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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-04 19:55:27 +02:00
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ppsspp/GPU/Directx9
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Unknown W. Brackets c76d31dfa8 GPU: Cleanup unused CheckAlpha() funcs.
2022-09-24 02:00:03 -07:00
..
DrawEngineDX9.cpp
Plumb the computed pipeline state into ComputeFragmentShaderID.
2022-09-02 22:16:57 +02:00
DrawEngineDX9.h
Use subpass dependencies to implement shader framebuffer read in Vulkan.
2022-09-16 19:19:42 +02:00
FramebufferManagerDX9.cpp
Add support for reading depth buffers to the PackFramebufferSync function.
2022-08-30 00:00:59 +02:00
FramebufferManagerDX9.h
Add support for reading depth buffers to the PackFramebufferSync function.
2022-08-30 00:00:59 +02:00
GPU_DX9.cpp
Unify depth texture and framebuffer fetch checks
2022-09-20 10:47:49 +02:00
GPU_DX9.h
Start unifying setting of the GPU feature flags, now that thin3d has feature detection.
2022-09-20 10:07:01 +02:00
ShaderManagerDX9.cpp
Split each renderpass/framebuffer into multiple "compatibility classes" (RenderPassType).
2022-09-08 00:32:03 +02:00
ShaderManagerDX9.h
Plumb the computed pipeline state into ComputeFragmentShaderID.
2022-09-02 22:16:57 +02:00
StateMappingDX9.cpp
Use subpass dependencies to implement shader framebuffer read in Vulkan.
2022-09-16 19:19:42 +02:00
StateMappingDX9.h
Move all the GL/D3D9 FBO code into thin3d.
2017-02-06 11:40:16 +01:00
TextureCacheDX9.cpp
GPU: Cleanup unused CheckAlpha() funcs.
2022-09-24 02:00:03 -07:00
TextureCacheDX9.h
GPU: Cleanup unused CheckAlpha() funcs.
2022-09-24 02:00:03 -07:00
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