Files
ppsspp/Core/Util
Henrik RydgårdandClaude Opus 5 16bf3a6519 BlockAllocator: let an allocator with no blocks save and load
An allocator that nothing has Init'd yet is a real state, not a broken one -
sceVideocodec keeps one for Media Engine memory that stays empty until a game
plays a video - but DoState asserted on bottom_ when writing, and on reading
treated a block count of zero as corrupt. Both ends handle it now, and the
write loop no longer special-cases the first block.

The stream layout is unchanged, so states written before this still load: they
always had at least one block, and take the same path they always did.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-15 11:06:56 -06:00
..
2026-08-09 22:10:54 +02:00
2025-07-11 15:09:15 +02:00
2026-09-10 16:04:39 -06:00
2025-03-27 01:58:53 +01:00