Files
ppsspp/Common/System/Application.h
T

19 lines
517 B
C++

#pragma once
#include "Common/GPU/MiscTypes.h"
class GraphicsContext;
class Application {
public:
WindowSystem windowSystem;
void *windowData1 = nullptr;
void *windowData2 = nullptr; // This should be the window, if there is one.
void *Window() const { return windowData2; }
virtual ~Application() = default;
virtual bool InitGraphics(GraphicsContext *graphicsContext) = 0;
virtual void ShutdownGraphics(GraphicsContext *graphicsContext) = 0;
virtual void Frame(GraphicsContext *graphicsContext) = 0;
};