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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-03 19:25:18 +02:00
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e9880d39bee2abc29ccde6c6a4e9273049a86b38
ppsspp/GPU/Directx9
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Henrik Rydgård 2bf0c86ac7 Fix image format when dumping textures.
Fixes #15831
2022-09-01 15:04:59 +02:00
..
DrawEngineDX9.cpp
D3D9: Correct viewport offset sign.
2022-08-22 21:30:10 -07:00
DrawEngineDX9.h
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
FramebufferManagerDX9.cpp
Add support for reading depth buffers to the PackFramebufferSync function.
2022-08-30 00:00:59 +02:00
FramebufferManagerDX9.h
Add support for reading depth buffers to the PackFramebufferSync function.
2022-08-30 00:00:59 +02:00
GPU_DX9.cpp
Merge pull request #15894 from unknownbrackets/debugger
2022-08-24 06:27:31 +02:00
GPU_DX9.h
GPU: Centralize SetDisplayFramebuffer().
2022-08-23 19:29:06 -07:00
ShaderManagerDX9.cpp
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
ShaderManagerDX9.h
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
StateMappingDX9.cpp
Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU.
2022-08-31 14:23:33 +02:00
StateMappingDX9.h
Move all the GL/D3D9 FBO code into thin3d.
2017-02-06 11:40:16 +01:00
TextureCacheDX9.cpp
Fix image format when dumping textures.
2022-09-01 15:04:59 +02:00
TextureCacheDX9.h
Fix smoothed depal on GLES. Don't enable filtering if not using.
2022-08-24 13:43:41 +02:00
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