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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-26 08:44:47 +02:00
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ppsspp/ext/native/thin3d
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Henrik Rydgård c0f6a24a21 Fix issue where we were a little too aggressive when eliminating calls to SetRenderTarget
2017-03-23 10:02:28 +01:00
..
d3d11_loader.cpp
Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts.
2017-03-22 13:44:44 +01:00
d3d11_loader.h
More buildfixes for Windows on ARM
2017-03-05 10:52:08 +01:00
d3dx9_loader.cpp
Windows: d3dcompiler_47.dll is redistributable, so add it to our installation package scripts.
2017-03-22 13:44:44 +01:00
d3dx9_loader.h
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
2016-02-10 15:36:10 +01:00
thin3d_d3d9.cpp
Fixes to GPU system information. Fixes #9434
2017-03-16 09:48:10 +01:00
thin3d_d3d11.cpp
Fix issue where we were a little too aggressive when eliminating calls to SetRenderTarget
2017-03-23 10:02:28 +01:00
thin3d_gl.cpp
Stencil in thin3d/gl was broken. Not that we use it for anything though.
2017-03-22 15:31:14 +01:00
thin3d_vulkan.cpp
Fixes to GPU system information. Fixes #9434
2017-03-16 09:48:10 +01:00
thin3d.cpp
Assorted texture format cleanup, prep for supporting D3D11 on Win7
2017-02-22 16:23:04 +01:00
thin3d.h
Fix issue where we were a little too aggressive when eliminating calls to SetRenderTarget
2017-03-23 10:02:28 +01:00
vulkan_utils.cpp
Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp
2016-03-20 19:30:11 +01:00
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