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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-19 09:19:05 +02:00
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e7e12f4e2ed649b6565479037cdc0a1142acb2eb
ppsspp/Common/GPU/D3D9
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History
Henrik Rydgård 6763c13f88 ImGui: Finish implementing pipeline switching for all backends
2024-11-27 01:19:05 +01:00
..
D3D9ShaderCompiler.cpp
d3d9: refactor CompileShaderToByteCodeD3D9
2024-10-13 21:45:39 +02:00
D3D9ShaderCompiler.h
d3d9: refactor CompileShaderToByteCodeD3D9
2024-10-13 21:45:39 +02:00
D3D9StateCache.cpp
use ComPtr for D3D9
2024-08-25 12:08:31 +02:00
D3D9StateCache.h
use ComPtr for D3D9
2024-08-25 12:08:31 +02:00
D3DCompilerLoader.cpp
[Core/GPU] Fixed condition blocks where result always true
2024-04-11 16:05:11 +03:00
D3DCompilerLoader.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
thin3d_d3d9.cpp
ImGui: Finish implementing pipeline switching for all backends
2024-11-27 01:19:05 +01:00
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