed501302a2e2925ad1ecd670bd9e25041a8cee4b
ppsspp/GPU/Common
T
History
Henrik Rydgard 4422b3deb7 x86: Minor soft-skinning optimization
2014-11-16 17:43:29 +01:00
..
DrawEngineCommon.cpp
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DrawEngineCommon.h
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FramebufferCommon.cpp
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FramebufferCommon.h
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GPUDebugInterface.h
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IndexGenerator.cpp
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IndexGenerator.h
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PostShader.cpp
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PostShader.h
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SoftwareLighting.h
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SoftwareTransformCommon.cpp
Always clamp in ToRGB[A]?().
2014-10-31 09:07:54 -07:00
SoftwareTransformCommon.h
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SplineCommon.cpp
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SplineCommon.h
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TextureCacheCommon.cpp
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TextureCacheCommon.h
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TextureDecoder.cpp
Add a non-SSE implementation of the QuickTexHash.
2014-10-29 16:37:44 -07:00
TextureDecoder.h
Use XXH64 on 64-bit systems.
2014-10-26 17:49:24 -07:00
TextureDecoderNEON.cpp
Fix reversed consts in hand-neon texhash.
2014-10-29 16:38:40 -07:00
TextureDecoderNEON.h
Use XXH64 on 64-bit systems.
2014-10-26 17:49:24 -07:00
TransformCommon.cpp
Always clamp in ToRGB[A]?().
2014-10-31 09:07:54 -07:00
TransformCommon.h
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VertexDecoderArm.cpp
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VertexDecoderCommon.cpp
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VertexDecoderCommon.h
Introduce fake vertex decoder JIT as well.
2014-11-13 17:10:29 +10:00
VertexDecoderFake.cpp
Minor change. Fix build.
2014-11-13 23:45:45 +10:00
VertexDecoderX86.cpp
x86: Minor soft-skinning optimization
2014-11-16 17:43:29 +01:00
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