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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-20 17:59:08 +02:00
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e7a1bb0081bc921909192e9fe27c8a599cc5f81a
ppsspp/Windows/GPU
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Henrik Rydgård 9f1f75ddab Refactor: Merge the ChooseDevice function into CreateDevice
2024-07-17 10:31:49 +02:00
..
D3D9Context.cpp
Logging API change (refactor) (#19324)
2024-07-14 14:42:59 +02:00
D3D9Context.h
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
D3D11Context.cpp
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
D3D11Context.h
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
WindowsGLContext.cpp
Logging API change (refactor) (#19324)
2024-07-14 14:42:59 +02:00
WindowsGLContext.h
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
WindowsGraphicsContext.h
Remove "SwapBuffers" from the GraphicsContext interface.
2023-08-11 01:57:02 +02:00
WindowsVulkanContext.cpp
Refactor: Merge the ChooseDevice function into CreateDevice
2024-07-17 10:31:49 +02:00
WindowsVulkanContext.h
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
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